数值范围/en

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  • The latest update of this page referred to the game client version 1.5.60 (Simplified Chinese Client). There are 30 attributes (4 of them are placeholders that haven't been implemented into the game or haven't been used) in this version.
  • All the lower/upper limits of attributes that marked None in the following table apply the lower/upper limit of type "float".
ID Internal ID Common/Official Name Lower Limit Upper Limit
0 MAX_HP Max HP 0 None
1 ATK ATK 0 None
2 DEF DEF 0 None
3 MAGIC_RESISTANCE RES 0 100.0
4 COST DP 0 None
5 BLOCK_CNT Block 0 None
6 MOVE_SPEED Movement Speed 0.1 None
7 ATTACK_SPEED ASPD 20.0 None
8 BASE_ATTACK_TIME Attack Interval 0 None
9 RESERVED_0 × × ×
10 RESERVED_1 × × ×
11 RESERVED_2 × × ×
12 RESERVED_3 × × ×
13 HP_RECOVERY_PER_SEC Recover HP per sec 0 None
14 SP_RECOVERY_PER_SEC Recover SP per sec 0 None
15 ABILITY_RANGE_FORWARD_EXTEND Attack Range Extend 0 None
16 MAX_DEPLOY_COUNT Max Delopy Count 0 None
17 DEF_PENETRATE Ignore DEF(In Percentage) 0 1.0
18 MAGIC_RESIST_PENETRATE Ignore RES (In Percentage) 0 1.0
19 HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO Recover Max HP per sec (In Percentage) 0 1.0
20 TAUNT_LEVEL Taunt Level -2.0 2.0
21 RESPAWN_TIME Redeployment Time 0 None
22 MAX_DECK_STACK_CNT Summons Stacking Count 0 None
23 MASS_LEVEL Weight None None
24 BASE_FORCE_LEVEL Pull/Push Strength None None
25 DEF_PENETRATE_FIXED Ignore DEF (In Value) 0 None
26 ONE_MINUS_STATUS_RESISTANCE Status Resistance 0.001 1000.0
27 MAGIC_RESIST_PENETRATE_FIXED Ignore RES (In Value) 0 None
28 MAX_EP Max EP 0 None
29 EP_RECOVERY_PER_SEC Recover Max EP per sec 0 None