RA-NO 佣兵的所属/data

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options
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y0
spawnOffset
x0
y0
checkpoints
type1
time3
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
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time0
position
row5
col4
reachOffset
x0.28
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randomizeReachOffsetfalse
reachDistance0
type1
time2
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col4
reachOffset
x-0.22
y0
randomizeReachOffsetfalse
reachDistance0
type1
time3
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col4
reachOffset
x-0.22
y0
randomizeReachOffsetfalse
reachDistance0
type1
time3
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row1
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time3
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type1
time5
position
row0
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
extraRoutes
null
null
null
motionMode0
startPosition
row4
col16
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type1
time60
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row2
col16
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type1
time60
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row4
col15
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row2
col15
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row2
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col5
endPosition
row1
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row5
col3
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row2
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row2
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row5
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row1
col12
endPosition
row1
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row3
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row2
col8
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row2
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
enemies
空数组
enemyDbRefs
useDbtrue
id"enemy_1071_dftman"
level0
overwrittenDatanull
useDbtrue
id"enemy_1020_obsv"
level0
overwrittenDatanull
useDbtrue
id"enemy_1010_demon"
level0
overwrittenDatanull
useDbtrue
id"enemy_1010_demon_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1114_rgrdmn_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1073_dscout"
level0
overwrittenDatanull
useDbtrue
id"enemy_1074_dbskar"
level0
overwrittenDatanull
useDbtrue
id"enemy_1018_aoemag"
level0
overwrittenDatanull
useDbtrue
id"enemy_1018_aoemag_2"
level0
overwrittenDatanull
waves
preDelay0
postDelay0
maxTimeWaitingForNextWave-1
fragments
preDelay0
actions
actionType6
managedBySchedulertrue
key"trap_413_hiddenstone#1"
count1
preDelay0
interval1
routeIndex0
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"hiddenStone"
randomSpawnGroupPackKey"hiddenStone-1"
randomType2
weight50
dontBlockWavefalse
actionType6
managedBySchedulertrue
key"trap_413_hiddenstone#2prob0"
count1
preDelay0
interval1
routeIndex1
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"hiddenStone-1"
randomType2
weight50
dontBlockWavefalse
actionType6
managedBySchedulertrue
key"trap_413_hiddenstone#2"
count1
preDelay0
interval1
routeIndex2
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"hiddenStone"
randomSpawnGroupPackKey"hiddenStone-2"
randomType2
weight50
dontBlockWavefalse
actionType6
managedBySchedulertrue
key"trap_413_hiddenstone#1prob0"
count1
preDelay0
interval1
routeIndex3
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"hiddenStone-2"
randomType2
weight50
dontBlockWavefalse
actionType6
managedBySchedulertrue
key"trap_430_wdescp#1"
count1
preDelay0
interval1
routeIndex4
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType2
weight50
dontBlockWavefalse
namenull
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay3
interval1
routeIndex5
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType0
weight0
dontBlockWavefalse
namenull
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actions
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namenull
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actions
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hiddenGroupnull
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preDelay2
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hiddenGroupnull
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namenull
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actions
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preDelay0
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preDelay0
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namenull
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actions
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preDelay0
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blockFragmentfalse
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hiddenGroupnull
randomSpawnGroupKeynull
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actionType0
managedBySchedulertrue
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preDelay0
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blockFragmentfalse
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hiddenGroupnull
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actionType0
managedBySchedulertrue
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preDelay0
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blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"zc0"
randomSpawnGroupPackKey"zc0-1"
randomType0
weight50
dontBlockWavefalse
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay2
interval1
routeIndex24
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"zc0-1"
randomType0
weight50
dontBlockWavefalse
namenull
preDelay10
actions
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managedBySchedulertrue
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preDelay0
interval2
routeIndex25
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
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dontBlockWavefalse
actionType0
managedBySchedulertrue
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preDelay0
interval2
routeIndex26
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
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namenull
preDelay6
actions
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managedBySchedulertrue
key"enemy_1018_aoemag"
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preDelay0
interval1
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blockFragmentfalse
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randomSpawnGroupKeynull
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managedBySchedulertrue
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preDelay2
interval1
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blockFragmentfalse
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autoDisplayEnemyInfofalse
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hiddenGroupnull
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actionType0
managedBySchedulertrue
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preDelay2
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hiddenGroupnull
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namenull
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actions
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managedBySchedulertrue
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managedBySchedulertrue
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hiddenGroupnull
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managedBySchedulertrue
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hiddenGroupnull
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namenull
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actions
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preDelay0
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blockFragmentfalse
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randomSpawnGroupKeynull
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managedBySchedulertrue
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preDelay0
interval1
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blockFragmentfalse
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autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
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dontBlockWavefalse
namenull
advancedWaveTagnull
namenull
branches
hiddenArea1
phases
preDelay0
actions
actionType6
managedBySchedulertrue
key"trap_007_ballis#0"
count1
preDelay0
interval1
routeIndex0
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKeynull
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actionType6
managedBySchedulertrue
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preDelay1
interval1
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blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKeynull
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actionType6
managedBySchedulertrue
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preDelay2
interval1
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autoPreviewRoutefalse
autoDisplayEnemyInfofalse
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hiddenGroupnull
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dontBlockWavefalse
hiddenArea2
phases
preDelay0
actions
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managedBySchedulertrue
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preDelay0
interval1
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blockFragmentfalse
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managedBySchedulertrue
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preDelay0
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hiddenGroupnull
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hiddenGroupnull
randomSpawnGroupKeynull
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normal_route1
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay25
interval1
routeIndex7
blockFragmentfalse
autoPreviewRoutetrue
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hiddenGroupnull
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actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay26
interval1
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blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
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weight50
dontBlockWavefalse
deer_route1
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay3
interval1
routeIndex9
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
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randomType0
weight50
dontBlockWavefalse
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay3
interval1
routeIndex10
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
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randomType0
weight50
dontBlockWavefalse
elite_route1
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay25
interval1
routeIndex11
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
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weight50
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actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay26
interval1
routeIndex12
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
randomType0
weight50
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boss_route1
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay15
interval1
routeIndex13
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
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weight50
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actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay16
interval1
routeIndex14
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
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weight50
dontBlockWavefalse
normal_route2
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
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preDelay25
interval1
routeIndex15
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
randomType0
weight50
dontBlockWavefalse
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay26
interval1
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blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
randomType0
weight50
dontBlockWavefalse
normal_route3
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay30
interval1
routeIndex17
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
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weight50
dontBlockWavefalse
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay31
interval1
routeIndex18
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
randomType0
weight50
dontBlockWavefalse
elite_route2
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay25
interval1
routeIndex19
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
randomType0
weight50
dontBlockWavefalse
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay26
interval1
routeIndex20
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
randomType0
weight50
dontBlockWavefalse
boss_route2
phases
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay22
interval1
routeIndex21
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
randomSpawnGroupPackKeynull
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weight50
dontBlockWavefalse
actionType0
managedBySchedulertrue
key"enemy_1071_dftman"
count1
preDelay23
interval1
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blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKey"g"
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randomType0
weight50
dontBlockWavefalse
predefines
characterInsts
空数组
tokenInsts
position
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col3
direction0
hiddentrue
alias"trap_413_hiddenstone#1"
uniEquipIdsnull
inst
characterKey"trap_413_hiddenstone"
level1
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboard
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value0
valueStr"rect_1"
key"prob"
value1
valueStrnull
key"branch_id"
value0
valueStr"hiddenArea1"
position
row2
col3
direction0
hiddentrue
alias"trap_413_hiddenstone#1prob0"
uniEquipIdsnull
inst
characterKey"trap_413_hiddenstone"
level1
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboard
key"area"
value0
valueStr"rect_1"
key"prob"
value0
valueStrnull
key"branch_id"
value0
valueStr"hiddenArea1"
position
row3
col14
direction0
hiddentrue
alias"trap_413_hiddenstone#2"
uniEquipIdsnull
inst
characterKey"trap_413_hiddenstone"
level1
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboard
key"area"
value0
valueStr"rect_2"
key"prob"
value1
valueStrnull
key"branch_id"
value0
valueStr"hiddenArea2"
position
row3
col14
direction0
hiddentrue
alias"trap_413_hiddenstone#2prob0"
uniEquipIdsnull
inst
characterKey"trap_413_hiddenstone"
level1
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboard
key"area"
value0
valueStr"rect_2"
key"prob"
value0
valueStrnull
key"branch_id"
value0
valueStr"hiddenArea2"
position
row2
col0
direction1
hiddentrue
alias"trap_007_ballis#0"
uniEquipIdsnull
inst
characterKey"trap_007_ballis"
level8
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row3
col0
direction1
hiddentrue
alias"trap_007_ballis#1"
uniEquipIdsnull
inst
characterKey"trap_007_ballis"
level8
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col0
direction1
hiddentrue
alias"trap_007_ballis#2"
uniEquipIdsnull
inst
characterKey"trap_007_ballis"
level8
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row4
col5
direction1
hiddentrue
alias"trap_430_wdescp#1"
uniEquipIdsnull
inst
characterKey"trap_430_wdescp"
level1
phase0
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
characterCards
空数组
tokenCards
空数组
hardPredefines
characterInsts
空数组
tokenInsts
空数组
characterCards
空数组
tokenCards
空数组
excludeCharIdListnull
randomSeed28234318
operaConfignull