ID
|
Internal ID
|
Common/Official Name
|
Lower Limit
|
展开Upper Limit
|
0
|
MAX_HP
|
Max HP
|
0
|
None
|
1
|
ATK
|
ATK
|
0
|
None
|
2
|
DEF
|
DEF
|
0
|
None
|
3
|
MAGIC_RESISTANCE
|
RES
|
0
|
100.0
|
4
|
COST
|
DP
|
0
|
None
|
5
|
BLOCK_CNT
|
Block
|
0
|
None
|
6
|
MOVE_SPEED
|
Movement Speed
|
0.1
|
None
|
7
|
ATTACK_SPEED
|
ASPD
|
20.0
|
None
|
8
|
BASE_ATTACK_TIME
|
Attack Interval
|
0
|
None
|
9
|
RESERVED_0
|
×
|
×
|
×
|
10
|
RESERVED_1
|
×
|
×
|
×
|
11
|
RESERVED_2
|
×
|
×
|
×
|
12
|
RESERVED_3
|
×
|
×
|
×
|
13
|
HP_RECOVERY_PER_SEC
|
Recover HP per sec
|
0
|
None
|
14
|
SP_RECOVERY_PER_SEC
|
Recover SP per sec
|
0
|
None
|
15
|
ABILITY_RANGE_FORWARD_EXTEND
|
Attack Range Extend
|
0
|
None
|
16
|
MAX_DEPLOY_COUNT
|
Max Delopy Count
|
0
|
None
|
17
|
DEF_PENETRATE
|
Ignore DEF(In Percentage)
|
0
|
1.0
|
18
|
MAGIC_RESIST_PENETRATE
|
Ignore RES (In Percentage)
|
0
|
1.0
|
19
|
HP_RECOVERY_PER_SEC_BY_MAX_HP_RATIO
|
Recover Max HP per sec (In Percentage)
|
0
|
1.0
|
20
|
TAUNT_LEVEL
|
Taunt Level
|
-2.0
|
2.0
|
21
|
RESPAWN_TIME
|
Redeployment Time
|
0
|
None
|
22
|
MAX_DECK_STACK_CNT
|
Summons Stacking Count
|
0
|
None
|
23
|
MASS_LEVEL
|
Weight
|
None
|
None
|
24
|
BASE_FORCE_LEVEL
|
Pull/Push Strength
|
None
|
None
|
25
|
DEF_PENETRATE_FIXED
|
Ignore DEF (In Value)
|
0
|
None
|
26
|
ONE_MINUS_STATUS_RESISTANCE
|
Status Resistance
|
0.001
|
1000.0
|
27
|
MAGIC_RESIST_PENETRATE_FIXED
|
Ignore RES (In Value)
|
0
|
None
|