IG-S-5 请买纪念品/data

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options
characterLimit2
maxLifePoint10
initialCost50
maxCost99
costIncreaseTime1
moveMultiplier0.5
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isTrainingLevelfalse
isHardTrainingLevelfalse
isPredefinedCardsSelectablefalse
maxPlayTime-1
functionDisableMask"NONE"
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spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row2
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row21
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row19
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row18
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row19
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row18
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col15
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col15
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time35
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time35
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time35
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time35
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row2
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row21
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row2
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row21
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row15
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row2
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row21
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row17
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row17
col14
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col15
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col15
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row8
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row8
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row8
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row11
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row11
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row11
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row10
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row10
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row13
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row19
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row16
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time15
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row2
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row21
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row21
col9
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row17
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row17
col14
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row20
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col5
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col1
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col11
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col15
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col4
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col14
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col12
endPosition
row7
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col3
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row19
col13
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col7
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col2
endPosition
row7
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row22
col6
endPosition
row7
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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空数组
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checkpoints
空数组
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col6
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checkpoints
空数组
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checkpoints
空数组
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col6
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checkpoints
空数组
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checkpoints
空数组
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checkpoints
空数组
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col6
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checkpoints
空数组
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col7
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checkpoints
空数组
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col7
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checkpoints
空数组
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col7
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checkpoints
空数组
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col11
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spawnOffset
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checkpoints
空数组
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col11
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checkpoints
空数组
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col11
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checkpoints
空数组
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col12
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checkpoints
空数组
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col15
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col12
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checkpoints
空数组
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checkpoints
空数组
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checkpoints
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checkpoints
空数组
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checkpoints
空数组
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extraRoutes
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row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col2
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col2
endPosition
row7
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col1
endPosition
row7
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row6
col2
endPosition
row7
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row2
col1
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col2
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col2
endPosition
row7
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col1
endPosition
row7
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row6
col2
endPosition
row7
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row2
col1
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col2
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time9999
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
enemies
空数组
enemyDbRefs
useDbtrue
id"enemy_1502_crowns"
level2
overwrittenDatanull
useDbtrue
id"enemy_1500_skulsr"
level2
overwrittenDatanull
useDbtrue
id"enemy_1507_mephi"
level1
overwrittenDatanull
useDbtrue
id"enemy_1508_faust"
level0
overwrittenDatanull
useDbtrue
id"enemy_1001_bigbo"
level0
overwrittenDatanull
useDbtrue
id"enemy_1001_bigbo_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1078_sotisc"
level0
overwrittenDatanull
useDbtrue
id"enemy_1078_sotisc_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_4009_murgby_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_4010_mubsbl_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1061_zomshd"
level0
overwrittenDatanull
useDbtrue
id"enemy_1061_zomshd_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1081_sotisd"
level0
overwrittenDatanull
useDbtrue
id"enemy_1081_sotisd_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1062_rager"
level0
overwrittenDatanull
useDbtrue
id"enemy_1062_rager_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1063_rageth"
level0
overwrittenDatanull
useDbtrue
id"enemy_1063_rageth_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1045_hammer"
level0
overwrittenDatanull
useDbtrue
id"enemy_1045_hammer_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_4035_mufbsa"
level0
overwrittenDatanull
useDbtrue
id"enemy_4036_mufbsb"
level0
overwrittenDatanull
useDbtrue
id"enemy_4037_mufbsc"
level0
overwrittenDatanull
useDbtrue
id"enemy_4038_mufbsd"
level0
overwrittenDatanull
useDbtrue
id"enemy_1022_dmage"
level0
overwrittenDatanull
useDbtrue
id"enemy_1022_dmage_2"
level0
overwrittenDatanull
waves
preDelay0
postDelay0
maxTimeWaitingForNextWave-1
fragments
preDelay0
actions
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_166_muwork#1"
count1
preDelay0
interval1
routeIndex0
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_166_muwork#2"
count1
preDelay0
interval1
routeIndex1
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_166_muwork#3"
count1
preDelay0
interval1
routeIndex2
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_166_muwork#4"
count1
preDelay0
interval1
routeIndex3
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex4
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex5
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex6
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex7
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex8
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay10
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex9
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex10
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex11
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex12
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay10
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1061_zomshd"
count1
preDelay3
interval1
routeIndex13
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1061_zomshd"
count1
preDelay3
interval1
routeIndex14
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1061_zomshd"
count1
preDelay3
interval1
routeIndex15
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay5
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex16
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex17
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex18
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex19
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex20
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay10
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex21
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex22
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex23
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex24
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex25
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex26
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex27
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
advancedWaveTag"stage"
preDelay0
postDelay0
maxTimeWaitingForNextWave-1
fragments
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex28
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex29
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1045_hammer"
count1
preDelay3
interval1
routeIndex30
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1045_hammer"
count1
preDelay3
interval1
routeIndex31
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1045_hammer"
count1
preDelay3
interval1
routeIndex32
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay3
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex33
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex34
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay3
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex35
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc_2"
count1
preDelay3
interval1
routeIndex36
blockFragmentfalse
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autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1078_sotisc"
count1
preDelay3
interval1
routeIndex37
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
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randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1062_rager_2"
count1
preDelay0
interval1
routeIndex53
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1022_dmage_2"
count1
preDelay0
interval1
routeIndex54
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
forceBlockWaveInBranchfalse
predefines
characterInsts
空数组
tokenInsts
position
row4
col5
direction"UP"
hiddenfalse
alias"trap_205_mufrfm#2"
uniEquipIdsnull
inst
characterKey"trap_205_mufrfm"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col6
direction"UP"
hiddenfalse
alias"trap_205_mufrfm#3"
uniEquipIdsnull
inst
characterKey"trap_205_mufrfm"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col7
direction"UP"
hiddenfalse
alias"trap_205_mufrfm#4"
uniEquipIdsnull
inst
characterKey"trap_205_mufrfm"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col4
direction"UP"
hiddenfalse
alias"trap_206_mufrbk#3"
uniEquipIdsnull
inst
characterKey"trap_206_mufrbk"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col5
direction"UP"
hiddenfalse
alias"trap_206_mufrbk#4"
uniEquipIdsnull
inst
characterKey"trap_206_mufrbk"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col6
direction"UP"
hiddenfalse
alias"trap_206_mufrbk#5"
uniEquipIdsnull
inst
characterKey"trap_206_mufrbk"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col7
direction"UP"
hiddenfalse
alias"trap_206_mufrbk#6"
uniEquipIdsnull
inst
characterKey"trap_206_mufrbk"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col11
direction"UP"
hiddenfalse
alias"trap_209_mufrbs#1"
uniEquipIdsnull
inst
characterKey"trap_209_mufrbs"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col12
direction"UP"
hiddenfalse
alias"trap_209_mufrbs#2"
uniEquipIdsnull
inst
characterKey"trap_209_mufrbs"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col13
direction"UP"
hiddenfalse
alias"trap_209_mufrbs#3"
uniEquipIdsnull
inst
characterKey"trap_209_mufrbs"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col8
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#1"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row15
col10
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#2"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row14
col8
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#3"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row13
col10
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#4"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row12
col8
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#5"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row11
col10
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#6"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row10
col8
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#7"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col10
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#8"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row8
col8
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#9"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row7
col10
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#10"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row5
col8
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#11"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row10
col16
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#12"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row7
col15
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#13"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row5
col16
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#14"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row3
col14
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#16"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col1
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#17"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row14
col2
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#18"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row12
col4
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#22"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row12
col3
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#23"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row11
col4
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#24"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row10
col4
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#25"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col5
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#26"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row5
col10
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#27"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row8
col13
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#28"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col13
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#29"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row11
col14
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#30"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col2
direction"UP"
hiddenfalse
alias"trap_208_mufrst#1"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col3
direction"UP"
hiddenfalse
alias"trap_208_mufrst#2"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col4
direction"UP"
hiddenfalse
alias"trap_208_mufrst#3"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col5
direction"UP"
hiddenfalse
alias"trap_208_mufrst#4"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col6
direction"UP"
hiddenfalse
alias"trap_208_mufrst#5"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row16
col7
direction"UP"
hiddenfalse
alias"trap_208_mufrst#6"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col6
direction"UP"
hiddenfalse
alias"trap_208_mufrst#12"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col7
direction"UP"
hiddenfalse
alias"trap_208_mufrst#13"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row8
col9
direction"UP"
hiddenfalse
alias"trap_208_mufrst#16"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col9
direction"UP"
hiddenfalse
alias"trap_208_mufrst#17"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row13
col12
direction"UP"
hiddenfalse
alias"trap_208_mufrst#24"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row13
col13
direction"UP"
hiddenfalse
alias"trap_208_mufrst#25"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row13
col14
direction"UP"
hiddenfalse
alias"trap_208_mufrst#26"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row13
col15
direction"UP"
hiddenfalse
alias"trap_208_mufrst#27"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col11
direction"UP"
hiddenfalse
alias"trap_208_mufrst#32"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col12
direction"UP"
hiddenfalse
alias"trap_208_mufrst#32"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row19
col17
direction"UP"
hiddenfalse
alias"trap_208_mufrst#34"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row13
col11
direction"UP"
hiddenfalse
alias"trap_208_mufrst#35"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row15
col17
direction"UP"
hiddenfalse
alias"trap_208_mufrst#36"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row12
col17
direction"UP"
hiddenfalse
alias"trap_208_mufrst#38"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col12
direction"UP"
hiddenfalse
alias"trap_208_mufrst#41"
uniEquipIdsnull
inst
characterKey"trap_208_mufrst"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row4
col4
direction"UP"
hiddenfalse
alias"trap_205_mufrfm#1"
uniEquipIdsnull
inst
characterKey"trap_205_mufrfm"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row7
col2
direction"UP"
hiddenfalse
alias"trap_203_mufrprn#1"
uniEquipIdsnull
inst
characterKey"trap_203_mufrprn"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col2
direction"UP"
hiddenfalse
alias"trap_203_mufrprn#2"
uniEquipIdsnull
inst
characterKey"trap_203_mufrprn"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row3
col6
direction"UP"
hiddentrue
alias"trap_166_muwork#1"
uniEquipIdsnull
inst
characterKey"trap_166_muwork"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex-1
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row3
col5
direction"UP"
hiddentrue
alias"trap_166_muwork#2"
uniEquipIdsnull
inst
characterKey"trap_166_muwork"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex-1
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row5
col5
direction"DOWN"
hiddentrue
alias"trap_166_muwork#3"
uniEquipIdsnull
inst
characterKey"trap_166_muwork"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex-1
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row5
col6
direction"DOWN"
hiddentrue
alias"trap_166_muwork#4"
uniEquipIdsnull
inst
characterKey"trap_166_muwork"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex-1
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row6
col6
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#31"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row6
col7
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#32"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row6
col11
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#33"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
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position
row6
col12
direction"UP"
hiddenfalse
alias"trap_207_mufrwl#34"
uniEquipIdsnull
inst
characterKey"trap_207_mufrwl"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
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mainSkillLvl1
skinId""
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characterCards
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tokenCards
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inst
characterKey"trap_202_muworkg"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
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skinId""
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hiddenfalse
aliasnull
uniEquipIdsnull
inst
characterKey"trap_166_muwork"
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phase"PHASE_0"
favorPoint0
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空数组
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空数组
tokenCards
空数组
excludeCharIdListnull
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operaConfignull
cameraPlugin""