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[{"enemyIndex": "B1", "sortId": 1, "name": "源石虫", "enemyLink": "源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "B2", "sortId": 2, "name": "源石虫·α", "enemyLink": "源石虫·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "B3", "sortId": 3, "name": "源石虫·β", "enemyLink": "源石虫·β", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "B4", "sortId": 4, "name": "酸液源石虫", "enemyLink": "酸液源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次攻击会降低击中目标的防御"}, {"enemyIndex": "B5", "sortId": 5, "name": "酸液源石虫·α", "enemyLink": "酸液源石虫·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次攻击会降低击中目标的防御"}, {"enemyIndex": "B6", "sortId": 6, "name": "高能源石虫", "enemyLink": "高能源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成大量物理伤害"}, {"enemyIndex": "B7", "sortId": 7, "name": "高能源石虫·α", "enemyLink": "高能源石虫·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成大量物理伤害"}, {"enemyIndex": "O1", "sortId": 8, "name": "猎狗", "enemyLink": "猎狗", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "O2", "sortId": 9, "name": "猎狗pro", "enemyLink": "猎狗pro", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "O3", "sortId": 10, "name": "狂暴的猎狗pro", "enemyLink": "狂暴的猎狗pro", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "1", "sortId": 11, "name": "士兵", "enemyLink": "士兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A1", "sortId": 12, "name": "弩手", "enemyLink": "弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A2", "sortId": 13, "name": "弩手组长", "enemyLink": "弩手组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A3", "sortId": 14, "name": "术师", "enemyLink": "术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A4", "sortId": 15, "name": "术师组长", "enemyLink": "术师组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A5", "sortId": 16, "name": "高阶术师", "enemyLink": "高阶术师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害"}, {"enemyIndex": "A6", "sortId": 17, "name": "高阶术师组长", "enemyLink": "高阶术师组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害"}, {"enemyIndex": "2", "sortId": 18, "name": "空降兵", "enemyLink": "空降兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中降落"}, {"enemyIndex": "3", "sortId": 19, "name": "空降组长", "enemyLink": "空降组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中降落"}, {"enemyIndex": "A7", "sortId": 20, "name": "炮手", "enemyLink": "炮手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·超远距离攻击<br>·炮弹能对目标及其周围八格内的所有我方单位造成伤害"}, {"enemyIndex": "A8", "sortId": 21, "name": "炮击组长", "enemyLink": "炮击组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·超远距离攻击<br>·炮弹能对目标及其周围八格内的所有我方单位造成伤害"}, {"enemyIndex": "4", "sortId": 22, "name": "双持剑士", "enemyLink": "双持剑士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "5", "sortId": 23, "name": "双持剑士组长", "enemyLink": "双持剑士组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "6", "sortId": 24, "name": "轻甲卫兵", "enemyLink": "轻甲卫兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "7", "sortId": 25, "name": "轻甲卫兵组长", "enemyLink": "轻甲卫兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "B", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "8", "sortId": 26, "name": "重装防御者", "enemyLink": "重装防御者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "9", "sortId": 27, "name": "重装防御组长", "enemyLink": "重装防御组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "10", "sortId": 28, "name": "重装五十夫长", "enemyLink": "重装五十夫长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "11", "sortId": 29, "name": "大鲍勃", "enemyLink": "大鲍勃", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "B+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "12", "sortId": 30, "name": "大亚当", "enemyLink": "大亚当", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "A", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "B8", "sortId": 31, "name": "磐蟹", "enemyLink": "磐蟹", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "C0", "sortId": 32, "name": "潜伏者", "enemyLink": "潜伏者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "13", "sortId": 33, "name": "幽灵", "enemyLink": "幽灵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "D", "attack": "E", "defence": "D", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡"}, {"enemyIndex": "D1", "sortId": 34, "name": "妖怪", "enemyLink": "妖怪", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位"}, {"enemyIndex": "D2", "sortId": 35, "name": "妖怪MKII", "enemyLink": "妖怪MKII", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位"}, {"enemyIndex": "D3", "sortId": 36, "name": "威龙", "enemyLink": "威龙", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "A+", "attack": "B", "defence": "D", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位"}, {"enemyIndex": "D4", "sortId": 37, "name": "御4", "enemyLink": "御4", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "C", "attack": "E", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※为周围敌军持续提供防御力加成"}, {"enemyIndex": "C1", "sortId": 38, "name": "隐形弩手", "enemyLink": "隐形弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "C2", "sortId": 39, "name": "隐形弩手组长", "enemyLink": "隐形弩手组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "C3", "sortId": 40, "name": "隐形术师", "enemyLink": "隐形术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "C4", "sortId": 41, "name": "隐形术师组长", "enemyLink": "隐形术师组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "T1", "sortId": 42, "name": "技术侦察兵", "enemyLink": "技术侦察兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使周围我方单位的<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果失效"}, {"enemyIndex": "S1", "sortId": 43, "name": "萨卡兹大剑手", "enemyLink": "萨卡兹大剑手", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "S2", "sortId": 44, "name": "萨卡兹大剑组长", "enemyLink": "萨卡兹大剑组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "S3", "sortId": 45, "name": "萨卡兹狙击手", "enemyLink": "萨卡兹狙击手", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "S4", "sortId": 46, "name": "萨卡兹狙击组长", "enemyLink": "萨卡兹狙击组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "S5", "sortId": 47, "name": "萨卡兹术师", "enemyLink": "萨卡兹术师", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※可以使用枷锁使我方单位瘫痪"}, {"enemyIndex": "S6", "sortId": 48, "name": "萨卡兹术师组长", "enemyLink": "萨卡兹术师组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※可以使用枷锁使我方单位瘫痪"}, {"enemyIndex": "SC", "sortId": 49, "name": "萨卡兹百夫长", "enemyLink": "萨卡兹百夫长", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击两个目标"}, {"enemyIndex": "14", "sortId": 50, "name": "寻仇者", "enemyLink": "寻仇者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值降至一半以下时攻击力大幅度提升"}, {"enemyIndex": "15", "sortId": 51, "name": "复仇者", "enemyLink": "复仇者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值降至一半以下时攻击力大幅度提升"}, {"enemyIndex": "16", "sortId": 52, "name": "幽灵组长", "enemyLink": "幽灵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "C", "attack": "E", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡"}, {"enemyIndex": "17", "sortId": 53, "name": "暴徒", "enemyLink": "暴徒", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "18", "sortId": 54, "name": "暴乱分子", "enemyLink": "暴乱分子", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A9", "sortId": 55, "name": "鸡尾酒投掷者", "enemyLink": "鸡尾酒投掷者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A10", "sortId": 56, "name": "燃烧瓶投掷者", "enemyLink": "燃烧瓶投掷者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "19", "sortId": 57, "name": "机动盾兵", "enemyLink": "机动盾兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "20", "sortId": 58, "name": "机动盾组长", "enemyLink": "机动盾组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "21", "sortId": 59, "name": "拾荒者", "enemyLink": "拾荒者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "E", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "22", "sortId": 60, "name": "流浪者", "enemyLink": "流浪者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "E", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "23", "sortId": 61, "name": "法术近卫", "enemyLink": "法术近卫", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "24", "sortId": 62, "name": "法术近卫组长", "enemyLink": "法术近卫组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "25", "sortId": 63, "name": "拳刃武士", "enemyLink": "拳刃武士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "26", "sortId": 64, "name": "拳刃武士组长", "enemyLink": "拳刃武士组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "27", "sortId": 65, "name": "伐木机", "enemyLink": "伐木机", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "E", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "28", "sortId": 66, "name": "伐木老手", "enemyLink": "伐木老手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "29", "sortId": 67, "name": "屠夫", "enemyLink": "屠夫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "30", "sortId": 68, "name": "屠宰老手", "enemyLink": "屠宰老手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "31", "sortId": 69, "name": "武装人员", "enemyLink": "武装人员", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "32", "sortId": 70, "name": "高级武装人员", "enemyLink": "高级武装人员", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "B+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "A7", "sortId": 71, "name": "护盾高阶术师", "enemyLink": "护盾高阶术师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害"}, {"enemyIndex": "33", "sortId": 72, "name": "特战士兵", "enemyLink": "特战士兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "AL1", "sortId": 73, "name": "特战术师", "enemyLink": "特战术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "AL2", "sortId": 74, "name": "特战术师组长", "enemyLink": "特战术师组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击两个目标"}, {"enemyIndex": "34", "sortId": 75, "name": "破阵者", "enemyLink": "破阵者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "35", "sortId": 76, "name": "破阵者组长", "enemyLink": "破阵者组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "D5", "sortId": 77, "name": "暴鸰", "enemyLink": "暴鸰", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "C", "attack": "B+", "defence": "D", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·可以投掷炸弹造成群体物理伤害<br>·投掷之后移动速度大幅度提升"}, {"enemyIndex": "D6", "sortId": 78, "name": "暴鸰·G", "enemyLink": "暴鸰·G", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "A+", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·可以投掷炸弹造成群体物理伤害<br>·投掷之后移动速度大幅度提升"}, {"enemyIndex": "D7", "sortId": 79, "name": "法术大师A1", "enemyLink": "法术大师A1", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位"}, {"enemyIndex": "D8", "sortId": 80, "name": "法术大师A2", "enemyLink": "法术大师A2", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位"}, {"enemyIndex": "D9", "sortId": 81, "name": "寒霜", "enemyLink": "寒霜", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B", "attack": "E", "defence": "B", "moveSpeed": "B+", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※周围的我方单位的攻击速度大幅度降低"}, {"enemyIndex": "P1", "sortId": 82, "name": "宿主士兵", "enemyLink": "宿主士兵", "enemyRace": "宿主", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够自然回复生命"}, {"enemyIndex": "P2", "sortId": 83, "name": "宿主士兵组长", "enemyLink": "宿主士兵组长", "enemyRace": "宿主", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够自然回复生命"}, {"enemyIndex": "P3", "sortId": 84, "name": "宿主拾荒者", "enemyLink": "宿主拾荒者", "enemyRace": "宿主", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够自然回复生命"}, {"enemyIndex": "P4", "sortId": 85, "name": "宿主流浪者", "enemyLink": "宿主流浪者", "enemyRace": "宿主", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够自然回复生命"}, {"enemyIndex": "36", "sortId": 86, "name": "粉碎攻坚手", "enemyLink": "粉碎攻坚手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "37", "sortId": 87, "name": "粉碎攻坚组长", "enemyLink": "粉碎攻坚组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "S", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "P01", "sortId": 88, "name": "步兵", "enemyLink": "步兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "P02", "sortId": 89, "name": "步兵组长", "enemyLink": "步兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "P03", "sortId": 90, "name": "狙击步兵", "enemyLink": "狙击步兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "P04", "sortId": 91, "name": "狙击步兵组长", "enemyLink": "狙击步兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "PB1", "sortId": 92, "name": "碎岩者", "enemyLink": "碎岩者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时法术抗性提升"}, {"enemyIndex": "PB2", "sortId": 93, "name": "碎岩者组长", "enemyLink": "碎岩者组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时法术抗性大幅提升"}, {"enemyIndex": "PA1", "sortId": 94, "name": "特工", "enemyLink": "特工", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击后暂时减少我方单位阻挡数上限"}, {"enemyIndex": "PA2", "sortId": 95, "name": "特工组长", "enemyLink": "特工组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击后暂时减少我方单位阻挡数上限"}, {"enemyIndex": "P05", "sortId": 96, "name": "编制术师", "enemyLink": "编制术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "P06", "sortId": 97, "name": "编制术师组长", "enemyLink": "编制术师组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "P07", "sortId": 98, "name": "机动卫兵", "enemyLink": "机动卫兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "P08", "sortId": 99, "name": "机动卫兵组长", "enemyLink": "机动卫兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "B", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "PG1", "sortId": 100, "name": "工蚁", "enemyLink": "工蚁", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "D", "attack": "E", "defence": "D", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡"}, {"enemyIndex": "PG2", "sortId": 101, "name": "工蚁组长", "enemyLink": "工蚁组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "C", "attack": "E", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡"}, {"enemyIndex": "P09", "sortId": 102, "name": "重装防御者-N型", "enemyLink": "重装防御者-N型", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "P10", "sortId": 103, "name": "重装防御者-S型", "enemyLink": "重装防御者-S型", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "G11", "sortId": 104, "name": "西西里人", "enemyLink": "西西里人", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "G12", "sortId": 105, "name": "精锐西西里人", "enemyLink": "精锐西西里人", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "G13", "sortId": 106, "name": "打手", "enemyLink": "打手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "C", "moveSpeed": "B+", "attackSpeed": "SS", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "G14", "sortId": 107, "name": "精干打手", "enemyLink": "精干打手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "SS", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "G15", "sortId": 108, "name": "射手", "enemyLink": "射手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "D", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·连续射击3次<br>·优先攻击指挥终端"}, {"enemyIndex": "G16", "sortId": 109, "name": "神射手", "enemyLink": "神射手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·连续射击3次<br>·优先攻击指挥终端"}, {"enemyIndex": "G17", "sortId": 110, "name": "欺凌者", "enemyLink": "欺凌者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "A+", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡"}, {"enemyIndex": "G18", "sortId": 111, "name": "倾轧者", "enemyLink": "倾轧者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A", "moveSpeed": "A+", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡"}, {"enemyIndex": "G19", "sortId": 112, "name": "狂徒", "enemyLink": "狂徒", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击指挥终端"}, {"enemyIndex": "G20", "sortId": 113, "name": "末路狂徒", "enemyLink": "末路狂徒", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击指挥终端"}, {"enemyIndex": "G21", "sortId": 114, "name": "灰尾", "enemyLink": "灰尾", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "B+", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·护盾存在时大幅提升防御力<br>·护盾被摧毁时大幅提升移动速度"}, {"enemyIndex": "G22", "sortId": 115, "name": "灰尾香主", "enemyLink": "灰尾香主", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "B+", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·护盾存在时大幅提升防御力<br>·护盾被摧毁时大幅提升移动速度"}, {"enemyIndex": "P5", "sortId": 116, "name": "宿主重装士兵", "enemyLink": "宿主重装士兵", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够自然回复生命"}, {"enemyIndex": "P6", "sortId": 117, "name": "宿主重装组长", "enemyLink": "宿主重装组长", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够自然回复生命"}, {"enemyIndex": "P7", "sortId": 118, "name": "狂暴宿主士兵", "enemyLink": "狂暴宿主士兵", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会逐渐损失生命"}, {"enemyIndex": "P8", "sortId": 119, "name": "狂暴宿主组长", "enemyLink": "狂暴宿主组长", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会逐渐损失生命"}, {"enemyIndex": "P9", "sortId": 120, "name": "狂暴宿主投掷手", "enemyLink": "狂暴宿主投掷手", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会逐渐损失生命"}, {"enemyIndex": "P10", "sortId": 121, "name": "狂暴宿主掷骨手", "enemyLink": "狂暴宿主掷骨手", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会逐渐损失生命"}, {"enemyIndex": "Y1", "sortId": 122, "name": "雪怪小队", "enemyLink": "雪怪小队", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力提升"}, {"enemyIndex": "O4", "sortId": 123, "name": "霜牙", "enemyLink": "霜牙", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力提升"}, {"enemyIndex": "O5", "sortId": 124, "name": "霜锐", "enemyLink": "霜锐", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力提升"}, {"enemyIndex": "Y2", "sortId": 125, "name": "雪怪狙击手", "enemyLink": "雪怪狙击手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力提升"}, {"enemyIndex": "Y3", "sortId": 126, "name": "雪怪狙击手组长", "enemyLink": "雪怪狙击手组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力提升"}, {"enemyIndex": "B9", "sortId": 127, "name": "冰爆源石虫", "enemyLink": "冰爆源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时对周围我方单位造成物理伤害,并施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果"}, {"enemyIndex": "B10", "sortId": 128, "name": "冰爆源石虫·α", "enemyLink": "冰爆源石虫·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时对周围我方单位造成物理伤害,并施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果"}, {"enemyIndex": "Y4", "sortId": 129, "name": "雪怪术师", "enemyLink": "雪怪术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击会对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果"}, {"enemyIndex": "Y5", "sortId": 130, "name": "雪怪术师组长", "enemyLink": "雪怪术师组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击会对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果"}, {"enemyIndex": "Y6", "sortId": 131, "name": "雪怪小队凿冰人", "enemyLink": "雪怪小队凿冰人", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力大幅度提升"}, {"enemyIndex": "Y7", "sortId": 132, "name": "雪怪小队破冰者", "enemyLink": "雪怪小队破冰者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力大幅度提升"}, {"enemyIndex": "D10", "sortId": 133, "name": "虚幻", "enemyLink": "虚幻", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "C", "attack": "B", "defence": "D", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·可以投掷炸弹造成群体法术伤害并施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果"}, {"enemyIndex": "S7", "sortId": 134, "name": "萨卡兹刀兵", "enemyLink": "萨卡兹刀兵", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "S8", "sortId": 135, "name": "萨卡兹刀术师", "enemyLink": "萨卡兹刀术师", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "S9", "sortId": 136, "name": "萨卡兹穿刺手", "enemyLink": "萨卡兹穿刺手", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "E", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·移动时逐渐加速,被阻挡后的首次攻击造成基于移动速度的额外伤害。"}, {"enemyIndex": "S10", "sortId": 137, "name": "萨卡兹穿刺手组长", "enemyLink": "萨卡兹穿刺手组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·移动时逐渐加速,被阻挡后的首次攻击造成基于移动速度的额外伤害。"}, {"enemyIndex": "S11", "sortId": 138, "name": "萨卡兹哨兵", "enemyLink": "萨卡兹哨兵", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "C", "attack": "E", "defence": "D", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受伤后立刻发出警报,提升全体敌方单位的攻击和防御,并使待命的单位敌人立即进入临战状态"}, {"enemyIndex": "S12", "sortId": 139, "name": "萨卡兹哨兵组长", "enemyLink": "萨卡兹哨兵组长", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受伤后立刻发出警报,提升全体敌方单位的攻击和防御,并使待命的单位敌人立即进入临战状态"}, {"enemyIndex": "S13", "sortId": 140, "name": "萨卡兹积怨者", "enemyLink": "萨卡兹积怨者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于待命状态,不进行攻击;受伤后进入临战状态,对两个目标造成远程法术伤害。"}, {"enemyIndex": "S14", "sortId": 141, "name": "萨卡兹恶咒者", "enemyLink": "萨卡兹恶咒者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于待命状态,不进行攻击;受伤后进入临战状态,对两个目标造成远程法术伤害。"}, {"enemyIndex": "S15", "sortId": 142, "name": "萨卡兹魔剑士", "enemyLink": "萨卡兹魔剑士", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于待命状态,不进行攻击;受伤后进入临战状态,造成近战法术伤害。"}, {"enemyIndex": "S16", "sortId": 143, "name": "萨卡兹魔剑士组长", "enemyLink": "萨卡兹魔剑士组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于待命状态,不进行攻击;受伤后进入临战状态,造成近战法术伤害。"}, {"enemyIndex": "38", "sortId": 144, "name": "爆破攻坚手", "enemyLink": "爆破攻坚手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "B+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成爆破,使目标周围四格的单位受到溅射伤害。"}, {"enemyIndex": "39", "sortId": 145, "name": "爆破攻坚手组长", "enemyLink": "爆破攻坚手组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "A", "moveSpeed": "C", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成爆破,使目标周围四格的单位受到溅射伤害。"}, {"enemyIndex": "SI1", "sortId": 146, "name": "游击队猎犬", "enemyLink": "游击队猎犬", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SI2", "sortId": 147, "name": "游击队猎犬pro", "enemyLink": "游击队猎犬pro", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SI3", "sortId": 148, "name": "游击队战士", "enemyLink": "游击队战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到强化时,移动速度提升"}, {"enemyIndex": "SI4", "sortId": 149, "name": "游击队战士组长", "enemyLink": "游击队战士组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到强化时,移动速度提升"}, {"enemyIndex": "SI5", "sortId": 150, "name": "游击队狙击手", "enemyLink": "游击队狙击手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到强化时,额外攻击一名目标"}, {"enemyIndex": "SI6", "sortId": 151, "name": "游击队狙击手组长", "enemyLink": "游击队狙击手组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到强化时,额外攻击一名目标"}, {"enemyIndex": "SI7", "sortId": 152, "name": "游击队传令兵", "enemyLink": "游击队传令兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在场时,强化敌军攻击力与防御力"}, {"enemyIndex": "SI8", "sortId": 153, "name": "游击队传令兵组长", "enemyLink": "游击队传令兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在场时,强化敌军攻击力与防御力"}, {"enemyIndex": "SP0", "sortId": 154, "name": "游击队盾卫", "enemyLink": "游击队盾卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使自身容易受到敌人的攻击"}, {"enemyIndex": "SP1", "sortId": 155, "name": "游击队盾卫组长", "enemyLink": "游击队盾卫组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使自身容易受到敌人的攻击"}, {"enemyIndex": "SP2", "sortId": 156, "name": "游击队迫击炮兵", "enemyLink": "游击队迫击炮兵", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到强化时,攻击速度大幅提升"}, {"enemyIndex": "SP3", "sortId": 157, "name": "游击队迫击炮兵组长", "enemyLink": "游击队迫击炮兵组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到强化时,攻击速度大幅提升"}, {"enemyIndex": "SP4", "sortId": 158, "name": "游击队突袭战士", "enemyLink": "游击队突袭战士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "B", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中降落<br>·受到强化时,攻击力大幅提升"}, {"enemyIndex": "SP5", "sortId": 159, "name": "游击队突袭战士组长", "enemyLink": "游击队突袭战士组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "B", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中降落<br>·受到强化时,攻击力极大幅提升"}, {"enemyIndex": "SP6", "sortId": 160, "name": "游击队萨卡兹战士", "enemyLink": "游击队萨卡兹战士", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触脉冲波时,不受伤害且攻击切换成法术伤害"}, {"enemyIndex": "SP7", "sortId": 161, "name": "游击队萨卡兹战士组长", "enemyLink": "游击队萨卡兹战士组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触脉冲波时,不受伤害且攻击切换成法术伤害"}, {"enemyIndex": "TL1", "sortId": 162, "name": "雇佣军萨卡兹战士", "enemyLink": "雇佣军萨卡兹战士", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触脉冲波时,不受伤害且攻击切换成法术伤害"}, {"enemyIndex": "SP8", "sortId": 163, "name": "游击队萨卡兹术师", "enemyLink": "游击队萨卡兹术师", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周期性施法,对周围所有单位造成相当于攻击力的法术伤害<br>·接触脉冲波时,不受伤害且攻击范围扩大"}, {"enemyIndex": "SP9", "sortId": 164, "name": "游击队萨卡兹术师组长", "enemyLink": "游击队萨卡兹术师组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周期性施法,对周围所有单位造成相当于攻击力的法术伤害<br>·接触脉冲波时,不受伤害且攻击范围扩大"}, {"enemyIndex": "TL2", "sortId": 165, "name": "雇佣军萨卡兹术师", "enemyLink": "雇佣军萨卡兹术师", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周期性施法,对周围所有单位造成相当于攻击力的法术伤害<br>·接触脉冲波时,不受伤害且攻击范围扩大"}, {"enemyIndex": "L1", "sortId": 166, "name": "莱塔尼亚叛兵", "enemyLink": "莱塔尼亚叛兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "E", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "L2", "sortId": 167, "name": "莱塔尼亚叛兵组长", "enemyLink": "莱塔尼亚叛兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "E", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "L3", "sortId": 168, "name": "冬灵猎犬", "enemyLink": "冬灵猎犬", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "L4", "sortId": 169, "name": "冬灵猎犬pro", "enemyLink": "冬灵猎犬pro", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "L5", "sortId": 170, "name": "莱塔尼亚轻语者", "enemyLink": "莱塔尼亚轻语者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对攻击范围内最近的非敌方“留声机”持续施法,争夺其控制权"}, {"enemyIndex": "L6", "sortId": 171, "name": "莱塔尼亚吟唱者", "enemyLink": "莱塔尼亚吟唱者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对攻击范围内最近的非敌方“留声机”持续施法,争夺其控制权"}, {"enemyIndex": "L7", "sortId": 172, "name": "冬灵血巫", "enemyLink": "冬灵血巫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "S", "attackSpeed": "A", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会逐渐损失生命<br>·死亡时施法对周围所有单位造成法术伤害并直接夺取“留声机”的控制权"}, {"enemyIndex": "L8", "sortId": 173, "name": "冬灵血巫大师", "enemyLink": "冬灵血巫大师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "S", "attackSpeed": "A", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会逐渐损失生命<br>·死亡时施法对周围所有单位造成高额法术伤害并直接夺取“留声机”的控制权"}, {"enemyIndex": "L9", "sortId": 174, "name": "泥岩小队掷能者", "enemyLink": "泥岩小队掷能者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击正在争夺“留声机”的我方单位"}, {"enemyIndex": "L10", "sortId": 175, "name": "泥岩小队掷能者组长", "enemyLink": "泥岩小队掷能者组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击正在争夺“留声机”的我方单位<br>·同时攻击两名目标"}, {"enemyIndex": "L11", "sortId": 176, "name": "泥岩小队践行者", "enemyLink": "泥岩小队践行者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有护盾吸收法术伤害<br>·护盾存在时大幅提升生命上限与攻击速度"}, {"enemyIndex": "L12", "sortId": 177, "name": "泥岩小队践行者组长", "enemyLink": "泥岩小队践行者组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有护盾吸收法术伤害<br>·护盾存在时大幅提升生命上限与攻击速度"}, {"enemyIndex": "L13", "sortId": 178, "name": "泥岩巨像", "enemyLink": "泥岩巨像", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "S+", "defence": "B", "moveSpeed": "D", "attackSpeed": "E", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "L14", "sortId": 179, "name": "巫术巨像", "enemyLink": "巫术巨像", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "S+", "defence": "B+", "moveSpeed": "D", "attackSpeed": "E", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "T1", "sortId": 180, "name": "提亚卡乌战士", "enemyLink": "提亚卡乌战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时防御提升"}, {"enemyIndex": "T2", "sortId": 181, "name": "提亚卡乌卫士", "enemyLink": "提亚卡乌卫士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时防御提升"}, {"enemyIndex": "T3", "sortId": 182, "name": "提亚卡乌投矛手", "enemyLink": "提亚卡乌投矛手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "A", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "T4", "sortId": 183, "name": "提亚卡乌神投手", "enemyLink": "提亚卡乌神投手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "A", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "T5", "sortId": 184, "name": "提亚卡乌好战者", "enemyLink": "提亚卡乌好战者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次攻击会降低击中目标的防御"}, {"enemyIndex": "T6", "sortId": 185, "name": "提亚卡乌撕裂者", "enemyLink": "提亚卡乌撕裂者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "S", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次攻击会降低击中目标的防御"}, {"enemyIndex": "T7", "sortId": 186, "name": "提亚卡乌巫术师", "enemyLink": "提亚卡乌巫术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理 法术", "motion": "地面", "endure": "B", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时防御提升,近战攻击造成物理伤害"}, {"enemyIndex": "T8", "sortId": 187, "name": "提亚卡乌大巫", "enemyLink": "提亚卡乌大巫", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理 法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时防御提升,近战攻击造成高额物理伤害"}, {"enemyIndex": "T9", "sortId": 188, "name": "提亚卡乌破坏者", "enemyLink": "提亚卡乌破坏者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※若干次攻击后破坏巨蕈或木桩地面,使其无法被部署"}, {"enemyIndex": "T10", "sortId": 189, "name": "提亚卡乌破坏王", "enemyLink": "提亚卡乌破坏王", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※若干次攻击后破坏巨蕈或木桩地面,使其无法被部署"}, {"enemyIndex": "T11", "sortId": 190, "name": "提亚卡乌勇士", "enemyLink": "提亚卡乌勇士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时只会受到来自阻挡目标的伤害,且自身与目标防御下降"}, {"enemyIndex": "T12", "sortId": 191, "name": "提亚卡乌冠军", "enemyLink": "提亚卡乌冠军", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时只会受到来自阻挡目标的伤害,且自身与目标防御下降"}, {"enemyIndex": "K1", "sortId": 192, "name": "无名独立骑士", "enemyLink": "无名独立骑士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", 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"精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值降至一半以下时攻击力大幅提升"}, {"enemyIndex": "P11", "sortId": 224, "name": "萨卡兹宿主百夫长", "enemyLink": "萨卡兹宿主百夫长", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击三个目标<br>·恢复攻击总伤害一定比例的生命值"}, {"enemyIndex": "P12", "sortId": 225, "name": "萨卡兹宿主卫巢百夫长", "enemyLink": "萨卡兹宿主卫巢百夫长", "enemyRace": "宿主", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击三个目标<br>·恢复攻击总伤害一定比例的生命值"}, {"enemyIndex": "U15", "sortId": 226, "name": "“皇帝的利刃”", "enemyLink": "“皇帝的利刃”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": "·无法被攻击、消失时不会扣除目标生命<br>·对<斗士塔露拉>永久施加【削弱】(防御力与法抗大幅降低)"}, {"enemyIndex": "U16", "sortId": 227, "name": "乌萨斯平民", "enemyLink": "乌萨斯平民", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "C", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·撤回保护目标时不扣除目标生命,死亡时扣除目标生命<br>·不计入歼灭数"}, {"enemyIndex": "U17", "sortId": 228, "name": "斗士塔露拉", "enemyLink": "斗士塔露拉", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·进入敌方侵入点时不扣除目标生命,死亡时扣除目标生命<br>·对攻击范围的一名敌人施加【烈焚灼息】(每秒造成真实伤害且伤害递增,可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·不计入歼灭数"}, {"enemyIndex": "C11", "sortId": 229, "name": "普通囚犯", "enemyLink": "普通囚犯", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升"}, {"enemyIndex": "C12", "sortId": 230, "name": "老练囚犯", "enemyLink": "老练囚犯", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升"}, {"enemyIndex": "C13", "sortId": 231, "name": "射手囚犯", "enemyLink": "射手囚犯", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升且攻击切换成法术伤害<br>·优先攻击禁锢装置"}, {"enemyIndex": "C14", "sortId": 232, "name": "神射手囚犯", "enemyLink": "神射手囚犯", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升且攻击切换成法术伤害<br>·优先攻击禁锢装置"}, {"enemyIndex": "C15", "sortId": 233, "name": "拳手囚犯", "enemyLink": "拳手囚犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升并无视目标一定的防御力"}, {"enemyIndex": "C16", "sortId": 234, "name": "拳师囚犯", "enemyLink": "拳师囚犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "S", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升并无视目标一定的防御力"}, {"enemyIndex": "C17", "sortId": 235, "name": "强壮囚犯", "enemyLink": "强壮囚犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升、法术抗性提升且能够自然回复生命"}, {"enemyIndex": "C18", "sortId": 236, "name": "巨汉囚犯", "enemyLink": "巨汉囚犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低<br>·攻击数次后解放,解放后攻击力提升、法术抗性提升且能够自然回复生命"}, {"enemyIndex": "C19", "sortId": 237, "name": "术师囚犯", "enemyLink": "术师囚犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B+", "attack": "C", "defence": "D", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在场时全场敌人的攻击速度提升<br>·初始为禁锢状态,禁锢状态下不攻击但防御力提升<br>·解放后同时攻击两个目标,优先攻击禁锢装置"}, {"enemyIndex": "C20", "sortId": 238, "name": "危险术师囚犯", "enemyLink": "危险术师囚犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在场时全场敌人的攻击速度大幅提升<br>·初始为禁锢状态,禁锢状态下不攻击但防御力提升<br>·解放后同时攻击两个目标,优先攻击禁锢装置"}, {"enemyIndex": "C21", "sortId": 239, "name": "重犯", "enemyLink": "重犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低但防御力提升<br>·攻击数次后解放,解放后攻击力提升<br>·第一次解放时同时解放全场敌人"}, {"enemyIndex": "C22", "sortId": 240, "name": "传奇重犯", "enemyLink": "传奇重犯", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为禁锢状态,禁锢状态下攻击速度降低但防御力提升<br>·攻击数次后解放,解放后攻击力提升<br>·第一次解放时同时解放全场敌人"}, {"enemyIndex": "SF01", "sortId": 241, "name": "“小躁”", "enemyLink": "“小躁”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SF02", "sortId": 242, "name": "焦急的“小躁”", "enemyLink": "焦急的“小躁”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SF03", "sortId": 243, "name": "“阿咬”", "enemyLink": "“阿咬”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SF04", "sortId": 244, "name": "认真的“阿咬”", "enemyLink": "认真的“阿咬”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SF05", "sortId": 245, "name": "“匕现”", "enemyLink": "“匕现”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击与自身属性相反的目标"}, {"enemyIndex": "SF06", "sortId": 246, "name": "迂回的“匕现”", "enemyLink": "迂回的“匕现”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击与自身属性相反的目标"}, {"enemyIndex": "SF07", "sortId": 247, "name": "“偷闲”", "enemyLink": "“偷闲”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使自身容易受到敌人的攻击"}, {"enemyIndex": "SF08", "sortId": 248, "name": "不动的“偷闲”", "enemyLink": "不动的“偷闲”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使自身容易受到敌人的攻击"}, {"enemyIndex": "SF09", "sortId": 249, "name": "“得意”", "enemyLink": "“得意”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被同属性的我方单位阻挡<br>·死亡后爆炸造成法术伤害,与属性相反的同类接近时造成更强的爆炸"}, {"enemyIndex": "SF10", "sortId": 250, "name": "恍惚的“得意”", "enemyLink": "恍惚的“得意”", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "E", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被同属性的我方单位阻挡<br>·死亡后爆炸造成法术伤害,与属性相反的同类接近时造成更强的爆炸"}, {"enemyIndex": "SF11", "sortId": 251, "name": "“遮目”", "enemyLink": "“遮目”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "A+", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被同属性的我方单位阻挡"}, {"enemyIndex": "SF12", "sortId": 252, "name": "不歇的“遮目”", "enemyLink": "不歇的“遮目”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "A+", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被同属性的我方单位阻挡"}, {"enemyIndex": "SF13", "sortId": 253, "name": "“妒”", "enemyLink": "“妒”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以使用蓄力攻击,若未被打断则造成法术伤害并使目标明晦属性变化"}, {"enemyIndex": "SF14", "sortId": 254, "name": "复杂的“妒”", "enemyLink": "复杂的“妒”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以使用蓄力攻击,若未被打断则造成法术伤害并使目标明晦属性变化"}, {"enemyIndex": "SF15", "sortId": 255, "name": "“盛怒”", "enemyLink": "“盛怒”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击属性相反的目标时攻击力大幅度提升"}, {"enemyIndex": "SF16", "sortId": 256, "name": "无羁的“盛怒”", "enemyLink": "无羁的“盛怒”", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击属性相反的目标时攻击力大幅度提升"}, {"enemyIndex": "R1", "sortId": 257, "name": "畸变体傀儡", "enemyLink": "畸变体傀儡", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时分裂两个<畸变赘生物>"}, {"enemyIndex": "R2", "sortId": 258, "name": "变异沙地兽", "enemyLink": "变异沙地兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时分裂两个<畸变赘生物>"}, {"enemyIndex": "R3", "sortId": 259, "name": "变异沙地兽α", "enemyLink": "变异沙地兽α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时分裂两个<畸变恶性瘤>"}, {"enemyIndex": "R4", "sortId": 260, "name": "变异岩蛛", "enemyLink": "变异岩蛛", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时分裂三个<畸变赘生物>"}, {"enemyIndex": "R5", "sortId": 261, "name": "变异岩蛛α", "enemyLink": "变异岩蛛α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时分裂三个<畸变恶性瘤>"}, {"enemyIndex": "R6", "sortId": 262, "name": "变异巨岩蛛", "enemyLink": "变异巨岩蛛", "enemyRace": "感染生物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※周期性分裂一个<畸变赘生物><br>※死亡时分裂四个<畸变赘生物>"}, {"enemyIndex": "R7", "sortId": 263, "name": "变异巨岩蛛α", "enemyLink": "变异巨岩蛛α", "enemyRace": "感染生物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※周期性分裂一个<畸变恶性瘤><br>※死亡时分裂四个<畸变恶性瘤>"}, {"enemyIndex": "R8", "sortId": 264, "name": "源石畸变体", "enemyLink": "源石畸变体", "enemyRace": "感染生物", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "A", "defence": "S", "moveSpeed": "B", "attackSpeed": "C", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "R9", "sortId": 265, "name": "源石畸变体α", "enemyLink": "源石畸变体α", "enemyRace": "感染生物", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "A+", "defence": "S", "moveSpeed": "B", "attackSpeed": "C", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "R10", "sortId": 266, "name": "“红标”根除者", "enemyLink": "“红标”根除者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "A+", "defence": "C", "moveSpeed": "B+", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·只远程攻击暴露在<沙尘暴>中的我方单位"}, {"enemyIndex": "R11", "sortId": 267, "name": "“红标”精英根除者", "enemyLink": "“红标”精英根除者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "S", "defence": "C", "moveSpeed": "B+", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·只远程攻击暴露在<沙尘暴>中的我方单位"}, {"enemyIndex": "R12", "sortId": 268, "name": "“红标”渗透者", "enemyLink": "“红标”渗透者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次受伤时制造一个<全息幻影><br>·<全息幻影>存在时自身不可被阻挡、不容易被攻击<br>·在<沙尘暴>中获得物理与法术闪避"}, {"enemyIndex": "R13", "sortId": 269, "name": "“红标”精英渗透者", "enemyLink": "“红标”精英渗透者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次受伤时制造一个<全息幻影MK2><br>·<全息幻影MK2>存在时自身不可被阻挡、不容易被攻击<br>·在<沙尘暴>中获得物理与法术闪避"}, {"enemyIndex": "R14", "sortId": 270, "name": "畸变赘生物", "enemyLink": "畸变赘生物", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "S+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·进入目标点损失1目标生命"}, {"enemyIndex": "R15", "sortId": 271, "name": "畸变恶性瘤", "enemyLink": "畸变恶性瘤", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "S+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·进入目标点损失1目标生命<br>·被阻挡时使阻挡单位攻击速度极大幅降低"}, {"enemyIndex": "R16", "sortId": 272, "name": "全息幻影", "enemyLink": "全息幻影", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法移动"}, {"enemyIndex": "R17", "sortId": 273, "name": "全息幻影MK2", "enemyLink": "全息幻影MK2", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法移动"}, {"enemyIndex": "PG3", "sortId": 274, "name": "战术猎犬", "enemyLink": "战术猎犬", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "PG4", "sortId": 275, "name": "战术猎犬pro", "enemyLink": "战术猎犬pro", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "PD1", "sortId": 276, "name": "战术弩手", "enemyLink": "战术弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击前,向可移动战术机库呼叫<破片>支援作战"}, {"enemyIndex": "PD2", "sortId": 277, "name": "战术弩手组长", "enemyLink": "战术弩手组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击前,向可移动战术机库呼叫<破片U型>支援作战"}, {"enemyIndex": "PD3", "sortId": 278, "name": "战术防御者", "enemyLink": "战术防御者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值首次降至一半以下时,向可移动战术机库呼叫<铁砧>支援作战"}, {"enemyIndex": "PD4", "sortId": 279, "name": "战术防御者组长", "enemyLink": "战术防御者组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值首次降至一半以下时,向可移动战术机库呼叫<铁砧B型>支援作战"}, {"enemyIndex": "PG5", "sortId": 280, "name": "反装甲步兵", "enemyLink": "反装甲步兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "B", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以发射超远距离的榴弹造成群体物理伤害<br>·发射之后移动速度大幅度提升,只能近战攻击"}, {"enemyIndex": "PG6", "sortId": 281, "name": "反装甲步兵组长", "enemyLink": "反装甲步兵组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "B+", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以发射超远距离的榴弹造成群体物理伤害<br>·发射之后移动速度大幅度提升,只能近战攻击"}, {"enemyIndex": "PD5", "sortId": 282, "name": "战争幽灵", "enemyLink": "战争幽灵", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击时,立刻从可移动战术机库派遣<破片>支援作战<br>·生命值首次降至一半以下时,立刻从可移动战术机库派遣<铁砧>支援作战<br>·在场时,所有空援无人机移动速度大幅度提升"}, {"enemyIndex": "PD6", "sortId": 283, "name": "传奇战争幽灵", "enemyLink": "传奇战争幽灵", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击时,立刻从可移动战术机库派遣<破片U型>支援作战<br>·生命值首次降至一半以下时,立刻从可移动战术机库派遣<铁砧B型>支援作战<br>·在场时,所有空援无人机移动速度大幅度提升"}, {"enemyIndex": "PS1", "sortId": 284, "name": "破片", "enemyLink": "破片", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※攻击发射两枚榴弹,击中目标及其周围单位防御力会在短时间内大幅度下降<br>·不易被攻击<br>·出发一段时间后会自动撤退"}, {"enemyIndex": "PS2", "sortId": 285, "name": "破片U型", "enemyLink": "破片U型", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B+", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※攻击发射两枚榴弹,击中目标及其周围单位防御力会在短时间内大幅度下降<br>·不易被攻击<br>·出发一段时间后会自动撤退"}, {"enemyIndex": "PS3", "sortId": 286, "name": "铁砧", "enemyLink": "铁砧", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※为周围敌方单位持续提供防御力加成与生命回复<br>·不易被攻击<br>·出发一段时间后会自动撤退"}, {"enemyIndex": "PS4", "sortId": 287, "name": "铁砧B型", "enemyLink": "铁砧B型", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B+", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※为周围敌方单位持续提供防御力加成与生命回复<br>·不易被攻击<br>·出发一段时间后会自动撤退"}, {"enemyIndex": "SM1", "sortId": 288, "name": "壳海狂奔者", "enemyLink": "壳海狂奔者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SM2", "sortId": 289, "name": "富营养的狂奔者", "enemyLink": "富营养的狂奔者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SM3", "sortId": 290, "name": "底海滑动者", "enemyLink": "底海滑动者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM4", "sortId": 291, "name": "富营养的滑动者", "enemyLink": "富营养的滑动者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM5", "sortId": 292, "name": "脊海喷吐者", "enemyLink": "脊海喷吐者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SM6", "sortId": 293, "name": "富营养的喷吐者", "enemyLink": "富营养的喷吐者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SM7", "sortId": 294, "name": "浮海飘航者", "enemyLink": "浮海飘航者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "D", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM8", "sortId": 295, "name": "富营养的飘航者", "enemyLink": "富营养的飘航者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "C", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM9", "sortId": 296, "name": "钵海收割者", "enemyLink": "钵海收割者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "B+", "moveSpeed": "D", "attackSpeed": "B", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于待命状态,不进行攻击<br>·受伤后进入临战状态,逐渐损失生命并对周围持续造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM10", "sortId": 297, "name": "富营养的收割者", "enemyLink": "富营养的收割者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B+", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于待命状态,不进行攻击<br>·受伤后进入临战状态,逐渐损失生命并对周围持续造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM11", "sortId": 298, "name": "囊海爬行者", "enemyLink": "囊海爬行者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "E", "moveSpeed": "D", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每损失一定比例生命时,立即对周围造成大量法术和<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM12", "sortId": 299, "name": "富营养的爬行者", "enemyLink": "富营养的爬行者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "E", "moveSpeed": "D", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每损失一定比例生命时,立即对周围造成大量法术和<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SM13", "sortId": 300, "name": "始海穿刺者", "enemyLink": "始海穿刺者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击小范围内当前生命比例最低的目标"}, {"enemyIndex": "SM14", "sortId": 301, "name": "富营养的穿刺者", "enemyLink": "富营养的穿刺者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击小范围内当前生命比例最低的目标"}, {"enemyIndex": "FTT", "sortId": 302, "name": "首言者", "enemyLink": "首言者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【侵蚀液泡】对目标及周围四格范围内神经损伤积累最少的我方单位连续释放液泡,造成物理伤害及<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "RR", "sortId": 303, "name": "自动维护机器", "enemyLink": "自动维护机器", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于应急救治设施附近时可以将其激活并大幅提高其治疗<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>的能力<br>·撤回保护目标时及死亡时不扣除目标生命,但战斗中会被我方误伤"}, {"enemyIndex": "LK1", "sortId": 304, "name": "荷谟伊英雄", "enemyLink": "荷谟伊英雄", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·在场时全场敌方单位能自然回复生命<br>·周期性施法造成群体法术伤害,并短暂减少阻挡数上限<br>·被击败后原地释放一个治疗阵,范围内我方单位可缓慢回复生命"}, {"enemyIndex": "LK2", "sortId": 305, "name": "荷谟伊勇士", "enemyLink": "荷谟伊勇士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使自身容易受到敌人的攻击<br>·登场时获得持续一段时间的护盾(获得100%的物理、法术、真实伤害格挡,无法被<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>、<span class=\"mc-tooltips\"><span>沉睡</span><span>无敌且无法行动</span></span>、<span class=\"mc-tooltips\"><span>束缚</span><span>无法移动</span></span>、<span class=\"mc-tooltips\"><span>停顿</span><span>移动速度降低80%</span></span>、位移)<br>·在场时全体我方单位防御力小幅度降低<br>·受到攻击时,对场上所有我方单位释放箭雨,短暂时间内造成持续真实伤害,再次受击刷新持续时间。"}, {"enemyIndex": "DH1", "sortId": 306, "name": "潜水员", "enemyLink": "潜水员", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫水蚀,在水中攻击力提升并获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "DH2", "sortId": 307, "name": "潜水队长", "enemyLink": "潜水队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫水蚀,在水中攻击力提升并获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "DH3", "sortId": 308, "name": "不法分子", "enemyLink": "不法分子", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时有几率闪避物理攻击"}, {"enemyIndex": "DH4", "sortId": 309, "name": "不法分子头目", "enemyLink": "不法分子头目", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时有几率闪避物理攻击"}, {"enemyIndex": "DH5", "sortId": 310, "name": "码头水手", "enemyLink": "码头水手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※能在数次攻击后<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>我方单位<br>·“水蚀”状态下快速损失生命"}, {"enemyIndex": "DH6", "sortId": 311, "name": "码头水手长", "enemyLink": "码头水手长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※能在数次攻击后<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>我方单位<br>·“水蚀”状态下快速损失生命"}, {"enemyIndex": "DH7", "sortId": 312, "name": "控潮术师", "enemyLink": "控潮术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害,额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "DH8", "sortId": 313, "name": "领潮员", "enemyLink": "领潮员", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害,额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "DH9", "sortId": 314, "name": "术师快艇", "enemyLink": "术师快艇", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害,额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·载具损毁后<术师>会继续作战"}, {"enemyIndex": "DH10", "sortId": 315, "name": "领潮员快艇", "enemyLink": "领潮员快艇", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害,额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·载具损毁后<领潮员>会继续作战"}, {"enemyIndex": "DH11", "sortId": 316, "name": "水手重艇", "enemyLink": "水手重艇", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "A+", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡,经过我方单位时冲撞造成物理伤害<br>·载具损毁后<水手>会继续作战。"}, {"enemyIndex": "DH12", "sortId": 317, "name": "水手长重艇", "enemyLink": "水手长重艇", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "A+", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡,经过我方单位时冲撞造成物理伤害<br>·载具损毁后<水手长>会继续作战。"}, {"enemyIndex": "DH13", "sortId": 318, "name": "无人爆破艇", "enemyLink": "无人爆破艇", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成物理伤害和<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "DH14", "sortId": 319, "name": "无人爆破重艇", "enemyLink": "无人爆破重艇", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成物理伤害和<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "DH15", "sortId": 320, "name": "潘乔的爆破艇", "enemyLink": "潘乔的爆破艇", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成物理伤害和<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "DH16", "sortId": 321, "name": "大奖赛运输艇", "enemyLink": "大奖赛运输艇", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "D", "attack": "E", "defence": "D", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被敌人优先攻击,死亡时扣除目标生命<br>·不计入歼灭数"}, {"enemyIndex": "DU1", "sortId": 322, "name": "深池侦察犬", "enemyLink": "深池侦察犬", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU2", "sortId": 323, "name": "深池侦察犬pro", "enemyLink": "深池侦察犬pro", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU3", "sortId": 324, "name": "深池侦察兵", "enemyLink": "深池侦察兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU4", "sortId": 325, "name": "深池侦察队长", "enemyLink": "深池侦察队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU5", "sortId": 326, "name": "深池狙击手", "enemyLink": "深池狙击手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU6", "sortId": 327, "name": "深池狙击队长", "enemyLink": "深池狙击队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU7", "sortId": 328, "name": "深池暗影术师", "enemyLink": "深池暗影术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU8", "sortId": 329, "name": "深池暗影术师队长", "enemyLink": "深池暗影术师队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU9", "sortId": 330, "name": "深池方阵战士", "enemyLink": "深池方阵战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·其他方阵战士位于附近时,防御力提升(可叠加)<br>※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU10", "sortId": 331, "name": "深池方阵指挥官", "enemyLink": "深池方阵指挥官", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·其他方阵指挥官位于附近时,防御力提升(可叠加)<br>※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU11", "sortId": 332, "name": "深池重甲卫士", "enemyLink": "深池重甲卫士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU12", "sortId": 333, "name": "深池重甲卫士队长", "enemyLink": "深池重甲卫士队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU13", "sortId": 334, "name": "深池飞行兵", "enemyLink": "深池飞行兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>"}, {"enemyIndex": "DU14", "sortId": 335, "name": "深池飞行大队队长", "enemyLink": "深池飞行大队队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>"}, {"enemyIndex": "GGY1", "sortId": 336, "name": "守墓石像", "enemyLink": "守墓石像", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理 法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次被击倒时暂时变为防御力极高的石像,一段时间后重生为空中单位<br>※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "GGY2", "sortId": 337, "name": "愤怒的守墓石像", "enemyLink": "愤怒的守墓石像", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理 法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次被击倒时暂时变为防御力极高的石像,一段时间后重生为空中单位<br>※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU15", "sortId": 338, "name": "深池焚毁者", "enemyLink": "深池焚毁者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·技能期间持续造成法术和<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>※死亡时爆炸造成法术伤害,并击倒周围的破碎支柱与其他<深池焚毁者>"}, {"enemyIndex": "DU16", "sortId": 339, "name": "深池焚毁者队长", "enemyLink": "深池焚毁者队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·技能期间持续造成法术和<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>※死亡时爆炸造成法术伤害,并击倒周围的破碎支柱与其他<深池焚毁者>"}, {"enemyIndex": "DU17", "sortId": 340, "name": "深池伙友卫队", "enemyLink": "深池伙友卫队", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·容易受到我方单位攻击<br>·<深池伙友影刃>位于附近时,激活力场使周围我方攻击速度下降<br>※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU18", "sortId": 341, "name": "深池伙友卫队精英", "enemyLink": "深池伙友卫队精英", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·容易受到我方单位攻击<br>·<深池伙友影刃精英>位于附近时,激活力场使周围我方攻击速度下降<br>※<span class=\"mc-tooltips\"><span>折射</span><span>生效时,法术抗性+70</span></span>"}, {"enemyIndex": "DU19", "sortId": 342, "name": "深池伙友影刃", "enemyLink": "深池伙友影刃", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·<深池伙友卫队>位于附近时,攻击速度大幅提升"}, {"enemyIndex": "DU20", "sortId": 343, "name": "深池伙友影刃精英", "enemyLink": "深池伙友影刃精英", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·<深池伙友卫队精英>位于附近时,攻击速度大幅提升"}, {"enemyIndex": "DU21", "sortId": 344, "name": "深池塑能术师", "enemyLink": "深池塑能术师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A", "attack": "E", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·操纵沿地面移动的<净浊之焰>,遇到我方近战单位后爆炸,对周围造成法术和<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>,其伤害随移动距离减小"}, {"enemyIndex": "DU22", "sortId": 345, "name": "深池塑能术师队长", "enemyLink": "深池塑能术师队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·操纵沿地面移动的<净浊之焰>,遇到我方近战单位后爆炸,对周围造成法术和<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>,其伤害随移动距离减小"}, {"enemyIndex": "NL1", "sortId": 346, "name": "暗潮钳兽", "enemyLink": "暗潮钳兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于<无视野>的区域时,移动速度提升"}, {"enemyIndex": "NL2", "sortId": 347, "name": "暗潮钳兽·α", "enemyLink": "暗潮钳兽·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于<无视野>的区域时,移动速度提升"}, {"enemyIndex": "NL3", "sortId": 348, "name": "无胄盟弩手", "enemyLink": "无胄盟弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于<无视野>的区域时,攻击造成法术伤害"}, {"enemyIndex": "NL4", "sortId": 349, "name": "无胄盟弩手组长", "enemyLink": "无胄盟弩手组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于<无视野>的区域时,攻击造成法术伤害"}, {"enemyIndex": "NL5", "sortId": 350, "name": "无胄盟刺客", "enemyLink": "无胄盟刺客", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于<无视野>的区域时,攻击力不断增长,下一次攻击后攻击力复原"}, {"enemyIndex": "NL6", "sortId": 351, "name": "无胄盟刺客组长", "enemyLink": "无胄盟刺客组长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于<无视野>的区域时,攻击力不断增长,下一次攻击后攻击力复原"}, {"enemyIndex": "NL7", "sortId": 352, "name": "骑士领游荡者", "enemyLink": "骑士领游荡者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<无视野>的区域中待命一段时间,不进行攻击<br>·所处地块获得视野时立刻激活"}, {"enemyIndex": "NL8", "sortId": 353, "name": "骑士领蛰伏者", "enemyLink": "骑士领蛰伏者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<无视野>的区域中待命一段时间,不进行攻击<br>·所处地块获得视野时立刻激活"}, {"enemyIndex": "NL9", "sortId": 354, "name": "无胄盟第三小队", "enemyLink": "无胄盟第三小队", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每次攻击造成一定<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·数次攻击后,下一次攻击造成的伤害提升"}, {"enemyIndex": "NL10", "sortId": 355, "name": "无胄盟第三小队组长", "enemyLink": "无胄盟第三小队组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每次攻击造成一定<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·数次攻击后,下一次攻击造成的伤害提升"}, {"enemyIndex": "NL11", "sortId": 356, "name": "青金,莫妮克", "enemyLink": "青金,莫妮克", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每次攻击造成一定<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·数次攻击后,下一次攻击造成的伤害提升"}, {"enemyIndex": "NL12", "sortId": 357, "name": "无胄盟清扫小队", "enemyLink": "无胄盟清扫小队", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每次攻击造成一定<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·数次攻击后,下一次攻击造成的伤害提升"}, {"enemyIndex": "NL13", "sortId": 358, "name": "无胄盟清扫小队组长", "enemyLink": "无胄盟清扫小队组长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每次攻击造成一定<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·数次攻击后,下一次攻击造成的伤害提升"}, {"enemyIndex": "NL14", "sortId": 359, "name": "青金,罗伊", "enemyLink": "青金,罗伊", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每次攻击造成一定<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·数次攻击后,下一次攻击造成的伤害提升"}, {"enemyIndex": "NL15", "sortId": 360, "name": "散华骑士团学徒", "enemyLink": "散华骑士团学徒", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【微光之触】蓄力一段时间后对目标及其周围所有单位造成大量法术伤害<br>·蓄力时失去<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "NL16", "sortId": 361, "name": "散华骑士团精锐", "enemyLink": "散华骑士团精锐", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【微光之触】蓄力一段时间后对目标及其周围所有单位造成大量法术伤害<br>·蓄力时失去<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "NL17", "sortId": 362, "name": "烛骑士薇薇安娜", "enemyLink": "烛骑士薇薇安娜", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【微光之触】蓄力一段时间后对目标及其周围所有单位造成大量法术伤害<br>·蓄力时失去<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "NL18", "sortId": 363, "name": "梦魇效仿者", "enemyLink": "梦魇效仿者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【恐惧凝集】对所有身后一格没有视野的干员造成物理伤害"}, {"enemyIndex": "NL19", "sortId": 364, "name": "梦魇追随者", "enemyLink": "梦魇追随者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【恐惧凝集】对所有身后一格没有视野的干员造成物理伤害"}, {"enemyIndex": "NL20", "sortId": 365, "name": "“最后的怯薛”,拓拉", "enemyLink": "“最后的怯薛”,拓拉", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【恐惧凝集】对所有身后一格没有视野的干员造成物理伤害"}, {"enemyIndex": "NL21", "sortId": 366, "name": "凝血之刃", "enemyLink": "凝血之刃", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "S", "attackSpeed": "B", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·与<血骑士>接触后,消失并恢复<血骑士>一定生命值"}, {"enemyIndex": "IL1", "sortId": 367, "name": "爪兽", "enemyLink": "爪兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL2", "sortId": 368, "name": "凶爪兽", "enemyLink": "凶爪兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL3", "sortId": 369, "name": "坚冰", "enemyLink": "坚冰", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL4", "sortId": 370, "name": "坚冰AS.T", "enemyLink": "坚冰AS.T", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL5", "sortId": 371, "name": "冰原战士", "enemyLink": "冰原战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "IL6", "sortId": 372, "name": "冰原战士队长", "enemyLink": "冰原战士队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "IL7", "sortId": 373, "name": "冰原猎人", "enemyLink": "冰原猎人", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击我方防御力最低的目标"}, {"enemyIndex": "IL8", "sortId": 374, "name": "冰原猎人队长", "enemyLink": "冰原猎人队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击我方防御力最低的目标"}, {"enemyIndex": "IL9", "sortId": 375, "name": "冰原卫法者", "enemyLink": "冰原卫法者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒时对周围所有单位造成法术伤害且施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br>·失衡移动时损失生命。"}, {"enemyIndex": "IL10", "sortId": 376, "name": "冰原御法者", "enemyLink": "冰原御法者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒时对周围所有单位造成法术伤害且施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br>·失衡移动时损失生命。"}, {"enemyIndex": "IL11", "sortId": 377, "name": "冰原术师", "enemyLink": "冰原术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击2个目标<br>·每攻击2次后下次攻击会对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br>·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL12", "sortId": 378, "name": "冰原术师队长", "enemyLink": "冰原术师队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击2个目标<br>·每攻击2次后下次攻击会对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br>·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL13", "sortId": 379, "name": "冰原狂战士", "enemyLink": "冰原狂战士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·冰原上的狂战士,攻击<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的我方目标造成伤害提升<br>·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL14", "sortId": 380, "name": "冰原狂战士队长", "enemyLink": "冰原狂战士队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·冰原上的狂战士,攻击<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的我方目标造成伤害大幅提升<br>·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>"}, {"enemyIndex": "IL15", "sortId": 381, "name": "山雪鬼", "enemyLink": "山雪鬼", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B+", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span><br>·<降雪>时攻击力提升<br>※攻击降低攻击目标的防御力"}, {"enemyIndex": "IL16", "sortId": 382, "name": "山雪鬼队长", "enemyLink": "山雪鬼队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B+", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span><br>·<降雪>时攻击力提升<br>※攻击降低攻击目标的防御力"}, {"enemyIndex": "AN1", "sortId": 383, "name": "磨砻", "enemyLink": "磨砻", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后生成2个<木制瑞印>"}, {"enemyIndex": "AN2", "sortId": 384, "name": "明鉴", "enemyLink": "明鉴", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后生成2个<红木瑞印>"}, {"enemyIndex": "AN3", "sortId": 385, "name": "木制瑞印", "enemyLink": "木制瑞印", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要2次伤害击倒"}, {"enemyIndex": "AN4", "sortId": 386, "name": "红木瑞印", "enemyLink": "红木瑞印", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要3次伤害击倒"}, {"enemyIndex": "AN5", "sortId": 387, "name": "俗心", "enemyLink": "俗心", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后生成3个<小说卷轴>"}, {"enemyIndex": "AN6", "sortId": 388, "name": "雅气", "enemyLink": "雅气", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后生成3个<诗画卷轴>"}, {"enemyIndex": "AN7", "sortId": 389, "name": "小说卷轴", "enemyLink": "小说卷轴", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要3次伤害击倒"}, {"enemyIndex": "AN8", "sortId": 390, "name": "诗画卷轴", "enemyLink": "诗画卷轴", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要4次伤害击倒"}, {"enemyIndex": "AN9", "sortId": 391, "name": "身观", "enemyLink": "身观", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易被我方攻击<br>·被击倒后生成1个<青铜镜>"}, {"enemyIndex": "AN10", "sortId": 392, "name": "言省", "enemyLink": "言省", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易被我方攻击<br>·被击倒后生成1个<黄铜镜>"}, {"enemyIndex": "AN11", "sortId": 393, "name": "青铜镜", "enemyLink": "青铜镜", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要30次伤害击倒"}, {"enemyIndex": "AN12", "sortId": 394, "name": "黄铜镜", "enemyLink": "黄铜镜", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要35次伤害击倒"}, {"enemyIndex": "AN13", "sortId": 395, "name": "墨浪", "enemyLink": "墨浪", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后生成15个<木制镇纸>"}, {"enemyIndex": "AN14", "sortId": 396, "name": "心涛", "enemyLink": "心涛", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后生成15个<红木镇纸>"}, {"enemyIndex": "AN15", "sortId": 397, "name": "木制镇纸", "enemyLink": "木制镇纸", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要3次伤害击倒"}, {"enemyIndex": "AN16", "sortId": 398, "name": "红木镇纸", "enemyLink": "红木镇纸", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B+", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要4次伤害击倒"}, {"enemyIndex": "AN17", "sortId": 399, "name": "烹泉", "enemyLink": "烹泉", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒后爆炸造成范围法术伤害,使我方攻击速度大幅降低(可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·被击倒后生成4个<青瓷茶器>"}, {"enemyIndex": "AN18", "sortId": 400, "name": "沏虹", "enemyLink": "沏虹", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒后爆炸造成范围法术伤害,使我方攻击速度大幅降低(可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·被击倒后生成4个<彩瓷茶器>"}, {"enemyIndex": "AN19", "sortId": 401, "name": "青瓷茶器", "enemyLink": "青瓷茶器", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要4次法术或真实伤害击倒"}, {"enemyIndex": "AN20", "sortId": 402, "name": "彩瓷茶器", "enemyLink": "彩瓷茶器", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要6次法术或真实伤害击倒"}, {"enemyIndex": "AN21", "sortId": 403, "name": "青花", "enemyLink": "青花", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·数次攻击后使目标受持续递增法术伤害(可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·被击倒后生成1个<青瓷花瓶>"}, {"enemyIndex": "AN22", "sortId": 404, "name": "赤霞", "enemyLink": "赤霞", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·数次攻击后使目标受持续递增法术伤害(可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·被击倒后生成1个<彩瓷花瓶>"}, {"enemyIndex": "AN23", "sortId": 405, "name": "青瓷花瓶", "enemyLink": "青瓷花瓶", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要12次法术或真实伤害击倒"}, {"enemyIndex": "AN24", "sortId": 406, "name": "彩瓷花瓶", "enemyLink": "彩瓷花瓶", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要15次法术或真实伤害击倒"}, {"enemyIndex": "AN25", "sortId": 407, "name": "沉沙", "enemyLink": "沉沙", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击消耗断刃使攻击力提升<br>·被击倒时未消耗的断刃会生成<铜矛头>(至少1个)。"}, {"enemyIndex": "AN26", "sortId": 408, "name": "新硎", "enemyLink": "新硎", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击消耗断刃使攻击力提升<br>·被击倒时未消耗的断刃会生成<铁矛头>(至少1个)。"}, {"enemyIndex": "AN27", "sortId": 409, "name": "铜矛头", "enemyLink": "铜矛头", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要25次伤害击倒"}, {"enemyIndex": "AN28", "sortId": 410, "name": "铁矛头", "enemyLink": "铁矛头", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要30次伤害击倒"}, {"enemyIndex": "AN29", "sortId": 411, "name": "清明", "enemyLink": "清明", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每隔一段时间使周围其他敌方单位暂时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·死亡后生成1个<铜灯盘>"}, {"enemyIndex": "AN30", "sortId": 412, "name": "堂皇", "enemyLink": "堂皇", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每隔一段时间使周围其他敌方单位暂时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·死亡后生成1个<铁灯盘>"}, {"enemyIndex": "AN31", "sortId": 413, "name": "铜灯盘", "enemyLink": "铜灯盘", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要35次伤害击倒"}, {"enemyIndex": "AN32", "sortId": 414, "name": "铁灯盘", "enemyLink": "铁灯盘", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要45次伤害击倒"}, {"enemyIndex": "AN33", "sortId": 415, "name": "磷火", "enemyLink": "磷火", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·需要10次伤害击倒<br>·与<岁相>的<丹田>接触后,使其初始生命值增加<br>·与第三形态的<岁相>接触后,使其【十方吐纳】获得技力。"}, {"enemyIndex": "SK1", "sortId": 416, "name": "寻路者战士", "enemyLink": "寻路者战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SK2", "sortId": 417, "name": "寻路者精锐战士", "enemyLink": "寻路者精锐战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SK3", "sortId": 418, "name": "寻路者狙击手", "enemyLink": "寻路者狙击手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时攻击力提升,弹药上限:1"}, {"enemyIndex": "SK4", "sortId": 419, "name": "寻路者精锐狙击手", "enemyLink": "寻路者精锐狙击手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时攻击力提升,弹药上限:1"}, {"enemyIndex": "SK5", "sortId": 420, "name": "寻路者术师", "enemyLink": "寻路者术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时攻击造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>,弹药上限:1"}, {"enemyIndex": "SK6", "sortId": 421, "name": "寻路者精锐术师", "enemyLink": "寻路者精锐术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时攻击造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>,弹药上限:1"}, {"enemyIndex": "SK7", "sortId": 422, "name": "寻路者突击手", "enemyLink": "寻路者突击手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中降落<br>·优先攻击“冰淇淋机”,对“冰淇淋机”造成额外法术伤害"}, {"enemyIndex": "SK8", "sortId": 423, "name": "寻路者奇兵", "enemyLink": "寻路者奇兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中降落<br>·优先攻击“冰淇淋机”,对“冰淇淋机”造成额外法术伤害"}, {"enemyIndex": "SK9", "sortId": 424, "name": "寻路者阵地破坏者", "enemyLink": "寻路者阵地破坏者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时变为远程攻击并造成溅射伤害,弹药上限:2<br>·对“冰淇淋机”造成额外法术伤害"}, {"enemyIndex": "SK10", "sortId": 425, "name": "寻路者阵地撕裂者", "enemyLink": "寻路者阵地撕裂者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时变为远程攻击并造成溅射伤害,弹药上限:2<br>·对“冰淇淋机”造成额外法术伤害"}, {"enemyIndex": "SK11", "sortId": 426, "name": "寻路者甜品商", "enemyLink": "寻路者甜品商", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时每隔一段时间召唤一辆<糖果车>,弹药上限:3<br>·对阻挡自身的单位造成的伤害大幅提升"}, {"enemyIndex": "SK12", "sortId": 427, "name": "寻路者知名甜品商", "enemyLink": "寻路者知名甜品商", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时每隔一段时间召唤一辆<精致糖果车>,弹药上限:3<br>·对阻挡自身的单位造成的伤害大幅提升"}, {"enemyIndex": "SK13", "sortId": 428, "name": "糖果车", "enemyLink": "糖果车", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "S", "attackSpeed": "A+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被阻挡后发生爆炸,对周围所有目标造成法术伤害及<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>·爆炸对周围的“冰淇淋机”造成大量法术伤害"}, {"enemyIndex": "SK14", "sortId": 429, "name": "精致糖果车", "enemyLink": "精致糖果车", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "S", "attackSpeed": "A+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被阻挡后发生爆炸,对周围所有目标造成法术伤害及<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>·爆炸对周围的“冰淇淋机”造成大量法术伤害"}, {"enemyIndex": "SK15", "sortId": 430, "name": "寻路者信使", "enemyLink": "寻路者信使", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时使用远程攻击并使目标无法攻击或治疗一段时间,弹药上限:1<br>·对“冰淇淋机”造成额外法术伤害"}, {"enemyIndex": "SK16", "sortId": 431, "name": "万国信使,奥伦", "enemyLink": "万国信使,奥伦", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时使用远程攻击并使目标无法攻击或治疗一段时间,弹药上限:1<br>·对“冰淇淋机”造成额外法术伤害"}, {"enemyIndex": "SCI1", "sortId": 432, "name": "大君之触", "enemyLink": "大君之触", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·重生造物(受到的物理和法术伤害大幅降低)<br>·阻挡该敌人的单位阻挡数上限+1(最多+6)"}, {"enemyIndex": "SCI2", "sortId": 433, "name": "仁慈之触", "enemyLink": "仁慈之触", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·重生造物(受到的物理和法术伤害大幅降低)<br>·阻挡该敌人的单位阻挡数上限+1(最多+6)"}, {"enemyIndex": "SCI3", "sortId": 434, "name": "大君之赐", "enemyLink": "大君之赐", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·重生造物(受到的物理和法术伤害大幅降低)<br>·阻挡该敌人的单位阻挡数上限+1(最多+6)"}, {"enemyIndex": "SCI4", "sortId": 435, "name": "慷慨之赐", "enemyLink": "慷慨之赐", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·重生造物(受到的物理和法术伤害大幅降低)<br>·阻挡该敌人的单位阻挡数上限+1(最多+6)"}, {"enemyIndex": "SCI5", "sortId": 436, "name": "萨卡兹子裔战士", "enemyLink": "萨卡兹子裔战士", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次倒下后重生为<大君之触>"}, {"enemyIndex": "SCI6", "sortId": 437, "name": "萨卡兹子裔战士组长", "enemyLink": "萨卡兹子裔战士组长", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次倒下后重生为<仁慈之触>"}, {"enemyIndex": "SCI7", "sortId": 438, "name": "萨卡兹子裔工匠", "enemyLink": "萨卡兹子裔工匠", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※为伦蒂尼姆城防副炮持续充能,被打断时城防炮损失部分充能<br>·首次倒下后重生为<大君之触>"}, {"enemyIndex": "SCI8", "sortId": 439, "name": "萨卡兹子裔工匠组长", "enemyLink": "萨卡兹子裔工匠组长", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※为伦蒂尼姆城防副炮持续充能,被打断时城防炮损失部分充能<br>·首次倒下后重生为<仁慈之触>"}, {"enemyIndex": "SCI9", "sortId": 440, "name": "萨卡兹子裔补给车", "enemyLink": "萨卡兹子裔补给车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※在场时,重生造物的攻击力提升且攻击附带<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>"}, {"enemyIndex": "SCI10", "sortId": 441, "name": "萨卡兹子裔改装补给车", "enemyLink": "萨卡兹子裔改装补给车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※在场时,重生造物的攻击力提升且攻击附带<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>"}, {"enemyIndex": "SCI11", "sortId": 442, "name": "萨卡兹子裔链术师", "enemyLink": "萨卡兹子裔链术师", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>,且会在4个敌人间跳跃,每次跳跃伤害降低<br>·首次倒下后重生为<大君之赐>"}, {"enemyIndex": "SCI12", "sortId": 443, "name": "萨卡兹子裔链术师组长", "enemyLink": "萨卡兹子裔链术师组长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>,且会在4个敌人间跳跃,每次跳跃伤害降低<br>·首次倒下后重生为<慷慨之赐>"}, {"enemyIndex": "SCI13", "sortId": 444, "name": "萨卡兹子裔集恨者", "enemyLink": "萨卡兹子裔集恨者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·场上每有一个重生造物时攻击力提升<br>·首次倒下后重生为<大君之赐>"}, {"enemyIndex": "SCI14", "sortId": 445, "name": "萨卡兹子裔集怒者", "enemyLink": "萨卡兹子裔集怒者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·场上每有一个重生造物时攻击力提升<br>·首次倒下后重生为<慷慨之赐>"}, {"enemyIndex": "SCI15", "sortId": 446, "name": "萨卡兹征用工程无人机", "enemyLink": "萨卡兹征用工程无人机", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "C", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>,会逐渐损失生命<br>·攻击时为伦蒂尼姆城防副炮充能"}, {"enemyIndex": "SCI16", "sortId": 447, "name": "萨卡兹征用尖端无人机", "enemyLink": "萨卡兹征用尖端无人机", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>,会逐渐损失生命<br>·攻击时为伦蒂尼姆城防副炮充能"}, {"enemyIndex": "SCI17", "sortId": 448, "name": "渴血的子裔", "enemyLink": "渴血的子裔", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "E", "defence": "D", "moveSpeed": "S", "attackSpeed": "S+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时恢复攻击伤害一定比例的生命"}, {"enemyIndex": "SCI18", "sortId": 449, "name": "饱腹的子裔", "enemyLink": "饱腹的子裔", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "S", "attackSpeed": "S+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时恢复攻击伤害一定比例的生命"}, {"enemyIndex": "SCI19", "sortId": 450, "name": "萨卡兹王庭军战士", "enemyLink": "萨卡兹王庭军战士", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "D", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>"}, {"enemyIndex": "SCI20", "sortId": 451, "name": "萨卡兹王庭军精锐战士", "enemyLink": "萨卡兹王庭军精锐战士", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>"}, {"enemyIndex": "SM15", "sortId": 452, "name": "深溟奠基者", "enemyLink": "深溟奠基者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒后于所在位置生成溟痕<br>·法术抗性提升"}, {"enemyIndex": "SM16", "sortId": 453, "name": "富营养的奠基者", "enemyLink": "富营养的奠基者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒后于所在位置生成溟痕<br>·法术抗性提升"}, {"enemyIndex": "SM17", "sortId": 454, "name": "退行的奠基者", "enemyLink": "退行的奠基者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被击倒后于所在位置生成溟痕<br>·被击倒后于所在位置遗留残骸<br>·【定向进化】法术抗性提升"}, {"enemyIndex": "SM18", "sortId": 455, "name": "深溟猎食者", "enemyLink": "深溟猎食者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于溟痕时不可阻挡<br>※获得物理与法术闪避(处于部分<span class=\"mc-tooltips\"><span>异常状态</span><span>包括晕眩、寒冷、冻结等</span></span>时失效)"}, {"enemyIndex": "SM19", "sortId": 456, "name": "富营养的猎食者", "enemyLink": "富营养的猎食者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于溟痕时不可阻挡<br>※获得物理与法术闪避(处于部分<span class=\"mc-tooltips\"><span>异常状态</span><span>包括晕眩、寒冷、冻结等</span></span>时失效)"}, {"enemyIndex": "SM20", "sortId": 457, "name": "退行的猎食者", "enemyLink": "退行的猎食者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于溟痕时不可阻挡<br>·被击倒后于所在位置遗留残骸<br>※【定向进化】获得物理与法术闪避(处于部分<span class=\"mc-tooltips\"><span>异常状态</span><span>包括晕眩、寒冷、冻结等</span></span>时失效)"}, {"enemyIndex": "SM21", "sortId": 458, "name": "深溟引痕者", "enemyLink": "深溟引痕者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※生命值低于一半时,经过的地块变为溟痕<br>·生命值低于一半时,防御力与占用阻挡数提升"}, {"enemyIndex": "SM22", "sortId": 459, "name": "富营养的引痕者", "enemyLink": "富营养的引痕者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※生命值低于一半时,经过的地块变为溟痕<br>·生命值低于一半时,防御力与占用阻挡数提升"}, {"enemyIndex": "SM23", "sortId": 460, "name": "退行的引痕者", "enemyLink": "退行的引痕者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※生命值低于一半时,经过的地块变为溟痕<br>·被击倒后于所在位置遗留残骸<br>·【定向进化】生命值低于一半时,防御力与占用阻挡数提升"}, {"enemyIndex": "SM24", "sortId": 461, "name": "深溟喷溅者", "enemyLink": "深溟喷溅者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "B", "defence": "D", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以攻击到所有位于溟痕上的目标<br>·同时攻击3个目标"}, {"enemyIndex": "SM25", "sortId": 462, "name": "富营养的喷溅者", "enemyLink": "富营养的喷溅者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "D", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以攻击到所有位于溟痕上的目标<br>·同时攻击3个目标"}, {"enemyIndex": "SM26", "sortId": 463, "name": "退行的喷溅者", "enemyLink": "退行的喷溅者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "B", "defence": "D", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以攻击到所有位于溟痕上的目标<br>·被击倒后于所在位置遗留残骸<br>·【定向进化】同时攻击3个目标"}, {"enemyIndex": "SM27", "sortId": 464, "name": "深溟巢涌者", "enemyLink": "深溟巢涌者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "E", "defence": "B", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·持续对周围造成法术伤害和<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>且免疫<span class=\"mc-tooltips\"><span>停顿</span><span>移动速度降低80%</span></span>"}, {"enemyIndex": "SM28", "sortId": 465, "name": "富营养的巢涌者", "enemyLink": "富营养的巢涌者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·持续对周围造成法术伤害和<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>且免疫<span class=\"mc-tooltips\"><span>停顿</span><span>移动速度降低80%</span></span>"}, {"enemyIndex": "SM29", "sortId": 466, "name": "退行的巢涌者", "enemyLink": "退行的巢涌者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "E", "defence": "B", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·持续对周围造成法术伤害和<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·被击倒后于所在位置遗留残骸<br>·【定向进化】<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>且免疫<span class=\"mc-tooltips\"><span>停顿</span><span>移动速度降低80%</span></span>"}, {"enemyIndex": "SM30", "sortId": 467, "name": "深溟裂礁者", "enemyLink": "深溟裂礁者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "B", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于溟痕时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·每造成一次伤害后攻击力提升,停止攻击后快速衰减<br>·对阻挡自身的单位造成的伤害提升"}, {"enemyIndex": "SM31", "sortId": 468, "name": "富营养的裂礁者", "enemyLink": "富营养的裂礁者", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "C", "defence": "B", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于溟痕时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·每造成一次伤害后攻击力提升,停止攻击后快速衰减<br>·对阻挡自身的单位造成的伤害提升"}, {"enemyIndex": "SM32", "sortId": 469, "name": "退行的裂礁者", "enemyLink": "退行的裂礁者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "B", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于溟痕时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·被击倒后于所在位置遗留残骸<br>·【定向进化】每造成一次伤害后攻击力提升,停止攻击后快速衰减"}, {"enemyIndex": "LE1", "sortId": 470, "name": "“街头闲汉”", "enemyLink": "“街头闲汉”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理 法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击重整束流之外的目标时,附带一定比例的法术伤害"}, {"enemyIndex": "LE2", "sortId": 471, "name": "“街头醉汉”", "enemyLink": "“街头醉汉”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理 法术", "motion": "地面", "endure": "C", "attack": "B", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击重整束流之外的目标时,附带一定比例的法术伤害"}, {"enemyIndex": "LE3", "sortId": 472, "name": "“街头卖艺者”", "enemyLink": "“街头卖艺者”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "B+", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击重整束流之外的单位时,额外造成1次伤害"}, {"enemyIndex": "LE4", "sortId": 473, "name": "“街头音乐家”", "enemyLink": "“街头音乐家”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击重整束流之外的单位时,额外造成1次伤害"}, {"enemyIndex": "LE5", "sortId": 474, "name": "量产巨像", "enemyLink": "量产巨像", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于2的单位阻挡<br>·处于重整束流上时,防御和法术抗性大幅下降"}, {"enemyIndex": "LE6", "sortId": 475, "name": "改进型量产巨像", "enemyLink": "改进型量产巨像", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于2的单位阻挡<br>·处于重整束流上时,防御和法术抗性大幅下降"}, {"enemyIndex": "LE7", "sortId": 476, "name": "高塔术师", "enemyLink": "高塔术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "C", "attackSpeed": "E", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击2个目标<br>·攻击重整束流之外的目标时,造成溅射伤害"}, {"enemyIndex": "LE8", "sortId": 477, "name": "历战高塔术师", "enemyLink": "历战高塔术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "E", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击2个目标<br>·攻击重整束流之外的目标时,造成溅射伤害"}, {"enemyIndex": "LE9", "sortId": 478, "name": "残党小提琴家", "enemyLink": "残党小提琴家", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击能够沿着重整束流传导,对所有相连的单位造成伤害"}, {"enemyIndex": "LE10", "sortId": 479, "name": "残党首席小提琴家", "enemyLink": "残党首席小提琴家", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击能够沿着重整束流传导,对所有相连的单位造成伤害"}, {"enemyIndex": "LE11", "sortId": 480, "name": "残党萨克斯手", "enemyLink": "残党萨克斯手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·全力吹奏时,发出四方向远程攻击,对碰到的我方目标造成高额物理伤害,会被重整束流阻挡"}, {"enemyIndex": "LE12", "sortId": 481, "name": "残党正式萨克斯手", "enemyLink": "残党正式萨克斯手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·全力吹奏时,发出四方向远程攻击,对碰到的我方目标造成高额物理伤害,会被重整束流阻挡"}, {"enemyIndex": "LE13", "sortId": 482, "name": "残党阵地术师", "enemyLink": "残党阵地术师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "D", "attackSpeed": "E", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先选择重整束流上的目标,将其<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>并施加持续法术伤害,同时切断周围的重整束流"}, {"enemyIndex": "LE14", "sortId": 483, "name": "残党资深阵地术师", "enemyLink": "残党资深阵地术师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "D", "attackSpeed": "E", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先选择重整束流上的目标,将其<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>并施加持续法术伤害,同时切断周围的重整束流"}, {"enemyIndex": "LE15", "sortId": 484, "name": "黑水源石虫", "enemyLink": "黑水源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中出现"}, {"enemyIndex": "LE16", "sortId": 485, "name": "黑水源石虫·α", "enemyLink": "黑水源石虫·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中出现"}, {"enemyIndex": "LE17", "sortId": 486, "name": "格特鲁德女士", "enemyLink": "格特鲁德女士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "A", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击两个目标<br>·无法被阻挡<br>·能够在自身位置产生<虚像>"}, {"enemyIndex": "RO01", "sortId": 487, "name": "莱茵生命防卫科成员", "enemyLink": "莱茵生命防卫科成员", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以抵挡一次物理或法术伤害"}, {"enemyIndex": "RO02", "sortId": 488, "name": "莱茵生命防卫科高级成员", "enemyLink": "莱茵生命防卫科高级成员", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以抵挡一次物理或法术伤害"}, {"enemyIndex": "RO03", "sortId": 489, "name": "莱茵生命工程科成员", "enemyLink": "莱茵生命工程科成员", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·持续为未激活的<R系列动力装甲>回复生命值"}, {"enemyIndex": "RO04", "sortId": 490, "name": "莱茵生命高级工程科成员", "enemyLink": "莱茵生命高级工程科成员", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·持续为未激活的<R系列动力装甲>回复生命值"}, {"enemyIndex": "RO05", "sortId": 491, "name": "Dor-1号失败品", "enemyLink": "Dor-1号失败品", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触未激活的<R系列动力装甲>时,为其回复一定技力"}, {"enemyIndex": "RO06", "sortId": 492, "name": "Dor-α号失败品", "enemyLink": "Dor-α号失败品", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触未激活的<R系列动力装甲>时,为其回复一定技力"}, {"enemyIndex": "RO07", "sortId": 493, "name": "Dor-2号复制体", "enemyLink": "Dor-2号复制体", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触未激活的<R系列动力装甲>时,为其回复一定技力"}, {"enemyIndex": "RO08", "sortId": 494, "name": "Dor-β号复制体", "enemyLink": "Dor-β号复制体", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "E", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·接触未激活的<R系列动力装甲>时,为其回复一定技力"}, {"enemyIndex": "RO09", "sortId": 495, "name": "Dor-3号改造体", "enemyLink": "Dor-3号改造体", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "A", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,受到的物理或法术伤害大幅减少<br>·接触未激活的<R系列动力装甲>时,为其回复大量技力"}, {"enemyIndex": "RO10", "sortId": 496, "name": "Dor-γ号改造体", "enemyLink": "Dor-γ号改造体", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "A+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,受到的物理或法术伤害大幅减少<br>·接触未激活的<R系列动力装甲>时,为其回复大量技力"}, {"enemyIndex": "RO11", "sortId": 497, "name": "实验用动力装甲", "enemyLink": "实验用动力装甲", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "RO12", "sortId": 498, "name": "测试用动力装甲", "enemyLink": "测试用动力装甲", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B+", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "RO13", "sortId": 499, "name": "R-31重型动力装甲", "enemyLink": "R-31重型动力装甲", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "A+", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※【超负载】:对目标连续攻击造成一定比例的物理伤害,并使目标<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>"}, {"enemyIndex": "RO14", "sortId": 500, "name": "R-31a重型动力装甲", "enemyLink": "R-31a重型动力装甲", "enemyRace": "机械", "enemyLevel": "精英", 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class=\"mc-tooltips\"><span>异常状态</span><span>包括晕眩、寒冷、冻结等</span></span>时层数清空"}, {"enemyIndex": "DUR8", "sortId": 511, "name": "排球重扣车", "enemyLink": "排球重扣车", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次攻击使自身攻击力提升(有上限),受到部分<span class=\"mc-tooltips\"><span>异常状态</span><span>包括晕眩、寒冷、冻结等</span></span>时层数清空"}, {"enemyIndex": "DUR9", "sortId": 512, "name": "钢铁冲浪教练", "enemyLink": "钢铁冲浪教练", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以拦下<自走车><br>·未被阻挡时受到的物理与法术伤害大幅降低"}, {"enemyIndex": "DUR10", "sortId": 513, "name": "合金冲浪教练", "enemyLink": "合金冲浪教练", "enemyRace": "机械", "enemyLevel": 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"defence": "A", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·从汲营枯枝出场时,击倒过的敌人越多,生命、攻击和防御会越强<br>·释放污染秽蚀,使周围我方持续损失生命"}, {"enemyIndex": "NAC2", "sortId": 520, "name": "萨卡兹枯朽战士", "enemyLink": "萨卡兹枯朽战士", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒时释放污染秽蚀,使周围我方持续损失生命"}, {"enemyIndex": "NAC3", "sortId": 521, "name": "萨卡兹枯朽战士组长", "enemyLink": "萨卡兹枯朽战士组长", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒时释放污染秽蚀,使周围我方持续损失生命"}, {"enemyIndex": "NAC4", "sortId": 522, "name": "萨卡兹枯朽术师", "enemyLink": "萨卡兹枯朽术师", "enemyRace": 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525, "name": "腐败之种", "enemyLink": "腐败之种", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "D", "attack": "A", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·接近干员时,自毁并对其造成物理伤害"}, {"enemyIndex": "NAC8", "sortId": 526, "name": "逐腐兽", "enemyLink": "逐腐兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理 法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "D", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使目标在一段时间内持续受到法术伤害,目标接受治疗时解除此效果"}, {"enemyIndex": "NAC9", "sortId": 527, "name": "疯狂的逐腐兽", "enemyLink": "疯狂的逐腐兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理 法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使目标在一段时间内持续受到法术伤害,目标接受治疗时解除此效果"}, {"enemyIndex": "NAC10", "sortId": 528, "name": "萨卡兹枯朽吞噬者", "enemyLink": "萨卡兹枯朽吞噬者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "E", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次被阻挡时吞噬阻挡者,防御力大幅提升但移动速度下降<br>·被击倒时被吞噬的干员返回"}, {"enemyIndex": "NAC11", "sortId": 529, "name": "萨卡兹枯朽吸纳者", "enemyLink": "萨卡兹枯朽吸纳者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "E", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次被阻挡时吞噬阻挡者,防御力大幅提升但移动速度下降<br>·被击倒时被吞噬的干员返回"}, {"enemyIndex": "NAC12", "sortId": 530, "name": "萨卡兹枯朽战车", "enemyLink": "萨卡兹枯朽战车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只攻击地面单位<br>·近战攻击造成更高伤害<br>·数次攻击后,下次攻击释放污染秽蚀"}, {"enemyIndex": "NAC13", "sortId": 531, "name": "尖端萨卡兹枯朽战车", "enemyLink": "尖端萨卡兹枯朽战车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只攻击地面单位<br>·近战攻击造成更高伤害<br>·数次攻击后,下次攻击释放污染秽蚀"}, {"enemyIndex": "LUD1", "sortId": 532, "name": "伦蒂尼姆城防自行炮", "enemyLink": "伦蒂尼姆城防自行炮", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理 法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "A+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击范围较远<br>·会锁定生命上限最高的目标进行数次轰炸,每次对范围内当前生命比例最高的单位造成法术伤害"}, {"enemyIndex": "LUD2", "sortId": 533, "name": "高准度伦蒂尼姆城防自行炮", "enemyLink": "高准度伦蒂尼姆城防自行炮", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理 法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击范围较远<br>·会锁定生命上限最高的目标进行数次轰炸,每次对范围内当前生命比例最高的单位造成法术伤害"}, {"enemyIndex": "LUD3", "sortId": 534, "name": "蒸汽战车", "enemyLink": "蒸汽战车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值降至一半时攻击速度和移动速度大幅提升,且免疫大部分控制效果"}, {"enemyIndex": "LUD4", "sortId": 535, "name": "极温蒸汽战车", "enemyLink": "极温蒸汽战车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值降至一半时攻击速度和移动速度大幅提升,且免疫大部分控制效果"}, {"enemyIndex": "NAC14", "sortId": 536, "name": "萨卡兹王庭军术师", "enemyLink": "萨卡兹王庭军术师", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span><br>※会锁定我方单位持续造成法术伤害,并在释放完成时造成群体<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>"}, {"enemyIndex": "NAC15", "sortId": 537, "name": "萨卡兹王庭军精锐术师", "enemyLink": "萨卡兹王庭军精锐术师", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span><br>※会锁定我方单位持续造成法术伤害,并在释放完成时造成群体<span class=\"mc-tooltips\"><span>凋亡损伤</span><span>凋亡损伤累计至1000时,15秒内无法开启技能,每秒损失1点技力并受到100点法术伤害</span></span>"}, {"enemyIndex": "THE", "sortId": 538, "name": "特雷西斯", "enemyLink": "特雷西斯", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": "·无法被攻击、消失时不会扣除目标生命<br>·击倒一切拦路的目标"}, {"enemyIndex": "SA1", "sortId": 539, "name": "家族士兵", "enemyLink": "家族士兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒时,使血债账款略微增加"}, {"enemyIndex": "SA2", "sortId": 540, "name": "家族精英士兵", "enemyLink": "家族精英士兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒时,使血债账款略微增加"}, {"enemyIndex": "SA3", "sortId": 541, "name": "家族弩手", "enemyLink": "家族弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·清算时刻状态下,攻击变为法术伤害"}, {"enemyIndex": "SA4", "sortId": 542, "name": "家族精英弩手", "enemyLink": "家族精英弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·清算时刻状态下,攻击变为法术伤害"}, {"enemyIndex": "SA5", "sortId": 543, "name": "家族恫吓者", "enemyLink": "家族恫吓者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B+", "moveSpeed": "C", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易被我方攻击<br>·被击倒时,使血债账款增加"}, {"enemyIndex": "SA6", "sortId": 544, "name": "家族强暴恫吓者", "enemyLink": "家族强暴恫吓者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "A", "moveSpeed": "C", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易被我方攻击<br>·被击倒时,使血债账款增加"}, {"enemyIndex": "SA7", "sortId": 545, "name": "家族术师", "enemyLink": "家族术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击两个目标<br>·可以停止攻击,使血债账款持续增加"}, {"enemyIndex": "SA8", "sortId": 546, "name": "家族精英术师", "enemyLink": "家族精英术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击两个目标<br>·可以停止攻击,使血债账款持续增加"}, {"enemyIndex": "SA9", "sortId": 547, "name": "家族专用轿车", "enemyLink": "家族专用轿车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "A", "moveSpeed": "A+", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒时若已被阻挡,将卸下三个<家族士兵>"}, {"enemyIndex": "SA10", "sortId": 548, "name": "家族豪华轿车", "enemyLink": "家族豪华轿车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "A+", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒时若已被阻挡,将卸下三个<家族精英士兵>"}, {"enemyIndex": "SA11", "sortId": 549, "name": "家族角头", "enemyLink": "家族角头", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·范围内有敌方单位被击倒时,使血债账款增加"}, {"enemyIndex": "SA12", "sortId": 550, "name": "家族铁腕角头", "enemyLink": "家族铁腕角头", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·范围内有敌方单位被击倒时,使血债账款增加"}, {"enemyIndex": "SA13", "sortId": 551, "name": "家族灭迹人", "enemyLink": "家族灭迹人", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·清算时刻状态下,自身获得额外增强<br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "SA14", "sortId": 552, "name": "家族暗影灭迹人", "enemyLink": "家族暗影灭迹人", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "B+", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·清算时刻状态下,自身获得额外增强<br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "SA15", "sortId": 553, "name": "阿格尼尔神父", "enemyLink": "阿格尼尔神父", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "A", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使血债账款逐渐增加<br>·清算时刻状态下,可以无视攻击距离<br>·携带弹药时,使用弹药攻击降低目标护甲,弹药上限:10"}, {"enemyIndex": "SA16", "sortId": 554, "name": "“与我无关”", "enemyLink": "“与我无关”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A+", "attack": "E", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每损失一定生命值,释放一个不会消失的燃烧区域<br>·在燃烧区域中的我方干员每秒会受到真实伤害"}, {"enemyIndex": "SA17", "sortId": 555, "name": "叙拉古平民", "enemyLink": "叙拉古平民", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在场时使血债账款缓慢减少,但死亡时使血债账款大幅增加"}, {"enemyIndex": "DU23", "sortId": 556, "name": "特别行动队士兵", "enemyLink": "特别行动队士兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在芦苇丛中获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "DU24", "sortId": 557, "name": "特别行动队队长", "enemyLink": "特别行动队队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在芦苇丛中获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "DU25", "sortId": 558, "name": "沼泽钳兽", "enemyLink": "沼泽钳兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫沼泽地段影响,在沼泽地段中移动速度提升"}, {"enemyIndex": "DU26", "sortId": 559, "name": "狂暴沼泽钳兽", "enemyLink": "狂暴沼泽钳兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "B", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫沼泽地段影响,在沼泽地段中移动速度提升"}, {"enemyIndex": "DU27", "sortId": 560, "name": "深池逐火战士", "enemyLink": "深池逐火战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于燃烧的芦苇丛附近时攻击额外造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>·被击倒时暂时变为<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>、需要5次伤害击倒的<怨恨的余烬>,一段时间后重生"}, {"enemyIndex": "DU28", "sortId": 561, "name": "深池逐火精锐战士", "enemyLink": "深池逐火精锐战士", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于燃烧的芦苇丛附近时攻击额外造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>·被击倒时暂时变为<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>、需要5次伤害击倒的<暴怒的余烬>,一段时间后重生"}, {"enemyIndex": "DU29", "sortId": 562, "name": "深池弩炮手", "enemyLink": "深池弩炮手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击两次后,下一次攻击造成溅射伤害"}, {"enemyIndex": "DU30", "sortId": 563, "name": "深池弩炮队长", "enemyLink": "深池弩炮队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击两次后,下一次攻击造成溅射伤害"}, {"enemyIndex": "DU31", "sortId": 564, "name": "深池引火者", "enemyLink": "深池引火者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击会点燃目标所在芦苇丛<br>·被击倒时对周围所有我方单位造成法术伤害并点燃芦苇丛"}, {"enemyIndex": "DU32", "sortId": 565, "name": "深池引火者队长", "enemyLink": "深池引火者队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击会点燃目标所在芦苇丛<br>·被击倒时对周围所有我方单位造成法术伤害并点燃芦苇丛"}, {"enemyIndex": "DU33", "sortId": 566, "name": "沼泽探照车", "enemyLink": "沼泽探照车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫沼泽地段影响<br>·使周围我方单位的<span class=\"mc-tooltips\"><span>迷彩</span><span>不阻挡时不成为敌方普通攻击的目标(无法躲避溅射类攻击)</span></span>和<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果失效"}, {"enemyIndex": "DU34", "sortId": 567, "name": "重型沼泽探照车", "enemyLink": "重型沼泽探照车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫沼泽地段影响<br>·使周围我方单位的<span class=\"mc-tooltips\"><span>迷彩</span><span>不阻挡时不成为敌方普通攻击的目标(无法躲避溅射类攻击)</span></span>和<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果失效"}, {"enemyIndex": "DU35", "sortId": 568, "name": "深池逐火护卫", "enemyLink": "深池逐火护卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于燃烧的芦苇丛附近时攻击额外造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>且受到的物理与法术伤害降低<br>·被击倒时暂时变为<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>、需要10次伤害击倒的<贪欲的火灰>,一段时间后重生"}, {"enemyIndex": "DU36", "sortId": 569, "name": "深池逐火精锐护卫", "enemyLink": "深池逐火精锐护卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于燃烧的芦苇丛附近时攻击额外造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>且受到的物理与法术伤害降低<br>·被击倒时暂时变为<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>、需要10次伤害击倒的<贪欲的火灰>,一段时间后重生"}, {"enemyIndex": "DU37", "sortId": 570, "name": "深池护卫队成员", "enemyLink": "深池护卫队成员", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·点燃经过的芦苇丛<br>·数次攻击后对目标发动五次连续斩击"}, {"enemyIndex": "DU38", "sortId": 571, "name": "深池护卫队精锐成员", "enemyLink": "深池护卫队精锐成员", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·点燃经过的芦苇丛<br>·数次攻击后对目标发动五次连续斩击"}, {"enemyIndex": "DU39", "sortId": 572, "name": "“校官”", "enemyLink": "“校官”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·点燃经过的芦苇丛<br>·数次攻击后对目标发动五次强力斩击"}, {"enemyIndex": "SH01", "sortId": 573, "name": "谛兽", "enemyLink": "谛兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SH02", "sortId": 574, "name": "躁怒谛兽", "enemyLink": "躁怒谛兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "D", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SH03", "sortId": 575, "name": "山海众散兵", "enemyLink": "山海众散兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中出现<br>·位于玉门天灾工事上时攻击范围扩大"}, {"enemyIndex": "SH04", "sortId": 576, "name": "山海众游勇", "enemyLink": "山海众游勇", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能够从战场中出现<br>·位于玉门天灾工事上时攻击范围扩大"}, {"enemyIndex": "SH05", "sortId": 577, "name": "山海众传令手", "enemyLink": "山海众传令手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在首个可部署的玉门天灾工事上部署山海密语仪"}, {"enemyIndex": "SH06", "sortId": 578, "name": "山海众掌令使", "enemyLink": "山海众掌令使", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "A+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在首个可部署的玉门天灾工事上部署山海密语仪"}, {"enemyIndex": "SH07", "sortId": 579, "name": "山海众冒矢者", "enemyLink": "山海众冒矢者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SH08", "sortId": 580, "name": "山海众连阵者", "enemyLink": "山海众连阵者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SH09", "sortId": 581, "name": "山海众头目", "enemyLink": "山海众头目", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果失效后的下一次攻击造成更高伤害"}, {"enemyIndex": "SH10", "sortId": 582, "name": "山海众秘使", "enemyLink": "山海众秘使", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "C", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果失效后的下一次攻击造成更高伤害"}, {"enemyIndex": "SH11", "sortId": 583, "name": "山海众窥魅人", "enemyLink": "山海众窥魅人", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※会持续锁定我方单位并在释放完成时造成一次高额法术伤害,之后攻击速度提升"}, {"enemyIndex": "SH12", "sortId": 584, "name": "山海众司魅人", "enemyLink": "山海众司魅人", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※会持续锁定我方单位并在释放完成时造成一次高额法术伤害,之后攻击速度提升"}, {"enemyIndex": "SH13", "sortId": 585, "name": "“破坚”", "enemyLink": "“破坚”", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击位于玉门天灾工事上的我方单位"}, {"enemyIndex": "SH14", "sortId": 586, "name": "“碎壁”", "enemyLink": "“碎壁”", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击位于玉门天灾工事上的我方单位"}, {"enemyIndex": "SH15", "sortId": 587, "name": "“履平沙”", "enemyLink": "“履平沙”", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "D", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于4的单位阻挡<br>·周围有领袖以外的非机械敌人时会将其装载为乘客(最多4个),首次到达云梯时释放装载的乘客"}, {"enemyIndex": "SH16", "sortId": 588, "name": "“越长尘”", "enemyLink": "“越长尘”", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "D", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于4的单位阻挡<br>·周围有领袖以外的非机械敌人时会将其装载为乘客(最多4个),首次到达云梯时释放装载的乘客"}, {"enemyIndex": "HS01", "sortId": 589, "name": "角兽", "enemyLink": "角兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于休憩状态,受攻击后与周围其他角兽一同进入临战状态"}, {"enemyIndex": "HS02", "sortId": 590, "name": "亢角兽", "enemyLink": "亢角兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "E", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始处于休憩状态,受攻击后与周围其他角兽一同进入临战状态"}, {"enemyIndex": "HS03", "sortId": 591, "name": "鬣犄兽", "enemyLink": "鬣犄兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击<角兽>和<亢角兽>"}, {"enemyIndex": "HS04", "sortId": 592, "name": "利齿鬣犄兽", "enemyLink": "利齿鬣犄兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击<角兽>和<亢角兽>"}, {"enemyIndex": "HS05", "sortId": 593, "name": "灼热源石虫", "enemyLink": "灼热源石虫", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>"}, {"enemyIndex": "HS06", "sortId": 594, "name": "炽焰源石虫", "enemyLink": "炽焰源石虫", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>"}, {"enemyIndex": "HS07", "sortId": 595, "name": "硬甲爪兽", "enemyLink": "硬甲爪兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·弱点部位位于正面,背面所受伤害大幅降低"}, {"enemyIndex": "HS08", "sortId": 596, "name": "刚甲爪兽", "enemyLink": "刚甲爪兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·弱点部位位于正面,背面所受伤害大幅降低"}, {"enemyIndex": "HS09", "sortId": 597, "name": "岩冠兽", "enemyLink": "岩冠兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·弱点部位位于背面,正面所受伤害大幅降低"}, {"enemyIndex": "HS10", "sortId": 598, "name": "坚岩冠兽", "enemyLink": "坚岩冠兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·弱点部位位于背面,正面所受伤害大幅降低"}, {"enemyIndex": "HS11", "sortId": 599, "name": "锋羽兽", "enemyLink": "锋羽兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "E", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·偶尔会投掷死去的<鬣犄兽>造成大量物理伤害"}, {"enemyIndex": "HS12", "sortId": 600, "name": "迅猛锋羽兽", "enemyLink": "迅猛锋羽兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "E", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·偶尔会投掷死去的<鬣犄兽>造成大量物理伤害"}, {"enemyIndex": "HS13", "sortId": 601, "name": "凶豕兽", "enemyLink": "凶豕兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "E", "moveSpeed": "D", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于2的单位阻挡<br>·冲撞时逐渐加速,并对经过与阻挡自身的目标根据移动速度造成伤害"}, {"enemyIndex": "HS14", "sortId": 602, "name": "狂暴凶豕兽", "enemyLink": "狂暴凶豕兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "E", "moveSpeed": "D", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于2的单位阻挡<br>·冲撞时逐渐加速,并对经过与阻挡自身的目标根据移动速度造成伤害"}, {"enemyIndex": "HS15", "sortId": 603, "name": "棘兽", "enemyLink": "棘兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·弱点部位位于正面,背面所受伤害降低<br>·每损失一定生命值向背面半圆范围造成伤害"}, {"enemyIndex": "HS16", "sortId": 604, "name": "箭棘兽", "enemyLink": "箭棘兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "D", "moveSpeed": "D", "attackSpeed": "C", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·弱点部位位于正面,背面所受伤害降低<br>·每损失一定生命值向背面半圆范围造成伤害"}, {"enemyIndex": "HS17", "sortId": 605, "name": "狡兽", "enemyLink": "狡兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·捕食<硬甲爪兽>或<刚甲爪兽>后,会留下其甲壳充当防御工具,使背面以外所受伤害大幅降低"}, {"enemyIndex": "HS18", "sortId": 606, "name": "恶狡兽", "enemyLink": "恶狡兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "D", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·捕食<硬甲爪兽>或<刚甲爪兽>后,会留下其甲壳充当防御工具,使背面以外所受伤害大幅降低"}, {"enemyIndex": "LUD5", "sortId": 608, "name": "诺伯特平民", "enemyLink": "诺伯特平民", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·友好单位<br>·确认身份后,撤回保护目标会为我方回复费用上限"}, {"enemyIndex": "LUD6", "sortId": 609, "name": "诺伯特暗探", "enemyLink": "诺伯特暗探", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "D", "defence": "E", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·友好单位<br>·确认身份后,撤回保护目标会为我方回复费用上限"}, {"enemyIndex": "LUD7", "sortId": 610, "name": "寻路密探", "enemyLink": "寻路密探", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探<br>·显露真身后,下一次攻击的攻击力大幅提升"}, {"enemyIndex": "LUD8", "sortId": 611, "name": "寻路密探长", "enemyLink": "寻路密探长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探<br>·显露真身后,下一次攻击的攻击力大幅提升"}, {"enemyIndex": "LUD9", "sortId": 612, "name": "岗哨密探", "enemyLink": "岗哨密探", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "D", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探<br>·显露真身后,获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "LUD10", "sortId": 613, "name": "岗哨密探长", "enemyLink": "岗哨密探长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探<br>·显露真身后,获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "LUD11", "sortId": 614, "name": "武装密探", "enemyLink": "武装密探", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "D", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探"}, {"enemyIndex": "LUD12", "sortId": 615, "name": "武装密探长", "enemyLink": "武装密探长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "D", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探"}, {"enemyIndex": "SHD1", "sortId": 616, "name": "萨卡兹悖谬谍报官", "enemyLink": "萨卡兹悖谬谍报官", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时攻击会扣除一定费用,弹药上限:3"}, {"enemyIndex": "SHD2", "sortId": 617, "name": "萨卡兹悖谬谍报长", "enemyLink": "萨卡兹悖谬谍报长", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时攻击会扣除一定费用,弹药上限:3"}, {"enemyIndex": "SHD3", "sortId": 618, "name": "萨卡兹悖谬裂变学徒", "enemyLink": "萨卡兹悖谬裂变学徒", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值低于一半时,在自身位置产生<虚像>"}, {"enemyIndex": "SHD4", "sortId": 619, "name": "萨卡兹悖谬裂变术师", "enemyLink": "萨卡兹悖谬裂变术师", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值低于一半时,在自身位置产生<虚像>"}, {"enemyIndex": "SHD5", "sortId": 620, "name": "萨卡兹悖谬暴虐兵", "enemyLink": "萨卡兹悖谬暴虐兵", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·首次攻击时造成溅射伤害"}, {"enemyIndex": "SHD6", "sortId": 621, "name": "萨卡兹悖谬暴虐兵长", "enemyLink": "萨卡兹悖谬暴虐兵长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·首次攻击时造成溅射伤害"}, {"enemyIndex": "SHD7", "sortId": 622, "name": "叛乱煽动者", "enemyLink": "叛乱煽动者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "D", "defence": "D", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,使所有未确认身份的平民或密探无法被阻挡"}, {"enemyIndex": "SHD8", "sortId": 623, "name": "叛乱鼓动者", "enemyLink": "叛乱鼓动者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "D", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,使所有未确认身份的平民或密探无法被阻挡"}, {"enemyIndex": "NAC16", "sortId": 624, "name": "枯朽萃聚使徒", "enemyLink": "枯朽萃聚使徒", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·每隔一段时间,召唤数个<枯朽之种>"}, {"enemyIndex": "NAC17", "sortId": 625, "name": "腐败萃聚使徒", "enemyLink": "腐败萃聚使徒", "enemyRace": "无人机", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·每隔一段时间,召唤数个<腐败之种>"}, {"enemyIndex": "LUD13", "sortId": 626, "name": "“灰礼帽”", "enemyLink": "“灰礼帽”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·数次攻击后,下次攻击会向下个检查点移动一段距离"}, {"enemyIndex": "LUD14", "sortId": 627, "name": "“见习灰礼帽”", "enemyLink": "“见习灰礼帽”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·数次攻击后,下次攻击会向下个检查点移动一段距离"}, {"enemyIndex": "DC2", "sortId": 628, "name": "解构畸变体", "enemyLink": "解构畸变体", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "C", "attack": "D", "defence": "C", "moveSpeed": "E", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·攻击造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>,每秒流失一定生命值"}, {"enemyIndex": "LT1", "sortId": 629, "name": "军用猎狗", "enemyLink": "军用猎狗", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "LT2", "sortId": 630, "name": "高级军用猎狗", "enemyLink": "高级军用猎狗", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "S", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "LT3", "sortId": 631, "name": "特里蒙城防军", "enemyLink": "特里蒙城防军", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击时,短暂使我方干员阻挡-1<br>※若被攻击干员在重力感应机关上,使其阻挡降为0"}, {"enemyIndex": "LT4", "sortId": 632, "name": "特里蒙城防军队长", "enemyLink": "特里蒙城防军队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击时,短暂使我方干员阻挡-1<br>※若被攻击干员在重力感应机关上,使其阻挡降为0"}, {"enemyIndex": "LT5", "sortId": 633, "name": "弧光突击队", "enemyLink": "弧光突击队", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※移动速度高于初始速度时,<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>,助跑起飞!"}, {"enemyIndex": "LT6", "sortId": 634, "name": "弧光突击队队长", "enemyLink": "弧光突击队队长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※移动速度高于初始速度时,<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>,助跑起飞!"}, {"enemyIndex": "LT7", "sortId": 635, "name": "弧光锋卫", "enemyLink": "弧光锋卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·失衡移动时正比于距离损失生命"}, {"enemyIndex": "LT8", "sortId": 636, "name": "弧光锋卫长", "enemyLink": "弧光锋卫长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·失衡移动时正比于距离损失生命"}, {"enemyIndex": "LT9", "sortId": 637, "name": "弧光镜卫", "enemyLink": "弧光镜卫", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "S+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始护甲与法抗较高,但每次受到伤害后降低"}, {"enemyIndex": "LT10", "sortId": 638, "name": "弧光镜卫长", "enemyLink": "弧光镜卫长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "S+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始护甲与法抗较高,但每次受到伤害后降低"}, {"enemyIndex": "LT11", "sortId": 639, "name": "“肇事者”量产型", "enemyLink": "“肇事者”量产型", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "A", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·经过干员时对其造成与自身移动速度相关的物理伤害"}, {"enemyIndex": "LT12", "sortId": 640, "name": "“肇事者”试做型", "enemyLink": "“肇事者”试做型", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "A", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·经过干员时对其造成与自身移动速度相关的物理伤害"}, {"enemyIndex": "LT13", "sortId": 641, "name": "“十字路口”量产型", "enemyLink": "“十字路口”量产型", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "E", "defence": "B+", "moveSpeed": "B", "attackSpeed": "S+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·不停止移动的四向攻击,造成法术伤害且对近处伤害更高<br>·会不断尝试推动身边的<行星碎屑>"}, {"enemyIndex": "LT14", "sortId": 642, "name": "“十字路口”试做型", "enemyLink": "“十字路口”试做型", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "D", "defence": "B+", "moveSpeed": "B", "attackSpeed": "S+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·不停止移动的四向攻击,造成法术伤害且对近处伤害更高<br>·会不断尝试推动身边的<行星碎屑>"}, {"enemyIndex": "LT15", "sortId": 643, "name": "“交通亭”量产型", "enemyLink": "“交通亭”量产型", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "S+", "moveSpeed": "B", "attackSpeed": "D", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于4的单位阻挡<br>·每次受到伤害后降低护甲与法抗<br>※被摧毁后弹射<“交通警察”>并自爆,对周围造成物理伤害"}, {"enemyIndex": "LT16", "sortId": 644, "name": "“交通亭”试做型", "enemyLink": "“交通亭”试做型", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "S+", "moveSpeed": "B", "attackSpeed": "D", "resistance": "SS", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于4的单位阻挡<br>·每次受到伤害后降低护甲与法抗<br>※被摧毁后弹射<“交通警长”>并自爆,对周围造成物理伤害"}, {"enemyIndex": "LT17", "sortId": 645, "name": "“交通警察”", "enemyLink": "“交通警察”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始一段时间<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>并加速<br>※攻击时,短暂使我方干员阻挡-1<br>※若被攻击干员在重力感应机关上,使其阻挡降为0"}, {"enemyIndex": "LT18", "sortId": 646, "name": "“交通警长”", "enemyLink": "“交通警长”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "A+", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始一段时间<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>并加速<br>※攻击时,短暂使我方干员阻挡-1<br>※若被攻击干员在重力感应机关上,使其阻挡降为0"}, {"enemyIndex": "HE1", "sortId": 648, "name": "啮齿兽", "enemyLink": "啮齿兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击数次使我方干员流血"}, {"enemyIndex": "HE2", "sortId": 649, "name": "饥饿啮齿兽", "enemyLink": "饥饿啮齿兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "S", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击数次使我方干员流血"}, {"enemyIndex": "HE3", "sortId": 650, "name": "伏翼兽", "enemyLink": "伏翼兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "C", "attack": "E", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位,优先攻击圣像<br>·攻击造成法术伤害<br>※攻击数次使我方干员流血"}, {"enemyIndex": "HE4", "sortId": 651, "name": "惊躁伏翼兽", "enemyLink": "惊躁伏翼兽", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位,优先攻击圣像<br>·攻击造成法术伤害<br>※攻击数次使我方干员流血"}, {"enemyIndex": "HE5", "sortId": 652, "name": "荒原窃盗者", "enemyLink": "荒原窃盗者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·优先攻击圣像<br>※攻击数次,偷取我方干员1费用"}, {"enemyIndex": "HE6", "sortId": 653, "name": "荒原窃盗者精英", "enemyLink": "荒原窃盗者精英", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·优先攻击圣像<br>※攻击数次,偷取我方干员1费用"}, {"enemyIndex": "HE7", "sortId": 654, "name": "荒原潜伏者", "enemyLink": "荒原潜伏者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·在场时,我方自然回费速率下降"}, {"enemyIndex": "HE8", "sortId": 655, "name": "荒原潜伏者精英", "enemyLink": "荒原潜伏者精英", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·在场时,我方自然回费速率下降"}, {"enemyIndex": "HE9", "sortId": 656, "name": "荒原劫掠者", "enemyLink": "荒原劫掠者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>※攻击数次,偷取我方干员3费用,并回复一定生命值"}, {"enemyIndex": "HE10", "sortId": 657, "name": "荒原劫掠者精英", "enemyLink": "荒原劫掠者精英", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>※攻击数次,偷取我方干员3费用,并回复一定生命值"}, {"enemyIndex": "BH1", "sortId": 658, "name": "赏金猎人弩手", "enemyLink": "赏金猎人弩手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·优先攻击圣像<br>·攻击数次后,下一次变为十字溅射伤害,每攻击到一个目标偷取我方1费用"}, {"enemyIndex": "BH2", "sortId": 659, "name": "赏金猎人弩手队长", "enemyLink": "赏金猎人弩手队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·优先攻击圣像<br>·攻击数次后,下一次变为十字溅射伤害,每攻击到一个目标偷取我方1费用"}, {"enemyIndex": "BH3", "sortId": 660, "name": "赏金猎人扰乱者", "enemyLink": "赏金猎人扰乱者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·攻击造成法术伤害<br>·每有一个扰乱者在场时我方费用上限降低一定数值"}, {"enemyIndex": "BH4", "sortId": 661, "name": "赏金猎人扰乱者队长", "enemyLink": "赏金猎人扰乱者队长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "· 能够从战场中出现<br>·攻击造成法术伤害<br>·每有一个扰乱者队长在场时我方费用上限降低一定数值"}, {"enemyIndex": "FA", "sortId": 662, "name": "堕天使福尔图娜", "enemyLink": "堕天使福尔图娜", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时变为远程攻击并造成高额物理伤害,弹药上限:6<br>·远程攻击每次有一定概率未命中"}, {"enemyIndex": "SA1", "sortId": 663, "name": "修道院居民", "enemyLink": "修道院居民", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·始终在场上不撤回保护目标点<br>·战斗中,恐慌会持续上涨<br>·恐慌满后进入“惶惶不安”状态,会持续流失生命<br>·死亡时扣除目标生命;不计入歼灭数。"}, {"enemyIndex": "FF1", "sortId": 665, "name": "温泉“淘气包”", "enemyLink": "温泉“淘气包”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "B", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击败后在所处地块留下洋红蒸汽"}, {"enemyIndex": "FF2", "sortId": 666, "name": "温泉“乐淘淘气包”", "enemyLink": "温泉“乐淘淘气包”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击败后在所处地块留下洋红蒸汽"}, {"enemyIndex": "FF3", "sortId": 667, "name": "风情街“操盘手”", "enemyLink": "风情街“操盘手”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击败后在所处地块留下洋红蒸汽"}, {"enemyIndex": "FF4", "sortId": 668, "name": "风情街“健美操盘手”", "enemyLink": "风情街“健美操盘手”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击败后在所处地块留下洋红蒸汽"}, {"enemyIndex": "FF5", "sortId": 669, "name": "温泉“流浪汉”", "enemyLink": "温泉“流浪汉”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·与温泉“淘气包”一起“叠叠乐”,组合后会使经过地块产生洋红蒸汽"}, {"enemyIndex": "FF6", "sortId": 670, "name": "温泉“泥石流浪汉”", "enemyLink": "温泉“泥石流浪汉”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·与温泉“乐淘淘气包”一起“叠叠乐”,组合后会使经过地块产生洋红蒸汽"}, {"enemyIndex": "FF7", "sortId": 671, "name": "风情街“飞空员”", "enemyLink": "风情街“飞空员”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "B", "defence": "E", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·与风情街“操盘手”一起“叠叠乐”,组合后可以进行远程攻击"}, {"enemyIndex": "FF8", "sortId": 672, "name": "风情街“满天飞空员”", "enemyLink": "风情街“满天飞空员”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "B", "defence": "D", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·与风情街“健美操盘手”一起“叠叠乐”,组合后可以进行远程攻击"}, {"enemyIndex": "FF9", "sortId": 673, "name": "城市“风行者”", "enemyLink": "城市“风行者”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "未知", "endure": "B", "attack": "A", "defence": "C", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击后爆炸,造成范围法术伤害,并生成洋红蒸汽<br>·死亡后召唤温泉“淘气包”与风情街“操盘手”"}, {"enemyIndex": "FF10", "sortId": 674, "name": "城市“龙卷风行者”", "enemyLink": "城市“龙卷风行者”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "未知", "endure": "B", "attack": "A", "defence": "C", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击后爆炸,造成范围法术伤害,并生成洋红蒸汽<br>·死亡后召唤温泉“乐淘淘气包”与风情街“健美操盘手”"}, {"enemyIndex": "FF11", "sortId": 675, "name": "“大个子”", "enemyLink": "“大个子”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击时投掷一只温泉“淘气包”"}, {"enemyIndex": "FF12", "sortId": 676, "name": "“大哥大个子”", "enemyLink": "“大哥大个子”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "A+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次攻击时投掷一只温泉“乐淘淘气包”"}, {"enemyIndex": "FF13", "sortId": 677, "name": "风情街“星术师”", "enemyLink": "风情街“星术师”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于洋红蒸汽中同时攻击3个单位"}, {"enemyIndex": "FF14", "sortId": 678, "name": "风情街“超新星术师”", "enemyLink": "风情街“超新星术师”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·处于洋红蒸汽中同时攻击3个单位"}, {"enemyIndex": "FF15", "sortId": 679, "name": "“好朋友”", "enemyLink": "“好朋友”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "未知", "damageType": "法术 治疗", "motion": "未知", "endure": "E", "attack": "B", "defence": "E", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·隐藏于地图中,可以被洋红蒸汽或纯白水汽发现<br>·所处地块生成洋红蒸汽时,爆炸对周围所有友方单位造成法术伤害同时在周围地块产生洋红蒸汽<br>·所处地块生成纯白水汽时,爆炸并治疗周围所有友方单位同时在周围地块产生纯白水汽"}, {"enemyIndex": "B11", "sortId": 680, "name": "辐能源石虫", "enemyLink": "辐能源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成大量法术伤害,并使场上敌人获得1点能量"}, {"enemyIndex": "B12", "sortId": 681, "name": "辐能源石虫·α", "enemyLink": "辐能源石虫·α", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "C", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡后对周围造成大量法术伤害,并使场上敌人获得1点能量"}, {"enemyIndex": "EG1", "sortId": 682, "name": "匪帮混混", "enemyLink": "匪帮混混", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:10,能量达到上限时进入【过载】<br>·【过载】一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG2", "sortId": 683, "name": "匪帮混混头目", "enemyLink": "匪帮混混头目", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:10,能量达到上限时进入【过载】<br>·【过载】一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG3", "sortId": 684, "name": "匪帮窃贼", "enemyLink": "匪帮窃贼", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡。能量上限:10,能量达到上限时进入【过载】<br>·【过载】一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG4", "sortId": 685, "name": "匪帮窃贼头目", "enemyLink": "匪帮窃贼头目", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡。能量上限:10,能量达到上限时进入【过载】<br>·【过载】一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "D11", "sortId": 686, "name": "护障", "enemyLink": "护障", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B", "attack": "E", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※为周围敌军持续提供法术抗性加成"}, {"enemyIndex": "D12", "sortId": 687, "name": "护障·P", "enemyLink": "护障·P", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B+", "attack": "E", "defence": "E", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※为周围敌军持续提供法术抗性加成"}, {"enemyIndex": "EG5", "sortId": 688, "name": "匪帮射手", "enemyLink": "匪帮射手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "D", "defence": "E", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:20,能量达到上限时进入【过载】<br>·周期性停止移动,并为攻击范围内所有敌人持续提供能量<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG6", "sortId": 689, "name": "匪帮射手头目", "enemyLink": "匪帮射手头目", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:20,能量达到上限时进入【过载】<br>·周期性停止移动,并为攻击范围内所有敌人持续提供能量<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG7", "sortId": 690, "name": "匪帮斧手", "enemyLink": "匪帮斧手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:20,能量达到上限时进入【过载】<br>·会不断夺取附近所有地面敌人1点能量<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG8", "sortId": 691, "name": "匪帮斧手头目", "enemyLink": "匪帮斧手头目", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:20,能量达到上限时进入【过载】<br>·会不断夺取附近所有地面敌人1点能量<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG9", "sortId": 692, "name": "匪帮防御者", "enemyLink": "匪帮防御者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:20,能量达到上限时进入【过载】<br>·初始额外获得15点能量,但每隔10秒失去1点能量<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG10", "sortId": 693, "name": "匪帮防御者头目", "enemyLink": "匪帮防御者头目", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:20,能量达到上限时进入【过载】<br>·初始额外获得15点能量,但每隔10秒失去1点能量<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG11", "sortId": 694, "name": "匪帮轰击者", "enemyLink": "匪帮轰击者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:30,能量达到上限时进入【过载】<br>·初始额外获得25点能量,但每隔5秒失去1点能量<br>·未被阻挡时会发射榴弹,击中目标及其周围单位<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "EG12", "sortId": 695, "name": "匪帮轰击者头目", "enemyLink": "匪帮轰击者头目", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·能量上限:30,能量达到上限时进入【过载】<br>·初始额外获得25点能量,但每隔5秒失去1点能量<br>·未被阻挡时会发射榴弹,击中目标及其周围单位<br>·【过载】较长一段时间内攻击速度、防御力和法术抗性大幅提升"}, {"enemyIndex": "SSK1", "sortId": 696, "name": "新生血裔", "enemyLink": "新生血裔", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "未知", "endure": "C", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成法术伤害,根据目标当前阻挡的敌人数量增加攻击力<br>·攻击时恢复攻击伤害一定比例的生命<br>·被击倒时留下<血珀>"}, {"enemyIndex": "SCI21", "sortId": 697, "name": "萨卡兹子裔轰击者", "enemyLink": "萨卡兹子裔轰击者", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·远程攻击,攻击时射出会延时爆炸的弹药,造成范围物理伤害<br>·首次倒下后重生为<大君之触>"}, {"enemyIndex": "SCI22", "sortId": 698, "name": "萨卡兹子裔毁击者", "enemyLink": "萨卡兹子裔毁击者", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "B", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·远程攻击,攻击时射出会延时爆炸的弹药,造成范围物理伤害<br>·首次倒下后重生为<仁慈之触>"}, {"enemyIndex": "SCI23", "sortId": 699, "name": "萨卡兹子裔责罚者", "enemyLink": "萨卡兹子裔责罚者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "A", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※能在数次攻击后<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>周围所有我方单位<br>·首次倒下后重生为<大君之赐>"}, {"enemyIndex": "SCI24", "sortId": 700, "name": "萨卡兹子裔惩戒者", "enemyLink": "萨卡兹子裔惩戒者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "A+", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※能在数次攻击后<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>周围所有我方单位<br>·首次倒下后重生为<慷慨之赐>"}, {"enemyIndex": "SSK2", "sortId": 701, "name": "萨卡兹骸骨卫士", "enemyLink": "萨卡兹骸骨卫士", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·容易受到我方攻击<br>·受到伤害时降低伤害来源的攻击速度<br>·周围有<反巫术变位炸弹>时,阻止其移动<br>·被击倒时留下2个<血珀>"}, {"enemyIndex": "SSK3", "sortId": 702, "name": "萨卡兹骸骨卫士长", "enemyLink": "萨卡兹骸骨卫士长", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "A", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·容易受到我方攻击<br>·受到伤害时降低伤害来源的攻击速度<br>·周围有<反巫术变位炸弹>时,阻止其移动<br>·被击倒时留下2个<血珀>"}, {"enemyIndex": "SSK4", "sortId": 703, "name": "萨卡兹骸骨鞭笞者", "enemyLink": "萨卡兹骸骨鞭笞者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周围有敌人或我方单位被击倒时回复一定生命,攻击力提升(可叠加)<br>·被击倒时留下2个<血珀>"}, {"enemyIndex": "SSK5", "sortId": 704, "name": "萨卡兹骸骨拷打者", "enemyLink": "萨卡兹骸骨拷打者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周围有敌人或我方单位被击倒时回复一定生命,攻击力提升(可叠加)<br>·被击倒时留下2个<血珀>"}, {"enemyIndex": "SSK6", "sortId": 705, "name": "萨卡兹骸骨漂泊术师", "enemyLink": "萨卡兹骸骨漂泊术师", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在唤血祭坛范围内被击倒会躲入时空乱流,期间无法被攻击<br>·被祭坛的脉冲影响时回归战场"}, {"enemyIndex": "SSK7", "sortId": 706, "name": "萨卡兹骸骨漂泊术师长", "enemyLink": "萨卡兹骸骨漂泊术师长", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在唤血祭坛范围内被击倒会躲入时空乱流,期间无法被攻击<br>·被祭坛的脉冲影响时回归战场"}, {"enemyIndex": "SSK8", "sortId": 707, "name": "萨卡兹敛血行者", "enemyLink": "萨卡兹敛血行者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "未知", "endure": "B+", "attack": "E", "defence": "C", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·最多拾取5个掉落的<血珀>,被击倒时掉落所有拾取的<血珀>"}, {"enemyIndex": "SSK9", "sortId": 708, "name": "萨卡兹萃血行者", "enemyLink": "萨卡兹萃血行者", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "未知", "endure": "A", "attack": "E", "defence": "C", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·最多拾取5个掉落的<血珀>,被击倒时掉落所有拾取的<血珀>"}, {"enemyIndex": "SSK10", "sortId": 709, "name": "血珀", "enemyLink": "血珀", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "未知", "endure": "D", "attack": "E", "defence": "S+", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "SS", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到唤血祭坛的脉冲影响时,在祭坛处重生为新生血裔"}, {"enemyIndex": "SSK11", "sortId": 710, "name": "指挥官厄尔苏拉", "enemyLink": "指挥官厄尔苏拉", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "A+", "attack": "B+", "defence": "B+", "moveSpeed": "D", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※【凝髓隙环】大幅降低周围我方单位的攻击速度,并赋予一座唤血祭坛产生血珀的能力<br>·被击倒时返回一座唤血祭坛,一段时间后回归战场"}, {"enemyIndex": "LUD", "sortId": 711, "name": "反巫术变位炸弹", "enemyLink": "反巫术变位炸弹", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "未知", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·中立单位,会被敌方和我方优先攻击<br>·受到敌方伤害时移动速度降低,受到我方攻击时移动速度提升<br>·抵达唤血祭坛时爆炸,对周围的敌人造成大量真实伤害并摧毁唤血祭坛"}, {"enemyIndex": "OCS1", "sortId": 712, "name": "残党乐团长笛手", "enemyLink": "残党乐团长笛手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击力提升"}, {"enemyIndex": "OCS2", "sortId": 713, "name": "巫王乐团长笛手", "enemyLink": "巫王乐团长笛手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击力提升"}, {"enemyIndex": "OCS3", "sortId": 714, "name": "残党乐团小号手", "enemyLink": "残党乐团小号手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击变为十字溅射伤害<br>·在激昂变奏下,攻击变为法术伤害"}, {"enemyIndex": "OCS4", "sortId": 715, "name": "巫王乐团小号手", "enemyLink": "巫王乐团小号手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击变为十字溅射伤害<br>·在激昂变奏下,攻击变为法术伤害"}, {"enemyIndex": "OCS5", "sortId": 716, "name": "残党乐团圆号手", "enemyLink": "残党乐团圆号手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击额外攻击一个目标<br>·在激昂变奏下,攻击变为法术伤害"}, {"enemyIndex": "OCS6", "sortId": 717, "name": "巫王乐团圆号手", "enemyLink": "巫王乐团圆号手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击额外攻击一个目标<br>·在激昂变奏下,攻击变为法术伤害"}, {"enemyIndex": "OCS7", "sortId": 718, "name": "残党乐团颂诗者", "enemyLink": "残党乐团颂诗者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击1次后,下一次攻击回复自身相当于攻击力一定比例的生命值<br>※在激昂变奏下,变为回复自身和攻击范围内所有敌人生命"}, {"enemyIndex": "OCS8", "sortId": 719, "name": "巫王乐团颂诗者", "enemyLink": "巫王乐团颂诗者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击1次后,下一次攻击回复自身相当于攻击力一定比例的生命值<br>※在激昂变奏下,变为回复自身和攻击范围内所有敌人生命"}, {"enemyIndex": "OCS9", "sortId": 720, "name": "残党乐团管乐家", "enemyLink": "残党乐团管乐家", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,攻击力不断增长,下一次攻击后攻击力复原<br>·在沉郁变奏下,攻击力大幅度提升,且攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "OCS10", "sortId": 721, "name": "巫王乐团管乐家", "enemyLink": "巫王乐团管乐家", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,攻击力不断增长,下一次攻击后攻击力复原<br>·在沉郁变奏下,攻击力大幅度提升,且攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "OCS11", "sortId": 722, "name": "残党乐团鼓手", "enemyLink": "残党乐团鼓手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "D", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击对攻击范围内所有目标造成溅射伤害<br>·在激昂变奏下,攻击范围扩大"}, {"enemyIndex": "OCS12", "sortId": 723, "name": "巫王乐团鼓手", "enemyLink": "巫王乐团鼓手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※攻击2次后,下一次攻击对攻击范围内所有目标造成溅射伤害<br>·在激昂变奏下,攻击范围扩大"}, {"enemyIndex": "OCS13", "sortId": 724, "name": "残党乐团大提琴家", "enemyLink": "残党乐团大提琴家", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·自身更容易受到我方的攻击<br>·在沉郁变奏下,攻击力大幅度提升,获得可以抵挡一定次数伤害的护盾;每抵挡一次伤害,反弹相当于自身攻击力一定比例的物理伤害"}, {"enemyIndex": "OCS14", "sortId": 725, "name": "巫王乐团大提琴家", "enemyLink": "巫王乐团大提琴家", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·自身更容易受到我方的攻击<br>·在沉郁变奏下,攻击力大幅度提升,获得可以抵挡一定次数伤害的护盾;每抵挡一次伤害,反弹相当于自身攻击力一定比例的物理伤害"}, {"enemyIndex": "OCS15", "sortId": 726, "name": "残党乐团调律师", "enemyLink": "残党乐团调律师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对攻击范围内最近的被我方控制的“调谐节点”持续施法,使其关闭<br>·在对应属性变奏下,攻击使我方单位受到伤害提升,持续一段时间"}, {"enemyIndex": "OCS16", "sortId": 727, "name": "巫王乐团调律师", "enemyLink": "巫王乐团调律师", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对攻击范围内最近的被我方控制的“调谐节点”持续施法,使其关闭<br>·在对应属性变奏下,攻击使我方单位受到伤害提升,持续一段时间"}, {"enemyIndex": "MST1", "sortId": 728, "name": "残党乐团指挥家", "enemyLink": "残党乐团指挥家", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对攻击范围内最近的被我方控制的“调谐节点”持续施法,使其关闭<br>·在对应属性变奏下,使攻击范围内所有敌人生命上限较大幅度提升"}, {"enemyIndex": "MST2", "sortId": 729, "name": "巫王乐团指挥家", "enemyLink": "巫王乐团指挥家", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对攻击范围内最近的被我方控制的“调谐节点”持续施法,使其关闭<br>·在对应属性变奏下,使攻击范围内所有敌人生命上限大幅度提升"}, {"enemyIndex": "VM1", "sortId": 730, "name": "访问团新兵", "enemyLink": "访问团新兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "VM2", "sortId": 731, "name": "访问团老兵", "enemyLink": "访问团老兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "VM3", "sortId": 732, "name": "访问团突击新兵", "enemyLink": "访问团突击新兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理 法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域内攻击造成法术伤害,进入\"紧急供暖器\"生效范围内攻击造成物理伤害"}, {"enemyIndex": "VM4", "sortId": 733, "name": "访问团突击老兵", "enemyLink": "访问团突击老兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理 法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域内攻击造成法术伤害,进入\"紧急供暖器\"生效范围内攻击造成物理伤害"}, {"enemyIndex": "VM5", "sortId": 734, "name": "发条巡逻机器", "enemyLink": "发条巡逻机器", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "SS", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·进入\"紧急供暖器\"生效范围内移速降低"}, {"enemyIndex": "VM6", "sortId": 735, "name": "发条战斗机器", "enemyLink": "发条战斗机器", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "B", "moveSpeed": "SS", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·进入\"紧急供暖器\"生效范围内移速降低"}, {"enemyIndex": "VM7", "sortId": 736, "name": "封冻高山驮兽", "enemyLink": "封冻高山驮兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域中待命一段时间,不进行攻击<br>·所处地块位于\"紧急供暖器\"生效范围内立刻激活"}, {"enemyIndex": "VM8", "sortId": 737, "name": "沉眠高山驮兽", "enemyLink": "沉眠高山驮兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域中待命一段时间,不进行攻击<br>·所处地块位于\"紧急供暖器\"生效范围内立刻激活"}, {"enemyIndex": "VM9", "sortId": 738, "name": "“喷射罐”", "enemyLink": "“喷射罐”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时对周围所有单位造成法术伤害、施加寒冷并直接熄灭\"紧急供暖器\""}, {"enemyIndex": "VM10", "sortId": 739, "name": "“喷爆罐”", "enemyLink": "“喷爆罐”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※死亡时对周围所有单位造成法术伤害、施加寒冷并直接熄灭\"紧急供暖器\""}, {"enemyIndex": "VM11", "sortId": 740, "name": "访问团术师", "enemyLink": "访问团术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域内攻击造成十字溅射伤害,进入\"紧急供暖器\"生效范围内失去该特性"}, {"enemyIndex": "VM12", "sortId": 741, "name": "访问团术师长", "enemyLink": "访问团术师长", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域内攻击造成十字溅射伤害,进入\"紧急供暖器\"生效范围内失去该特性"}, {"enemyIndex": "VM13", "sortId": 742, "name": "访问团持盾者", "enemyLink": "访问团持盾者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "A+", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域内防御力与法抗逐渐升高,进入\"紧急供暖器\"生效范围内防御力与法抗逐渐降低"}, {"enemyIndex": "VM14", "sortId": 743, "name": "访问团持盾长", "enemyLink": "访问团持盾长", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在<封冻>的区域内防御力与法抗逐渐升高,进入\"紧急供暖器\"生效范围内防御力与法抗逐渐降低"}, {"enemyIndex": "VM15", "sortId": 744, "name": "“投石机”", "enemyLink": "“投石机”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以抛出巨大雪球造成十字溅射伤害<br>·抛出雪球后只能进行近战攻击"}, {"enemyIndex": "VM16", "sortId": 745, "name": "“榴弹炮”", "enemyLink": "“榴弹炮”", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以抛出巨大雪球造成十字溅射伤害<br>·抛出雪球后只能进行近战攻击"}, {"enemyIndex": "VM17", "sortId": 746, "name": "访问团强攻手", "enemyLink": "访问团强攻手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·优先攻击“紧急供暖器”右侧的目标"}, {"enemyIndex": "VM18", "sortId": 747, "name": "访问团强攻冠军", "enemyLink": "访问团强攻冠军", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·优先攻击“紧急供暖器”右侧的目标"}, {"enemyIndex": "HSL1", "sortId": 748, "name": "秽", "enemyLink": "秽", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后对田地造成病害污染<br>·位于受病害污染的田地上时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "HSL2", "sortId": 749, "name": "除秽", "enemyLink": "除秽", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后对田地造成病害污染<br>·位于受病害污染的田地上时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "HSL3", "sortId": 750, "name": "蚀", "enemyLink": "蚀", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于受病害污染的田地上时,攻击造成法术伤害"}, {"enemyIndex": "HSL4", "sortId": 751, "name": "去蚀", "enemyLink": "去蚀", "enemyRace": "化物", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·位于受病害污染的田地上时,攻击造成法术伤害"}, {"enemyIndex": "HSL5", "sortId": 752, "name": "肮", "enemyLink": "肮", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易受到攻击<br>·被击倒后对田地造成严重病害污染"}, {"enemyIndex": "HSL6", "sortId": 753, "name": "厌肮", "enemyLink": "厌肮", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易受到攻击<br>·被击倒后对田地造成严重病害污染"}, {"enemyIndex": "HSL7", "sortId": 754, "name": "玷", "enemyLink": "玷", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "E", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·吸收浅水,攻击全图我方近战单位并造成十字溅射伤害<br>·位于受病害污染的田地上时,攻击附带法术伤害并对田地造成病害污染"}, {"enemyIndex": "HSL8", "sortId": 755, "name": "勿玷", "enemyLink": "勿玷", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "E", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·吸收浅水,攻击全图我方近战单位并造成十字溅射伤害<br>·位于受病害污染的田地上时,攻击附带法术伤害并对田地造成病害污染"}, {"enemyIndex": "HSL9", "sortId": 756, "name": "瘴", "enemyLink": "瘴", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·重生<br>·重生时持续吸收脚下田地的病害污染,根据吸收量提升自己防御力,并使自身攻击附带法术伤害"}, {"enemyIndex": "HSL10", "sortId": 757, "name": "鄙瘴", "enemyLink": "鄙瘴", "enemyRace": "化物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·重生<br>·重生时持续吸收脚下田地的病害污染,根据吸收量提升自己防御力,并使自身攻击附带法术伤害"}, {"enemyIndex": "HSL11", "sortId": 758, "name": "田鼷", "enemyLink": "田鼷", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "E", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会攻击周围的阻流阀<br>·位于受病害污染的田地上时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "HSL12", "sortId": 759, "name": "硬毫田鼷", "enemyLink": "硬毫田鼷", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "E", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会攻击周围的阻流阀<br>·位于受病害污染的田地上时<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>"}, {"enemyIndex": "HSL13", "sortId": 760, "name": "田鼷力士", "enemyLink": "田鼷力士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·受到伤害后奔跑,移动速度短暂大幅提升<br>·经过阻流阀时对其造成高额伤害"}, {"enemyIndex": "HSL14", "sortId": 761, "name": "田鼷猛士", "enemyLink": "田鼷猛士", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·受到伤害后奔跑,移动速度短暂大幅提升<br>·经过阻流阀时对其造成高额伤害"}, {"enemyIndex": "HSL15", "sortId": 762, "name": "田鼷飞贼", "enemyLink": "田鼷飞贼", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·受到伤害后奔跑,移动速度短暂大幅提升<br>·经过阻流阀时对其造成高额伤害<br>·击倒后获得可部署单位"}, {"enemyIndex": "HSL16", "sortId": 763, "name": "田鼷大盗", "enemyLink": "田鼷大盗", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·受到伤害后奔跑,移动速度短暂大幅提升<br>·经过阻流阀时对其造成高额伤害<br>·击倒后获得可部署单位"}, {"enemyIndex": "HSL17", "sortId": 764, "name": "天桩-甲", "enemyLink": "天桩-甲", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "E", "defence": "C", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为友好单位,监测田地病害程度<br>·所在田地病害程度超过阈值后惊醒<br>·逐渐损失生命,每损失一定比例生命时,释放一定数量的天桩-乙"}, {"enemyIndex": "HSL18", "sortId": 765, "name": "失控天桩-甲", "enemyLink": "失控天桩-甲", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "E", "defence": "C", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·初始为友好单位,监测田地病害程度<br>·所在田地病害程度超过阈值后惊醒<br>·逐渐损失生命,每损失一定比例生命时,释放一定数量的失控天桩-乙"}, {"enemyIndex": "HSL19", "sortId": 766, "name": "天桩-乙", "enemyLink": "天桩-乙", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "飞行", "endure": "E", "attack": "D", "defence": "E", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·扑到范围内第一个我方单位身上啃啮,直至目标倒下"}, {"enemyIndex": "HSL20", "sortId": 767, "name": "失控天桩-乙", "enemyLink": "失控天桩-乙", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "近战 远程", "damageType": "物理", "motion": "飞行", "endure": "E", "attack": "C", "defence": "E", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·扑到范围内第一个我方单位身上啃啮,直至目标倒下"}, {"enemyIndex": "R18", "sortId": 768, "name": "联合政府军犬", "enemyLink": "联合政府军犬", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "R19", "sortId": 769, "name": "联合政府军犬pro", "enemyLink": "联合政府军犬pro", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "S+", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "R20", "sortId": 770, "name": "装甲侦察兵", "enemyLink": "装甲侦察兵", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "A+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被攻击时使攻击者暴露5秒<br>·暴露状态下的我方无法通过封阻物避开敌方视线,且受到的伤害提升"}, {"enemyIndex": "R21", "sortId": 771, "name": "重装侦察兵", "enemyLink": "重装侦察兵", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被攻击时使攻击者暴露5秒<br>·暴露状态下的我方无法通过封阻物避开敌方视线,且受到的伤害提升"}, {"enemyIndex": "R22", "sortId": 772, "name": "速射轻弩手", "enemyLink": "速射轻弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※与我方处于同一直线上时进行直击:向目标方向发射3支弩箭"}, {"enemyIndex": "R23", "sortId": 773, "name": "速射劲弩手", "enemyLink": "速射劲弩手", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※与我方处于同一直线上时进行直击:向目标方向发射3支弩箭"}, {"enemyIndex": "R24", "sortId": 774, "name": "重弩突袭者", "enemyLink": "重弩突袭者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>※与我方处于同一直线上时进行直击:向目标方向发射1支造成法术伤害的弩箭并使目标<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>"}, {"enemyIndex": "R25", "sortId": 775, "name": "重弩猎杀者", "enemyLink": "重弩猎杀者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>※与我方处于同一直线上时进行直击:向目标方向发射1支造成法术伤害的弩箭并使目标<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>"}, {"enemyIndex": "R26", "sortId": 776, "name": "鲁莽掷弹兵", "enemyLink": "鲁莽掷弹兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "B", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※未被阻挡状态下首次受到伤害时,向上下左右各发出一枚爆破弹,之后移动速度提升且重量下降"}, {"enemyIndex": "R27", "sortId": 777, "name": "无畏掷弹兵", "enemyLink": "无畏掷弹兵", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※未被阻挡状态下首次受到伤害时,向上下左右各发出一枚爆破弹,之后移动速度提升且重量下降"}, {"enemyIndex": "R28", "sortId": 778, "name": "战线推进者", "enemyLink": "战线推进者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次被阻挡后,首次攻击的攻击力大幅提升"}, {"enemyIndex": "R29", "sortId": 779, "name": "战线突破者", "enemyLink": "战线突破者", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "A", "moveSpeed": "B", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※每次被阻挡后,首次攻击的攻击力大幅提升"}, {"enemyIndex": "R30", "sortId": 780, "name": "远眺", "enemyLink": "远眺", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※被击倒时使周围的我方单位暴露8秒<br>·暴露状态下的我方无法通过封阻物避开敌方视线,且受到的伤害提升"}, {"enemyIndex": "R31", "sortId": 781, "name": "远眺·B", "enemyLink": "远眺·B", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※被击倒时使周围的我方单位暴露8秒<br>·暴露状态下的我方无法通过封阻物避开敌方视线,且受到的伤害提升"}, {"enemyIndex": "R32", "sortId": 782, "name": "战场观测炮手", "enemyLink": "战场观测炮手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·超远距离攻击<br>·炮弹能对目标及其周围八格内的所有我方单位造成伤害并使目标暴露5秒<br>·暴露状态下的我方无法通过封阻物避开敌方视线,且受到的伤害提升"}, {"enemyIndex": "R33", "sortId": 783, "name": "战场深视炮手", "enemyLink": "战场深视炮手", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·超远距离攻击<br>·炮弹能对目标及其周围八格内的所有我方单位造成伤害并使目标暴露5秒<br>·暴露状态下的我方无法通过封阻物避开敌方视线,且受到的伤害提升"}, {"enemyIndex": "R34", "sortId": 784, "name": "马特奥的警卫", "enemyLink": "马特奥的警卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※与我方处于同一直线上时进行直击:向目标方向发射2枚爆破弹<br>·未被阻挡时受到的物理和法术伤害降低"}, {"enemyIndex": "R35", "sortId": 785, "name": "马特奥的近卫", "enemyLink": "马特奥的近卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※与我方处于同一直线上时进行直击:向目标方向发射2枚爆破弹<br>·未被阻挡时受到的物理和法术伤害降低"}, {"enemyIndex": "R36", "sortId": 786, "name": "马特奥的亲卫", "enemyLink": "马特奥的亲卫", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "A", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※与我方处于同一直线上时进行直击:向目标方向发射2枚爆破弹<br>·未被阻挡时受到的物理和法术伤害降低<br>·靠近<马特奥上尉>时,为其补充全部弹药"}, {"enemyIndex": "SMN1", "sortId": 787, "name": "“飞鞋党”佣兵", "enemyLink": "“飞鞋党”佣兵", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "SS", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有物理闪避,遇到稳固锁链后失去物理闪避"}, {"enemyIndex": "SMN2", "sortId": 788, "name": "“飞鞋党”精锐佣兵", "enemyLink": "“飞鞋党”精锐佣兵", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "SS", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·拥有物理闪避,遇到稳固锁链后失去物理闪避"}, {"enemyIndex": "SMN3", "sortId": 789, "name": "“锅盖头”射手", "enemyLink": "“锅盖头”射手", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SMN4", "sortId": 790, "name": "“锅盖头”劲弩射手", "enemyLink": "“锅盖头”劲弩射手", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "SMN5", "sortId": 791, "name": "破烂拼凑者", "enemyLink": "破烂拼凑者", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "A+", "moveSpeed": "S", "attackSpeed": "A", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次遇到阻挡或稳固锁链时,可以起飞一段时间,降落之后防御力大幅降低"}, {"enemyIndex": "SMN6", "sortId": 792, "name": "破烂发明家", "enemyLink": "破烂发明家", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "A+", "moveSpeed": "S", "attackSpeed": "A", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·首次遇到阻挡或稳固锁链时,可以起飞一段时间,降落之后防御力大幅降低"}, {"enemyIndex": "SMN7", "sortId": 793, "name": "赏金猎人“骑士”", "enemyLink": "赏金猎人“骑士”", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "E", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·移动时逐渐加速,被阻挡后的首次攻击根据移速造成额外法术伤害"}, {"enemyIndex": "SMN8", "sortId": 794, "name": "赏金猎人“大骑士”", "enemyLink": "赏金猎人“大骑士”", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "E", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·移动时逐渐加速,被阻挡后的首次攻击根据移速造成额外法术伤害"}, {"enemyIndex": "SMN9", "sortId": 795, "name": "爆燃厨具巨人", "enemyLink": "爆燃厨具巨人", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "S", "moveSpeed": "B", "attackSpeed": "D", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·不可阻挡<br>·遇到稳固锁链后会持续损失一定比例的生命"}, {"enemyIndex": "SMN10", "sortId": 796, "name": "增强型爆燃厨具巨人", "enemyLink": "增强型爆燃厨具巨人", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "S+", "moveSpeed": "B", "attackSpeed": "D", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·不可阻挡<br>·遇到稳固锁链后会持续损失一定比例的生命"}, {"enemyIndex": "SMN11", "sortId": 797, "name": "温顺的武装驮兽", "enemyLink": "温顺的武装驮兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "E", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·遇到稳固锁链时会大摔一跤并眩晕,同时对周围其他敌方单位造成物理伤害"}, {"enemyIndex": "SMN12", "sortId": 798, "name": "温顺的武装大驮兽", "enemyLink": "温顺的武装大驮兽", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "E", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·遇到稳固锁链时会大摔一跤并眩晕,同时对周围其他敌方单位造成物理伤害"}, {"enemyIndex": "SMN13", "sortId": 799, "name": "流浪佣兵“剪刀手”", "enemyLink": "流浪佣兵“剪刀手”", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使目标周围四格的单位受到溅射伤害<br>·会剪断稳固锁链"}, {"enemyIndex": "SMN14", "sortId": 800, "name": "流浪佣兵“编织者”", "enemyLink": "流浪佣兵“编织者”", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使目标周围四格的单位受到溅射伤害<br>·会剪断稳固锁链"}, {"enemyIndex": "SMN15", "sortId": 801, "name": "自由佣兵“贝斯”", "enemyLink": "自由佣兵“贝斯”", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·选择一个我方单位持续施法,对目标及稳固锁链连接的所有干员持续造成法术伤害和<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>"}, {"enemyIndex": "SMN16", "sortId": 802, "name": "自由佣兵“主音吉他”", "enemyLink": "自由佣兵“主音吉他”", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·选择一个我方单位持续施法,对目标及稳固锁链连接的所有干员持续造成法术伤害和<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>"}, {"enemyIndex": "SMN17", "sortId": 803, "name": "流浪工匠“修补工”", "enemyLink": "流浪工匠“修补工”", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·失去<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>后,攻击范围缩小"}, {"enemyIndex": "SMN18", "sortId": 804, "name": "流浪工匠“修补工头”", "enemyLink": "流浪工匠“修补工头”", "enemyRace": "萨卡兹", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·失去<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>后,攻击范围缩小"}, {"enemyIndex": "UDF1", "sortId": 805, "name": "裹骸死士", "enemyLink": "裹骸死士", "enemyRace": "萨卡兹", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A+", "defence": "B+", "moveSpeed": "B", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>,<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果失效后的下一次攻击造成更高伤害<br>·拥有物理与法术闪避<br>·遇到稳固铁链后,一段时间内失去隐匿,物理和法术闪避效果<br>·生命值降至一半时,能够穿过一次阻挡其的单位"}, {"enemyIndex": "THA1", "sortId": 806, "name": "特蕾西娅,“魔王”", "enemyLink": "特蕾西娅,“魔王”", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": "·【永恒尘埃】以自身为中心,旋转数颗“微尘”,命中敌人时造成真实伤害并附带击退效果"}, {"enemyIndex": "DLD", "sortId": 807, "name": "鸭爵", "enemyLink": "鸭爵", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A", "attack": "E", "defence": "C", "moveSpeed": "D", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·受到攻击后移动速度大幅度提升"}, {"enemyIndex": "GPN", "sortId": 808, "name": "高普尼克", "enemyLink": "高普尼克", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "THF", "sortId": 809, "name": "流泪小子", "enemyLink": "流泪小子", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·攻击会<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>目标"}, {"enemyIndex": "CS1", "sortId": 810, "name": "骇笑看客", "enemyLink": "骇笑看客", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "A+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "CS2", "sortId": 811, "name": "绯红歌伶", "enemyLink": "绯红歌伶", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·受到一定次数伤害后,立刻使当前全场敌人在短时间内攻击速度大幅提升"}, {"enemyIndex": "CS3", "sortId": 812, "name": "剧场组装体", "enemyLink": "剧场组装体", "enemyRace": "法术造物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于4的单位阻挡<br>·攻击对自身周围较近范围内所有我方单位造成溅射伤害"}, {"enemyIndex": "CS4", "sortId": 813, "name": "“小惊喜”", "enemyLink": "“小惊喜”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "C", "attack": "C", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>※死亡时对周围我方单位造成法术伤害,并额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "PTS", "sortId": 814, "name": "不祥幻影", "enemyLink": "不祥幻影", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时有几率闪避物理与法术攻击<br>·会使用技能对周围造成物理伤害<br>·攻击和技能无视目标一定护甲且额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "SY1", "sortId": 815, "name": "骨海漂流体", "enemyLink": "骨海漂流体", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "SY2", "sortId": 816, "name": "固海凿石者", "enemyLink": "固海凿石者", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击范围内首次出现我方单位时,停止移动且防御力提升,持续一定时间"}, {"enemyIndex": "SY3", "sortId": 817, "name": "投嗣育母", "enemyLink": "投嗣育母", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "D", "attackSpeed": "E", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能攻击地面目标<br>·造成伤害时,在目标周围召唤1个<注亡拟嗣>"}, {"enemyIndex": "SY4", "sortId": 818, "name": "注亡拟嗣", "enemyLink": "注亡拟嗣", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "D", "moveSpeed": "E", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法移动<br>·逐渐损失生命<br>·攻击额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "SY5", "sortId": 819, "name": "掠海漂移体", "enemyLink": "掠海漂移体", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·攻击额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>"}, {"enemyIndex": "SY6", "sortId": 820, "name": "塑路者分形", "enemyLink": "塑路者分形", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "D", "moveSpeed": "D", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能存活一段时间<br>·每攻击2次后下次攻击召唤1个<塑路者分形>"}, {"enemyIndex": "SY7", "sortId": 821, "name": "伊莎玛拉之泪", "enemyLink": "伊莎玛拉之泪", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B+", "attack": "B", "defence": "A+", "moveSpeed": "E", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·出现在我方单位周围<br>·每隔一段时间对目标造成真实伤害,若攻击范围内无目标则为<伊莎玛拉,腐化之心>充能<br>·<伊莎玛拉,腐化之心>变身时消失"}, {"enemyIndex": "SY8", "sortId": 822, "name": "伊祖米克的子代", "enemyLink": "伊祖米克的子代", "enemyRace": "海怪", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "S", "moveSpeed": "D", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时立即变为随机敌人"}, {"enemyIndex": "SY9", "sortId": 823, "name": "箱形恐鱼", "enemyLink": "箱形恐鱼", "enemyRace": "海怪", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "EJ1", "sortId": 824, "name": "染污躯壳", "enemyLink": "染污躯壳", "enemyRace": "坍缩体", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "C", "attack": "C", "defence": "C", "moveSpeed": "A", "attackSpeed": "A", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到伤害后移动速度短暂大幅提升"}, {"enemyIndex": "EJ2", "sortId": 825, "name": "歪曲施法者", "enemyLink": "歪曲施法者", "enemyRace": "坍缩体", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·一定时间不攻击后移动速度大幅提升,攻击时重置"}, {"enemyIndex": "EJ3", "sortId": 826, "name": "坍缩构造体", "enemyLink": "坍缩构造体", "enemyRace": "坍缩体", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "C", "attack": "D", "defence": "D", "moveSpeed": "SS", "attackSpeed": "B+", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位"}, {"enemyIndex": "EJ4", "sortId": 827, "name": "木裂战士", "enemyLink": "木裂战士", "enemyRace": "坍缩体", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "B+", "defence": "B+", "moveSpeed": "SS", "attackSpeed": "A", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "EJ5", "sortId": 828, "name": "巨壳藤蔓", "enemyLink": "巨壳藤蔓", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "A", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "EJ6", "sortId": 830, "name": "可汗片影", "enemyLink": "可汗片影", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "C", "attack": "B+", "defence": "B", "moveSpeed": "A", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "EJ7", "sortId": 831, "name": "王者友伴", "enemyLink": "王者友伴", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A", "attack": "A", "defence": "C", "moveSpeed": "S+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "MU1", "sortId": 832, "name": "改造瓦斯车", "enemyLink": "改造瓦斯车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,场上所有我方单位逐渐损失生命"}, {"enemyIndex": "MU2", "sortId": 833, "name": "高能瓦斯车", "enemyLink": "高能瓦斯车", "enemyRace": "机械", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,场上所有我方单位逐渐损失生命"}, {"enemyIndex": "MU3", "sortId": 834, "name": "二手廉价无人机", "enemyLink": "二手廉价无人机", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·死亡时获得可部署单位<br>·不计入歼灭数"}, {"enemyIndex": "MU4", "sortId": 835, "name": "二手改装无人机", "enemyLink": "二手改装无人机", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B+", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·死亡时获得可部署单位<br>·不计入歼灭数"}, {"enemyIndex": "MU5", "sortId": 836, "name": "移动电源", "enemyLink": "移动电源", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "E", "defence": "C", "moveSpeed": "S+", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·死亡后回复周围所有我方单位技力<br>·不计入歼灭数"}, {"enemyIndex": "UM1", "sortId": 837, "name": "“庞贝”", "enemyLink": "“庞贝”", "enemyRace": "感染生物", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "D", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·最多同时攻击四个目标,击中目标时会造成灼烧,持续损失生命值<br>·被阻挡时会进行自爆造成高额伤害<br>·生命值降至一半时攻击速度大幅提升"}, {"enemyIndex": "SS", "sortId": 838, "name": "碎骨", "enemyLink": "碎骨", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "A", "defence": "D", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时会发射榴弹,击中目标及其周围单位使其防御力在短时间内大幅度下降<br>·生命值降至一半以下时攻击力大幅度提升"}, {"enemyIndex": "CS", "sortId": 839, "name": "弑君者", "enemyLink": "弑君者", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "D", "moveSpeed": "A+", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※被阻挡时可以快速移动至其身后"}, {"enemyIndex": "TA", "sortId": 840, "name": "塔露拉", "enemyLink": "塔露拉", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【日冕】对范围内所有我方单位造成法术伤害<br>·【烈焚灼息】使场上一名我方单位持续受到逐渐递增的真实伤害(每秒造成真实伤害,可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·被阻挡时造成真实伤害<br>·生命值降至一半时防御力、法抗与技能释放速度大幅提升"}, {"enemyIndex": "W", "sortId": 841, "name": "W", "enemyLink": "W(敌方)", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "C", "defence": "D", "moveSpeed": "A+", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·会使用爆破物,能对我方单位造成大量物理伤害<br>·生命值降至一半以下时炸药包的使用数量增加"}, {"enemyIndex": "FN", "sortId": 842, "name": "霜星", "enemyLink": "霜星", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·常使用冰环法术,能对周围的我方单位造成大量法术伤害,并在数秒内降低击中目标的攻击速度<br>·会使用法术冻结地面,使其永久无法被部署单位<br>·首次死亡后重生,重生后攻击力提升"}, {"enemyIndex": "MP", "sortId": 843, "name": "梅菲斯特", "enemyLink": "梅菲斯特", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "治疗", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·全场的敌方单位的自然生命回复速度加倍<br>·普通攻击能够同时治疗3名敌方单位"}, {"enemyIndex": "FA", "sortId": 844, "name": "浮士德", "enemyLink": "浮士德", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡且登场时一段时间内无敌<br>·会释放能使攻击力加倍的特殊弩箭<br>·每隔一段时间会召唤战场中隐藏的弩炮台"}, {"enemyIndex": "MK", "sortId": 845, "name": "“鼠王”", "enemyLink": "“鼠王”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【唱沙】对场上生命上限最高单位及其十字范围内所有目标造成大量物理伤害<br>·【沙狱】使场上生命上限最低的单位及其周围目标攻击力降低且持续受到法术伤害<br>·出场时拥有能够吸收大量法术伤害的屏障,屏障存在时防御力大幅增加<br>·生命值低于50%时,自身造成的伤害提升"}, {"enemyIndex": "FNF", "sortId": 846, "name": "霜星,“冬痕”", "enemyLink": "霜星,“冬痕”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·普通攻击和冰环均能造成法术伤害,且对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果<br>·冰环法术对被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标伤害加倍<br>·第二形态下会有一段无敌时间,且攻击和技能威力更强大"}, {"enemyIndex": "PT", "sortId": 847, "name": "爱国者", "enemyLink": "爱国者", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "B", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·大幅强化敌军攻击与防御力<br><span style=\"color:#FF4F0B\">行军姿态</span><br>·攻击力提升,防御力与法术抗性大幅提升,使自身极容易受到我方攻击,普通攻击为4连击<br>·生命值降为0后,进入重生阶段,期间持续对周围造成真实伤害,一段时间后切换至毁灭姿态<br><span style=\"color:#FF4F0B\">毁灭姿态</span><br>·能够远程攻击<br>·对最远的高台单位投掷长枪造成物理伤害<br>·持续对周围造成真实伤害<br>·免疫眩晕,免疫冻结,免疫浮空"}, {"enemyIndex": "MR", "sortId": 848, "name": "泥岩", "enemyLink": "泥岩(敌方)", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时攻击力永久提升,最多六层<br>·拥有护盾吸收法术伤害,护盾存在时大幅提升生命上限与攻击速度<br>·周期性刷新护盾<br>·释放技能直接夺取最近的非敌方“留声机”"}, {"enemyIndex": "BU", "sortId": 849, "name": "“巨大的丑东西”", "enemyLink": "“巨大的丑东西”", "enemyRace": "机械", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·远程攻击造成溅射伤害,近战攻击造成更高伤害<br>·周期性破坏巨蕈或木桩地面,使其无法被部署<br>·生命值降至0后自爆,造成大范围<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>并弹出驾驶员大祭司<br><span style=\"color:#FF4F0B\">大祭司形态</span><br>·不进行攻击,无法被阻挡,每秒受到真实伤害"}, {"enemyIndex": "DK1", "sortId": 850, "name": "腐败骑士", "enemyLink": "腐败骑士", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时使目标与周围四格的单位受到物理伤害<br>·蓄力攻击,对目标与周围四格的单位造成高额物理伤害<br>·当<凋零骑士>死亡时,攻击力、攻击速度、移动速度大幅提升"}, {"enemyIndex": "DK2", "sortId": 851, "name": "凋零骑士", "enemyLink": "凋零骑士", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击两名目标<br>·对三名目标发射爆炸箭,短暂延迟后爆炸,对目标与周围四格的单位造成高额法术伤害<br>·当<腐败骑士>死亡时,攻击力、攻击速度、移动速度大幅提升"}, {"enemyIndex": "SMP", "sortId": 852, "name": "梅菲斯特,“歌者”", "enemyLink": "梅菲斯特,“歌者”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "治疗", "motion": "地面", "endure": "A+", "attack": "C", "defence": "C", "moveSpeed": "E", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">活性状态</span><br>·活性状态下治疗并强化敌方宿主单位<br>·每损失一定比例生命,对全场我方释放持续30秒可叠加的毒性粉尘<br>·生命值首次降至0后一段时间内进入休眠状态<br><span style=\"color:#FF4F0B\">休眠状态</span><br>·防御力和法术抗性提升,且生命持续恢复"}, {"enemyIndex": "BSN", "sortId": 853, "name": "“不死的黑蛇”", "enemyLink": "“不死的黑蛇”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一阶段</span><br>·攻击造成真实伤害并对目标施加【烈焚灼息】(每秒造成真实伤害且伤害递增,可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·周期性对两名我方单位施加【烈焚灼息】,附带【烈焚灼息】的我方单位对黑蛇造成的伤害大幅降低<br>·引爆场上所有附带【烈焚灼息】的我方单位,对其与周围四格造成法术伤害且对溅射目标施加【烈焚灼息】<br>·生命值降至0时释放【不息恶火】对全场造成巨额法术伤害,并进入狂暴状态<br><span style=\"color:#FF4F0B\">狂暴状态</span><br>·生命上限与攻击力大幅提升<br>·额外召唤<能量聚合体>协助其作战"}, {"enemyIndex": "JAK", "sortId": 854, "name": "杰斯顿·威廉姆斯", "enemyLink": "杰斯顿·威廉姆斯", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">狱警形态</span><br>·法术抗性大幅提升<br>·攻击造成远程法术伤害,不攻击禁锢装置<br>·能使多名单位<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·生命值首次降至0时进入杀手形态<br><span style=\"color:#FF4F0B\">杀手形态</span><br>·进入杀手形态时解放全场敌人<br>·防御力大幅提升<br>·攻击造成近战物理伤害,能无视目标一定的防御力"}, {"enemyIndex": "DSK", "sortId": 855, "name": "“自在”", "enemyLink": "“自在”", "enemyRace": "化物", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·【纬地经天】对最近目标释放十字型法术,效果范围内晦明属性变化<br>·【破桎而出】护盾未被击破则造成巨额范围伤害<br>·生命值首次降至0后进入第二形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·改变自身晦明属性<br>·攻击力提升,普通攻击进行两次<br>·额外对最远目标释放【纬地经天】"}, {"enemyIndex": "BB", "sortId": 856, "name": "“进化的本质”", "enemyLink": "“进化的本质”", "enemyRace": "感染生物", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "E", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法移动<br>·每过一段时间或生命低于一定比例时自身会进化<br>·周期性分裂<畸变赘生物>或<畸变恶性瘤><br>·周期性对场上所有我方单位造成大量真实伤害<br><span style=\"color:#FF4F0B\">初生形态</span><br>·受到来自左侧单位造成的物理或法术伤害大幅降低<br><span style=\"color:#FF4F0B\">进化形态</span><br>·受到来自右侧单位造成的物理或法术伤害大幅降低<br><span style=\"color:#FF4F0B\">完美形态</span><br>·受到的物理与法术伤害极大幅降低但自身每秒失去生命值"}, {"enemyIndex": "EMG", "sortId": 857, "name": "“皇帝的利刃”,追猎者", "enemyLink": "“皇帝的利刃”,追猎者", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·每损失一定比例生命值释放永久地面效果【国度】,大幅度降低目标攻击速度并减少自身受到的物理或法术伤害(优先选择不在【国度】中且期间累计造成伤害最高的我方单位)<br>·【坍缩恐惧】对周围造成法术伤害,若目标在【国度】中会被强制击倒<br>·生命值首次降为0时对整个战场释放【坍缩恐惧】并进入第二形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击力提升,可进行近战攻击造成更高伤害<br>·每损失更少的生命比例就释放【国度】"}, {"enemyIndex": "SVK", "sortId": 858, "name": "盐风主教昆图斯", "enemyLink": "盐风主教昆图斯", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "C", "defence": "B", "moveSpeed": "E", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击防御最高的两个单位<br>·【大潮】对所有我方单位造成法术和<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·【崩坍】对若干我方单位造成物理伤害<br>·【断裂生殖】召唤子代缠绕我方单位使其<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·【物种爆发】战斗经过较长时间后扣除所有目标生命"}, {"enemyIndex": "CPS", "sortId": 859, "name": "潘乔·萨拉斯", "enemyLink": "潘乔·萨拉斯", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "A", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·召唤<风筝>和<潘乔的爆破艇>协助作战<br>·使用水炮攻击生命上限最高的单位,持续造成法术和<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·生命值首次降为0时,跳至预定位置并进入第二形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击速度增加,周期性攻击周围所有单位<br>·使用铳械攻击防御力最高的单位,并降低其防御<br>·击败单位或被击败时提升全场敌人的攻击和移动速度"}, {"enemyIndex": "MD", "sortId": 860, "name": "蔓德拉", "enemyLink": "蔓德拉", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "D", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【石之盾】所受伤害降低,受到破碎支柱的伤害后暂时失效<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【蔓德拉的注目】寻找范围内攻击最高的目标,造成法术伤害并使其攻速下降,若其撤退或被击倒则使所在地块损毁<br><span style=\"color:#FF4F0B\">第二形态</span><br>·【石之盾】额外提供<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>,并对周围造成持续法术伤害<br>·周期性击倒破碎支柱<br>·更频繁地使用【蔓德拉的注目】"}, {"enemyIndex": "BK", "sortId": 861, "name": "血骑士狄开俄波利斯", "enemyLink": "血骑士狄开俄波利斯", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理 法术", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "A", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到伤害降低,减伤效果对阻挡自身的单位无效<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【血归】使目标<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>,每秒造成法术伤害<br><span style=\"color:#FF4F0B\">复活姿态</span><br>·血骑士保持无敌并持续召唤<凝血之刃>,一段时间后进入第二形态<br>·在【复活姿态】下血骑士生命值恢复满时会回到第一形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击力提升,变为远程攻击<br>·持续召唤<凝血之刃>。"}, {"enemyIndex": "BJ", "sortId": 862, "name": "锏", "enemyLink": "锏(敌方)", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>,拥有<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span><br>·<降雪>时攻击力提升<br><span style=\"color:#FF4F0B\">第一形态</span><br>·攻击阻挡自身的目标无视其一定防御力<br>·【速杀】被阻挡时穿过目标并对沿途目标造成物理伤害<br>·【肆虐风雪】造成范围物理伤害<br><span style=\"color:#FF4F0B\">第二形态</span><br>·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·攻击无视更多防御力并变为二连击<br>·【瞬息杀机】每损失25%生命,清空范围内我方单位技力并使目标无法攻击或治疗一段时间"}, {"enemyIndex": "SUI", "sortId": 863, "name": "岁相", "enemyLink": "岁相", "enemyRace": "化物", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "E", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到来自上下两侧的伤害降低<br>·战斗经过较长时间后扣除所有目标生命<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【远山惊雷】对3个远程单位十字范围的持续法术伤害<br>·被击倒后一段时间,在右侧一定距离重新出现并进入下一形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·【天坠】对近战单位两次物理伤害并附加持续递增法术伤害(可被<span class=\"mc-tooltips\"><span>抵抗</span><span>晕眩、寒冷、冻结等异常状态的持续时间减半(同名效果不叠加)</span></span>)<br>·被击倒后一段时间,在右侧一定距离重新出现并进入下一形态<br><span style=\"color:#FF4F0B\">第三形态</span><br>·【十方吐纳】对右侧大范围的持续伤害并使地面无法部署,范围内左侧的干员可以为右侧减弱伤害并抵挡地面破坏效果<br>·吸收<磷火>可恢复自身技力"}, {"enemyIndex": "AND", "sortId": 864, "name": "“殉道者”,安多恩", "enemyLink": "“殉道者”,安多恩", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·携带弹药时攻击力提升,弹药上限:5<br>·攻击目标后弹药会弹射至目标周围的下一个单位,最多弹射5次,弹药对“冰淇淋机”造成额外伤害<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【光赐于苦】每损失一定比例生命值释放永久地面效果,处于该范围中的所有敌方单位受到的物理或法术伤害减少并获得50%的物理及法术闪避<br><span style=\"color:#FF4F0B\">第二形态</span><br>·首次死亡后进入第二形态,攻击力提升<br>·【皆为尘土】安多恩停止攻击,从左到右扫描整个地图,锁定最多5个单位,扫描后对锁定的目标发动一次强大的物理攻击并使弹药数量恢复至上限。<br>·每损失更少的生命比例就释放【光赐于苦】"}, {"enemyIndex": "MAN", "sortId": 865, "name": "曼弗雷德", "enemyLink": "曼弗雷德", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使用浮游炮攻击造成法术伤害,浮游炮攻击时为伦蒂尼姆城防副炮充能<br>·【军事训练】拥有高额的物理和法术闪避,但受到城防炮轰击后闪避失效一段时间并晕眩数秒<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【专注】持续攻击同一目标时攻击速度提升(有上限),停止攻击数秒或切换目标后复原<br><span style=\"color:#FF4F0B\">第二形态</span><br>·【枯木新枝】首次被击倒时,浮游炮随机攻击全场目标,攻击时大幅加速伦蒂尼姆城防副炮充能<br>·第二形态下,拔刀与浮游炮同步进行物理和法术攻击"}, {"enemyIndex": "AMA", "sortId": 866, "name": "屠谕者,大群意志", "enemyLink": "屠谕者,大群意志", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B+", "defence": "B", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被击倒后短暂消失,之后蜕变至下一形态<br>·每次蜕变依次获得:防御力提升/移动速度提升/攻击力提升且造成伤害回复生命<br>·【捕食】蜕变前对若干个其他海嗣的【残骸】进行捕食,以使自身下一阶段获得对应的【定向进化】特性,同时击倒残骸附近的我方干员并使其暂时无法再部署"}, {"enemyIndex": "KRE", "sortId": 867, "name": "白垩,“尘世遗骸”", "enemyLink": "白垩,“尘世遗骸”", "enemyRace": "法术造物", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击造成溅射伤害且被阻挡时施加<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br><span style=\"color:#FF4F0B\">第一形态</span><br>·【共振过载】令重整束流造成持续伤害<br>·【虚无悲叹】依次攻击全场目标并失去大量生命值,处于重整束流上时攻击速度下降<br>·【最后的休止符】防御和法术抗性较高,首次被击倒时暂时变为友方,随后进入第二形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·失去防御和法术抗性加成,攻击和技能增强"}, {"enemyIndex": "BBR", "sortId": 868, "name": "“唤醒”", "enemyLink": "“唤醒”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "E", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法移动<br>·“唤醒”受到伤害时,将50%的伤害转移给场上其他多萝西实验体<br><span style=\"color:#FF4F0B\">第一形态</span><br>·每隔一段时间将自己转移至指定地块并施放【破碎愿景】,对场上所有单位造成一次巨大物理伤害,该伤害将由所有友方单位平均分摊<br>·每隔一段时间,向左右两个方向施放【旅程】,对首个击中的单位造成物理伤害<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击力提升<br>·立刻激活场上所有<R系列动力装甲><br>·【破碎愿景】还能使处于高台的单位<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·“唤醒”会向周围4个方向施放【旅程】"}, {"enemyIndex": "CST", "sortId": 869, "name": "“物欲拮抗者”", "enemyLink": "“物欲拮抗者”", "enemyRace": "无人机", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "飞行", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">初始形态</span><br>·飞行单位<br>·在场时所有机械敌人变得更强<br>·攻击会派出小无人机在一段时间内对目标持续造成法术伤害,优先攻击没有被小无人机锁定的目标<br>·周期性刷新可以抵挡物理与法术伤害的护盾,护盾存在期间攻击范围内的其他敌人获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·周期性锁定身边人数最多的我方单位不断对其周围造成法术伤害<br>·周期性锁定身边人数最少的我方单位不断对其周围造成<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·生命值降为0时,斯第奇会出现<br><span style=\"color:#FF4F0B\">斯第奇形态</span><br>·出场时<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>一段时间<br>·不进行攻击,无法被阻挡"}, {"enemyIndex": "LYN", "sortId": 870, "name": "“最后的蒸汽骑士”", "enemyLink": "“最后的蒸汽骑士”", "enemyRace": "机械", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "S", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">出场阶段</span><br>·攻击和移动速度降低,释放【蒸汽增压】后解除<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【蒸汽增压】攻击和移动速度提升,且免疫控制,结束时<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·【怒守】蓄力攻击,造成更高的三次伤害<br>·【誓死】每损失一定生命值后起飞,锁定我方生命上限最高的单位,对其周围生命比例最高的单位造成多次法术伤害<br><span style=\"color:#FF4F0B\">第二形态</span><br>·防御和法术抗性降低<br>·永久处于【蒸汽增压】<br>·【誓死】额外锁定一个目标"}, {"enemyIndex": "ZA", "sortId": 871, "name": "扎罗,“狼之主”", "enemyLink": "扎罗,“狼之主”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使血债账款逐渐增加<br><span style=\"color:#FF4F0B\">第一形态</span><br>·受到伤害降低,不可被<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·【溶血骇惧】使三名我方单位被恐惧吞噬,不可主动撤退,攻速大幅降低,并逐渐加速失去生命值;受影响单位在“狼之主”损失一定比例生命时,会恢复正常<br>·第一形态生命值降为0后,获得【远古威慑】,周围我方单位降低攻击速度,并缓慢回复生命值<br><span style=\"color:#FF4F0B\">第二形态</span><br>·不再拥有减伤,且不再释放【溶血骇惧】<br>·攻击变为远程二连击,且攻击力提升<br>·每隔一段时间释放,【狂暴怒嗥】,使血债账款快速上升"}, {"enemyIndex": "EB", "sortId": 872, "name": "“领袖”", "enemyLink": "“领袖”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【新生】在场时,部分敌人被击倒后会变为<余烬>继续作战<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【主宰】对一名目标释放焦竭之火,使其无法攻击、释放技能,焦竭之火消逝或附着目标撤退时对十字范围内所有我方单位造成法术伤害与<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>·【予取予夺】献祭至多5名逐火战士,并根据献祭数获得相当于自身最大生命值一定比例的物理/法术护盾,护盾持续一段时间<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击力提升<br>·立即点燃场上所有芦苇丛<br>·近战攻击造成两次攻击力一定比例的伤害<br>·远程攻击和【主宰】可以额外选择一个目标"}, {"enemyIndex": "YA01", "sortId": 873, "name": "“睚”", "enemyLink": "“睚”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在经过的地块生成“无念之冬”,“无念之冬”持续召唤敌人<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【春生】被阻挡时召唤蜃景,在经过的地块生成“无念之冬”,一段时间后未被击败则“睚”传送到蜃景的位置<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击范围扩大,攻击变为远程攻击<br>·获得<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·【秋荣】在场上召唤妄境,妄境在经过的地块生成“无念之冬”,拥有和“睚”相似的能力。“睚”被击败时,妄境死亡;妄境死亡时,“睚”丢失部分最大生命值<br>·【裁剪春秋】“睚”和妄境对自身周围单位造成一次范围伤害,随后交换位置和行进路线<br>·【天地如自】“睚”和妄境对自身周围单位造成一次范围伤害"}, {"enemyIndex": "6935", "sortId": 876, "name": "火龙", "enemyLink": "火龙", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理 法术", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br><span style=\"color:#FF4F0B\">陆行姿态</span><br>·从背后攻击陆行姿态下的火龙可以将其尾巴切断<br>·【咆哮】使所有友方单位眩晕<br>·【甩尾】对背面半圆范围的目标造成物理伤害<br>·【火球】对我方目标造成法术伤害<br>·【凌空凶焰】对面前造成法术伤害,切换为空中姿态<br><span style=\"color:#FF4F0B\">飞行姿态</span><br>·眩光手雷可以击坠飞行姿态的火龙<br>·【空中爪攻击】对周围圆形范围的目标造成物理伤害<br>·【爆炎吐息】对前方喷出扇形火焰,造成法术伤害<br>·【烈火扫射】沿直线扫出一道火柱,对前方最近三排的所有目标造成法术伤害<br><span style=\"color:#FF4F0B\">返巢阶段</span><br>·【返巢】未在第一波击败火龙时,火龙会移至巢穴"}, {"enemyIndex": "A15", "sortId": 877, "name": "“复仇者”", "enemyLink": "“复仇者”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值降至一半以下时攻击力大幅度提升<br>·【冲锋】锁定前方路径范围内的一名目标,一定时间内移动速度大幅提升<br>·首次被击倒后重生,恢复一半生命值"}, {"enemyIndex": "EB", "sortId": 878, "name": "爱布拉娜", "enemyLink": "爱布拉娜", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": ""}, {"enemyIndex": "DC3", "sortId": 879, "name": "“变形者集群”", "enemyLink": "“变形者集群”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": ""}, {"enemyIndex": "DC1", "sortId": 880, "name": "“变形者集群”", "enemyLink": "“变形者集群”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·密探<br>·每损失一定比例生命值召唤潜伏于地图或干员中的同构碎片,自身与同构碎片共享生命值;<br>·每出现一个同构碎片,自身与同构碎片获得一定比例的物理与法术减伤<br>·自身或同构碎片未显露真身时,获得无敌<br>·攻击造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br><span style=\"color:#FF4F0B\">第一形态</span><br>·周期性释放【次生迭代】自身与所有同构碎片同时对某一单位造成物理伤害<br>·首次被击倒后重生,重生阶段时,自身及同构碎片周围所有单位受到持续法术伤害<br><span style=\"color:#FF4F0B\">第二形态</span><br>·周期性释放【命脉勃发】锁定场上所有友方单位,一段时间后,对其及其周围四格所有单位造成法术伤害并在其位置召唤<解构畸变体><br>·二阶段生命值首次低于一定比例时,召唤潜伏于干员中的同构碎片,召唤后该干员将无法上场,优先选择周围没有友方干员的目标"}, {"enemyIndex": "KW", "sortId": 881, "name": "克丽斯腾", "enemyLink": "克丽斯腾", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每一个“星环”使<克丽斯腾>占用阻挡数+1,受到的伤害减少<br><span style=\"color:#FF4F0B\">第一形态</span><br>·免疫控制且受到“行星碎屑”的伤害减少<br>·周期性夺取最远的“行星碎屑”将其化为“星环”(周围8格我方单位受到法术伤害并降低攻速)<br>·【热寂】生命值降为0时,引爆场上所有“星环”对全场我方单位造成法术伤害<br><span style=\"color:#FF4F0B\">第二形态</span><br>·进入第二形态时立即夺取所有“行星碎屑”<br>·攻击力提升,额外攻击1个目标<br>·自身不再夺取“行星碎屑”,但每个“星环”被击破时,对全场我方造成法术伤害,并增加全体敌人移动速度<br>※【热寂】生命值降为0时,引爆场上所有“星环”对全场我方单位造成高额法术伤害"}, {"enemyIndex": "CD", "sortId": 882, "name": "“花匠”", "enemyLink": "“花匠”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "E", "attack": "E", "defence": "E", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡,永久无敌<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【宣讲】在地面放置一个标记“回答”,引导<修道院居民>前往,居民到达标记位置后恐慌降低且一段时间内不再上升<br>·【质疑】周期性激活场上塌落的墙垣<br>·【责问】周期性对全场我方单位施加永久生效的异常状态,每次释放切换一个状态,依次为:攻速下降,阻挡数减少,生命上限下降<br><span style=\"color:#FF4F0B\">第二形态</span><br>·进入第二形态时,关闭已激活的塌落的墙垣,并激活余下的塌落的墙垣<br>·【质疑】变为随机召唤额外的敌人或<修道院居民><br>·【责问】的异常状态效果增强"}, {"enemyIndex": "DLY", "sortId": 883, "name": "多利,“羊之主”", "enemyLink": "多利,“羊之主”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "A+", "attack": "B+", "defence": "B+", "moveSpeed": "D", "attackSpeed": "E", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·【绒毛护盾】拥有绒毛护盾时受到的物理及法术伤害大幅降低,绒毛护盾值为0时,多利失去护盾并掉落至地面,无法攻击且失去<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·水汽汽水瓶爆炸能使绒毛护盾值大幅降低<br>·多利每次受到处于景观喷泉周围的干员攻击时,绒毛护盾值降低<br><span style=\"color:#FF4F0B\">轻飘飘的多利</span><br>·优先攻击地面单位,并使攻击目标所在地块产生洋红蒸汽<br>·【欢快地喷火】锁定场上一个单位,随后从上至下对其所在位置的所有纵向地块喷火,对处于地块上的单位造成法术伤害,并使所有地块产生洋红蒸汽<br>·【不小心爆炸】停止攻击,蓄力一段时间后,从右至左依次引爆所有洋红蒸汽,造成范围法术伤害及<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br><span style=\"color:#FF4F0B\">急匆匆的多利</span><br>·无法攻击,使经过地块产生洋红蒸汽<br>·对撞击到的单位造成法术伤害及<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span><br>·不再释放【欢快地喷火】,多利只会掉落至地面后再释放【不小心爆炸】"}, {"enemyIndex": "BSC", "sortId": 884, "name": "“桥夹”克里夫", "enemyLink": "“桥夹”克里夫", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "S", "moveSpeed": "D", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使数秒内目标防御力减少,该效果可叠加<br>·受到废热喷口的伤害时攻击力和防御力大幅降低<br><span style=\"color:#FF4F0B\">第一形态</span><br>·【闪电之手】晕眩目标和相邻单位,随后连续攻击3次<br><span style=\"color:#FF4F0B\">第二形态</span><br>·进入第二形态时立即清空场上所有废热喷口的技力<br>·攻击力和防御力提升,攻击速度大幅增加<br>·【雷霆之手】晕眩目标和相邻单位,随后连续攻击6次,若目标撤退或被击倒,快速穿过一段距离并刷新此技能"}, {"enemyIndex": "PB", "sortId": 885, "name": "杜卡雷,“君主之红”", "enemyLink": "杜卡雷,“君主之红”", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·【血霭遮月】以目标为中心释放血雾,对笼罩的我方单位造成越来越高的法术伤害并降低攻击速度并使其再部署时间延长,被血雾笼罩的血珀会转化成新生血裔<br>·【血涌濯身】被击倒时会释放4次该技能,每次选择一名目标(优先选择未打击过的目标),对目标与周围四格的单位造成法术伤害并使其晕眩<br>·被击倒后,返回沥血王座,一段时间后回归战场<br>·当沥血王座被摧毁时进入第二形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·受到的物理和法术伤害大幅降低,周围其他敌方单位生命恢复速度增加(被<反巫术变位炸弹>击中后失去此特性一段时间)<br>·【坏血】攻击造成越来越高的持续法术伤害,若目标在持续期间内退场则再部署时间大幅增加<br>·【殷红敕令】一段时间内持续在身边生成<血珀>,结束时以自身为中心释放血雾<br>·【沉沦之殁】被<反巫术变位炸弹>击中后会释放,摧毁对应的炸弹载荷点,并释放2次【血涌濯身】"}, {"enemyIndex": "HH", "sortId": 886, "name": "赫尔昏佐伦,“巫王”", "enemyLink": "赫尔昏佐伦,“巫王”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "A", "attackSpeed": "C", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡,攻击造成溅射伤害<br>·【造物灭亡】战斗经过较长时间后,对全场我方单位造成法术溅射伤害, 并扣除所有目标生命<br><span style=\"color:#FF4F0B\">第一形态</span><br>·每隔一段时间瞬移至下一个检查点<br>·【痴愚惩戒】每损失一定比例生命值,吞噬两名我方干员并随机选择两个位置再部署<br>·【慵钝惩戒】周期性锁定攻击范围内两名我方干员打上“慵钝之印”(需要5次伤害击破),使其无法攻击、释放技能,且更容易受到敌人攻击。下一次释放该技能时,将强制击倒场上已被附着“慵钝之印”的干员,并对其周围4格造成法术溅射伤害<br>·首次被击倒后重生,对全场我方单位造成法术溅射伤害,并释放【痴愚惩戒】,重生结束后切换至第二形态,并重置【造物灭亡】计时<br><span style=\"color:#FF4F0B\">第二形态</span><br>·无法移动,生成一个单向防御护盾,抵挡来源于盾侧的物理和法术伤害<br>·攻击范围扩大至整个战场,攻击力大幅降低,攻击溅射范围扩大,防御力大幅提升<br>·夺取指挥权,使场上所有的“调谐节点”失效<br>·【君王诏制】周期性控制变奏;变奏期间强化敌人属性并持续检测乐团节奏,受到<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>未跟上巫王节奏的敌人将被打上印记,变奏结束时受到高额法术伤害惩戒<br>·【慵钝惩戒】变为只选择一个目标释放"}, {"enemyIndex": "HC", "sortId": 887, "name": "哈洛德·克雷加文", "enemyLink": "哈洛德·克雷加文", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击“紧急供暖器”右侧的目标<br>·每一个未点燃的“紧急供暖器”使<哈洛德·克雷加文>受到的物理或法术伤害降低<br><span style=\"color:#FF4F0B\">相持姿态</span><br>·【惩戒之触】周期性熄灭最近的1个“紧急供暖器”并对其十字范围内的目标造成伤害;进入突破姿态后,额外熄灭1个“紧急供暖器”<br>·【临战激励】治疗并强化其他敌人<br><span style=\"color:#FF4F0B\">突破姿态</span><br>·进入突破姿态时,攻击力大幅提升<br>·进入突破姿态时,立刻熄灭周围大范围内的“紧急供暖器”<br>·【落气弹雨】每损失一定比例生命值对全场目标造成伤害。每一个未点燃的“紧急供暖器”使该技能的伤害次数增加"}, {"enemyIndex": "SUI", "sortId": 888, "name": "“祟”", "enemyLink": "“祟”", "enemyRace": "化物", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S+", "defence": "S+", "moveSpeed": "E", "attackSpeed": "D", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">混沌</span><br>·每受到一定次数的伤害蜕皮,对所在田地造成病害污染,自身攻击力、防御力、法术抗性、重量降低,移动速度增加<br>·生命值首次降为0时,化入水中,持续召唤敌人,重生后进入明识形态<br><span style=\"color:#FF4F0B\">明识</span><br>·属性改变,攻击变为物理二连击,免疫大部分控制效果<br>·标记所有攻击过“祟”的我方单位,被标记单位离场时,对“祟”所在田地造成极严重的病害污染<br>·【如梭】所在田地病害程度超过阈值时,持续吸收病害并凝聚成一把长枪,优先对被标记干员投掷,造成大量法术伤害<br>·在无病害的田地里,或是被无病害的水流冲刷时,“祟”的防御力、法术抗性、移动速度降低"}, {"enemyIndex": "EC", "sortId": 889, "name": "马特奥上尉", "enemyLink": "马特奥上尉", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "A", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·与我方处于同一直线上时进行直击:向目标方向发射10支弩箭,最后一支弩箭使目标的防御永久下降<br>·生命值首次降为0时,空降至另一位置并进入第二形态<br><span style=\"color:#FF4F0B\">第二形态</span><br>·【“熄灯!”】受到伤害时,向前方释放3颗烟雾弹,使其中的敌人<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>,烟雾持续30秒(初始可使用次数:1)<br>·【“稍息!”】攻击时使目标<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>6秒(初始可使用次数:6)<br>·【“集合!”】呼叫场上所有<马特奥的亲卫>到自身当前位置,使其在此位置等待30秒"}, {"enemyIndex": "THA2", "sortId": 890, "name": "“阿米娅”", "enemyLink": "“阿米娅”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": "·永久无敌<br>·【幽影重重】操纵<幽影门扉>进行战斗,<幽影门扉>会对一定距离内的我方单位每秒造成法术伤害,并治疗敌方单位<br>·【幽影闪烁】周期性使场上的<幽影门扉>旋转,改变攻击方向<br>·每个<幽影门扉>被击杀时,自身都会流失生命<br>·【枯竭期许】以自身为中心,周期性朝8个方向发射“微尘”,“微尘”不造成任何伤害但会使干员的攻击速度大幅降低,持续一段时间"}, {"enemyIndex": "WDG", "sortId": 891, "name": "迷路的巨像", "enemyLink": "迷路的巨像", "enemyRace": "法术造物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "B", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·可以投掷具有超长<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>时间的石头(不会以已经被<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>的单位作为目标)"}, {"enemyIndex": "JTM", "sortId": 892, "name": "喷气人", "enemyLink": "喷气人", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡后会升空一段时间(有冷却时间)"}, {"enemyIndex": "FSK", "sortId": 893, "name": "“遗弃者”", "enemyLink": "“遗弃者”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·持续进行攻击时提高攻击力和攻击速度(有上限),停止攻击数秒后复原"}, {"enemyIndex": "RSH", "sortId": 894, "name": "锈锤战士", "enemyLink": "锈锤战士", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "D", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡且登场时一段时间内无敌<br>·会释放造成超高法术伤害的特殊弩箭"}, {"enemyIndex": "FZM", "sortId": 895, "name": "“寒灾”", "enemyLink": "“寒灾”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "A+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·普通攻击和冰环均能造成法术伤害,且对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>效果<br>·如果目标在<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>状态下死亡或撤退,使其再部署时间加倍<br>·可以启动战场中的源石冰晶"}, {"enemyIndex": "GST", "sortId": 896, "name": "“墓碑”", "enemyLink": "“墓碑”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·使全战场我方所有单位攻击力、防御力减半,部署费用回复速度减半,再部署时间加倍<br>·周期性地添加正比于自身最大生命值的伤害防护盾"}, {"enemyIndex": "MSC", "sortId": 897, "name": "漂泊颂偶", "enemyLink": "漂泊颂偶", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B+", "moveSpeed": "C", "attackSpeed": "A", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时会持续对全场我方单位造成法术伤害"}, {"enemyIndex": "ICR", "sortId": 898, "name": "“雪牝”", "enemyLink": "“雪牝”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击会对目标施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br>·<“霜牡”>死亡时,自身攻击速度和移动速度大幅提升并继承其能力"}, {"enemyIndex": "ICM", "sortId": 899, "name": "“霜牡”", "enemyLink": "“霜牡”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "C", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力大幅提升<br>·<“雪牝”>死亡时,自身攻击速度和移动速度大幅提升并继承其能力"}, {"enemyIndex": "PTM", "sortId": 900, "name": "卢西恩,“猩红血钻”", "enemyLink": "卢西恩,“猩红血钻”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时有几率闪避物理与法术攻击,被阻挡时可以快速移动至其身后并在原地留下一个<不祥幻影><br>·会使用技能对周围造成物理伤害,攻击和技能无视目标一定防御力且额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span>"}, {"enemyIndex": "DOL", "sortId": 901, "name": "伤心的大锁", "enemyLink": "伤心的大锁", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "S+", "attack": "B+", "defence": "B", "moveSpeed": "E", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·同时攻击2个目标<br>·耐久极高,具有强大的自愈能力,自身在场时会有源源不断的敌人出现<br>·周期性释放护盾保护自身,护盾期间停止攻击,但全场敌人移动速度提升且会持续出现额外的敌人<br>·每受到一定次数伤害后对全场我方单位造成法术伤害<br>·战斗经过较长时间后扣除30目标生命"}, {"enemyIndex": "HST", "sortId": 902, "name": "“剧团喉舌”", "enemyLink": "“剧团喉舌”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "S", "attack": "A", "defence": "E", "moveSpeed": "C", "attackSpeed": "C", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·永久无敌<br>·同时攻击2个目标且额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·操纵<报幕助手>进行战斗,<报幕助手>会使周围我方单位攻击力降低并持续受到真实伤害<br>·每个<报幕助手>被击杀时,自身都会流失生命"}, {"enemyIndex": "WRT", "sortId": 903, "name": "“剧作家”", "enemyLink": "“剧作家”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击时对目标及其周围四格内的所有我方单位造成伤害<br>·周期性对场上所有我方单位进行攻击<br>·周期性释放法术使我方干员攻击速度大幅降低且每秒受到法术伤害,处于此状态下的干员离场时脚下地块会被永久封印,无法再部署单位<br>·生命值降至一半以下时防御力、法术抗性与技能释放速度大幅提升"}, {"enemyIndex": "UGF", "sortId": 904, "name": "圣徒卡门", "enemyLink": "圣徒卡门", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时变为远程攻击并造成高额物理伤害,弹药上限:3<br>·装弹被打断时会被额外<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>一段时间"}, {"enemyIndex": "UGS", "sortId": 905, "name": "圣徒伊比利亚", "enemyLink": "圣徒伊比利亚", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "S", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·携带弹药时变为远程攻击并造成高额物理伤害,弹药上限:1<br>·装弹被打断时会被额外<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>一段时间<br>·生命值和攻击力较高"}, {"enemyIndex": "SEV", "sortId": 906, "name": "接潮主教", "enemyLink": "接潮主教", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "D", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·在另一部分在场且未进入假死时,生命值降至0后会进入假死,期间生命持续恢复,生命值为满时复活"}, {"enemyIndex": "SMF", "sortId": 907, "name": "接潮蔑死体", "enemyLink": "接潮蔑死体", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "B+", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·在另一部分在场且未进入假死时,生命值降至0后会进入假死,期间生命持续恢复,生命值为满时复活"}, {"enemyIndex": "SMS", "sortId": 908, "name": "接潮斥亡体", "enemyLink": "接潮斥亡体", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "B", "defence": "B+", "moveSpeed": "B+", "attackSpeed": "S+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span><br>·在另一部分在场且未进入假死时,生命值降至0后会进入假死,期间生命较快恢复,生命值为满时复活<br>·生命值和攻击力较低,但攻击速度和移动速度较高"}, {"enemyIndex": "SRF", "sortId": 909, "name": "塑路者", "enemyLink": "塑路者", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "B+", "moveSpeed": "C", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每攻击2次后下次攻击召唤1个<塑路者分形><br>·每受到一定次数伤害后召唤1个<塑路者分形>"}, {"enemyIndex": "SRS", "sortId": 910, "name": "延命塑路者", "enemyLink": "延命塑路者", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每攻击2次后下次攻击召唤1个<塑路者分形><br>·每受到较少次数伤害后召唤1个<塑路者分形><br>·攻击速度较低,但生命值较高"}, {"enemyIndex": "GIR", "sortId": 911, "name": "“偏执泡影”", "enemyLink": "“偏执泡影”", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "B", "moveSpeed": "C", "attackSpeed": "D", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span><br>·攻击范围内的我方单位攻击速度大幅降低<br>·同时攻击3个目标且额外造成<span class=\"mc-tooltips\"><span>侵蚀损伤</span><span>侵蚀损伤累计至1000时,永久降低100点防御力并受到800点物理伤害</span></span>,若目标不足,可攻击同一目标多次<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击范围扩大,攻击速度降低效果增强,且同时攻击5个目标"}, {"enemyIndex": "DOQ", "sortId": 912, "name": "最后的骑士", "enemyLink": "最后的骑士", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "S", "defence": "S+", "moveSpeed": "C", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">初始形态</span><br>·受到伤害时,对伤害来源施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>,生命值降至一半以下时效果增强<br>·攻击被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>的目标时攻击力提升<br>·生命值首次降至0时进入冲锋形态<br><span style=\"color:#FF4F0B\">冲锋形态</span><br>·无法被阻挡"}, {"enemyIndex": "SKA", "sortId": 913, "name": "伊莎玛拉,腐化之心", "enemyLink": "伊莎玛拉,腐化之心", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "远程", "damageType": "无", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">初始形态</span><br>·普通攻击能够同时治疗3名敌方单位<br>·周期性召唤<伊莎玛拉之泪>为自身充能,充能完成后变身<br>·本体生命值降至一半以下时攻击力大幅上升,并额外召唤2个<伊莎玛拉之泪><br><span style=\"color:#FF4F0B\">变身形态</span><br>·同时攻击3个目标并造成真实伤害"}, {"enemyIndex": "MZK", "sortId": 914, "name": "伊祖米克,生态泉源", "enemyLink": "伊祖米克,生态泉源", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "A", "defence": "S", "moveSpeed": "D", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">学习阶段</span><br>·不可被攻击,每吸收一定数量<伊祖米克的子代>会永久获得生命值和攻击力,并对全场我方单位造成法术伤害<br>·一段时间后或生命值为满时进入阐释形态<br><span style=\"color:#FF4F0B\">阐释形态</span><br>·攻击额外造成法术伤害<br>·每损失一定比例最大生命值或每隔一段时间,使所有我方单位晕眩且每秒受到法术伤害"}, {"enemyIndex": "KNT", "sortId": 915, "name": "坎诺特", "enemyLink": "坎诺特", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "物理", "motion": "地面", "endure": "?", "attack": "?", "defence": "?", "moveSpeed": "?", "attackSpeed": "?", "resistance": "?", "enemyRes": "?", "enemyDamageRes": "?", "ability": "·无法被攻击、消失时不会扣除目标生命<br>·周期性释放随机药剂影响战场"}, {"enemyIndex": "DB", "sortId": 916, "name": "“邪魔的利刃”", "enemyLink": "“邪魔的利刃”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对【国度】中的我方单位造成高额物理伤害<br>·持续在自身周围8格生成【国度】,大幅降低其中我方单位的攻击速度"}, {"enemyIndex": "DBV", "sortId": 917, "name": "“邪魔的利刃”,游荡者", "enemyLink": "“邪魔的利刃”,游荡者", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对【国度】中的我方单位造成高额物理伤害<br>·持续在自身周围更大范围内生成【国度】,大幅降低其中我方单位的攻击速度"}, {"enemyIndex": "FSP", "sortId": 918, "name": "陷落雪祀", "enemyLink": "陷落雪祀", "enemyRace": "坍缩体", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "SS", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>,且会在3个目标间跳跃,每次跳跃伤害降低<br>※【反自然馈赠】攻击其他敌人并在3个敌人间跳跃,提升它们的移动和攻击速度"}, {"enemyIndex": "HSP", "sortId": 919, "name": "空洞雪祀", "enemyLink": "空洞雪祀", "enemyRace": "坍缩体", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "SS", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>,且会在4个目标间远距离跳跃,每次跳跃伤害降低<br>※【反自然馈赠】攻击其他敌人并在4个敌人间远距离跳跃,提升它们的移动和攻击速度"}, {"enemyIndex": "WVC", "sortId": 920, "name": "纠缠藤蔓", "enemyLink": "纠缠藤蔓", "enemyRace": "法术造物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "A", "defence": "B", "moveSpeed": "C", "attackSpeed": "B", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到来自自然环境的伤害时,自身在短时间内获得高额<span class=\"mc-tooltips\"><span>脆弱</span><span>受到的物理、法术、真实伤害提升相应比例(同名效果取最高)</span></span><br>·能在数次攻击后<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>我方单位"}, {"enemyIndex": "EVC", "sortId": 921, "name": "古老藤蔓", "enemyLink": "古老藤蔓", "enemyRace": "法术造物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "S", "attack": "A", "defence": "A+", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到来自自然环境的伤害时,自身在短时间内获得高额<span class=\"mc-tooltips\"><span>脆弱</span><span>受到的物理、法术、真实伤害提升相应比例(同名效果取最高)</span></span><br>·能在数次攻击后<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>我方单位"}, {"enemyIndex": "SAM", "sortId": 922, "name": "“萨米的意志”", "enemyLink": "“萨米的意志”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理 法术", "motion": "未知", "endure": "S", "attack": "B+", "defence": "B+", "moveSpeed": "A", "attackSpeed": "D", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【冰凌】攻击时对整列的我方单位造成物理伤害<br>·【自然涌动】使一名我方单位<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>并持续受到法术伤害<br>·生命值低于一半时,受到的物理和法术伤害降低,【冰凌】和【自然涌动】额外选择一个目标<br>·战斗经过较长时间后,对全场我方单位造成法术伤害,并扣除30目标生命"}, {"enemyIndex": "EIK", "sortId": 923, "name": "“木裂”埃克提尔尼尔", "enemyLink": "“木裂”埃克提尔尼尔", "enemyRace": "坍缩体", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "S", "attack": "A", "defence": "S+", "moveSpeed": "A", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br>·周期性对周围我方干员施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span><br><span style=\"color:#FF4F0B\">自我泯灭</span><br>·失去一定生命后,短时间内进入【自我泯灭】<br>·停止攻击<br>·移动速度大幅提升,免疫<span class=\"mc-tooltips\"><span>束缚</span><span>无法移动</span></span>、<span class=\"mc-tooltips\"><span>停顿</span><span>移动速度降低80%</span></span><br>·不可被阻挡<br>·受到的物理和法术伤害大幅降低<br>·进入和离开【自我泯灭】时,对周围我方单位立即施加<span class=\"mc-tooltips\"><span>寒冷</span><span>攻击速度下降30,如果在持续时间内再次受到寒冷效果则会变为冻结</span></span>"}, {"enemyIndex": "CES", "sortId": 924, "name": "无垠回荡克雷松", "enemyLink": "无垠回荡克雷松", "enemyRace": "坍缩体", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "E", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无敌<br>·同时攻击两个目标,对【苗圃】中的我方单位造成高额法术伤害<br>·每次移动后将2处可部署位置变为【苗圃】,大幅降低其中我方单位的攻击速度并持续造成法术伤害<br>·首次被击倒后,攻击力提升<br>·战斗经过较长时间后,将全场可部署位置变为【苗圃】,并扣除30目标生命"}, {"enemyIndex": "KSL", "sortId": 925, "name": "哈兰杜汗,大地之鞭", "enemyLink": "哈兰杜汗,大地之鞭", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "S", "attack": "A", "defence": "SS", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·造成伤害时提高攻击力和攻击速度(有上限),停止攻击数秒后复原<br>·【征服】蓄力一段时间后对<路加萨尔古斯,历法之王>周围大范围所有单位造成大量物理伤害并施加<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·<路加萨尔古斯,历法之王>被击倒或退场后,攻击速度、移动速度、防御力、法术抗性大幅提升,【征服】目标变为我方单位"}, {"enemyIndex": "LOA", "sortId": 926, "name": "路加萨尔古斯,历法之王", "enemyLink": "路加萨尔古斯,历法之王", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "S", "attack": "A", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "SS", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时可以穿过目标并对阻挡的我方单位造成法术伤害<br>·【敕令】蓄力一段时间后对<哈兰杜汗,大地之鞭>周围大范围所有单位造成大量法术伤害并施加<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·<哈兰杜汗,大地之鞭>被击倒或退场后,攻击速度、移动速度、防御力、法术抗性大幅提升,【敕令】目标变为我方单位"}, {"enemyIndex": "DL1", "sortId": 931, "name": "飞腿毛贼", "enemyLink": "飞腿毛贼", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "A", "attackSpeed": "A+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡<br>·死亡后掉落额外奖励"}, {"enemyIndex": "DL2", "sortId": 932, "name": "流眼泪侦探", "enemyLink": "流眼泪侦探", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "C", "defence": "C", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到伤害时获得一层持续数秒的防护(受到的物理与法术伤害降低),最多叠加3层<br>·被阻挡时可以快速移动至其身后<br>·死亡后掉落额外奖励"}, {"enemyIndex": "DL3", "sortId": 933, "name": "“闪亮噗噜”", "enemyLink": "“闪亮噗噜”", "enemyRace": "感染生物", "enemyLevel": "精英", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击三次后,下一次攻击附带<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>(优先选择不晕眩的单位)<br>·死亡后掉落额外奖励"}, {"enemyIndex": "DL4", "sortId": 934, "name": "“米兰”", "enemyLink": "“米兰”", "enemyRace": "感染生物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "B+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·生命值低于一半时攻击力大幅提升、受到的法术与物理伤害降低<br>·往待部署区加入一张污染晶石(最多一张)<br>·往预备区加入一张聚热晶簇(被调度时对全场我方单位造成真实伤害并<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>数秒)"}, {"enemyIndex": "DL5", "sortId": 935, "name": "圆岩巨像", "enemyLink": "圆岩巨像", "enemyRace": "法术造物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理 法术", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "A+", "moveSpeed": "D", "attackSpeed": "E", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对周围造成少量法术伤害<br>·对场上攻击力最高的干员身上释放一只<粗圆岩><br>·随机对待部署区的一名干员释放一只<粗圆岩>"}, {"enemyIndex": "DL6", "sortId": 936, "name": "粗圆岩", "enemyLink": "粗圆岩", "enemyRace": "法术造物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "D", "attack": "E", "defence": "A", "moveSpeed": "C", "attackSpeed": "A+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·附着上干员身上,使我方干员无法攻击、释放技能<br>·自身缓慢流失生命"}, {"enemyIndex": "DL7", "sortId": 937, "name": "“漫游小屋”", "enemyLink": "“漫游小屋”", "enemyRace": "感染生物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·死亡时分裂5个<荧壳源石虫><br>·周期性加入荧光孢子到待部署区,如拥挤则加入到休整区"}, {"enemyIndex": "DL8", "sortId": 938, "name": "荧壳源石虫", "enemyLink": "荧壳源石虫", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "D", "defence": "A+", "moveSpeed": "A+", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "DL9", "sortId": 939, "name": "“暴食之果”", "enemyLink": "“暴食之果”", "enemyRace": "感染生物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·危险等级提升时,可以选择释放一种工业原料<br>·受到伤害降低,减伤效果对阻挡自身的单位无效<br>·生命值首次低于25%时,获得相当于当前最大生命值一定比例的护盾"}, {"enemyIndex": "DL10", "sortId": 940, "name": "“年轻人”桑德尔", "enemyLink": "“年轻人”桑德尔", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被阻挡时受来自阻挡者以外的伤害降低<br>·生命下降到一定比例时会被击倒并下场休息,生命全部恢复后再次开始行动且攻击速度提升"}, {"enemyIndex": "DL11", "sortId": 941, "name": "“自然的妥协”", "enemyLink": "“自然的妥协”", "enemyRace": "感染生物", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "S", "attack": "A", "defence": "C", "moveSpeed": "D", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行经过地块时消耗生命使其被植物覆盖,生命降低至一半后坠落至地面<br>·【生长激素】若处于飞行状态,将周围的地块被植物覆盖;之后从所有被植物覆盖的地块召唤<小型共生体><br>·【落叶激素】调度干员时,攻击场上防御力最高的单位,并将【改性植物激素】放入待部署区"}, {"enemyIndex": "DL12", "sortId": 942, "name": "小型共生体", "enemyLink": "小型共生体", "enemyRace": "感染生物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": ""}, {"enemyIndex": "DL13", "sortId": 943, "name": "老妈的“逆女”", "enemyLink": "老妈的“逆女”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·出场后一段时间内无敌<br>·每隔一段时间召唤战场中隐藏的全自动划账器,周期性消耗部署费用<br>·危险等级提升时,召唤战场中隐藏的解雇者清债程序向特定方向发动远程攻击"}, {"enemyIndex": "DL14", "sortId": 944, "name": "“毒瘤”", "enemyLink": "“毒瘤”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "A+", "attack": "E", "defence": "B", "moveSpeed": "D", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·每损失一定比例生命值永久提升毒性雾霾的伤害<br>·周期性向预备区加入爆裂毒气罐(被调度时使全场除“毒瘤”外的所有敌人获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>)"}, {"enemyIndex": "DL15", "sortId": 945, "name": "“超甜微笑”", "enemyLink": "“超甜微笑”", "enemyRace": "机械", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A", "defence": "A+", "moveSpeed": "A+", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只能被阻挡数大于等于3的单位阻挡<br>·每隔一段时间,优先以高台干员为目标放出一个<甜蜜派送机><br>·登场一段时间后,未被阻挡时周期性加快全场敌人的攻击速度与移动速度<br>·周期性进入狂飙模式,此时不可被阻挡且经过我方单位时冲撞造成物理伤害<br>·狂飙模式下冲撞5次阻挡数大于等于4的干员后停机,短时间内自身停止行动并获得<span class=\"mc-tooltips\"><span>脆弱</span><span>受到的物理、法术、真实伤害提升相应比例(同名效果取最高)</span></span>、且使全场敌人晕眩"}, {"enemyIndex": "DL16", "sortId": 946, "name": "干渴者", "enemyLink": "干渴者", "enemyRace": "海怪", "enemyLevel": "领袖", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "A+", "moveSpeed": "E", "attackSpeed": "B", "resistance": "SS", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击额外造成<span class=\"mc-tooltips\"><span>神经损伤</span><span>神经损伤累计至1000时,受到1000点真实伤害并晕眩10秒</span></span><br>·防御力与法术抗性很高,但会因<汲取体>被完全治愈而降低<br>·每隔一段时间喷吐污物,将<汲取体>放入待部署区并攻击整个战场上的数个干员;随危险等级升高会有更多干员被攻击<br>·每损失一定生命值,立刻晕眩场上数名干员并释放一个与自身已损失生命值量相等的屏障;屏障持续期间若未击破屏障,屏障结束后场上所有干员受到大量神经损伤<br>·第二次及以后释放屏障时,若上一次屏障没有被击破,晕眩更多干员;该效果可叠加数次,在屏障被击破时重置"}, {"enemyIndex": "DL17", "sortId": 947, "name": "甜蜜派送机", "enemyLink": "甜蜜派送机", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "A", "attack": "E", "defence": "B", "moveSpeed": "E", "attackSpeed": "A+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·死亡后将一个<甜蜜狂搅>放入待部署区"}, {"enemyIndex": "DL18", "sortId": 948, "name": "“无根之怨”", "enemyLink": "“无根之怨”", "enemyRace": "无人机", "enemyLevel": "领袖", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "A+", "attack": "C", "defence": "B", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·飞行单位<br>·每隔一段时间于自身位置召唤数个无人机单位<br>·自身周围存在无人机单位时,获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span><br>·【“怨恨撒播”】立即召唤数架<播种无人机>,并使自身一定范围内的所有无人机获得一定攻击力和生命值,持续一段时间。技能结束时,若范围内没有<播种无人机>,则停止移动并获得一段时间<span class=\"mc-tooltips\"><span>脆弱</span><span>受到的物理、法术、真实伤害提升相应比例(同名效果取最高)</span></span>"}, {"enemyIndex": "DL19", "sortId": 949, "name": "播种无人机", "enemyLink": "播种无人机", "enemyRace": "无人机", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "B", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·每攻击2次,下次攻击使我方干员<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>数秒"}, {"enemyIndex": "DL20", "sortId": 950, "name": "“烈酒金刚”", "enemyLink": "“烈酒金刚”", "enemyRace": "机械", "enemyLevel": "领袖", "attackType": "未知", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·免疫<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>、<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>、<span class=\"mc-tooltips\"><span>浮空</span><span>变为空中单位,无法移动、攻击及使用技能;对重量大于3的单位持续时间减半</span></span>、<span class=\"mc-tooltips\"><span>沉睡</span><span>无敌且无法行动</span></span>;受到<蜜酿万岁!>影响后以上免疫效果失效一段时间<br>·每次攻击后攻击力提升(有层数上限),连续一段时间不攻击则重置<br>·【桶陈蜜酿】每损失一定比例生命值,选择一名我方干员向其投掷一份<桶陈蜜酿>,<桶陈蜜酿>存在时该干员始终<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>。<桶陈蜜酿>可被我方攻击并在被击倒后变为<蜜酿万岁!>加入待部署区<br>·每隔一段时间选择一个我方单位,较长延迟后对目标投掷易拉罐,造成物理溅射伤害和<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>"}, {"enemyIndex": "DL21", "sortId": 951, "name": "桶陈蜜酿", "enemyLink": "桶陈蜜酿", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "E", "defence": "D", "moveSpeed": "E", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易受到攻击,在场时使目标干员始终<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>;被击倒后变为<蜜酿万岁!>加入待部署区"}, {"enemyIndex": "DL22", "sortId": 952, "name": "“织郁伯爵”", "enemyLink": "“织郁伯爵”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B+", "defence": "C", "moveSpeed": "D", "attackSpeed": "D", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到的物理及法术伤害大幅降低<br>·在场的<啸叫音响>数量越多,攻击力越高<br>·场上的<啸叫音响>被摧毁时,自身受到一定真实伤害<br>·出场及释放【哀恸赋格】时,立即将一个<啸叫音响>放入待部署区,生命值低于一半时改为放入两个<br>·【哀恸赋格】停止攻击并持续施法,期间取消<啸叫音响>的无敌状态,并对自身和场上所有<啸叫音响>周围持续造成法术伤害;待部署区的<啸叫音响>在施法期间也会持续消耗部署费用"}, {"enemyIndex": "DL23", "sortId": 953, "name": "“贪婪捕手”", "enemyLink": "“贪婪捕手”", "enemyRace": "机械", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "B", "defence": "A+", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周围有领袖以外的敌人时会将其装载为乘客(最多5个),攻击时投掷1名乘客,自身被击败时释放出全部乘客<br>·装载乘客时,攻击力、防御力、生命值大幅提升<br>·装载<“特别任性的生物”>后会立即释放出全部乘客,并晕眩较长一段时间<br>·【右右上左就这一抓】停止移动一段时间,期间攻击范围和攻击速度大幅提升;立即吸引最近的数名敌人到自身当前位置<br>·【赠品兑换】偷偷束缚当前攻击力最高的一名干员,使其无法攻击和释放技能,直至其离开战场。效果结束时将一个含有<“特别任性的生物”>的<黏黏的赠品>放入待部署区"}, {"enemyIndex": "DL24", "sortId": 954, "name": "“特别任性的生物”", "enemyLink": "“特别任性的生物”", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "未知", "damageType": "物理", "motion": "地面", "endure": "C", "attack": "C", "defence": "D", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被“贪婪捕手”装载后死亡"}, {"enemyIndex": "SD1", "sortId": 955, "name": "部族巫术师", "enemyLink": "部族巫术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使目标数秒内每秒受到一定法术伤害(可叠加)"}, {"enemyIndex": "SD2", "sortId": 956, "name": "王酋巫术师", "enemyLink": "王酋巫术师", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "B", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击使目标数秒内每秒受到一定法术伤害(可叠加)"}, {"enemyIndex": "SD3", "sortId": 957, "name": "矿脉守卫", "enemyLink": "矿脉守卫", "enemyRace": "法术造物", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易受到我方的攻击,受到攻击时对目标造成一定法术伤害"}, {"enemyIndex": "SD4", "sortId": 958, "name": "狂化矿脉守卫", "enemyLink": "狂化矿脉守卫", "enemyRace": "法术造物", "enemyLevel": "普通", "attackType": "近战", "damageType": "法术", "motion": "地面", "endure": "A+", "attack": "B", "defence": "C", "moveSpeed": "C", "attackSpeed": "C", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·更容易受到我方的攻击,受到攻击时对目标造成一定法术伤害"}, {"enemyIndex": "SD5", "sortId": 959, "name": "“都可以砸”", "enemyLink": "“都可以砸”", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "B+", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击设施单位,攻击设施单位时攻击力大幅提升"}, {"enemyIndex": "SD6", "sortId": 960, "name": "“都应该砸”", "enemyLink": "“都应该砸”", "enemyRace": "机械", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·优先攻击设施单位,攻击设施单位时攻击力大幅提升"}, {"enemyIndex": "SD7", "sortId": 961, "name": "小角跳兽", "enemyLink": "小角跳兽", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被攻击后会随机往远处逃跑并休息一段时间"}, {"enemyIndex": "SD8", "sortId": 962, "name": "大角跳兽", "enemyLink": "大角跳兽", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "B+", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被攻击后会随机往远处逃跑并休息一段时间"}, {"enemyIndex": "SD9", "sortId": 963, "name": "苔生兽", "enemyLink": "苔生兽", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击<br>·会逐渐回复生命值"}, {"enemyIndex": "SD10", "sortId": 964, "name": "茂密苔生兽", "enemyLink": "茂密苔生兽", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "B+", "defence": "C", "moveSpeed": "A", "attackSpeed": "B", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击<br>·会逐渐回复生命值"}, {"enemyIndex": "SD11", "sortId": 965, "name": "岩壳蟹", "enemyLink": "岩壳蟹", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "D", "attack": "C", "defence": "B+", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击"}, {"enemyIndex": "SD12", "sortId": 966, "name": "结晶岩壳蟹", "enemyLink": "结晶岩壳蟹", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "B", "attack": "C", "defence": "A", "moveSpeed": "B+", "attackSpeed": "B+", "resistance": "S+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击"}, {"enemyIndex": "SD13", "sortId": 967, "name": "“钳钳生风”", "enemyLink": "“钳钳生风”", "enemyRace": "野生动物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A", "attack": "A", "defence": "S", "moveSpeed": "B+", "attackSpeed": "B", "resistance": "SS", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击"}, {"enemyIndex": "SD14", "sortId": 968, "name": "落沙晶蹄兽", "enemyLink": "落沙晶蹄兽", "enemyRace": "野生动物", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "地面", "endure": "A+", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "A+", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·被攻击后会随机往远处逃跑并休息一段时间<br>·在不同区域中移动"}, {"enemyIndex": "SD16", "sortId": 970, "name": "“不朽之人”", "enemyLink": "“不朽之人”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "SS", "attack": "S+", "defence": "A", "moveSpeed": "C", "attackSpeed": "E", "resistance": "E", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击<br>·范围内有我方干员撤退或被击倒时自身回复一定比例生命值"}, {"enemyIndex": "SD17", "sortId": 971, "name": "巨翼兽", "enemyLink": "巨翼兽", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战 远程", "damageType": "物理 法术", "motion": "地面", "endure": "SS", "attack": "S", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击。<br>·可变成空中单位进行作战,持续一段时间<br>·飞行期间远程法术溅射攻击并附带<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>"}, {"enemyIndex": "SD18", "sortId": 972, "name": "萨尔贡契约刺客", "enemyLink": "萨尔贡契约刺客", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战 远程", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "C", "defence": "D", "moveSpeed": "A+", "attackSpeed": "S+", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>,被阻挡时向前闪烁一段距离"}, {"enemyIndex": "SD19", "sortId": 973, "name": "无阻冲锋官", "enemyLink": "无阻冲锋官", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "SS", "attack": "A", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·未被阻挡时受到的伤害大幅降低<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击力、攻击速度、移动速度大幅提升"}, {"enemyIndex": "SD20", "sortId": 974, "name": "“召毁者”", "enemyLink": "“召毁者”", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "地面", "endure": "S+", "attack": "B", "defence": "B", "moveSpeed": "B", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·自身不容易受到攻击<br><span style=\"color:#FF4F0B\">第一形态</span><br>·召唤两只<高能源石虫>敌人辅助战斗<br><span style=\"color:#FF4F0B\">第二形态</span><br>·召唤两只<高能源石虫>与两只<高能源石虫·α>辅助作战"}, {"enemyIndex": "SD21", "sortId": 975, "name": "“搭档”", "enemyLink": "“搭档”", "enemyRace": "机械", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "SS", "attack": "A", "defence": "A+", "moveSpeed": "B+", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·只能被阻挡数大于等于2的单位阻挡<br>·攻击3次后,下一次攻击造成大量物理溅射伤害<br>·被击倒时,对周围我方单位造成物理伤害并晕眩数秒<br><span style=\"color:#FF4F0B\">第二形态</span><br>·驾驶员修理机甲,不攻击且不移动,获得<span class=\"mc-tooltips\"><span>隐匿</span><span>不阻挡时不成为敌方攻击的目标</span></span>效果,受到攻击时反弹物理伤害<br>·修一段时间后,驾驶员起身坐进机甲,重新回到第一形态"}, {"enemyIndex": "SFR02", "sortId": 976, "name": "再铸扈从", "enemyLink": "再铸扈从", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "地面", "endure": "A+", "attack": "A+", "defence": "S", "moveSpeed": "C", "attackSpeed": "C", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "※【爆燃】攻击2次后,下次攻击会击晕目标、提升自身攻击力,并对全屏我方造成法术伤害"}, {"enemyIndex": "SFR01", "sortId": 979, "name": "熔戈者,护王余火", "enemyLink": "熔戈者,护王余火", "enemyRace": "萨卡兹", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理 法术", "motion": "地面", "endure": "S", "attack": "S+", "defence": "S", "moveSpeed": "D", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·【镇压】用缠身恶焰使全屏内一名干员无法行动并持续受到法术伤害,若该干员在缠身恶焰存在时被击倒或撤退则会被缠身恶焰封印,需要消灭缠身恶焰才能再次部署该干员<br>·【偿还】生命值降为0时,立即使周围所有干员被缠身恶焰缠绕,自身每隔一段时间会以一个我方单位为目标释放<凝缩热力>(如果没有我方单位在场则向保护目标点释放)<br>·<凝缩热力>熔戈者释放的飞行火焰,防御力较低,持续对周围我方造成法术伤害和灼燃损伤;飞行至目标所在位置或目标离场时,自爆并造成大范围法术伤害,进入保护目标点时扣除关卡生命值<br><span style=\"color:#FF4F0B\">第二形态</span><br>·熔戈者召唤出再铸扈从,并飞至空中;期间每隔一段时间会对周围一名我方释放<凝缩热力><br>·当所有再铸扈从被击倒或熔戈者生命降至50%以下时,吸收所有再铸扈从并恢复生命,之后降落至地面,可进行远程范围法术攻击,并获得以下能力:<br>·【夷灭】使全屏内一名干员无法行动,并对其释放<凝缩热力>;该<凝缩热力>拥有更高的生命和伤害,消灭该<凝缩热力>可以使干员恢复行动。<br>·【焕日者的庇护】使用【夷灭】后获得一定的法术护盾,护盾存在时防御力大幅提升,并对周围的我方造成法术伤害和灼燃损伤"}, {"enemyIndex": "SD22", "sortId": 980, "name": "荒地鼷兽", "enemyLink": "荒地鼷兽", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "D", "attack": "C", "defence": "D", "moveSpeed": "S", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·其他荒地鼷兽位于附近时,攻击力提升(可叠加)"}, {"enemyIndex": "SD23", "sortId": 981, "name": "采掘苦工", "enemyLink": "采掘苦工", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "A", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击资源时造成额外伤害"}, {"enemyIndex": "SD24", "sortId": 982, "name": "爆裂源石虫", "enemyLink": "爆裂源石虫", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "S+", "defence": "C", "moveSpeed": "B", "attackSpeed": "D", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被干员与召唤物阻挡;被阻挡后爆炸,并造成大额范围伤害"}, {"enemyIndex": "SD25", "sortId": 983, "name": "旷野流贼", "enemyLink": "旷野流贼", "enemyRace": "其他", "enemyLevel": "精英", "attackType": "不攻击", "damageType": "无", "motion": "未知", "endure": "A+", "attack": "E", "defence": "C", "moveSpeed": "A", "attackSpeed": "SS", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·无法被阻挡"}, {"enemyIndex": "SD26", "sortId": 984, "name": "刺棱壳兽", "enemyLink": "刺棱壳兽", "enemyRace": "野生动物", "enemyLevel": "精英", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "A+", "attack": "C", "defence": "C", "moveSpeed": "C", "attackSpeed": "B", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到伤害后缩入壳中,使自身受到的物理和法术伤害降至0,并且受到我方干员伤害时对其造成相当于自身攻击力100%的物理伤害。一段时间未受到伤害后退出缩壳状态"}, {"enemyIndex": "SD27", "sortId": 985, "name": "荧羽兽", "enemyLink": "荧羽兽", "enemyRace": "野生动物", "enemyLevel": "普通", "attackType": "不攻击", "damageType": "无", "motion": "飞行", "endure": "B+", "attack": "E", "defence": "E", "moveSpeed": "A", "attackSpeed": "B", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到攻击后,一段时间内无法移动,并变为无敌"}, {"enemyIndex": "SD28", "sortId": 986, "name": "翠梦祭司", "enemyLink": "翠梦祭司", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "S+", "attack": "A+", "defence": "A+", "moveSpeed": "C", "attackSpeed": "B+", "resistance": "B+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·受到来自非自身阻挡单位的伤害随着生命值降低逐渐降至0<br>·连续攻击时,攻击力提升。(受到<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>、<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>、<span class=\"mc-tooltips\"><span>浮空</span><span>变为空中单位,无法移动、攻击及使用技能;对重量大于3的单位持续时间减半</span></span>效果时重置)"}, {"enemyIndex": "SD29", "sortId": 987, "name": "翠梦使者", "enemyLink": "翠梦使者", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "B+", "resistance": "C", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·未被阻挡时,自身受到的伤害降低50%"}, {"enemyIndex": "SD30", "sortId": 988, "name": "行脚艺人", "enemyLink": "行脚艺人", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "SS", "attack": "B+", "defence": "A+", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A+", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·对周围单位每秒造成大量<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>,每秒恢复大量生命值<br>·在浸季及被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>时,失去特殊能力"}, {"enemyIndex": "SD31", "sortId": 989, "name": "行脚艺徒", "enemyLink": "行脚艺徒", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "远程", "damageType": "法术", "motion": "未知", "endure": "B+", "attack": "C", "defence": "C", "moveSpeed": "B", "attackSpeed": "C", "resistance": "A", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击附带<span class=\"mc-tooltips\"><span>灼燃损伤</span><span>灼燃损伤累计至1000时,10秒内降低20法术抗性并受到1200点法术伤害</span></span>,每秒恢复生命值<br>·在浸季及被<span class=\"mc-tooltips\"><span>冻结</span><span>无法移动、攻击及使用技能(通过寒冷触发);敌方被冻结时,法术抗性-15</span></span>时,失去特殊能力"}, {"enemyIndex": "SD32", "sortId": 990, "name": "时光守卫", "enemyLink": "时光守卫", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "SS", "attack": "A", "defence": "S", "moveSpeed": "D", "attackSpeed": "B", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·平时不攻击,受到攻击时反击<br>·攻击2次后,下一次攻击使范围内目标受到大量物理伤害并<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·生命值低于一半时,攻击速度大幅提升。"}, {"enemyIndex": "SD33", "sortId": 991, "name": "晶玲兽", "enemyLink": "晶玲兽", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "飞行", "endure": "S+", "attack": "B+", "defence": "D", "moveSpeed": "B", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·周期性获得可以抵挡伤害的护盾,护盾受到80次攻击后被击破<br>·生命值低于50%时同时攻击攻击范围内的所有单位。"}, {"enemyIndex": "SD34", "sortId": 992, "name": "晶珑兽", "enemyLink": "晶珑兽", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "S+", "attack": "B+", "defence": "S", "moveSpeed": "C", "attackSpeed": "D", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·攻击为二连击,生命值低于50%时攻击变为四连击<br>·每次攻击使目标防御力降低<br>·靠近晶玲兽后,会立即捕杀晶玲兽并获取晶玲兽的部分能力。之后攻击变为四连击"}, {"enemyIndex": "SD35", "sortId": 993, "name": "浮袭者", "enemyLink": "浮袭者", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "远程", "damageType": "物理", "motion": "未知", "endure": "SS", "attack": "B+", "defence": "D", "moveSpeed": "B", "attackSpeed": "D", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>,且<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>时攻击范围提升<br>·攻击造成法术溅射伤害<br>·损失一定生命值后,会被击落,并在范围内造成大量伤害,自身被<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span><br>·一段时间后再次进入<span class=\"mc-tooltips\"><span>近地悬浮</span><span>无法被阻挡或近战攻击</span></span>状态"}, {"enemyIndex": "SD36", "sortId": 994, "name": "纵尘者", "enemyLink": "纵尘者", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "物理", "motion": "未知", "endure": "SS", "attack": "A+", "defence": "S", "moveSpeed": "C", "attackSpeed": "E", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·【沙暴之尘】周围一定范围内敌人(包括自身)移速与攻击速度提高<br>·被阻挡时吞噬阻挡者(上限3),并且使【沙暴之尘】效果提升"}, {"enemyIndex": "SD37", "sortId": 995, "name": "湮灭者", "enemyLink": "湮灭者", "enemyRace": "其他", "enemyLevel": "领袖", "attackType": "近战", "damageType": "法术", "motion": "未知", "endure": "S+", "attack": "B+", "defence": "B+", "moveSpeed": "B+", "attackSpeed": "C", "resistance": "S", "enemyRes": "E", "enemyDamageRes": "E", "ability": "<span style=\"color:#FF4F0B\">第一形态</span><br>·【湮灭】使下一次攻击对目标造成<span class=\"mc-tooltips\"><span>晕眩</span><span>无法移动、阻挡、攻击及使用技能</span></span>并使自身不可被我方干员和召唤物阻挡,经过我方单位时,造成大量法术伤害<br><span style=\"color:#FF4F0B\">第二形态</span><br>·攻击力与攻击速度提升"}, {"enemyIndex": "SD38", "sortId": 996, "name": "勤奋劳工", "enemyLink": "勤奋劳工", "enemyRace": "其他", "enemyLevel": "普通", "attackType": "未知", "damageType": "无", "motion": "地面", "endure": "B+", "attack": "E", "defence": "C", "moveSpeed": "B", "attackSpeed": "SS", "resistance": "B", "enemyRes": "E", "enemyDamageRes": "E", "ability": "·只有在视野以内才会以正常速度移动"}]