微件:Hydrogina/sandbox/mapdata
<script> var level_act16d5_ex06={options:{characterLimit:9,maxLifePoint:3,initialCost:40,maxCost:99,costIncreaseTime:1,moveMultiplier:.5,steeringEnabled:true,isTrainingLevel:false,isHardTrainingLevel:false,functionDisableMask:0},levelId:null,mapId:null,bgmEvent:"m_bat_awakening",environmentSe:null,mapData:{map:[[104,105,106,107,108,109,110,111,112,113,114,115,116],[91,92,93,94,95,96,97,98,99,100,101,102,103],[78,79,80,81,82,83,84,85,86,87,88,89,90],[65,66,67,68,69,70,71,72,73,74,75,76,77],[52,53,54,55,56,57,58,59,60,61,62,63,64],[39,40,41,42,43,44,45,46,47,48,49,50,51],[26,27,28,29,30,31,32,33,34,35,36,37,38],[13,14,15,16,17,18,19,20,21,22,23,24,25],[0,1,2,3,4,5,6,7,8,9,10,11,12]],tiles:[{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null}],blockEdges:null,tags:null,effects:null,width:13,height:9},tilesDisallowToLocate:[],runes:[{difficultyMask:2,key:"global_lifepoint",professionMask:1023,buildableMask:3,blackboard:[{key:"value",value:1,valueStr:null}]},{difficultyMask:2,key:"enemy_attribute_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"atk",value:1,valueStr:null},{key:"def",value:1,valueStr:null},{key:"max_hp",value:1.1,valueStr:null}]},{difficultyMask:2,key:"char_attribute_mul",professionMask:965,buildableMask:1,blackboard:[{key:"atk",value:1,valueStr:null},{key:"attack_speed",value:.5,valueStr:null},{key:"def",value:1.5,valueStr:null}]},{difficultyMask:2,key:"level_predefines_enable",professionMask:1023,buildableMask:3,blackboard:[{key:"trap_001_crate#4",value:1,valueStr:null},{key:"trap_001_crate#2",value:1,valueStr:null},{key:"trap_001_crate#3",value:1,valueStr:null}]}],globalBuffs:null,routes:[{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:22,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:21,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:20,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:19,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:6,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10.8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:2,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:20,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:1,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:20,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10.8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:4,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:24.8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:37,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:36,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:1,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:24.8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:0},endPosition:{row:8,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:0},endPosition:{row:5,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:3,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:0,col:10},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false}],enemies:[],enemyDbRefs:[{useDb:true,id:"enemy_1122_sphond_2",level:0,overwrittenData:null},{useDb:true,id:"enemy_1127_sptrkg_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1122_sphond_2_a",level:0,overwrittenData:{name:{m_defined:true,m_value:"焦急的“小躁”"},description:{m_defined:true,m_value:"兽形的墨魉。脾气急躁,喜欢吃杏子。"},prefabKey:{m_defined:true,m_value:"enemy_1122_sphond_2"},attributes:{maxHp:{m_defined:true,m_value:4500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null}],skills:null,spData:null}},{useDb:false,id:"enemy_1127_sptrkg_2_a",level:0,overwrittenData:{name:{m_defined:true,m_value:"不歇的“遮目”"},description:{m_defined:true,m_value:"莽撞的墨魉。只会一门心思往前冲,从来不顾及周遭的情况。<@eb.key>只能被相同属性的单位阻挡</>。"},prefabKey:{m_defined:true,m_value:"enemy_1127_sptrkg_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1127_sptrkg",level:0,overwrittenData:null},{useDb:false,id:"enemy_1127_sptrkg_a",level:0,overwrittenData:{name:{m_defined:true,m_value:"“遮目”"},description:{m_defined:true,m_value:"莽撞的墨魉。只会一门心思往前冲,从来不顾及周遭的情况。<@eb.key>只能被相同属性的单位阻挡</>。\r\n"},prefabKey:{m_defined:true,m_value:"enemy_1127_sptrkg"},attributes:{maxHp:{m_defined:true,m_value:14e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null}],skills:null,spData:null}}],waves:[{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:1,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:0,interval:1,routeIndex:0,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_a",count:1,preDelay:0,interval:1,routeIndex:1,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:0,interval:1,routeIndex:2,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:1,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:3,interval:1,routeIndex:3,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:1,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:6,interval:1,routeIndex:4,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:1,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:9,interval:1,routeIndex:5,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:5,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_a",count:3,preDelay:20,interval:15,routeIndex:6,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:3,preDelay:20,interval:15,routeIndex:7,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_a",count:3,preDelay:20,interval:15,routeIndex:8,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:3,preDelay:20,interval:15,routeIndex:9,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null},{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:1,preDelay:1,interval:1,routeIndex:10,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:1,preDelay:2,interval:1,routeIndex:11,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:1,preDelay:3,interval:1,routeIndex:12,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:1,preDelay:4,interval:1,routeIndex:13,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:2,preDelay:40,interval:10,routeIndex:14,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:2,preDelay:40,interval:10,routeIndex:15,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:2,preDelay:40,interval:10,routeIndex:16,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:2,preDelay:40,interval:10,routeIndex:17,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null},{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:1,preDelay:1,interval:1,routeIndex:18,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:1,preDelay:2,interval:1,routeIndex:19,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:1,preDelay:3,interval:1,routeIndex:20,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:1,preDelay:4,interval:1,routeIndex:21,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:2,preDelay:40,interval:10,routeIndex:22,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_a",count:2,preDelay:40,interval:10,routeIndex:23,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:2,preDelay:40,interval:10,routeIndex:24,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg",count:2,preDelay:40,interval:10,routeIndex:25,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null},{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_a",count:1,preDelay:1,interval:1,routeIndex:26,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_a",count:1,preDelay:2,interval:1,routeIndex:27,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:3,interval:1,routeIndex:28,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:4,interval:1,routeIndex:29,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:55,interval:10,routeIndex:30,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_a",count:1,preDelay:55,interval:10,routeIndex:31,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:55,interval:10,routeIndex:32,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_a",count:1,preDelay:55,interval:10,routeIndex:33,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:70,interval:10,routeIndex:34,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_a",count:1,preDelay:70,interval:10,routeIndex:35,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:70,interval:10,routeIndex:36,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_a",count:1,preDelay:70,interval:10,routeIndex:37,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null}],branches:null,predefines:{characterInsts:[],tokenInsts:[{position:{row:3,col:7},direction:0,hidden:true,alias:"trap_001_crate#2",inst:{characterKey:"trap_001_crate",level:1,phase:0,favorPoint:0,potentialRank:0},skillIndex:0,mainSkillLvl:1,skinId:null,tmplId:null},{position:{row:5,col:5},direction:0,hidden:true,alias:"trap_001_crate#3",inst:{characterKey:"trap_001_crate",level:1,phase:0,favorPoint:0,potentialRank:0},skillIndex:0,mainSkillLvl:1,skinId:null,tmplId:null},{position:{row:3,col:3},direction:0,hidden:true,alias:"trap_001_crate#4",inst:{characterKey:"trap_001_crate",level:1,phase:0,favorPoint:0,potentialRank:0},skillIndex:0,mainSkillLvl:1,skinId:null,tmplId:null}],characterCards:[],tokenCards:[{initialCnt:16,hidden:false,alias:"trap_001_crate#1",inst:{characterKey:"trap_001_crate",level:1,phase:0,favorPoint:0,potentialRank:0},skillIndex:0,mainSkillLvl:1,skinId:null,tmplId:null}]},hardPredefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},excludeCharIdList:null,randomSeed:1746447765,operaConfig:null};var level_act16d5_ex05={options:{characterLimit:8,maxLifePoint:3,initialCost:20,maxCost:99,costIncreaseTime:1,moveMultiplier:.5,steeringEnabled:true,isTrainingLevel:false,isHardTrainingLevel:false,functionDisableMask:0},levelId:null,mapId:null,bgmEvent:"m_bat_awakening",environmentSe:null,mapData:{map:[[77,78,79,80,81,82,83,84,85,86,87],[66,67,68,69,70,71,72,73,74,75,76],[55,56,57,58,59,60,61,62,63,64,65],[44,45,46,47,48,49,50,51,52,53,54],[33,34,35,36,37,38,39,40,41,42,43],[22,23,24,25,26,27,28,29,30,31,32],[11,12,13,14,15,16,17,18,19,20,21],[0,1,2,3,4,5,6,7,8,9,10]],tiles:[{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null}],blockEdges:null,tags:null,effects:null,width:11,height:8},tilesDisallowToLocate:[],runes:[{difficultyMask:2,key:"global_lifepoint",professionMask:1023,buildableMask:3,blackboard:[{key:"value",value:1,valueStr:null}]},{difficultyMask:2,key:"enemy_attribute_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"atk",value:1.05,valueStr:null},{key:"max_hp",value:1.05,valueStr:null}]},{difficultyMask:2,key:"char_blockcnt_add",professionMask:1023,buildableMask:3,blackboard:[{key:"value",value:-2,valueStr:null}]}],globalBuffs:null,routes:[{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:6,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:2,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},null,{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:0},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:8,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:15,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:10},endPosition:{row:6,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:15,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:15,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false}],enemies:[],enemyDbRefs:[{useDb:true,id:"enemy_1128_spmage_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1128_spmage_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"复杂的“妒”"},description:{m_defined:true,m_value:"可怕的墨魉。其实都是些很神经质的家伙,从来睡不好觉。其法术可以使<@eb.key>晦明变化</>。"},prefabKey:{m_defined:true,m_value:"enemy_1128_spmage_2"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:1},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"yinyang.dynamic",value:0,valueStr:null}],skills:[{prefabKey:"ChargeAttack",priority:0,cooldown:60,initCooldown:10,spCost:0,blackboard:[{key:"atk_scale",value:2,valueStr:null},{key:"duration",value:5,valueStr:null}]}],spData:null}},{useDb:true,id:"enemy_1127_sptrkg_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1127_sptrkg_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"不歇的“遮目”"},description:{m_defined:true,m_value:"莽撞的墨魉。只会一门心思往前冲,从来不顾及周遭的情况。<@eb.key>只能被相同属性的单位阻挡</>。"},prefabKey:{m_defined:true,m_value:"enemy_1127_sptrkg_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:1},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1124_spbow_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1124_spbow_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"迂回的“匕现”"},description:{m_defined:true,m_value:"奸诈的墨魉。十分狡猾,而且傲慢,会<@eb.key>优先攻击相反属性</>的敌人。"},prefabKey:{m_defined:true,m_value:"enemy_1124_spbow_2"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:280},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:1},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1123_spsbr_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1123_spsbr_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"认真的“阿咬”"},description:{m_defined:true,m_value:"平凡的墨魉。似乎是群居生物,如果落单的话会感到很孤单。"},prefabKey:{m_defined:true,m_value:"enemy_1123_spsbr_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1122_sphond_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1122_sphond_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"焦急的“小躁”"},description:{m_defined:true,m_value:"兽形的墨魉。脾气急躁,喜欢吃杏子。"},prefabKey:{m_defined:true,m_value:"enemy_1122_sphond_2"},attributes:{maxHp:{m_defined:true,m_value:4500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:1},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}],waves:[{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:1,preDelay:3,interval:1,routeIndex:0,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:2,preDelay:9,interval:4,routeIndex:1,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:2,preDelay:17,interval:2,routeIndex:2,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:22,interval:1,routeIndex:3,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:32,interval:2,routeIndex:4,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:10,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:1,preDelay:20,interval:1,routeIndex:5,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:2,preDelay:26,interval:5,routeIndex:6,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:4,preDelay:1,interval:5,routeIndex:7,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1124_spbow_2_0",count:2,preDelay:14,interval:22,routeIndex:8,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_0",count:1,preDelay:40,interval:1,routeIndex:9,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1124_spbow_2",count:2,preDelay:28,interval:15,routeIndex:10,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:20,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1128_spmage_2",count:2,preDelay:3,interval:50,routeIndex:11,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:5,managedByScheduler:true,key:"enemy_1128_spmage_2",count:2,preDelay:3,interval:40,routeIndex:12,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1124_spbow_2_0",count:2,preDelay:4,interval:13,routeIndex:13,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1124_spbow_2_0",count:1,preDelay:30,interval:1,routeIndex:14,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:3,preDelay:0,interval:7,routeIndex:15,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:2,preDelay:28,interval:5,routeIndex:16,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:2,preDelay:48,interval:2,routeIndex:17,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1128_spmage_2_0",count:1,preDelay:38,interval:1,routeIndex:18,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1124_spbow_2",count:2,preDelay:20,interval:15,routeIndex:19,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_0",count:1,preDelay:8,interval:1,routeIndex:20,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:42,interval:1,routeIndex:21,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null}],branches:null,predefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},hardPredefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},excludeCharIdList:null,randomSeed:1482075094,operaConfig:null};var level_act16d5_ex07={options:{characterLimit:8,maxLifePoint:3,initialCost:16,maxCost:99,costIncreaseTime:1,moveMultiplier:.5,steeringEnabled:true,isTrainingLevel:false,isHardTrainingLevel:false,functionDisableMask:0},levelId:null,mapId:null,bgmEvent:"m_bat_awakening",environmentSe:null,mapData:{map:[[84,85,86,87,88,89,90,91,92,93,94,95],[72,73,74,75,76,77,78,79,80,81,82,83],[60,61,62,63,64,65,66,67,68,69,70,71],[48,49,50,51,52,53,54,55,56,57,58,59],[36,37,38,39,40,41,42,43,44,45,46,47],[24,25,26,27,28,29,30,31,32,33,34,35],[12,13,14,15,16,17,18,19,20,21,22,23],[0,1,2,3,4,5,6,7,8,9,10,11]],tiles:[{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_telin",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_telout",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_telin",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_telout",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_telout",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null}],blockEdges:null,tags:null,effects:null,width:12,height:8},tilesDisallowToLocate:[],runes:[{difficultyMask:2,key:"global_lifepoint",professionMask:1023,buildableMask:3,blackboard:[{key:"value",value:1,valueStr:null}]},{difficultyMask:2,key:"enemy_attribute_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"atk",value:1.1,valueStr:null},{key:"def",value:1.1,valueStr:null},{key:"max_hp",value:1.1,valueStr:null}]},{difficultyMask:2,key:"global_forbid_location",professionMask:1023,buildableMask:3,blackboard:[{key:"location",value:0,valueStr:"(3,4)|(5,3)|(5,4)|(5,7)|(5,8)|(3,7)|(2,7)|(2,10)|(4,10)"}]}],globalBuffs:null,routes:[{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:5,time:0,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:6,time:0,position:{row:6,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:5,time:0,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:6,time:0,position:{row:1,col:10},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:2,col:10},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:2,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:2,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:5,time:0,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:6,time:0,position:{row:5,col:10},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:10},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:6,col:0},endPosition:{row:4,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:2,col:0},endPosition:{row:2,col:11},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false}],enemies:[],enemyDbRefs:[{useDb:true,id:"enemy_1127_sptrkg_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1127_sptrkg_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"不歇的“遮目”"},description:{m_defined:true,m_value:"莽撞的墨魉。只会一门心思往前冲,从来不顾及周遭的情况。<@eb.key>只能被相同属性的单位阻挡</>。"},prefabKey:{m_defined:true,m_value:"enemy_1127_sptrkg_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:1},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1129_spklr_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1129_spklr_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"无羁的“盛怒”"},description:{m_defined:true,m_value:"强壮的墨魉。身材高大体格强壮,攻击与自身属性相反的敌人时更加强大。"},prefabKey:{m_defined:true,m_value:"enemy_1129_spklr_2"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:900},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"atkup.atk_scale",value:1.8,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1123_spsbr_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1123_spsbr_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"认真的“阿咬”"},description:{m_defined:true,m_value:"平凡的墨魉。似乎是群居生物,如果落单的话会感到很孤单。"},prefabKey:{m_defined:true,m_value:"enemy_1123_spsbr_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1122_sphond_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1122_sphond_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"焦急的“小躁”"},description:{m_defined:true,m_value:"兽形的墨魉。脾气急躁,喜欢吃杏子。"},prefabKey:{m_defined:true,m_value:"enemy_1122_sphond_2"},attributes:{maxHp:{m_defined:true,m_value:4500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:-1},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}],waves:[{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:3,interval:1,routeIndex:0,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:12,interval:1,routeIndex:1,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:2,preDelay:28,interval:1,routeIndex:2,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:1,preDelay:18,interval:1,routeIndex:3,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:2,preDelay:32,interval:1,routeIndex:4,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:10,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:3,interval:1,routeIndex:5,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_0",count:1,preDelay:3,interval:1,routeIndex:6,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:18,interval:1,routeIndex:7,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:1,preDelay:19,interval:1,routeIndex:8,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2_0",count:1,preDelay:30,interval:1,routeIndex:9,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:30,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:3,interval:1,routeIndex:10,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_0",count:1,preDelay:3,interval:1,routeIndex:11,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:1,preDelay:18,interval:1,routeIndex:12,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:1,preDelay:28,interval:1,routeIndex:13,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:1,preDelay:19,interval:1,routeIndex:14,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:1,preDelay:29,interval:1,routeIndex:15,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2",count:1,preDelay:33,interval:1,routeIndex:16,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2_0",count:1,preDelay:33,interval:1,routeIndex:17,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:19,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:3,interval:1,routeIndex:18,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2_0",count:1,preDelay:30,interval:1,routeIndex:19,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:34,interval:1,routeIndex:20,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2_0",count:1,preDelay:3,interval:1,routeIndex:21,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2",count:1,preDelay:30,interval:1,routeIndex:22,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:2,preDelay:34,interval:1,routeIndex:23,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null}],branches:null,predefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[{initialCnt:4,hidden:false,alias:"trap_026_inverter#1",inst:{characterKey:"trap_026_inverter",level:1,phase:0,favorPoint:0,potentialRank:0},skillIndex:0,mainSkillLvl:1,skinId:null,tmplId:null}]},hardPredefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},excludeCharIdList:null,randomSeed:1482075094,operaConfig:null};var level_act16d5_ex08={options:{characterLimit:9,maxLifePoint:3,initialCost:10,maxCost:99,costIncreaseTime:1,moveMultiplier:.5,steeringEnabled:true,isTrainingLevel:false,isHardTrainingLevel:false,functionDisableMask:0},levelId:null,mapId:null,bgmEvent:"m_bat_duskdragon",environmentSe:null,mapData:{map:[[88,89,90,91,92,93,94,95,96,97,98],[77,78,79,80,81,82,83,84,85,86,87],[66,67,68,69,70,71,72,73,74,75,76],[55,56,57,58,59,60,61,62,63,64,65],[44,45,46,47,48,49,50,51,52,53,54],[33,34,35,36,37,38,39,40,41,42,43],[22,23,24,25,26,27,28,29,30,31,32],[11,12,13,14,15,16,17,18,19,20,21],[0,1,2,3,4,5,6,7,8,9,10]],tiles:[{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_telin",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_road",heightType:0,buildableType:1,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_wall",heightType:1,buildableType:2,passableMask:2,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_telout",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null}],blockEdges:null,tags:null,effects:null,width:11,height:9},tilesDisallowToLocate:[],runes:[{difficultyMask:2,key:"global_lifepoint",professionMask:1023,buildableMask:3,blackboard:[{key:"value",value:1,valueStr:null}]},{difficultyMask:2,key:"enemy_attribute_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"atk",value:1,valueStr:null},{key:"def",value:1.1,valueStr:null},{key:"max_hp",value:1.1,valueStr:null}]},{difficultyMask:2,key:"map_tile_blackb_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"tile",value:0,valueStr:"tile_yinyang_road"},{key:"buff_yinyang[same].atk_scale",value:.5,valueStr:null}]},{difficultyMask:2,key:"map_tile_blackb_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"tile",value:0,valueStr:"tile_yinyang_wall"},{key:"buff_yinyang[same].atk_scale",value:.5,valueStr:null}]}],globalBuffs:null,routes:[{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:6},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:3,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:0},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:1,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:8},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:11,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:1,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:5,time:0,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:45,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:6,time:0,position:{row:7,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:12,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:7,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:20,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:7,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:4,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:45,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},null,{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:4},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:6},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:10,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:1},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:5},endPosition:{row:3,col:5},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false}],enemies:[],enemyDbRefs:[{useDb:true,id:"enemy_1122_sphond_2",level:0,overwrittenData:null},{useDb:true,id:"enemy_1127_sptrkg_2",level:0,overwrittenData:null},{useDb:true,id:"enemy_1129_spklr_2",level:0,overwrittenData:null},{useDb:true,id:"enemy_1517_xi",level:1,overwrittenData:null},{useDb:true,id:"enemy_1123_spsbr_2",level:0,overwrittenData:null},{useDb:true,id:"enemy_1126_spslme_2",level:0,overwrittenData:null}],waves:[{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:3,interval:1,routeIndex:0,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:19,interval:1,routeIndex:1,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:14,interval:5,routeIndex:2,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:1,preDelay:24,interval:1,routeIndex:3,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:3,preDelay:29,interval:8,routeIndex:4,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:3,preDelay:29,interval:8,routeIndex:5,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null},{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:0,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1517_xi",count:1,preDelay:3,interval:1,routeIndex:6,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:5,managedByScheduler:true,key:"enemy_1517_xi",count:1,preDelay:3,interval:1,routeIndex:7,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:3,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:1,preDelay:3,interval:1,routeIndex:8,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:1,preDelay:3,interval:1,routeIndex:9,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:4,preDelay:10,interval:10,routeIndex:10,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:4,preDelay:10,interval:10,routeIndex:11,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:4,preDelay:45,interval:3,routeIndex:12,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:1,preDelay:45,interval:1,routeIndex:13,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:15,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:3,interval:1,routeIndex:14,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:3,interval:1,routeIndex:15,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:4,preDelay:10,interval:10,routeIndex:16,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:4,preDelay:10,interval:10,routeIndex:17,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:40,interval:1,routeIndex:18,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1127_sptrkg_2",count:1,preDelay:40,interval:1,routeIndex:19,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:25,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:3,interval:1,routeIndex:20,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:3,interval:1,routeIndex:21,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:4,preDelay:10,interval:10,routeIndex:22,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:4,preDelay:10,interval:10,routeIndex:23,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:25,interval:11,routeIndex:24,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:25,interval:25,routeIndex:25,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:30,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2",count:1,preDelay:3,interval:1,routeIndex:26,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2",count:1,preDelay:3,interval:1,routeIndex:27,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2",count:1,preDelay:25,interval:1,routeIndex:28,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1129_spklr_2",count:1,preDelay:25,interval:1,routeIndex:29,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null}],branches:null,predefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[{initialCnt:1,hidden:false,alias:"trap_026_inverter#1",inst:{characterKey:"trap_026_inverter",level:1,phase:0,favorPoint:0,potentialRank:0},skillIndex:0,mainSkillLvl:1,skinId:null,tmplId:null}]},hardPredefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},excludeCharIdList:null,randomSeed:1241911704,operaConfig:null};var level_act16d5_ex04={options:{characterLimit:8,maxLifePoint:3,initialCost:16,maxCost:99,costIncreaseTime:1,moveMultiplier:.5,steeringEnabled:true,isTrainingLevel:false,isHardTrainingLevel:false,functionDisableMask:0},levelId:null,mapId:null,bgmEvent:"m_bat_chuxi",environmentSe:null,mapData:{map:[[77,78,79,80,81,82,83,84,85,86,87],[66,67,68,69,70,71,72,73,74,75,76],[55,56,57,58,59,60,61,62,63,64,65],[44,45,46,47,48,49,50,51,52,53,54],[33,34,35,36,37,38,39,40,41,42,43],[22,23,24,25,26,27,28,29,30,31,32],[11,12,13,14,15,16,17,18,19,20,21],[0,1,2,3,4,5,6,7,8,9,10]],tiles:[{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_yinyang_switch",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:0,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_yinyang_road",heightType:0,buildableType:1,passableMask:3,blackboard:[{key:"dynamic",value:1,valueStr:null},{key:"buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_fence",heightType:0,buildableType:1,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_floor",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_wall",heightType:1,buildableType:2,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_start",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_end",heightType:0,buildableType:0,passableMask:3,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null},{tileKey:"tile_forbidden",heightType:1,buildableType:0,passableMask:2,blackboard:null,effects:null}],blockEdges:null,tags:null,effects:null,width:11,height:8},tilesDisallowToLocate:[],runes:[{difficultyMask:2,key:"global_lifepoint",professionMask:1023,buildableMask:3,blackboard:[{key:"value",value:1,valueStr:null}]},{difficultyMask:2,key:"enemy_attribute_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"atk",value:1.1,valueStr:null},{key:"def",value:1.1,valueStr:null},{key:"max_hp",value:1.1,valueStr:null}]},{difficultyMask:2,key:"enemy_attribute_mul",professionMask:1023,buildableMask:3,blackboard:[{key:"enemy",value:0,valueStr:"enemy_1126_spslme_2|enemy_1126_spslme_2_0"},{key:"max_hp",value:2,valueStr:null}]}],globalBuffs:null,routes:[{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:10},endPosition:{row:5,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},null,{motionMode:0,startPosition:{row:3,col:10},endPosition:{row:3,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:95,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:95,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:6,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:6.5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:2,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:6.5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:10},endPosition:{row:5,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:10},endPosition:{row:5,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:10},endPosition:{row:5,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:5,col:10},endPosition:{row:5,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:10},endPosition:{row:3,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:10},endPosition:{row:3,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:10},endPosition:{row:3,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:3,col:10},endPosition:{row:3,col:0},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:9},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:1,time:5,position:{row:0,col:0},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:7,col:3},endPosition:{row:1,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:5,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false},{motionMode:0,startPosition:{row:1,col:3},endPosition:{row:7,col:7},spawnRandomRange:{x:0,y:0},spawnOffset:{x:0,y:0},checkpoints:[{type:0,time:0,position:{row:3,col:3},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:3,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:5},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0},{type:0,time:0,position:{row:5,col:7},reachOffset:{x:0,y:0},randomizeReachOffset:false,reachDistance:0}],allowDiagonalMove:true,visitEveryTileCenter:false,visitEveryNodeCenter:false}],enemies:[],enemyDbRefs:[{useDb:true,id:"enemy_1122_sphond_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1122_sphond_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"焦急的“小躁”"},description:{m_defined:true,m_value:"兽形的墨魉。脾气急躁,喜欢吃杏子。"},prefabKey:{m_defined:true,m_value:"enemy_1122_sphond_2"},attributes:{maxHp:{m_defined:true,m_value:4500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1123_spsbr_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1123_spsbr_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"认真的“阿咬”"},description:{m_defined:true,m_value:"平凡的墨魉。似乎是群居生物,如果落单的话会感到很孤单。"},prefabKey:{m_defined:true,m_value:"enemy_1123_spsbr_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1126_spslme_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1126_spslme_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"恍惚的“得意”"},description:{m_defined:true,m_value:"<@eb.key>只被同属性单位阻挡</>。死亡后<@eb.danger>爆炸</>,碰触到相反属性的同胞则会引发<@eb.danger>更剧烈的爆炸</>。"},prefabKey:{m_defined:true,m_value:"enemy_1126_spslme_2"},attributes:{maxHp:{m_defined:true,m_value:3700},atk:{m_defined:true,m_value:150},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"boom.atk_scale",value:5,valueStr:null},{key:"boom.atk_scale_2",value:18,valueStr:null},{key:"boomtosame.atk_scale",value:3.6,valueStr:null},{key:"boomtodiff.atk_scale",value:4.4,valueStr:null},{key:"boomtosame.atk_scale_2",value:13.5,valueStr:null},{key:"boomtodiff.atk_scale_2",value:16.5,valueStr:null}],skills:null,spData:null}},{useDb:true,id:"enemy_1125_spshld_2",level:0,overwrittenData:null},{useDb:false,id:"enemy_1125_spshld_2_0",level:0,overwrittenData:{name:{m_defined:true,m_value:"不动的“偷闲”"},description:{m_defined:true,m_value:"威严的墨魉。因为不喜欢动,时常被别人当成假山。<@eb.key>能吸引敌人攻击自己</>,坚硬无比。"},prefabKey:{m_defined:true,m_value:"enemy_1125_spshld_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:1300},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:0,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"taunt.taunt_level",value:1,valueStr:null}],skills:null,spData:null}}],waves:[{preDelay:0,postDelay:0,maxTimeWaitingForNextWave:-1,fragments:[{preDelay:5,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:4,preDelay:3,interval:10,routeIndex:0,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:3,preDelay:18,interval:10,routeIndex:1,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:10,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:2,preDelay:0,interval:1,routeIndex:2,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:12,interval:8,routeIndex:3,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:1,preDelay:5,interval:1,routeIndex:4,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:2,preDelay:12,interval:1,routeIndex:5,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:10,interval:1,routeIndex:6,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:5,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:10,interval:1,routeIndex:7,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:5,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:3,interval:1,routeIndex:8,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:5,interval:1,routeIndex:9,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:2,preDelay:15,interval:1,routeIndex:10,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:2,preDelay:8,interval:1,routeIndex:11,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:2,preDelay:20,interval:5,routeIndex:12,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:5,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1125_spshld_2",count:1,preDelay:3,interval:1,routeIndex:13,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1125_spshld_2_0",count:1,preDelay:3,interval:1,routeIndex:14,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:10,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:4,preDelay:0,interval:16,routeIndex:15,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2_0",count:4,preDelay:0,interval:16,routeIndex:16,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:0,interval:1,routeIndex:17,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:16,interval:1,routeIndex:18,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2_0",count:1,preDelay:32,interval:1,routeIndex:19,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2_0",count:1,preDelay:48,interval:1,routeIndex:20,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:0,interval:1,routeIndex:21,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2",count:1,preDelay:16,interval:1,routeIndex:22,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2_0",count:1,preDelay:32,interval:1,routeIndex:23,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1126_spslme_2_0",count:1,preDelay:48,interval:1,routeIndex:24,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null},{preDelay:20,actions:[{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2",count:2,preDelay:3,interval:1,routeIndex:25,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2",count:2,preDelay:15,interval:8,routeIndex:26,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:1,preDelay:8,interval:1,routeIndex:27,blockFragment:false,autoPreviewRoute:true,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1123_spsbr_2_0",count:2,preDelay:15,interval:1,routeIndex:28,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false},{actionType:0,managedByScheduler:true,key:"enemy_1122_sphond_2_0",count:1,preDelay:25,interval:1,routeIndex:29,blockFragment:false,autoPreviewRoute:false,isUnharmfulAndAlwaysCountAsKilled:false,hiddenGroup:null,randomSpawnGroupKey:null,weight:0,dontBlockWave:false}],name:null}],name:null}],branches:null,predefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},hardPredefines:{characterInsts:[],tokenInsts:[],characterCards:[],tokenCards:[]},excludeCharIdList:null,randomSeed:1866797942,operaConfig:null};var enemy_database={enemies:[{Key:"enemy_1007_slime",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"源石虫"},description:{m_defined:true,m_value:"野生的被感染生物。"},prefabKey:{m_defined:true,m_value:"enemy_1007_slime"},attributes:{maxHp:{m_defined:true,m_value:550},atk:{m_defined:true,m_value:130},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2050},atk:{m_defined:true,m_value:300},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1007_slime_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"源石虫·α"},description:{m_defined:true,m_value:"野生的被感染生物,比一般源石虫更具有威胁。"},prefabKey:{m_defined:true,m_value:"enemy_1007_slime_2"},attributes:{maxHp:{m_defined:true,m_value:1050},atk:{m_defined:true,m_value:185},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2850},atk:{m_defined:true,m_value:400},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1007_slime_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"源石虫·β"},description:{m_defined:true,m_value:"野生的被感染生物,比源石虫·α更具有威胁。"},prefabKey:{m_defined:true,m_value:"enemy_1007_slime_3"},attributes:{maxHp:{m_defined:true,m_value:1550},atk:{m_defined:true,m_value:240},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1004_mslime",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"酸液源石虫"},description:{m_defined:true,m_value:"野生的被感染生物,且会使用分泌物腐蚀<@eb.key>降低攻击目标的防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1004_mslime"},attributes:{maxHp:{m_defined:true,m_value:2080},atk:{m_defined:true,m_value:180},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.8},talentBlackboard:[{key:"defdown.def",value:-10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1004_mslime_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"酸液源石虫·α"},description:{m_defined:true,m_value:"比一般酸液源石虫更具有威胁,且会使用分泌物腐蚀<@eb.key>降低攻击目标的防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1004_mslime_2"},attributes:{maxHp:{m_defined:true,m_value:2780},atk:{m_defined:true,m_value:290},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.75},talentBlackboard:[{key:"defdown.def",value:-15,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1021_bslime",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高能源石虫"},description:{m_defined:true,m_value:"野生的被感染生物,死亡后会产生<@eb.danger>爆炸</>。"},prefabKey:{m_defined:true,m_value:"enemy_1021_bslime"},attributes:{maxHp:{m_defined:true,m_value:2460},atk:{m_defined:true,m_value:260},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"boom.atk_scale",value:4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1021_bslime_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高能源石虫·α"},description:{m_defined:true,m_value:"比一般高能源石虫更具有威胁,死亡后会产生<@eb.danger>爆炸</>。"},prefabKey:{m_defined:true,m_value:"enemy_1021_bslime_2"},attributes:{maxHp:{m_defined:true,m_value:3700},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"boom.atk_scale",value:4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1000_gopro",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"猎狗"},description:{m_defined:true,m_value:"整合运动技术侦察部队操纵的生物,<@eb.key>行动速度很快</>。"},prefabKey:{m_defined:true,m_value:"enemy_1000_gopro"},attributes:{maxHp:{m_defined:true,m_value:820},atk:{m_defined:true,m_value:190},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2350},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:190},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1000_gopro_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"猎狗pro"},description:{m_defined:true,m_value:"比一般猎狗更具有作战能力,<@eb.key>行动速度很快</>。"},prefabKey:{m_defined:true,m_value:"enemy_1000_gopro_2"},attributes:{maxHp:{m_defined:true,m_value:1700},atk:{m_defined:true,m_value:260},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2900},atk:{m_defined:true,m_value:460},def:{m_defined:true,m_value:210},magicResistance:{m_defined:true,m_value:35},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1000_gopro_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狂暴的猎狗pro"},description:{m_defined:true,m_value:"比猎狗pro更具有作战能力,<@eb.key>行动速度很快</>。"},prefabKey:{m_defined:true,m_value:"enemy_1000_gopro_3"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1002_nsabr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"士兵"},description:{m_defined:true,m_value:"整合运动的基础近身作战人员。"},prefabKey:{m_defined:true,m_value:"enemy_1002_nsabr"},attributes:{maxHp:{m_defined:true,m_value:1650},atk:{m_defined:true,m_value:200},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2750},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:130},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1003_ncbow",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"弩手"},description:{m_defined:true,m_value:"整合运动的基础射击作战人员,<@eb.key>使用远距离攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1003_ncbow"},attributes:{maxHp:{m_defined:true,m_value:1400},atk:{m_defined:true,m_value:240},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.9},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:1850},atk:{m_defined:true,m_value:310},def:{m_defined:true,m_value:100},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:true,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1003_ncbow_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"弩手组长"},description:{m_defined:true,m_value:"相比一般弩手更具作战能力,<@eb.key>使用远距离攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1003_ncbow_2"},attributes:{maxHp:{m_defined:true,m_value:1900},atk:{m_defined:true,m_value:310},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.9},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:150},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1011_wizard",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"术师"},description:{m_defined:true,m_value:"整合运动的基础法术作战人员,使用<@eb.key>远距离法术攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1011_wizard"},attributes:{maxHp:{m_defined:true,m_value:1600},atk:{m_defined:true,m_value:200},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.8},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:1770},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1011_wizard_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"术师组长"},description:{m_defined:true,m_value:"相比一般术师更具作战能力,使用<@eb.key>远距离法术攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1011_wizard_2"},attributes:{maxHp:{m_defined:true,m_value:2400},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2300},atk:{m_defined:true,m_value:420},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:2,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:"高阶敌人,高攻中血中护甲高魔抗。"},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:500},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1018_aoemag",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高阶术师"},description:{m_defined:true,m_value:"精英法术作战人员,擅长<@eb.key>远距离群体法术攻击</>。其攻击会伤害目标周围的单位。"},prefabKey:{m_defined:true,m_value:"enemy_1018_aoemag"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:240},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1018_aoemag_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高阶术师组长"},description:{m_defined:true,m_value:"擅长<@eb.key>远距离群体法术攻击</>。其攻击会伤害目标周围的单位。"},prefabKey:{m_defined:true,m_value:"enemy_1018_aoemag_2"},attributes:{maxHp:{m_defined:true,m_value:13500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:160},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1013_airdrp",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"空降兵"},description:{m_defined:true,m_value:"特殊近身作战人员,他们可以从出其不意的位置切入战场。"},prefabKey:{m_defined:true,m_value:"enemy_1013_airdrp"},attributes:{maxHp:{m_defined:true,m_value:1450},atk:{m_defined:true,m_value:220},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.9},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2570},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:180},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1013_airdrp_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"空降组长"},description:{m_defined:true,m_value:"比空降兵更具威胁,他们可以从出其不意的位置切入战场。"},prefabKey:{m_defined:true,m_value:"enemy_1013_airdrp_2"},attributes:{maxHp:{m_defined:true,m_value:2300},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.9},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1024_mortar",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"炮手"},description:{m_defined:true,m_value:"特殊远程作战人员,能够进行<@eb.key>超远距离溅射攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1024_mortar"},attributes:{maxHp:{m_defined:true,m_value:3300},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:7},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1024_mortar_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"炮击组长"},description:{m_defined:true,m_value:"比一般炮手更具威胁,能够进行<@eb.key>超远距离溅射攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1024_mortar_2"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:7},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1014_rogue",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"双持剑士"},description:{m_defined:true,m_value:"整合运动的近身作战人员,以<@eb.danger>高攻击力</>见长。"},prefabKey:{m_defined:true,m_value:"enemy_1014_rogue"},attributes:{maxHp:{m_defined:true,m_value:2e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:1950},atk:{m_defined:true,m_value:310},def:{m_defined:true,m_value:150},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1014_rogue_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"双持剑士组长"},description:{m_defined:true,m_value:"比一般双持剑士更具威胁,以<@eb.danger>高攻击力</>见长。"},prefabKey:{m_defined:true,m_value:"enemy_1014_rogue_2"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2550},atk:{m_defined:true,m_value:420},def:{m_defined:true,m_value:150},magicResistance:{m_defined:false,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1015_litamr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"轻甲卫兵"},description:{m_defined:true,m_value:"整合运动的近身作战人员,他们有较高的<@eb.key>防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1015_litamr"},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1015_litamr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"轻甲卫兵组长"},description:{m_defined:true,m_value:"比一般轻甲卫兵更具威胁,他们有较高的<@eb.key>防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1015_litamr_2"},attributes:{maxHp:{m_defined:true,m_value:3700},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1006_shield",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"重装防御者"},description:{m_defined:true,m_value:"整合运动的近身作战人员,<@eb.key>防御力很高</>且难以被击溃。"},prefabKey:{m_defined:true,m_value:"enemy_1006_shield"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:850},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1006_shield_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"重装防御组长"},description:{m_defined:true,m_value:"比一般重装防御者更具威胁,<@eb.key>防御力很高</>且难以被击溃。"},prefabKey:{m_defined:true,m_value:"enemy_1006_shield_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:850},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1006_shield_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"重装五十夫长"},description:{m_defined:true,m_value:"重装防御者中的精英,比重装防御组长更具威胁,<@eb.key>防御力很高</>且难以被击溃。"},prefabKey:{m_defined:true,m_value:"enemy_1006_shield_3"},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:1200},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:33e3},atk:{m_defined:true,m_value:2500},def:{m_defined:true,m_value:1500},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1001_bigbo",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"大鲍勃"},description:{m_defined:true,m_value:"整合运动的特殊近战人员,使用电锯进行攻击,兼具<@eb.danger>高耐久、攻击力和防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1001_bigbo"},attributes:{maxHp:{m_defined:true,m_value:22e3},atk:{m_defined:true,m_value:1900},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1001_bigbo_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"大亚当"},description:{m_defined:true,m_value:"比大鲍勃更具威胁,使用电锯进行攻击,兼具<@eb.danger>高耐久、攻击力和防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1001_bigbo_2"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:2700},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1016_diaman",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"磐蟹"},description:{m_defined:true,m_value:"野生的被感染生物,普通武器对其效果都不太理想,但是<@eb.key>重量</>并没有想像的大。"},prefabKey:{m_defined:true,m_value:"enemy_1016_diaman"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:85},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:800},magicResistance:{m_defined:false,m_value:70},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1009_lurker",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"潜伏者"},description:{m_defined:true,m_value:"整合运动的特殊作战人员,<@eb.key>在被阻挡前无法被攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1009_lurker"},attributes:{maxHp:{m_defined:true,m_value:2200},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:90},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:3400},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:130},magicResistance:{m_defined:false,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:100},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1008_ghost",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"幽灵"},description:{m_defined:true,m_value:"擅长工程技术的人员,<@eb.key>无法被阻挡</>,需要尽快清除。"},prefabKey:{m_defined:true,m_value:"enemy_1008_ghost"},attributes:{maxHp:{m_defined:true,m_value:2300},atk:{m_defined:true,m_value:100},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:35},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1026_aghost",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"幽灵组长"},description:{m_defined:true,m_value:"比幽灵拥有更高的防御力和耐久,<@eb.key>无法被阻挡</>,需要尽快清除。"},prefabKey:{m_defined:true,m_value:"enemy_1026_aghost"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:100},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:35},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1005_yokai",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"妖怪"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>敌方人员操纵的无人机,不会进行攻击。"},prefabKey:{m_defined:true,m_value:"enemy_1005_yokai"},attributes:{maxHp:{m_defined:true,m_value:800},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:1870},atk:{m_defined:false,m_value:0},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1005_yokai_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"妖怪MKII"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>妖怪的改进版,可进行<@eb.key>远程物理射击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1005_yokai_2"},attributes:{maxHp:{m_defined:true,m_value:1550},atk:{m_defined:true,m_value:220},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:330},def:{m_defined:true,m_value:125},magicResistance:{m_defined:false,m_value:35},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1005_yokai_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"威龙"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>大型无人机,拥有更好的耐久性能,可进行<@eb.key>远程物理射击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1005_yokai_3"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:660},def:{m_defined:true,m_value:170},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1017_defdrn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"御4"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>无人机,能使周围敌军<@eb.key>防御力上升</>。"},prefabKey:{m_defined:true,m_value:"enemy_1017_defdrn"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"defup.def",value:300,valueStr:null},{key:"defup.range_radius",value:2.5,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:false,m_value:0},def:{m_defined:true,m_value:200},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1019_jshoot",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"隐形弩手"},description:{m_defined:true,m_value:"射击作战人员,<@eb.key>在被阻挡前无法被攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1019_jshoot"},attributes:{maxHp:{m_defined:true,m_value:1800},atk:{m_defined:true,m_value:260},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1019_jshoot_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"隐形弩手组长"},description:{m_defined:true,m_value:"比一般隐形弩手更具威胁,<@eb.key>在被阻挡前无法被攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1019_jshoot_2"},attributes:{maxHp:{m_defined:true,m_value:2700},atk:{m_defined:true,m_value:310},def:{m_defined:true,m_value:130},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1023_jmage",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"隐形术师"},description:{m_defined:true,m_value:"法术作战人员,<@eb.key>在被阻挡前无法被攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1023_jmage"},attributes:{maxHp:{m_defined:true,m_value:2200},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1023_jmage_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"隐形术师组长"},description:{m_defined:true,m_value:"比一般隐形术师更具威胁,<@eb.key>在被阻挡前无法被攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1023_jmage_2"},attributes:{maxHp:{m_defined:true,m_value:4200},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:130},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1020_obsv",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"技术侦察兵"},description:{m_defined:true,m_value:"技术作战人员,会使周围我方的<@eb.key>隐匿效果失效</>。"},prefabKey:{m_defined:true,m_value:"enemy_1020_obsv"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:270},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"antiinvi.range_radius",value:3.3,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1010_demon",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹大剑手"},description:{m_defined:true,m_value:"萨卡兹雇佣兵,拥有<@eb.key>较高攻击力和较高法术抗性</>。"},prefabKey:{m_defined:true,m_value:"enemy_1010_demon"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:230},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:900},def:{m_defined:true,m_value:350},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1010_demon_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹大剑组长"},description:{m_defined:true,m_value:"比一般萨卡兹大剑手更具威胁,拥有<@eb.key>较高攻击力和较高法术抗性</>。"},prefabKey:{m_defined:true,m_value:"enemy_1010_demon_2"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1012_dcross",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹狙击手"},description:{m_defined:true,m_value:"萨卡兹雇佣兵,拥有<@eb.key>较高攻击力和较高法术抗性</>,且可以进行<@eb.key>远距离物理射击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1012_dcross"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6700},atk:{m_defined:true,m_value:660},def:{m_defined:true,m_value:300},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1012_dcross_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹狙击组长"},description:{m_defined:true,m_value:"比一般萨卡兹狙击手更具威胁,拥有<@eb.key>较高攻击力和较高法术抗性</>,且可以进行<@eb.key>远距离物理射击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1012_dcross_2"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:570},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1022_dmage",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹术师"},description:{m_defined:true,m_value:"拥有<@eb.key>较高攻击力和法术抗性</>。会使用<@eb.key>远距离法术攻击</>,且能够使用<@eb.key>禁锢我方单位</>的枷锁。"},prefabKey:{m_defined:true,m_value:"enemy_1022_dmage"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"lasso",priority:1,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"hit_duration",value:20,valueStr:null},{key:"atk_scale",value:.35,valueStr:null},{key:"range_radius",value:3,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:300},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1022_dmage_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹术师组长"},description:{m_defined:true,m_value:"拥有<@eb.key>较高攻击力和法术抗性</>。会使用<@eb.key>远距离法术攻击</>,且能够使用<@eb.key>禁锢我方单位</>的枷锁。"},prefabKey:{m_defined:true,m_value:"enemy_1022_dmage_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"lasso",priority:1,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"hit_duration",value:20,valueStr:null},{key:"atk_scale",value:.35,valueStr:null},{key:"range_radius",value:3,valueStr:null}]}],spData:null}}]},{Key:"enemy_1501_demonk",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹百夫长"},description:{m_defined:true,m_value:"整合运动干部。该敌人<@eb.danger>威胁很大</>,<@eb.danger>难以被消灭</>。"},prefabKey:{m_defined:true,m_value:"enemy_1501_demonk"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:35},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.78},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.35},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:23e3},atk:{m_defined:true,m_value:950},def:{m_defined:true,m_value:250},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1025_reveng",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"寻仇者"},description:{m_defined:true,m_value:"该目标处于<@eb.key>低体力</>时似乎会大幅度提升作战意志。"},prefabKey:{m_defined:true,m_value:"enemy_1025_reveng"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"atkup.atk",value:1,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:650},def:{m_defined:true,m_value:250},magicResistance:{m_defined:false,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1025_reveng_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"复仇者"},description:{m_defined:true,m_value:"该目标处于<@eb.key>低体力</>时似乎会大幅度提升作战意志。"},prefabKey:{m_defined:true,m_value:"enemy_1025_reveng_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:480},def:{m_defined:true,m_value:230},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"atkup.atk",value:1.8,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:850},def:{m_defined:true,m_value:250},magicResistance:{m_defined:false,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1027_mob",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"暴徒"},description:{m_defined:true,m_value:"来路不明的作战人员,使用随意制作的武器进行近身攻击。"},prefabKey:{m_defined:true,m_value:"enemy_1027_mob"},attributes:{maxHp:{m_defined:true,m_value:1700},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1027_mob_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"暴乱分子"},description:{m_defined:true,m_value:"比一般暴徒更具威胁,使用随意制作的武器进行近身攻击。"},prefabKey:{m_defined:true,m_value:"enemy_1027_mob_2"},attributes:{maxHp:{m_defined:true,m_value:2650},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:85},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1028_mocock",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"鸡尾酒投掷者"},description:{m_defined:true,m_value:"来路不明的作战人员,使用土制燃烧瓶进行<@eb.key>远程物理攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1028_mocock"},attributes:{maxHp:{m_defined:true,m_value:1550},atk:{m_defined:true,m_value:180},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.75},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1028_mocock_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"燃烧瓶投掷者"},description:{m_defined:true,m_value:"比一般鸡尾酒投掷者更具威胁,使用土制燃烧瓶进行<@eb.key>远程物理攻击</>。"},prefabKey:{m_defined:true,m_value:"enemy_1028_mocock_2"},attributes:{maxHp:{m_defined:true,m_value:2e3},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:85},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.75},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1029_shdsbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"持盾刀兵"},description:{m_defined:true,m_value:"整合运动的近身作战人员,拥有简单的物理防护能力。"},prefabKey:{m_defined:true,m_value:"enemy_1029_shdsbr"},attributes:{maxHp:{m_defined:true,m_value:2050},atk:{m_defined:true,m_value:240},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1029_shdsbr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"机动盾组长"},description:{m_defined:true,m_value:"比一般机动盾兵更具威胁,拥有简单的物理防护能力。"},prefabKey:{m_defined:true,m_value:"enemy_1029_shdsbr_2"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1030_wteeth",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"拾荒者"},description:{m_defined:true,m_value:"缺少打理,穿着着破损服装的作战人员。"},prefabKey:{m_defined:true,m_value:"enemy_1030_wteeth"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1030_wteeth_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"流浪者"},description:{m_defined:true,m_value:"缺少打理,穿着着破损服装的作战人员。比一般拾荒者更有交战经验。"},prefabKey:{m_defined:true,m_value:"enemy_1030_wteeth_2"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:70},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1031_mrogue",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"法术近卫"},description:{m_defined:true,m_value:"受过法术战斗训练的近身作战人员,对目标造成<@eb.key>法术伤害</>。"},prefabKey:{m_defined:true,m_value:"enemy_1031_mrogue"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1031_mrogue_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"法术近卫组长"},description:{m_defined:true,m_value:"受过法术战斗训练的近身作战人员,比一般法术近卫更具威胁,对目标造成<@eb.key>法术伤害</>。"},prefabKey:{m_defined:true,m_value:"enemy_1031_mrogue_2"},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1032_katar",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"拳刃武士"},description:{m_defined:true,m_value:"受过一些传统战斗训练的近身作战人员,兼具<@eb.key>较高攻击力和防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1032_katar"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1032_katar_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"拳刃武士组长"},description:{m_defined:true,m_value:"比一般拳刃武士更具威胁,兼具<@eb.key>较高攻击力和防御力</>。"},prefabKey:{m_defined:true,m_value:"enemy_1032_katar_2"},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1033_handax",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"伐木机"},description:{m_defined:true,m_value:"来路不明,穿戴简易林业护具,携带伐木工具进行攻击。"},prefabKey:{m_defined:true,m_value:"enemy_1033_handax"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1033_handax_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"伐木老手"},description:{m_defined:true,m_value:"来路不明,穿戴简易林业护具,携带伐木工具进行攻击。比“伐木机”更具有威胁。"},prefabKey:{m_defined:true,m_value:"enemy_1033_handax_2"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:850},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1034_laxe",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"屠夫"},description:{m_defined:true,m_value:"来路不明,使用巨大的钝器进行攻击。拥有一定防护能力。"},prefabKey:{m_defined:true,m_value:"enemy_1034_laxe"},attributes:{maxHp:{m_defined:true,m_value:9e3},atk:{m_defined:true,m_value:850},def:{m_defined:true,m_value:230},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1034_laxe_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"屠宰老手"},description:{m_defined:true,m_value:"来路不明,使用巨大的钝器进行攻击。比屠夫更具有威胁,拥有一定防护能力。"},prefabKey:{m_defined:true,m_value:"enemy_1034_laxe_2"},attributes:{maxHp:{m_defined:true,m_value:14e3},atk:{m_defined:true,m_value:950},def:{m_defined:true,m_value:270},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1035_haxe",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"武装人员"},description:{m_defined:true,m_value:"来路不明,使用巨大的钝器进行攻击。拥有高防护能力。"},prefabKey:{m_defined:true,m_value:"enemy_1035_haxe"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:1050},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1035_haxe_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高级武装人员"},description:{m_defined:true,m_value:"来路不明,使用巨大的钝器进行攻击。比一般武装人员更具有威胁,拥有高防护能力。"},prefabKey:{m_defined:true,m_value:"enemy_1035_haxe_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1036_amraoe",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"护盾高阶术士"},description:{m_defined:true,m_value:"特殊的高阶术士,擅长<@eb.key>远距离群体法术攻击</>,周身的防护盾提供了较高的防御力。"},prefabKey:{m_defined:true,m_value:"enemy_1036_amraoe"},attributes:{maxHp:{m_defined:true,m_value:8500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1037_lunsbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"特战士兵"},description:{m_defined:true,m_value:"整合运动的近身作战人员。配备了和其他战士稍有不同的装备。"},prefabKey:{m_defined:true,m_value:"enemy_1037_lunsbr"},attributes:{maxHp:{m_defined:true,m_value:3200},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1038_lunmag",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"特战术师"},description:{m_defined:true,m_value:"整合运动的法术作战人员,他配备的护甲使他拥有<@eb.key>一定防御</>。"},prefabKey:{m_defined:true,m_value:"enemy_1038_lunmag"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1038_lunmag_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"特战术师组长"},description:{m_defined:true,m_value:"整合运动的精英法术作战人员,他配备的护甲使他拥有<@eb.key>一定防御</>,并且能够同时攻击<@eb.key>两个</>目标。"},prefabKey:{m_defined:true,m_value:"enemy_1038_lunmag_2"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.4},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1039_breakr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"破阵者"},description:{m_defined:true,m_value:"训练有素的敌方冲锋单位,移动速度极快且<@eb.key>攻击能力</>比一般单位略高。"},prefabKey:{m_defined:true,m_value:"enemy_1039_breakr"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:410},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1039_breakr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"破阵者组长"},description:{m_defined:true,m_value:"训练有素的敌方高级冲锋单位,移动速度极快且<@eb.key>攻击能力</>比一般单位略高。"},prefabKey:{m_defined:true,m_value:"enemy_1039_breakr_2"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1040_bombd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"暴鸰"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>携带有爆破弹头,将会在接近干员时投掷并造成群体物理伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1040_bombd"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:[{prefabKey:"boomb",priority:0,cooldown:1,initCooldown:1,spCost:0,blackboard:[{key:"move_speed",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1040_bombd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"暴鸰·G"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>携带有大型爆破弹头,将会在接近干员时投掷并造成群体物理伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1040_bombd_2"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:[{prefabKey:"boomb",priority:0,cooldown:1,initCooldown:1,spCost:0,blackboard:[{key:"move_speed",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1041_lazerd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"法术大师A1"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>飞行速度非常快,使用远程武器造成<@eb.key>法术</>伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1041_lazerd"},attributes:{maxHp:{m_defined:true,m_value:2700},atk:{m_defined:true,m_value:220},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:65},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.15},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.8},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1041_lazerd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"法术大师A2"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>牺牲飞行速度换取了更远的攻击距离,使用远程武器造成大量<@eb.key>法术</>伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1041_lazerd_2"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:140},magicResistance:{m_defined:true,m_value:65},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1042_frostd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"寒霜"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>防御力较高,会使周围我方单位的<@eb.key>攻击速度</>会大幅度削减。"},prefabKey:{m_defined:true,m_value:"enemy_1042_frostd"},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:100},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"atkSpeedDown.attack_speed",value:-.5,valueStr:null},{key:"defup.range_radius",value:2.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1043_zomsbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"宿主士兵"},description:{m_defined:true,m_value:"被不明意识控制身体的士兵,能快速自然恢复生命。"},prefabKey:{m_defined:true,m_value:"enemy_1043_zomsbr"},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:80},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1043_zomsbr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"宿主士兵组长"},description:{m_defined:true,m_value:"被不明意识控制身体的士兵组长,能快速自然恢复生命。"},prefabKey:{m_defined:true,m_value:"enemy_1043_zomsbr_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:150},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1044_zomstr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"宿主拾荒者"},description:{m_defined:true,m_value:"被不明意识控制身体的拾荒者,能快速自然恢复生命。"},prefabKey:{m_defined:true,m_value:"enemy_1044_zomstr"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:130},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:200},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1044_zomstr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"宿主流浪者"},description:{m_defined:true,m_value:"被不明意识控制身体的流浪者,能快速自然恢复生命。"},prefabKey:{m_defined:true,m_value:"enemy_1044_zomstr_2"},attributes:{maxHp:{m_defined:true,m_value:11e3},atk:{m_defined:true,m_value:650},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:250},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1045_hammer",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"粉碎攻坚手"},description:{m_defined:true,m_value:"整合运动的精英单位,穿着沉重的防爆护具,并且能在数次攻击后<@eb.key>晕眩</>我方单位。"},prefabKey:{m_defined:true,m_value:"enemy_1045_hammer"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"stuncombat",priority:0,cooldown:1,initCooldown:1,spCost:2,blackboard:[{key:"stun",value:7,valueStr:null}]}],spData:{spType:2,maxSp:2,initSp:0,increment:1}}}]},{Key:"enemy_1045_hammer_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"粉碎攻坚组长"},description:{m_defined:true,m_value:"整合运动的高级精英单位,穿着沉重的防爆护具,并且能在数次攻击后<@eb.key>晕眩</>我方单位。"},prefabKey:{m_defined:true,m_value:"enemy_1045_hammer_2"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:2e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"stuncombat",priority:0,cooldown:1,initCooldown:1,spCost:2,blackboard:[{key:"stun",value:7,valueStr:null}]}],spData:{spType:2,maxSp:2,initSp:0,increment:1}}}]},{Key:"enemy_1046_agent",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"步兵"},description:{m_defined:true,m_value:"基础近身作战人员。装配的护甲能够抵抗法术伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1046_agent"},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:85},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:true},silenceImmune:{m_defined:false,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1046_agent_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"步兵组长"},description:{m_defined:true,m_value:"基础近身作战人员。相比一般步兵拥有更强的作战能力。"},prefabKey:{m_defined:true,m_value:"enemy_1046_agent_2"},attributes:{maxHp:{m_defined:true,m_value:3700},atk:{m_defined:true,m_value:330},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1047_sagent",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狙击步兵"},description:{m_defined:true,m_value:"进行超远距离狙击的作战人员。攻击数次后会<@eb.key>晕眩</>我方单位。"},prefabKey:{m_defined:true,m_value:"enemy_1047_sagent"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:150},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3.5},talentBlackboard:null,skills:[{prefabKey:"stunattack",priority:0,cooldown:0,initCooldown:0,spCost:2,blackboard:[{key:"stun",value:5,valueStr:null}]}],spData:{spType:2,maxSp:2,initSp:0,increment:1}}}]},{Key:"enemy_1047_sagent_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狙击步兵组长"},description:{m_defined:true,m_value:"进行超远距离狙击的精英作战人员。攻击数次后<@eb.key>晕眩</>我方单位,持续时间极长。"},prefabKey:{m_defined:true,m_value:"enemy_1047_sagent_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:200},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:4},talentBlackboard:null,skills:[{prefabKey:"stunattack",priority:1,cooldown:1,initCooldown:1,spCost:2,blackboard:[{key:"stun",value:15,valueStr:null}]}],spData:{spType:2,maxSp:2,initSp:0,increment:1}}}]},{Key:"enemy_1048_hirman",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"碎岩者"},description:{m_defined:true,m_value:"手持的战术斧拥有强大的破坏力。穿戴的护甲在被阻挡时<@eb.key>提升法术抗性</>保护自身。"},prefabKey:{m_defined:true,m_value:"enemy_1048_hirman"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"MagicResistance.magic_resistance",value:40,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1048_hirman_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"碎岩者组长"},description:{m_defined:true,m_value:"相比碎岩者具有更恐怖的破坏力。穿戴的护甲在被阻挡时<@eb.key>大幅提升法术抗性</>来保护自身。"},prefabKey:{m_defined:true,m_value:"enemy_1048_hirman_2"},attributes:{maxHp:{m_defined:true,m_value:13e3},atk:{m_defined:true,m_value:900},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"MagicResistance.magic_resistance",value:50,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1049_eagent",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"特工"},description:{m_defined:true,m_value:"手持的武器在攻击时会短暂减少我方单位的阻挡上限,可以冲破我方防线。"},prefabKey:{m_defined:true,m_value:"enemy_1049_eagent"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"ReduceBlockCnt.duration",value:5,valueStr:null},{key:"ReduceBlockCnt.block_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1049_eagent_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"特工组长"},description:{m_defined:true,m_value:"比特工拥有更强的作战能力。攻击时会短暂<@eb.key>减少我方单位的阻挡上限</>,能够轻易突破防线。"},prefabKey:{m_defined:true,m_value:"enemy_1049_eagent_2"},attributes:{maxHp:{m_defined:true,m_value:9e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:230},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"ReduceBlockCnt.duration",value:10,valueStr:null},{key:"ReduceBlockCnt.block_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1050_lslime",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:'“庞贝”'},description:{m_defined:true,m_value:"被它攻击的单位会受到灼烧伤害。被阻挡时引爆体内岩浆对周围造成<@eb.danger>高额伤害</>。"},prefabKey:{m_defined:true,m_value:"enemy_1050_lslime"},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:230},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:70},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3.5},talentBlackboard:[{key:"selfbuff.attack_speed",value:40,valueStr:null},{key:"selfbuff.hp_ratio",value:.5,valueStr:null},{key:"dot.duration",value:10,valueStr:null},{key:"dot.damage",value:20,valueStr:null},{key:"dot.interval",value:.33,valueStr:null},{key:"rangedamage.interval",value:10,valueStr:null},{key:"rangedamage.attack@damage",value:1e3,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:""},description:{m_defined:false,m_value:"被它攻击的单位会受到灼烧伤害。被阻挡时引爆体内岩浆对周围造成<@eb.danger>高额伤害</>。请务必小心应对。"},prefabKey:{m_defined:true,m_value:"enemy_1050_lslime"},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:270},magicResistance:{m_defined:true,m_value:70},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"selfbuff.atk",value:.2,valueStr:null},{key:"selfbuff.attack_speed",value:50,valueStr:null},{key:"selfbuff.hp_ratio",value:.5,valueStr:null},{key:"dot.duration",value:10,valueStr:null},{key:"dot.damage",value:25,valueStr:null},{key:"dot.interval",value:.33,valueStr:null},{key:"rangedamage.interval",value:10,valueStr:null},{key:"rangedamage.attack@damage",value:1800,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1051_norwiz",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"编制术士"},description:{m_defined:true,m_value:"基础法术作战人员。使用<@eb.key>远距离法术攻击</>"},prefabKey:{m_defined:true,m_value:"enemy_1051_norwiz"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.8},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1051_norwiz_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"编制术士组长"},description:{m_defined:true,m_value:"相比一般编制术士更具威胁。使用<@eb.key>远距离法术攻击</>"},prefabKey:{m_defined:true,m_value:"enemy_1051_norwiz_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.8},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1052_noramr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"机动卫兵"},description:{m_defined:true,m_value:"标准近身作战人员。配备的机动盾牌使他们攻守兼备。"},prefabKey:{m_defined:true,m_value:"enemy_1052_noramr"},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:200},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1052_noramr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"机动卫兵组长"},description:{m_defined:true,m_value:"相比一般机动卫兵更具威胁。配备的机动盾牌使他们攻守兼备。"},prefabKey:{m_defined:true,m_value:"enemy_1052_noramr_2"},attributes:{maxHp:{m_defined:true,m_value:3700},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1053_norgst",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"工蚁"},description:{m_defined:true,m_value:"使用工程技术进行破坏的人员。拥有灵活的行动能力<@eb.key>无法被阻挡</>,请尽快解决。"},prefabKey:{m_defined:true,m_value:"enemy_1053_norgst"},attributes:{maxHp:{m_defined:true,m_value:2300},atk:{m_defined:true,m_value:100},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1053_norgst_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"工蚁组长"},description:{m_defined:true,m_value:"相比一般工蚁拥有更强的生存能力。灵活的行动能力使其<@eb.key>无法被阻挡</>,请尽快解决。"},prefabKey:{m_defined:true,m_value:"enemy_1053_norgst_2"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:100},def:{m_defined:true,m_value:260},magicResistance:{m_defined:true,m_value:45},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1054_norshd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"重装防御者-N型"},description:{m_defined:true,m_value:"身着沉重全装护甲的近战作战人员。拥有<@eb.key>很高的防御力</>,需要小心应对。"},prefabKey:{m_defined:true,m_value:"enemy_1054_norshd"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1054_norshd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"重装防御者-S型"},description:{m_defined:true,m_value:"相比N型,S型的护甲拥有<@eb.key>极高的防御力</>,难以被击溃,是非常棘手的敌人。"},prefabKey:{m_defined:true,m_value:"enemy_1054_norshd_2"},attributes:{maxHp:{m_defined:true,m_value:14e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1500_skulsr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"碎骨"},description:{m_defined:true,m_value:"可以的话,请倾全队之力消灭他。该敌人<@eb.danger>威胁极大</>,<@eb.key>远程及近战攻击能造成大量伤害</>。"},prefabKey:{m_defined:true,m_value:"enemy_1500_skulsr"},attributes:{maxHp:{m_defined:true,m_value:10500},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2.6},talentBlackboard:[{key:"atkup.atk",value:.5,valueStr:null},{key:"atkup.hp_ratio",value:.5,valueStr:null},{key:"defdown.def",value:-.5,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:1300},def:{m_defined:true,m_value:240},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:2,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:8e4},atk:{m_defined:true,m_value:1950},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1502_crowns",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"弑君者"},description:{m_defined:true,m_value:"整合运动干部,从事敌后活动与突袭暗杀行动,会敏捷地<@eb.key>穿过阻挡其的单位</>。"},prefabKey:{m_defined:true,m_value:"enemy_1502_crowns"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"blink",priority:1,cooldown:15,initCooldown:15,spCost:0,blackboard:[{key:"dist",value:1.5,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:150},magicResistance:{m_defined:false,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:2,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:250},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1504_cqbw",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"W"},description:{m_defined:true,m_value:"整合运动干部,萨卡兹雇佣兵,擅长使用爆炸物。"},prefabKey:{m_defined:true,m_value:"enemy_1504_cqbw"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:470},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"C4",priority:5,cooldown:20,initCooldown:9,spCost:0,blackboard:[{key:"atk_scale",value:1.8,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_1505_frstar",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"霜星"},description:{m_defined:true,m_value:"整合运动法术部队干部,<@eb.danger>威胁极大</>,能使用冰属性法术<@eb.danger>造成极为恶劣的作战环境</>。"},prefabKey:{m_defined:true,m_value:"enemy_1505_frstar"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:420},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"reborn.duration",value:5,valueStr:null},{key:"reborn.atk",value:.5,valueStr:null}],skills:[{prefabKey:"ArcticBlast",priority:1,cooldown:8.5,initCooldown:8.5,spCost:0,blackboard:[{key:"duration",value:8,valueStr:null},{key:"attack_speed",value:-50,valueStr:null},{key:"atk_scale",value:1.5,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]},{prefabKey:"IceShield",priority:2,cooldown:30,initCooldown:30,spCost:0,blackboard:[{key:"max_cnt",value:2,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:35e3},atk:{m_defined:true,m_value:620},def:{m_defined:true,m_value:350},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"reborn.duration",value:5,valueStr:null},{key:"reborn.atk",value:.5,valueStr:null}],skills:[{prefabKey:"ArcticBlast",priority:1,cooldown:7,initCooldown:7,spCost:0,blackboard:[{key:"duration",value:8,valueStr:null},{key:"attack_speed",value:-50,valueStr:null},{key:"atk_scale",value:1.5,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]},{prefabKey:"IceShield",priority:2,cooldown:21,initCooldown:21,spCost:0,blackboard:[{key:"max_cnt",value:3,valueStr:null}]}],spData:null}}]},{Key:"enemy_1507_mephi",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"梅菲斯特"},description:{m_defined:true,m_value:"整合运动干部,能同时治疗至多<@eb.key>3名</>敌人,并使全场宿主单位的自然生命回复速度加倍。"},prefabKey:{m_defined:true,m_value:"enemy_1507_mephi"},attributes:{maxHp:{m_defined:true,m_value:28e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:20},talentBlackboard:[{key:"healaura.hp_recovery_per_sec",value:1,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:300},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1508_faust",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"浮士德"},description:{m_defined:true,m_value:"整合运动干部,<@eb.key>无法被阻挡</>,能进行超远距离的物理攻击,并且能够启动场地中隐藏的<@eb.key>弩炮台</>。"},prefabKey:{m_defined:true,m_value:"enemy_1508_faust"},attributes:{maxHp:{m_defined:true,m_value:37e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:35},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:20},talentBlackboard:[{key:"invincible.duration",value:150,valueStr:null}],skills:[{prefabKey:"CriticalHit",priority:0,cooldown:17,initCooldown:17,spCost:0,blackboard:[{key:"atk_scale",value:2,valueStr:null}]},{prefabKey:"SummonBallis",priority:1,cooldown:30,initCooldown:15,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"faust_ballis"}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:1200},def:{m_defined:false,m_value:350},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"invincible.duration",value:120,valueStr:null}],skills:[{prefabKey:"CriticalHit",priority:0,cooldown:30,initCooldown:30,spCost:0,blackboard:[{key:"atk_scale",value:2.5,valueStr:null}]},{prefabKey:"SummonBallis",priority:1,cooldown:45,initCooldown:1,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"faust_ballis"}]}],spData:null}}]},{Key:"enemy_1055_ganman",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"西西里人"},description:{m_defined:true,m_value:"基础近身作战人员。这些来自叙拉古的人以他们的家族名号自称,象征着他们的荣耀。"},prefabKey:{m_defined:true,m_value:"enemy_1055_ganman"},attributes:{maxHp:{m_defined:true,m_value:2700},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1055_ganman_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"精锐西西里人"},description:{m_defined:true,m_value:"比西西里人拥有更高的作战能力。这些来自叙拉古的人以他们的家族名号自称"},prefabKey:{m_defined:true,m_value:"enemy_1055_ganman_2"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:160},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1056_ganwar",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"打手"},description:{m_defined:true,m_value:"经过特殊训练的作战人员。极为快速的出拳往往能给人连续的致命打击。"},prefabKey:{m_defined:true,m_value:"enemy_1056_ganwar"},attributes:{maxHp:{m_defined:true,m_value:3200},atk:{m_defined:true,m_value:290},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.95},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1056_ganwar_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"精干打手"},description:{m_defined:true,m_value:"相比打手拥有更强的破坏力,需要更优秀的防护装备才能抵挡他。"},prefabKey:{m_defined:true,m_value:"enemy_1056_ganwar_2"},attributes:{maxHp:{m_defined:true,m_value:4200},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.95},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1057_gansho",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"射手"},description:{m_defined:true,m_value:"擅长以连续射击攻击敌人。会优先<@eb.key>攻击指挥终端</>切断敌方支援。"},prefabKey:{m_defined:true,m_value:"enemy_1057_gansho"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:180},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.7},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1057_gansho_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"神射手"},description:{m_defined:true,m_value:"装配比射手更精良的弹药。会优先<@eb.key>攻击指挥终端</>切断敌方支援"},prefabKey:{m_defined:true,m_value:"enemy_1057_gansho_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:230},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.7},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1058_traink",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"欺凌者"},description:{m_defined:true,m_value:"阻挡他相当于阻挡三名敌人,<@eb.key>阻挡能力大于等于3</>的作战人员可阻止其冲破防线。"},prefabKey:{m_defined:true,m_value:"enemy_1058_traink"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1058_traink_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"倾轧者"},description:{m_defined:true,m_value:"阻挡他相当于阻挡三名敌人,<@eb.key>阻挡能力大于等于3</>的作战人员可阻止其冲破防线。"},prefabKey:{m_defined:true,m_value:"enemy_1058_traink_2"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1059_buster",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狂徒"},description:{m_defined:true,m_value:"会<@eb.key>优先摧毁一切可见的设施</>,并且能够攻击在高台地形的作战单位。"},prefabKey:{m_defined:true,m_value:"enemy_1059_buster"},attributes:{maxHp:{m_defined:true,m_value:9e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.3},talentBlackboard:[{key:"atkup.atk_scale",value:1.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1059_buster_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"末路狂徒"},description:{m_defined:true,m_value:"会<@eb.key>优先摧毁一切可见的设施</>,并且能够攻击在高台地形的作战单位。"},prefabKey:{m_defined:true,m_value:"enemy_1059_buster_2"},attributes:{maxHp:{m_defined:true,m_value:13e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.3},talentBlackboard:[{key:"atkup.atk_scale",value:1.8,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1060_emouse",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"灰尾"},description:{m_defined:true,m_value:"可展开<@eb.key>护盾大幅提升防御力</>。<@eb.key>法术伤害</>可破坏护盾,护盾被摧毁时会大幅提升移动速度"},prefabKey:{m_defined:true,m_value:"enemy_1060_emouse"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"shield.dynamic",value:2e3,valueStr:null},{key:"shield.def",value:1250,valueStr:null},{key:"speedup.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1060_emouse_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"灰尾香主"},description:{m_defined:true,m_value:"可展开<@eb.key>护盾大幅提升防御力</>。<@eb.key>法术伤害</>可破坏护盾,护盾被摧毁时会大幅提升移动速度"},prefabKey:{m_defined:true,m_value:"enemy_1060_emouse_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"shield.dynamic",value:3334,valueStr:null},{key:"shield.def",value:1750,valueStr:null},{key:"speedup.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1509_mousek",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"鼠王"},description:{m_defined:true,m_value:"对<@eb.key>生命上限最高</>单位造成大量物理伤害。对<@eb.key>生命上限最低</>单位大幅降低攻击力并造成法术伤害"},prefabKey:{m_defined:true,m_value:"enemy_1509_mousek"},attributes:{maxHp:{m_defined:true,m_value:22e3},atk:{m_defined:true,m_value:470},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"shield.dynamic",value:4667,valueStr:null},{key:"defup.def",value:3e3,valueStr:null},{key:"enrage.hp_ratio",value:.5,valueStr:null},{key:"enrage.damage_scale",value:1.5,valueStr:null}],skills:[{prefabKey:"DriftSand",priority:0,cooldown:15,initCooldown:20,spCost:0,blackboard:[{key:"damage",value:800,valueStr:null}]},{prefabKey:"SandStorm",priority:0,cooldown:25,initCooldown:60,spCost:0,blackboard:[{key:"damage",value:70,valueStr:null},{key:"atk",value:-.7,valueStr:null},{key:"duration",value:15,valueStr:null}]},{prefabKey:"Mark",priority:1,cooldown:9999,initCooldown:1,spCost:0,blackboard:null}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:"鼠王BOSS,使用流沙的法师"},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:36e3},atk:{m_defined:true,m_value:590},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"shield.dynamic",value:7334,valueStr:null},{key:"defup.def",value:3e3,valueStr:null},{key:"enrage.hp_ratio",value:.5,valueStr:null},{key:"enrage.damage_scale",value:1.7,valueStr:null}],skills:[{prefabKey:"DriftSand",priority:0,cooldown:15,initCooldown:10,spCost:0,blackboard:[{key:"damage",value:1500,valueStr:null}]},{prefabKey:"SandStorm",priority:1,cooldown:20,initCooldown:15,spCost:0,blackboard:[{key:"damage",value:100,valueStr:null},{key:"duration",value:15,valueStr:null},{key:"atk",value:-.7,valueStr:null}]},{prefabKey:"Mark",priority:1,cooldown:9999,initCooldown:1,spCost:0,blackboard:null}],spData:null}}]},{Key:"enemy_1061_zomshd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"宿主重装士兵"},description:{m_defined:true,m_value:"被不明意识控制身体的重装士兵,能快速自然恢复生命。"},prefabKey:{m_defined:true,m_value:"enemy_1061_zomshd"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:200},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1061_zomshd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"宿主重装组长"},description:{m_defined:true,m_value:"被不明意识控制身体的重装士兵组长,能快速自然恢复生命。"},prefabKey:{m_defined:true,m_value:"enemy_1061_zomshd_2"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:250},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1062_rager",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狂暴宿主士兵"},description:{m_defined:true,m_value:"逐渐陷入狂乱的敌方士兵,<@eb.danger>攻击力很高</>,会持续损失生命。"},prefabKey:{m_defined:true,m_value:"enemy_1062_rager"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"periodic_damage.damage",value:330,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1062_rager_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狂暴宿主组长"},description:{m_defined:true,m_value:"彻底失去理智的敌方士兵,<@eb.danger>攻击力很高</>,会持续损失生命。"},prefabKey:{m_defined:true,m_value:"enemy_1062_rager_2"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:1750},def:{m_defined:true,m_value:230},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"periodic_damage.damage",value:500,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1063_rageth",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狂暴宿主投掷手"},description:{m_defined:true,m_value:"逐渐陷入狂乱的敌方投掷手,<@eb.danger>攻击力很高</>,会持续损失生命。"},prefabKey:{m_defined:true,m_value:"enemy_1063_rageth"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.6},talentBlackboard:[{key:"periodic_damage.damage",value:250,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1063_rageth_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"狂暴宿主掷骨手"},description:{m_defined:true,m_value:"彻底失去理智的敌方投掷手,<@eb.danger>攻击力很高</>,会持续损失生命。"},prefabKey:{m_defined:true,m_value:"enemy_1063_rageth_2"},attributes:{maxHp:{m_defined:true,m_value:22e3},atk:{m_defined:true,m_value:1050},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.6},talentBlackboard:[{key:"periodic_damage.damage",value:350,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1064_snsbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪小队"},description:{m_defined:true,m_value:"雪怪小队基础近身作战人员,攻击被<@eb.key>冻结</>的单位时攻击力提高。"},prefabKey:{m_defined:true,m_value:"enemy_1064_snsbr"},attributes:{maxHp:{m_defined:true,m_value:3400},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"atkup.atk_scale",value:1.5,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:135},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1065_snwolf",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"霜牙"},description:{m_defined:true,m_value:"雪怪小队术师部队操纵的高速生物,攻击被<@eb.key>冻结</>的单位时攻击力提高。"},prefabKey:{m_defined:true,m_value:"enemy_1065_snwolf"},attributes:{maxHp:{m_defined:true,m_value:3150},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"atkup.atk_scale",value:1.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1065_snwolf_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"霜锐"},description:{m_defined:true,m_value:"比霜牙更加难缠,攻击被<@eb.key>冻结</>的单位时攻击力提高。"},prefabKey:{m_defined:true,m_value:"enemy_1065_snwolf_2"},attributes:{maxHp:{m_defined:true,m_value:4650},atk:{m_defined:true,m_value:430},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"atkup.atk_scale",value:1.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1066_snbow",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪狙击手"},description:{m_defined:true,m_value:"雪怪小队中的远程作战人员,攻击被<@eb.key>冻结</>的单位时攻击力提高。"},prefabKey:{m_defined:true,m_value:"enemy_1066_snbow"},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:290},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.9},talentBlackboard:[{key:"atkup.atk_scale",value:1.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1066_snbow_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪狙击手组长"},description:{m_defined:true,m_value:"雪怪小队狙击手中的精英,攻击被<@eb.key>冻结</>的单位时攻击力提高。"},prefabKey:{m_defined:true,m_value:"enemy_1066_snbow_2"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.9},talentBlackboard:[{key:"atkup.atk_scale",value:1.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1067_snslime",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"冰爆源石虫"},description:{m_defined:true,m_value:"来自寒冷地区的被感染生物,死亡后对周围我方单位造成物理伤害且施加<@eb.key>寒冷</>。"},prefabKey:{m_defined:true,m_value:"enemy_1067_snslime"},attributes:{maxHp:{m_defined:true,m_value:3250},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:1.75},talentBlackboard:[{key:"boom.atk_scale",value:2,valueStr:null},{key:"boom.freeze",value:10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1067_snslime_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"冰爆源石虫·α"},description:{m_defined:true,m_value:"感染更严重的冰爆源石虫,死亡后对周围我方单位造成物理伤害且施加<@eb.key>寒冷</>。"},prefabKey:{m_defined:true,m_value:"enemy_1067_snslime_2"},attributes:{maxHp:{m_defined:true,m_value:4850},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:1.9},talentBlackboard:[{key:"boom.atk_scale",value:2,valueStr:null},{key:"boom.freeze",value:10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1068_snmage",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪术师"},description:{m_defined:true,m_value:"雪怪小队中的法术作战人员,每攻击2次后下次攻击会对目标施加<@eb.key>寒冷</>。"},prefabKey:{m_defined:true,m_value:"enemy_1068_snmage"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:[{prefabKey:"coldattack",priority:0,cooldown:0,initCooldown:0,spCost:2,blackboard:[{key:"freeze",value:10,valueStr:null}]}],spData:{spType:2,maxSp:2,initSp:0,increment:1}}}]},{Key:"enemy_1068_snmage_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪术师组长"},description:{m_defined:true,m_value:"雪怪小队法术作战人员中的精英,每攻击2次后下次攻击会对目标施加<@eb.key>寒冷</>。"},prefabKey:{m_defined:true,m_value:"enemy_1068_snmage_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:[{prefabKey:"coldattack",priority:0,cooldown:0,initCooldown:0,spCost:2,blackboard:[{key:"freeze",value:10,valueStr:null}]}],spData:{spType:2,maxSp:2,initSp:0,increment:1}}}]},{Key:"enemy_1069_icebrk",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪小队凿冰人"},description:{m_defined:true,m_value:"雪怪小队中的特殊近身作战人员,攻击被<@eb.key>冻结</>的单位时攻击力大幅度提高。"},prefabKey:{m_defined:true,m_value:"enemy_1069_icebrk"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:830},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:1.9},talentBlackboard:[{key:"atkup.atk_scale",value:2.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1069_icebrk_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雪怪小队破冰者"},description:{m_defined:true,m_value:"雪怪小队近身作战人员中的精英,攻击被<@eb.key>冻结</>的单位时攻击力巨幅提高。"},prefabKey:{m_defined:true,m_value:"enemy_1069_icebrk_2"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:1100},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:1.9},talentBlackboard:[{key:"atkup.atk_scale",value:3,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1070_iced",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"虚幻"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>携带有冰爆弹头,投掷后造成群体法术伤害并施加<@eb.key>寒冷</>。"},prefabKey:{m_defined:true,m_value:"enemy_1070_iced"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:180},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"bomb",priority:0,cooldown:5,initCooldown:5,spCost:0,blackboard:[{key:"freeze",value:10,valueStr:null}]}],spData:null}}]},{Key:"enemy_1510_frstar2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"霜星,“冬痕”"},description:{m_defined:true,m_value:"雪怪小队领袖,为了最后的战斗解放了所剩无几的生命。"},prefabKey:{m_defined:true,m_value:"enemy_1510_frstar2"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:440},def:{m_defined:true,m_value:380},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"reborn.duration",value:10,valueStr:null},{key:"reborn.atk",value:.5,valueStr:null},{key:"reborn.reborn_invincible.duration",value:20,valueStr:null},{key:"attackfreeze.freeze",value:5,valueStr:null}],skills:[{prefabKey:"IceShield",priority:2,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"max_cnt",value:2,valueStr:null}]},{prefabKey:"IceShield[Reborn]",priority:2,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"max_cnt",value:3,valueStr:null}]},{prefabKey:"SummonFrosts",priority:10,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"frstar_frosts"}]},{prefabKey:"IceBurst",priority:1,cooldown:10.5,initCooldown:10.5,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"freeze",value:10,valueStr:null},{key:"frstar2_s.atk_scale",value:2,valueStr:null}]},{prefabKey:"IceBurst[Reborn]",priority:1,cooldown:10.5,initCooldown:10.5,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"freeze",value:10,valueStr:null},{key:"frstar2_s.atk_scale",value:2,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:45e3},atk:{m_defined:true,m_value:530},def:{m_defined:true,m_value:440},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"reborn.reborn_invincible.duration",value:25,valueStr:null}],skills:[{prefabKey:"IceShield",priority:2,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"max_cnt",value:3,valueStr:null}]},{prefabKey:"IceShield[Reborn]",priority:2,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"max_cnt",value:4,valueStr:null}]},{prefabKey:"SummonFrosts",priority:10,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"frstar_frosts"}]},{prefabKey:"IceBurst",priority:1,cooldown:10.5,initCooldown:10.5,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"frstar2_s.atk_scale",value:2,valueStr:null},{key:"freeze",value:10,valueStr:null}]},{prefabKey:"IceBurst[Reborn]",priority:1,cooldown:10.5,initCooldown:10.5,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"frstar2_s.atk_scale",value:2,valueStr:null},{key:"freeze",value:10,valueStr:null}]}],spData:null}}]},{Key:"enemy_1510_frstar2_s",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"霜星S"},description:{m_defined:true,m_value:""},prefabKey:{m_defined:true,m_value:"enemy_1510_frstar2_s"},attributes:{maxHp:{m_defined:true,m_value:95e3},atk:{m_defined:true,m_value:1200},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.25},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"blood.damage",value:2e3,valueStr:null}],skills:[{prefabKey:"IceShield",priority:2,cooldown:1e3,initCooldown:23,spCost:0,blackboard:[{key:"max_cnt",value:3,valueStr:null}]},{prefabKey:"IceBurst",priority:1,cooldown:1e3,initCooldown:16,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"freeze",value:10,valueStr:null},{key:"frstar2_s.atk_scale",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1071_dftman",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹刀兵"},description:{m_defined:true,m_value:"萨卡兹雇佣兵。拥有<@eb.key>较高法术抗性</>。"},prefabKey:{m_defined:true,m_value:"enemy_1071_dftman"},attributes:{maxHp:{m_defined:true,m_value:2800},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:70},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1071_dftman_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹刀术师"},description:{m_defined:true,m_value:"比萨卡兹刀兵更具威胁。拥有<@eb.key>较高法术抗性</>。"},prefabKey:{m_defined:true,m_value:"enemy_1071_dftman_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1072_dlancer",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹穿刺手"},description:{m_defined:true,m_value:"移动时逐渐<@eb.key>加速</>,被阻挡后的首次攻击根据<@eb.key>移速</>造成额外伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1072_dlancer"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.25},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"rush.dlancer_t[trigger].move_speed",value:.5,valueStr:null},{key:"rush.dlancer_t[trigger].interval",value:.5,valueStr:null},{key:"rush.dlancer_t[trigger].trig_cnt",value:25,valueStr:null},{key:"firstattack.atk_scale",value:600,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1072_dlancer_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹穿刺手组长"},description:{m_defined:true,m_value:"比普通穿刺手更具威胁。移动时逐渐<@eb.key>加速</>,被阻挡后的首次攻击根据<@eb.key>移速</>造成额外伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1072_dlancer_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:230},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"rush.dlancer_t[trigger].move_speed",value:.5,valueStr:null},{key:"rush.dlancer_t[trigger].interval",value:.5,valueStr:null},{key:"rush.dlancer_t[trigger].trig_cnt",value:25,valueStr:null},{key:"firstattack.atk_scale",value:800,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1073_dscout",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹哨兵"},description:{m_defined:true,m_value:"受伤后发出警报,提升全体敌方的攻击和防御,并使<@eb.key>待命</>单位敌人立即进入<@eb.key>临战</>状态。"},prefabKey:{m_defined:true,m_value:"enemy_1073_dscout"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"warn.hp_ratio",value:.999,valueStr:null}],skills:[{prefabKey:"Awake",priority:0,cooldown:0,initCooldown:.1,spCost:0,blackboard:[{key:"atk",value:.3,valueStr:null},{key:"def",value:.3,valueStr:null}]}],spData:null}}]},{Key:"enemy_1073_dscout_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹哨兵组长"},description:{m_defined:true,m_value:"受伤后发出警报,提升全体敌方的攻击和防御,并使<@eb.key>待命</>单位敌人立即进入<@eb.key>临战</>状态。"},prefabKey:{m_defined:true,m_value:"enemy_1073_dscout_2"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:160},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"warn.hp_ratio",value:.999,valueStr:null}],skills:[{prefabKey:"Awake",priority:0,cooldown:0,initCooldown:.1,spCost:0,blackboard:[{key:"atk",value:.5,valueStr:null},{key:"def",value:.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_1074_dbskar",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹积怨者"},description:{m_defined:true,m_value:"初始处于<@eb.key>待命</>状态,不进行攻击;受伤后进入<@eb.key>临战</>状态,对两个目标造成远程法术伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1074_dbskar"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3},talentBlackboard:[{key:"revive.hp_ratio",value:.999,valueStr:null},{key:"revive.unmove_duration",value:150,valueStr:null},{key:"revive.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1074_dbskar_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹恶咒者"},description:{m_defined:true,m_value:"初始处于<@eb.key>待命</>状态,不进行攻击;受伤后进入<@eb.key>临战</>状态,对两个目标造成远程法术伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1074_dbskar_2"},attributes:{maxHp:{m_defined:true,m_value:22e3},atk:{m_defined:true,m_value:850},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3},talentBlackboard:[{key:"revive.hp_ratio",value:.999,valueStr:null},{key:"revive.unmove_duration",value:150,valueStr:null},{key:"revive.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1075_dmgswd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹魔剑士"},description:{m_defined:true,m_value:"初始处于<@eb.key>待命</>状态,不进行攻击;受伤后进入<@eb.key>临战</>状态,造成近战法术伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1075_dmgswd"},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"revive.hp_ratio",value:.999,valueStr:null},{key:"revive.unmove_duration",value:150,valueStr:null},{key:"revive.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1075_dmgswd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹魔剑组长"},description:{m_defined:true,m_value:"初始处于<@eb.key>待命</>状态,不进行攻击;受伤后进入<@eb.key>临战</>状态,造成近战法术伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1075_dmgswd_2"},attributes:{maxHp:{m_defined:true,m_value:9500},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"revive.hp_ratio",value:.999,valueStr:null},{key:"revive.unmove_duration",value:150,valueStr:null},{key:"revive.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1076_bsthmr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"爆破攻坚手"},description:{m_defined:true,m_value:"整合运动的高级精英单位,攻击造成爆炸,使目标周围四格的单位受到<@eb.key>溅射</>伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1076_bsthmr"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:1700},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"aoe.attack@bsthmr_range.atk_scale",value:.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1076_bsthmr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"爆破攻坚手组长"},description:{m_defined:true,m_value:"整合运动的高级精英单位,攻击造成爆炸,使目标周围四格的单位受到<@eb.key>溅射</>伤害。"},prefabKey:{m_defined:true,m_value:"enemy_1076_bsthmr_2"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:2200},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"aoe.attack@bsthmr_range.atk_scale",value:.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1077_sotihd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队猎犬"},description:{m_defined:true,m_value:"穿戴轻量乌萨斯装甲的基础游击队战犬,拥有一定的防御性能,行动速度很快。"},prefabKey:{m_defined:true,m_value:"enemy_1077_sotihd"},attributes:{maxHp:{m_defined:true,m_value:2900},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1077_sotihd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队猎犬pro"},description:{m_defined:true,m_value:"穿戴轻量乌萨斯装甲的高级游击队战犬,攻击欲望比游击队战犬更强。"},prefabKey:{m_defined:true,m_value:"enemy_1077_sotihd_2"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:420},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1078_sotisc",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队战士"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,<@eb.key>移动速度</>提升"},prefabKey:{m_defined:true,m_value:"enemy_1078_sotisc"},attributes:{maxHp:{m_defined:true,m_value:3300},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.move_speed",value:.3,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1078_sotisc_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队战士组长"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,<@eb.key>移动速度</>提升"},prefabKey:{m_defined:true,m_value:"enemy_1078_sotisc_2"},attributes:{maxHp:{m_defined:true,m_value:4500},atk:{m_defined:true,m_value:330},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.move_speed",value:.3,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1079_sotisp",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队狙击手"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,同时攻击<@eb.key>两个目标</>"},prefabKey:{m_defined:true,m_value:"enemy_1079_sotisp"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:340},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1079_sotisp_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队狙击手组长"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,同时攻击<@eb.key>两个目标</>"},prefabKey:{m_defined:true,m_value:"enemy_1079_sotisp_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:390},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1080_sotidp",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队传令兵"},description:{m_defined:true,m_value:"在场时,强化所有敌军的<@eb.key>攻击力</>与<@eb.key>防御力</>"},prefabKey:{m_defined:true,m_value:"enemy_1080_sotidp"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.atk",value:.1,valueStr:null},{key:"strength.def",value:100,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1080_sotidp_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队传令兵组长"},description:{m_defined:true,m_value:"在场时,强化所有敌军的<@eb.key>攻击力</>与<@eb.key>防御力</>"},prefabKey:{m_defined:true,m_value:"enemy_1080_sotidp_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.atk",value:.1,valueStr:null},{key:"strength.def",value:100,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1081_sotisd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队盾卫"},description:{m_defined:true,m_value:"使自身容易受到我方单位的攻击,掩护敌军前进。"},prefabKey:{m_defined:true,m_value:"enemy_1081_sotisd"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1300},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"taunt.taunt_level",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1081_sotisd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队盾卫组长"},description:{m_defined:true,m_value:"使自身容易受到我方单位的攻击,掩护敌军前进。"},prefabKey:{m_defined:true,m_value:"enemy_1081_sotisd_2"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:1500},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"taunt.taunt_level",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1082_soticn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队迫击炮兵"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,<@eb.key>攻击速度</>大幅提升"},prefabKey:{m_defined:true,m_value:"enemy_1082_soticn"},attributes:{maxHp:{m_defined:true,m_value:5500},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:15},talentBlackboard:[{key:"strength.attack_speed",value:50,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1082_soticn_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队迫击炮兵组长"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,<@eb.key>攻击速度</>大幅提升"},prefabKey:{m_defined:true,m_value:"enemy_1082_soticn_2"},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:590},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:15},talentBlackboard:[{key:"strength.attack_speed",value:50,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1083_sotiab",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队突袭战士"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,<@eb.key>攻击力</>大幅提升"},prefabKey:{m_defined:true,m_value:"enemy_1083_sotiab"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.9},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.atk",value:.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1083_sotiab_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队突袭战士组长"},description:{m_defined:true,m_value:"受到传令兵或爱国者<@eb.key>强化</>时,<@eb.key>攻击力</>极大幅提升"},prefabKey:{m_defined:true,m_value:"enemy_1083_sotiab_2"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:430},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.9},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.atk",value:.8,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1084_sotidm",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队萨卡兹战士"},description:{m_defined:true,m_value:"接触脉冲波时,<@eb.key>不受伤害</>且攻击切换成<@eb.key>法术伤害</>"},prefabKey:{m_defined:true,m_value:"enemy_1084_sotidm"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:480},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1084_sotidm_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队萨卡兹战士组长"},description:{m_defined:true,m_value:"接触脉冲波时,<@eb.key>不受伤害</>且攻击切换成<@eb.key>法术伤害</>"},prefabKey:{m_defined:true,m_value:"enemy_1084_sotidm_2"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:580},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1084_sotidm_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雇佣军萨卡兹战士"},description:{m_defined:true,m_value:"接触脉冲波时,<@eb.key>不受伤害</>且攻击切换成<@eb.key>法术伤害</>"},prefabKey:{m_defined:true,m_value:"enemy_1084_sotidm_3"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:480},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1085_sotiwz",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队萨卡兹术师"},description:{m_defined:true,m_value:"周期性对周围单位造成相当于攻击力的法术伤害。接触脉冲波时,<@eb.key>不受伤害</>且攻击<@eb.key>范围扩大</>"},prefabKey:{m_defined:true,m_value:"enemy_1085_sotiwz"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:.1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"Immo",priority:0,cooldown:5,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]},{prefabKey:"Immo[Rage]",priority:0,cooldown:5,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1085_sotiwz_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"游击队萨卡兹术师组长"},description:{m_defined:true,m_value:"周期性对周围单位造成相当于攻击力的法术伤害。接触脉冲波时,<@eb.key>不受伤害</>且攻击<@eb.key>范围扩大</>"},prefabKey:{m_defined:true,m_value:"enemy_1085_sotiwz_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:.1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"Immo",priority:0,cooldown:5,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]},{prefabKey:"Immo[Rage]",priority:0,cooldown:5,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1085_sotiwz_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"雇佣军萨卡兹术师"},description:{m_defined:true,m_value:"周期性对周围单位造成相当于攻击力的法术伤害。接触脉冲波时,<@eb.key>不受伤害</>且攻击<@eb.key>范围扩大</>"},prefabKey:{m_defined:true,m_value:"enemy_1085_sotiwz_3"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:.1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"Immo",priority:0,cooldown:5,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]},{prefabKey:"Immo[Rage]",priority:0,cooldown:5,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1506_patrt",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"爱国者"},description:{m_defined:true,m_value:"最后一位纯血温迪戈。行军姿态<@eb.key>防御力与法术抗性</>极高,毁灭姿态<@eb.key>免疫眩晕</>"},prefabKey:{m_defined:true,m_value:"enemy_1506_patrt"},attributes:{maxHp:{m_defined:true,m_value:45e3},atk:{m_defined:true,m_value:1600},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:45},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:7},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"strength.atk",value:.2,valueStr:null},{key:"strength.def",value:200,valueStr:null},{key:"shield.atk",value:.5,valueStr:null},{key:"shield.def",value:2,valueStr:null},{key:"shield.magic_resistance",value:1,valueStr:null},{key:"taunt.taunt_level",value:2,valueStr:null},{key:"reborn.duration",value:60,valueStr:null},{key:"reborn.patrt_t_state_2[reborn_invincible].duration",value:15,valueStr:null},{key:"immo_trigger[rage].interval",value:.8,valueStr:null},{key:"immo_trigger[rage].move_speed",value:.1,valueStr:null},{key:"immo_trigger[rage].base_attack_time",value:-.4,valueStr:null},{key:"immo_trigger[rage].atk",value:.2,valueStr:null},{key:"immo_trigger[rage].def",value:200,valueStr:null}],skills:[{prefabKey:"Immo[Rage]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"atk_scale",value:.0521,valueStr:null}]},{prefabKey:"throwspear[Rage]",priority:0,cooldown:20,initCooldown:15,spCost:0,blackboard:[{key:"atk_scale",value:1.35,valueStr:null}]},{prefabKey:"immo_trigger[reborning]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"interval",value:.8,valueStr:null},{key:"duration",value:60,valueStr:null},{key:"atk",value:.2,valueStr:null},{key:"def",value:200,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:2e3},def:{m_defined:false,m_value:500},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"Immo[Rage]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"atk_scale",value:.05,valueStr:null}]}],spData:null}}]},{Key:"enemy_1086_ltsodr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"莱塔尼亚叛兵"},description:{m_defined:true,m_value:"古典源石技艺的普及让他们更具威胁性,攻击造成法术伤害"},prefabKey:{m_defined:true,m_value:"enemy_1086_ltsodr"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:130},def:{m_defined:true,m_value:130},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1086_ltsodr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"莱塔尼亚叛兵组长"},description:{m_defined:true,m_value:"古典源石技艺的普及让他们更具威胁性,攻击造成更高的法术伤害"},prefabKey:{m_defined:true,m_value:"enemy_1086_ltsodr_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:180},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1087_ltwolf",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"冬灵猎犬"},description:{m_defined:true,m_value:"当地人自古以来培养并操纵的猎犬。曾是土著民和早期拓荒者的得力助手"},prefabKey:{m_defined:true,m_value:"enemy_1087_ltwolf"},attributes:{maxHp:{m_defined:true,m_value:2800},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1087_ltwolf_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"冬灵猎犬pro"},description:{m_defined:true,m_value:"当地人自古以来培养并操纵的猎犬,作为犬群的头领。曾是土著民和早期拓荒者的得力助手"},prefabKey:{m_defined:true,m_value:"enemy_1087_ltwolf_2"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1088_ltsmer",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"莱塔尼亚轻语者"},description:{m_defined:true,m_value:"莱塔尼亚地区常见的法术作战人员。对最近的非敌方“留声机”<@eb.key>持续施法</>,争夺其<@eb.key>控制权</>"},prefabKey:{m_defined:true,m_value:"enemy_1088_ltsmer"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3.5},talentBlackboard:null,skills:[{prefabKey:"charge",priority:0,cooldown:15,initCooldown:5,spCost:0,blackboard:[{key:"hit_duration",value:25,valueStr:null},{key:"sp",value:-2,valueStr:null},{key:"duration",value:25,valueStr:null}]}],spData:null}}]},{Key:"enemy_1088_ltsmer_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"莱塔尼亚吟唱者"},description:{m_defined:true,m_value:"莱塔尼亚地区的高级法术作战人员。对最近的非敌方“留声机”<@eb.key>持续施法</>,争夺其<@eb.key>控制权</>"},prefabKey:{m_defined:true,m_value:"enemy_1088_ltsmer_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.85},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3.5},talentBlackboard:null,skills:[{prefabKey:"charge",priority:0,cooldown:15,initCooldown:5,spCost:0,blackboard:[{key:"hit_duration",value:25,valueStr:null},{key:"sp",value:-2,valueStr:null},{key:"duration",value:25,valueStr:null}]}],spData:null}}]},{Key:"enemy_1089_ltlntc",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"冬灵血巫"},description:{m_defined:true,m_value:"会逐渐损失生命;死亡时施法对周围所有单位造成<@eb.key>法术伤害</>并直接夺取“留声机”的<@eb.key>控制权</>"},prefabKey:{m_defined:true,m_value:"enemy_1089_ltlntc"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"periodic_damage.damage",value:400,valueStr:null},{key:"boom.atk_scale",value:2,valueStr:null},{key:"occupy.sp",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1089_ltlntc_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"冬灵血巫大师"},description:{m_defined:true,m_value:"会逐渐损失生命;死亡时施法对周围所有单位造成<@eb.key>高额法术伤害</>并直接夺取“留声机”的<@eb.key>控制权</>"},prefabKey:{m_defined:true,m_value:"enemy_1089_ltlntc_2"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:650},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"periodic_damage.damage",value:400,valueStr:null},{key:"boom.atk_scale",value:2.5,valueStr:null},{key:"occupy.sp",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1090_mdsnpr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"泥岩小队掷能者"},description:{m_defined:true,m_value:"优先攻击正在争夺“留声机”的我方单位"},prefabKey:{m_defined:true,m_value:"enemy_1090_mdsnpr"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1090_mdsnpr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"泥岩小队掷能者组长"},description:{m_defined:true,m_value:"优先攻击正在争夺“留声机”的我方单位;同时攻击<@eb.key>两名</>目标"},prefabKey:{m_defined:true,m_value:"enemy_1090_mdsnpr_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1091_mdhmmr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"泥岩小队践行者"},description:{m_defined:true,m_value:"拥有护盾<@eb.key>吸收法术伤害</>;护盾存在时大幅提升<@eb.key>生命上限</>与<@eb.key>攻击速度</>"},prefabKey:{m_defined:true,m_value:"enemy_1091_mdhmmr"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:900},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"shield.dynamic",value:2e3,valueStr:null},{key:"shield.max_hp",value:.5,valueStr:null},{key:"shield.attack_speed",value:50,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1091_mdhmmr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"泥岩小队践行者组长"},description:{m_defined:true,m_value:"拥有护盾<@eb.key>吸收法术伤害</>;护盾存在时大幅提升<@eb.key>生命上限</>与<@eb.key>攻击速度</>"},prefabKey:{m_defined:true,m_value:"enemy_1091_mdhmmr_2"},attributes:{maxHp:{m_defined:true,m_value:13e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"shield.dynamic",value:3334,valueStr:null},{key:"shield.max_hp",value:.5,valueStr:null},{key:"shield.attack_speed",value:50,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1092_mdgint",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"泥岩巨像"},description:{m_defined:true,m_value:"泥岩的源石技艺造物,不具备意识,需要泥岩本人操纵。"},prefabKey:{m_defined:true,m_value:"enemy_1092_mdgint"},attributes:{maxHp:{m_defined:true,m_value:1e5},atk:{m_defined:true,m_value:3e3},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1092_mdgint_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"巫术巨像"},description:{m_defined:true,m_value:"泥岩的源石技艺造物,掺入了萨卡兹的古老巫术,它们是其主人意志的延展。"},prefabKey:{m_defined:true,m_value:"enemy_1092_mdgint_2"},attributes:{maxHp:{m_defined:true,m_value:15e4},atk:{m_defined:true,m_value:3600},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:7},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1511_mdrock",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"泥岩"},description:{m_defined:true,m_value:"年龄不详,性别不详,履历不详。"},prefabKey:{m_defined:true,m_value:"enemy_1511_mdrock"},attributes:{maxHp:{m_defined:true,m_value:45e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"charge.attack@enemy_mdrock_s_1[charge].atk",value:.6,valueStr:null},{key:"shield.dynamic",value:5500,valueStr:null},{key:"shield.max_hp",value:.5,valueStr:null},{key:"shield.attack_speed",value:50,valueStr:null}],skills:[{prefabKey:"RefreshShield",priority:1,cooldown:17,initCooldown:17,spCost:0,blackboard:[{key:"dynamic",value:5500,valueStr:null},{key:"max_hp",value:.5,valueStr:null},{key:"attack_speed",value:50,valueStr:null}]},{prefabKey:"occupy",priority:0,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"sp",value:-1,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:55e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"charge.attack@enemy_mdrock_s_1[charge].atk",value:.6,valueStr:null},{key:"dynamic",value:6667,valueStr:null},{key:"attack_speed",value:50,valueStr:null},{key:"max_hp",value:.5,valueStr:null}],skills:[{prefabKey:"RefreshShield",priority:1,cooldown:15,initCooldown:15,spCost:0,blackboard:[{key:"max_hp",value:.5,valueStr:null},{key:"dynamic",value:6667,valueStr:null},{key:"attack_speed",value:50,valueStr:null}]},{prefabKey:"occupy",priority:0,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"sp",value:-1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1093_ccsbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌战士"},description:{m_defined:true,m_value:"阿卡胡拉中最常见的战士,被阻挡后<@eb.key>防御</>提升"},prefabKey:{m_defined:true,m_value:"enemy_1093_ccsbr"},attributes:{maxHp:{m_defined:true,m_value:2600},atk:{m_defined:true,m_value:290},def:{m_defined:true,m_value:60},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"Def.def",value:130,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1093_ccsbr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌卫士"},description:{m_defined:true,m_value:"比普通战士更为勇猛的战士,被阻挡后<@eb.key>防御</>提升"},prefabKey:{m_defined:true,m_value:"enemy_1093_ccsbr_2"},attributes:{maxHp:{m_defined:true,m_value:3600},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:110},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"Def.def",value:180,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1094_ccspm",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌投矛手"},description:{m_defined:true,m_value:"和普通战士没有什么区别,只是学会了将武器进行投掷。射程短但攻速较快"},prefabKey:{m_defined:true,m_value:"enemy_1094_ccspm"},attributes:{maxHp:{m_defined:true,m_value:2800},atk:{m_defined:true,m_value:240},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.4},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1094_ccspm_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌神投手"},description:{m_defined:true,m_value:"经过锻炼而对投掷有了一定心得的战士,射程短但攻速较快"},prefabKey:{m_defined:true,m_value:"enemy_1094_ccspm_2"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:340},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.4},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1095_ccripr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌好战者"},description:{m_defined:true,m_value:"好战的提亚卡乌战士,攻击速度非常快,每次攻击<@eb.key>降低目标防御</>"},prefabKey:{m_defined:true,m_value:"enemy_1095_ccripr"},attributes:{maxHp:{m_defined:true,m_value:5500},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:380},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"defdown.def",value:-10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1095_ccripr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌撕裂者"},description:{m_defined:true,m_value:"十分好战的提亚卡乌战士,攻击速度很快,每次攻击<@eb.key>降低目标防御</>"},prefabKey:{m_defined:true,m_value:"enemy_1095_ccripr_2"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:460},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:.9},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"defdown.def",value:-15,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1096_ccwitch",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌巫术师"},description:{m_defined:true,m_value:"阿卡胡拉中少见的源石技艺使用者,远程攻击造成<@eb.key>法术伤害</>,近战攻击造成<@eb.key>物理伤害</>"},prefabKey:{m_defined:true,m_value:"enemy_1096_ccwitch"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:70},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"combat.attack@ccwitch_rage_attack.atk_scale",value:4,valueStr:null},{key:"Def.def",value:200,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1096_ccwitch_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌大巫"},description:{m_defined:true,m_value:"对源石技艺有一定心得的术师,远程攻击造成<@eb.key>法术伤害</>,近战攻击造成<@eb.key>物理伤害</>"},prefabKey:{m_defined:true,m_value:"enemy_1096_ccwitch_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:80},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"combat.attack@ccwitch_rage_attack.atk_scale",value:4,valueStr:null},{key:"Def.def",value:300,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1097_cclmbjk",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌破坏者"},description:{m_defined:true,m_value:"擅长在雨林中作战的提亚卡乌战士,能够破坏<@eb.key>木桩</>地形"},prefabKey:{m_defined:true,m_value:"enemy_1097_cclmbjk"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:650},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"cuttree",priority:0,cooldown:0,initCooldown:0,spCost:4,blackboard:[{key:"max_cnt",value:1,valueStr:null}]}],spData:{spType:2,maxSp:4,initSp:0,increment:1}}}]},{Key:"enemy_1097_cclmbjk_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌破坏王"},description:{m_defined:true,m_value:"擅长在雨林中作战的提亚卡乌战士,能够破坏<@eb.key>木桩</>地形"},prefabKey:{m_defined:true,m_value:"enemy_1097_cclmbjk_2"},attributes:{maxHp:{m_defined:true,m_value:9500},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"cuttree",priority:0,cooldown:0,initCooldown:0,spCost:4,blackboard:[{key:"max_cnt",value:1,valueStr:null}]}],spData:{spType:2,maxSp:4,initSp:0,increment:1}}}]},{Key:"enemy_1098_cchmpn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌勇士"},description:{m_defined:true,m_value:"非常强大的提亚卡乌战士。被阻挡后自身与攻击目标<@eb.key>防御下降</>,且只会受到来自攻击目标的伤害"},prefabKey:{m_defined:true,m_value:"enemy_1098_cchmpn"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:950},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"duel.cchmpn_t_buff_self.def",value:-.7,valueStr:null},{key:"duel.cchmpn_t_buff_self.taunt_level",value:-1,valueStr:null},{key:"duel.cchmpn_t_buff_self.damage_scale",value:0,valueStr:null},{key:"duel.cchmpn_t_buff_blocker.def",value:-.7,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1098_cchmpn_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"提亚卡乌冠军"},description:{m_defined:true,m_value:"极为强大的提亚卡乌战士。被阻挡后自身与攻击目标<@eb.key>防御下降</>,且只会受到来自攻击目标的伤害"},prefabKey:{m_defined:true,m_value:"enemy_1098_cchmpn_2"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:1100},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"duel.cchmpn_t_buff_self.def",value:-.7,valueStr:null},{key:"duel.cchmpn_t_buff_self.taunt_level",value:-1,valueStr:null},{key:"duel.cchmpn_t_buff_self.damage_scale",value:0,valueStr:null},{key:"duel.cchmpn_t_buff_blocker.def",value:-.7,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1512_mcmstr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“巨大的丑东西”"},description:{m_defined:true,m_value:"庞大的机械怪兽,由大祭司驾驶。能够破坏木桩,损毁时会弹射驾驶员并自爆。"},prefabKey:{m_defined:true,m_value:"enemy_1512_mcmstr"},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"combat.attack@mcmstr_rage_attack.atk_scale",value:3,valueStr:null},{key:"reborn.duration",value:10,valueStr:null},{key:"bird_run.move_speed",value:.7,valueStr:null},{key:"bird_run.magic_resistance",value:30,valueStr:null},{key:"bird_run.def",value:200,valueStr:null},{key:"bird_run.damage",value:1300,valueStr:null}],skills:[{prefabKey:"cuttree",priority:0,cooldown:30,initCooldown:30,spCost:0,blackboard:[{key:"max_cnt",value:1,valueStr:null}]},{prefabKey:"bomb[reborning]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"stun",value:16,valueStr:null},{key:"atk_scale",value:1.5,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1200},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"combat.attack@mcmstr_rage_attack.atk_scale",value:3.5,valueStr:null},{key:"reborn.duration",value:10,valueStr:null},{key:"bird_run.move_speed",value:.7,valueStr:null},{key:"bird_run.magic_resistance",value:40,valueStr:null},{key:"bird_run.def",value:500,valueStr:null},{key:"bird_run.damage",value:1300,valueStr:null}],skills:[{prefabKey:"cut_tree",priority:0,cooldown:30,initCooldown:30,spCost:0,blackboard:[{key:"max_cut",value:1,valueStr:null}]},{prefabKey:"bomb[reborning]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"stun",value:25,valueStr:null},{key:"atk_scale",value:1.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_2001_duckmi",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"鸭爵"},description:{m_defined:true,m_value:"神出鬼没,无法被阻挡,被攻击后<@eb.key>快速奔跑</>,击倒后获得<@eb.key>宝物</>"},prefabKey:{m_defined:true,m_value:"enemy_2001_duckmi"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:100},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"run.attack@move_speed",value:4,valueStr:null}],skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:35e3},atk:{m_defined:false,m_value:0},def:{m_defined:true,m_value:300},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:2,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:45e3},atk:{m_defined:false,m_value:0},def:{m_defined:true,m_value:400},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_2002_bearmi",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高普尼克"},description:{m_defined:true,m_value:"鸭爵雇佣的乌萨斯保安,无法被眩晕,击倒后获得<@eb.key>宝物</>"},prefabKey:{m_defined:true,m_value:"enemy_2002_bearmi"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:2e3},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:7e4},atk:{m_defined:true,m_value:3e3},def:{m_defined:true,m_value:450},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}},{level:2,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:9e4},atk:{m_defined:true,m_value:4e3},def:{m_defined:true,m_value:550},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_2003_rockman",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"迷路的巨像"},description:{m_defined:true,m_value:"防御很高的实验造物,可以投掷石头造成超长时间<@eb.key>晕眩</>"},prefabKey:{m_defined:true,m_value:"enemy_2003_rockman"},attributes:{maxHp:{m_defined:true,m_value:75e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"StunAttack",priority:0,cooldown:13,initCooldown:13,spCost:0,blackboard:[{key:"atk_scale",value:.7,valueStr:null},{key:"stun",value:25,valueStr:null}]}],spData:null}}]},{Key:"enemy_2004_balloon",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"喷气人"},description:{m_defined:true,m_value:"一个背着自制喷气背包的怪人,被阻挡后会<@eb.key>飞起来</>一段时间"},prefabKey:{m_defined:true,m_value:"enemy_2004_balloon"},attributes:{maxHp:{m_defined:true,m_value:58e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:280},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:5},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"TakeOff",priority:0,cooldown:25,initCooldown:1,spCost:0,blackboard:[{key:"duration",value:7,valueStr:null},{key:"balloon_s[fly].move_speed",value:.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_2005_axetro",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“遗弃者”"},description:{m_defined:true,m_value:"一位被源石严重侵蚀的保安,<@eb.key>连续攻击</>时会提高攻击力和攻击速度,4秒不攻击后<@eb.key>清空</>"},prefabKey:{m_defined:true,m_value:"enemy_2005_axetro"},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:5},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"atkup.atk",value:.07,valueStr:null},{key:"atkup.attack_speed",value:5,valueStr:null},{key:"atkup.max_stack_cnt",value:28,valueStr:null},{key:"checker.delay",value:4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_2006_flsnip",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"锈锤战士"},description:{m_defined:true,m_value:"通常时进行远程物理攻击,可以射出造成<@eb.key>极高法术伤害</>的弩箭"},prefabKey:{m_defined:true,m_value:"enemy_2006_flsnip"},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:1200},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:30},rangeRadius:{m_defined:true,m_value:20},talentBlackboard:[{key:"invincible.duration",value:60,valueStr:null}],skills:[{prefabKey:"CriticalHit",priority:1,cooldown:18,initCooldown:18,spCost:0,blackboard:[{key:"atk_scale",value:3,valueStr:null}]}],spData:null}}]},{Key:"enemy_2007_flwitch",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“寒灾”"},description:{m_defined:true,m_value:"普通攻击和冰环能够施加寒冷,并且使被冻结状态下离场的我方单位<@eb.key>再部署时间加倍</>"},prefabKey:{m_defined:true,m_value:"enemy_2007_flwitch"},attributes:{maxHp:{m_defined:true,m_value:27e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:1500},magicResistance:{m_defined:true,m_value:80},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:30},rangeRadius:{m_defined:true,m_value:2.4},talentBlackboard:[{key:"reborn.duration",value:6.6,valueStr:null},{key:"reborn.atk",value:.9,valueStr:null},{key:"reborn.reborn_invincible.duration",value:30,valueStr:null},{key:"attackfreeze.freeze",value:5,valueStr:null},{key:"respawntimemul.respawn_time",value:2,valueStr:null},{key:"invincible.duration",value:80,valueStr:null},{key:"reborn.max_hp",value:.5,valueStr:null}],skills:[{prefabKey:"IceBurst",priority:0,cooldown:12,initCooldown:12,spCost:0,blackboard:[{key:"atk_scale",value:1.3,valueStr:null},{key:"freeze",value:10,valueStr:null},{key:"flwitch_s_atkscale.atk_scale",value:2,valueStr:null}]},{prefabKey:"SummonFrosts",priority:1,cooldown:75,initCooldown:75,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"frosts"}]}],spData:null}}]},{Key:"enemy_2008_flking",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“墓碑”"},description:{m_defined:true,m_value:"大幅度削弱我方单位的作战能力,会周期性地为自己添加抵御伤害的<@eb.key>护盾</>"},prefabKey:{m_defined:true,m_value:"enemy_2008_flking"},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:2e3},def:{m_defined:true,m_value:330},magicResistance:{m_defined:true,m_value:55},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:30},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:[{key:"atkdown.atk_scale",value:.4,valueStr:null}],skills:[{prefabKey:"refreshshield",priority:0,cooldown:30,initCooldown:10,spCost:0,blackboard:[{key:"hp_ratio",value:.1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1099_nbkght",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"无名独立骑士"},description:{m_defined:true,m_value:"卡西米尔独立骑士,身价微妙,技艺不精"},prefabKey:{m_defined:true,m_value:"enemy_1099_nbkght"},attributes:{maxHp:{m_defined:true,m_value:2800},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1099_nbkght_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"无名精锐骑士"},description:{m_defined:true,m_value:"卡西米尔独立骑士,身价有所上涨,但水准仍旧堪忧"},prefabKey:{m_defined:true,m_value:"enemy_1099_nbkght_2"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1100_scorpn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"训练用钳兽"},description:{m_defined:true,m_value:"卡西米尔的长河大湖中常见的感染生物"},prefabKey:{m_defined:true,m_value:"enemy_1100_scorpn"},attributes:{maxHp:{m_defined:true,m_value:2e3},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:450},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1100_scorpn_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"训练用残暴钳兽"},description:{m_defined:true,m_value:"卡西米尔的长河大湖中常见的感染生物"},prefabKey:{m_defined:true,m_value:"enemy_1100_scorpn_2"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1101_plkght",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"呼啸骑士团学徒"},description:{m_defined:true,m_value:"初始<@eb.key>防御力</>与<@eb.key>法抗</>大幅提升,持续一定时间"},prefabKey:{m_defined:true,m_value:"enemy_1101_plkght"},attributes:{maxHp:{m_defined:true,m_value:2800},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"buff.duration",value:30,valueStr:null},{key:"buff.def",value:3e3,valueStr:null},{key:"buff.magic_resistance",value:95,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1101_plkght_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"呼啸骑士团精锐"},description:{m_defined:true,m_value:"初始<@eb.key>防御力</>与<@eb.key>法抗</>大幅提升,持续一定时间"},prefabKey:{m_defined:true,m_value:"enemy_1101_plkght_2"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:420},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"buff.duration",value:30,valueStr:null},{key:"buff.def",value:3e3,valueStr:null},{key:"buff.magic_resistance",value:95,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1101_plkght_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“塑料”瑟奇亚克"},description:{m_defined:true,m_value:"初始<@eb.key>防御力</>与<@eb.key>法抗</>大幅提升,持续一定时间"},prefabKey:{m_defined:true,m_value:"enemy_1101_plkght_3"},attributes:{maxHp:{m_defined:true,m_value:3800},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"buff.duration",value:60,valueStr:null},{key:"buff.def",value:3e3,valueStr:null},{key:"buff.magic_resistance",value:95,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1102_sdkght",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"持盾独立骑士"},description:{m_defined:true,m_value:"卡西米尔独立骑士,依赖装备进行防守,稳扎稳打"},prefabKey:{m_defined:true,m_value:"enemy_1102_sdkght"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1102_sdkght_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"持盾精锐骑士"},description:{m_defined:true,m_value:"卡西米尔独立骑士,拥有更精良的装备,依赖装备进行防守,稳扎稳打"},prefabKey:{m_defined:true,m_value:"enemy_1102_sdkght_2"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1103_wdkght",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"沸血骑士团学徒"},description:{m_defined:true,m_value:"每有一个敌人死亡时<@eb.key>攻击力</>与<@eb.key>攻击速度</>提升,最多提升10次"},prefabKey:{m_defined:true,m_value:"enemy_1103_wdkght"},attributes:{maxHp:{m_defined:true,m_value:9e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"enhance.atk",value:.1,valueStr:null},{key:"enhance.attack_speed",value:5,valueStr:null},{key:"enhance.max_stack_cnt",value:10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1103_wdkght_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"沸血骑士团精锐"},description:{m_defined:true,m_value:"每有一个敌人死亡时<@eb.key>攻击力</>与<@eb.key>攻击速度</>提升,最多提升10次"},prefabKey:{m_defined:true,m_value:"enemy_1103_wdkght_2"},attributes:{maxHp:{m_defined:true,m_value:13e3},atk:{m_defined:true,m_value:650},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"enhance.atk",value:.1,valueStr:null},{key:"enhance.attack_speed",value:5,valueStr:null},{key:"enhance.max_stack_cnt",value:10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1103_wdkght_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“锈铜”奥尔默·英格拉"},description:{m_defined:true,m_value:"每有一个敌人死亡时<@eb.key>攻击力</>与<@eb.key>攻击速度</>提升,最多提升10次"},prefabKey:{m_defined:true,m_value:"enemy_1103_wdkght_3"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"enhance.atk",value:.1,valueStr:null},{key:"enhance.attack_speed",value:5,valueStr:null},{key:"enhance.max_stack_cnt",value:10,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1104_lfkght",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"锋盔骑士团学徒"},description:{m_defined:true,m_value:"使场上攻击力最高的我方单位<@eb.key>攻击力大幅降低</>,持续一定时间;<@eb.key>重生</>"},prefabKey:{m_defined:true,m_value:"enemy_1104_lfkght"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.3},talentBlackboard:[{key:"reborn.duration",value:5,valueStr:null}],skills:[{prefabKey:"AtkDesWeaken",priority:0,cooldown:25,initCooldown:25,spCost:0,blackboard:[{key:"atk",value:-.5,valueStr:null},{key:"duration",value:25,valueStr:null}]}],spData:null}}]},{Key:"enemy_1104_lfkght_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"锋盔骑士团精锐"},description:{m_defined:true,m_value:"使场上攻击力最高的我方单位<@eb.key>攻击力大幅降低</>,持续一定时间;<@eb.key>重生</>"},prefabKey:{m_defined:true,m_value:"enemy_1104_lfkght_2"},attributes:{maxHp:{m_defined:true,m_value:13e3},atk:{m_defined:true,m_value:650},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.3},talentBlackboard:[{key:"reborn.duration",value:5,valueStr:null}],skills:[{prefabKey:"AtkDesWeaken",priority:0,cooldown:15,initCooldown:15,spCost:0,blackboard:[{key:"atk",value:-.5,valueStr:null},{key:"duration",value:25,valueStr:null}]}],spData:null}}]},{Key:"enemy_1104_lfkght_3",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“左手”泰特斯·白杨"},description:{m_defined:true,m_value:"使场上攻击力最高的我方单位<@eb.key>攻击力大幅降低</>,持续一定时间;<@eb.key>重生</>"},prefabKey:{m_defined:true,m_value:"enemy_1104_lfkght_3"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.3},talentBlackboard:[{key:"reborn.duration",value:5,valueStr:null}],skills:[{prefabKey:"AtkDesWeaken",priority:0,cooldown:10,initCooldown:10,spCost:0,blackboard:[{key:"atk",value:-.5,valueStr:null},{key:"duration",value:25,valueStr:null}]}],spData:null}}]},{Key:"enemy_1105_tyokai",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"赞助无人机"},description:{m_defined:true,m_value:"艾伦精选科技公司感谢您的赞助!骑士们,击落它会获得<@eb.key>惊喜</>哦!"},prefabKey:{m_defined:true,m_value:"enemy_1105_tyokai"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1105_tyokai_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"豪华赞助无人机"},description:{m_defined:true,m_value:"艾伦精选科技公司感谢您的赞助!骑士们,击落它会获得<@eb.key>更多惊喜</>哦!"},prefabKey:{m_defined:true,m_value:"enemy_1105_tyokai_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1106_byokai",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"斗志昂扬无人机"},description:{m_defined:true,m_value:"艾伦精选科技公司感谢您的赞助!骑士们,击落它会使你<@eb.key>防御力</>与<@eb.key>攻击速度</>大幅提升哦!"},prefabKey:{m_defined:true,m_value:"enemy_1106_byokai"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"buff.duration",value:20,valueStr:null},{key:"buff.attack_speed",value:100,valueStr:null},{key:"buff.def",value:.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1513_dekght",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"腐败骑士"},description:{m_defined:true,m_value:"当凋零骑士死亡时,攻击力、攻击速度、移动速度大幅提升"},prefabKey:{m_defined:true,m_value:"enemy_1513_dekght"},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:1200},def:{m_defined:true,m_value:1200},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"aoe.attack@dekght[aoe].atk_scale",value:1,valueStr:null},{key:"aoe.attack@dekght[aoe].range_id",value:0,valueStr:"x-5"},{key:"triggerrage.atk",value:.8,valueStr:null},{key:"triggerrage.attack_speed",value:100,valueStr:null},{key:"triggerrage.move_speed",value:1.5,valueStr:null}],skills:[{prefabKey:"ChargeAttack",priority:0,cooldown:22,initCooldown:22,spCost:0,blackboard:[{key:"atk_scale",value:3,valueStr:null},{key:"dekght[aoe].atk_scale",value:3,valueStr:null},{key:"dekght[aoe].range_id",value:0,valueStr:"x-5"},{key:"duration",value:4,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:1400},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1513_dekght_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"凋零骑士"},description:{m_defined:true,m_value:"当腐败骑士死亡时,攻击力、攻击速度、移动速度大幅提升"},prefabKey:{m_defined:true,m_value:"enemy_1513_dekght_2"},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:70},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"triggerrage.atk",value:.8,valueStr:null},{key:"triggerrage.attack_speed",value:100,valueStr:null},{key:"triggerrage.move_speed",value:1.5,valueStr:null}],skills:[{prefabKey:"TripleAttack",priority:0,cooldown:22,initCooldown:22,spCost:0,blackboard:[{key:"dekght_2[aoe].interval",value:2.5,valueStr:null},{key:"dekght_2[aoe].atk_scale",value:1.6,valueStr:null},{key:"dekght_2[aoe].range_id",value:0,valueStr:"x-5"}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:650},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1107_uoffcr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"感染者纠察官"},description:{m_defined:true,m_value:"可使用<@eb.key>远程武器</>攻击乌萨斯平民与斗士塔露拉"},prefabKey:{m_defined:true,m_value:"enemy_1107_uoffcr"},attributes:{maxHp:{m_defined:true,m_value:3300},atk:{m_defined:true,m_value:330},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1107_uoffcr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"感染者高级纠察官"},description:{m_defined:true,m_value:"可使用<@eb.key>远程武器</>攻击乌萨斯平民与斗士塔露拉"},prefabKey:{m_defined:true,m_value:"enemy_1107_uoffcr_2"},attributes:{maxHp:{m_defined:true,m_value:4300},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1108_uterer",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯裂兽"},description:{m_defined:true,m_value:"乌萨斯军训练的作战生物"},prefabKey:{m_defined:true,m_value:"enemy_1108_uterer"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1108_uterer_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯裂兽族母"},description:{m_defined:true,m_value:"乌萨斯军训练的作战生物的族群领袖"},prefabKey:{m_defined:true,m_value:"enemy_1108_uterer_2"},attributes:{maxHp:{m_defined:true,m_value:4600},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1109_uabone",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯突袭弩手"},description:{m_defined:true,m_value:"配备了威力强大的弩箭"},prefabKey:{m_defined:true,m_value:"enemy_1109_uabone"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.4},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1109_uabone_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯高级突袭弩手"},description:{m_defined:true,m_value:"配备了威力十分强大的弩箭"},prefabKey:{m_defined:true,m_value:"enemy_1109_uabone_2"},attributes:{maxHp:{m_defined:true,m_value:5500},atk:{m_defined:true,m_value:430},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.4},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1110_uamord",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯着铠术师"},description:{m_defined:true,m_value:"乌萨斯军中的基础术师"},prefabKey:{m_defined:true,m_value:"enemy_1110_uamord"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:340},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1110_uamord_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯高级着铠术师"},description:{m_defined:true,m_value:"乌萨斯军基础军伍术师中的表现优良者"},prefabKey:{m_defined:true,m_value:"enemy_1110_uamord_2"},attributes:{maxHp:{m_defined:true,m_value:6500},atk:{m_defined:true,m_value:420},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1111_ucommd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯突击者"},description:{m_defined:true,m_value:"<@eb.key>阻挡能力大于等于2</>的作战人员可以阻止。可使用<@eb.key>远程武器</>攻击乌萨斯平民与斗士塔露拉"},prefabKey:{m_defined:true,m_value:"enemy_1111_ucommd"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1111_ucommd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯突击者队长"},description:{m_defined:true,m_value:"<@eb.key>阻挡能力大于等于2</>的作战人员可以阻止。可使用<@eb.key>远程武器</>攻击乌萨斯平民与斗士塔露拉"},prefabKey:{m_defined:true,m_value:"enemy_1111_ucommd_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1112_emppnt",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"帝国炮火先兆者"},description:{m_defined:true,m_value:"乌萨斯军炮兵术师操作的无人机,装甲厚重,材质坚实"},prefabKey:{m_defined:true,m_value:"enemy_1112_emppnt"},attributes:{maxHp:{m_defined:true,m_value:13e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1112_emppnt_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"帝国炮火中枢先兆者"},description:{m_defined:true,m_value:"乌萨斯军炮兵术师操作的无人机中枢,装甲厚重,材质坚实"},prefabKey:{m_defined:true,m_value:"enemy_1112_emppnt_2"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:1200},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1113_empace",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"帝国前锋精锐"},description:{m_defined:true,m_value:"未阻挡时远程攻击;生命值降至一半时攻击力<@eb.key>大幅提升</>"},prefabKey:{m_defined:true,m_value:"enemy_1113_empace"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:900},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"atkup.atk",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1113_empace_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"帝国前锋百战精锐"},description:{m_defined:true,m_value:"未阻挡时远程攻击;生命值降至一半时攻击力<@eb.key>大幅提升</>"},prefabKey:{m_defined:true,m_value:"enemy_1113_empace_2"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:1200},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"atkup.atk",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1114_rgrdmn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹宿主百夫长"},description:{m_defined:true,m_value:"同时攻击三个目标;每次<@eb.key>攻击回复自身生命值</>"},prefabKey:{m_defined:true,m_value:"enemy_1114_rgrdmn"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.6},talentBlackboard:[{key:"vampire.heal_scale",value:1.5,valueStr:null},{key:"vampire.attack@max_target",value:3,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1114_rgrdmn_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"萨卡兹宿主卫巢百夫长"},description:{m_defined:true,m_value:"同时攻击三个目标;每次<@eb.key>攻击回复自身生命值</>"},prefabKey:{m_defined:true,m_value:"enemy_1114_rgrdmn_2"},attributes:{maxHp:{m_defined:true,m_value:14e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.6},talentBlackboard:[{key:"vampire.heal_scale",value:1.5,valueStr:null},{key:"vampire.attack@max_target",value:3,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1115_embald",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:'"皇帝的利刃"'},description:{m_defined:true,m_value:"两只穿着制服的恐怖精怪,正饶有兴趣地观察着塔露拉。对<@eb.key>斗士塔露拉</>永久施加【削弱】(<@eb.key>防御力与法抗大幅降低</>)"},prefabKey:{m_defined:true,m_value:"enemy_1115_embald"},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:3e3},magicResistance:{m_defined:true,m_value:90},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"BringDown",priority:0,cooldown:1e4,initCooldown:7,spCost:0,blackboard:[{key:"def",value:-.5,valueStr:null},{key:"magic_resistance",value:-.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_1503_talula",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"塔露拉"},description:{m_defined:true,m_value:"令人捉摸不透的整合运动领袖。"},prefabKey:{m_defined:true,m_value:"enemy_1503_talula"},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"halfhp.def",value:1,valueStr:null},{key:"halfhp.magic_resistance",value:.8,valueStr:null},{key:"halfhp.hp_ratio",value:.5,valueStr:null}],skills:[{prefabKey:"DragonFire",priority:0,cooldown:19,initCooldown:19,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:50,valueStr:null},{key:"dragon_fire.addOnDamage",value:180,valueStr:null},{key:"dragon_fire.addOnDuration",value:30,valueStr:null}]},{prefabKey:"DanceFire",priority:1,cooldown:40,initCooldown:40,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]},{prefabKey:"DragonFire[Half]",priority:0,cooldown:7,initCooldown:7,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:50,valueStr:null},{key:"dragon_fire.addOnDamage",value:180,valueStr:null},{key:"dragon_fire.addOnDuration",value:30,valueStr:null}]},{prefabKey:"DanceFire[Half]",priority:1,cooldown:15,initCooldown:15,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:1800},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1514_smephi",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:'梅菲斯特,"歌者"'},description:{m_defined:true,m_value:"被痛苦包围的异样生物。<@eb.key>无法被阻挡</>且每损失一定生命会释放毒性粉尘"},prefabKey:{m_defined:true,m_value:"enemy_1514_smephi"},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:450},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:3},talentBlackboard:[{key:"rage_aura.damage",value:0,valueStr:null},{key:"rage_aura.atk",value:.1,valueStr:null},{key:"rage_aura.attack_speed",value:10,valueStr:null},{key:"rage_aura_state_3.damage",value:0,valueStr:null},{key:"rage_aura_state_3.atk",value:.2,valueStr:null},{key:"rage_aura_state_3.attack_speed",value:20,valueStr:null},{key:"poison_trigger_giver.hp_ratio",value:.2,valueStr:null},{key:"poison_trigger_giver.smephi_poison_trigger.duration",value:30,valueStr:null},{key:"poison_trigger_giver.smephi_poison_trigger.interval",value:1,valueStr:null},{key:"reborn.smephi_t_state_2[reborn_invincible].duration",value:2,valueStr:null},{key:"shield.def",value:2200,valueStr:null},{key:"shield.magic_resistance",value:50,valueStr:null},{key:"healaura.hp_recovery_per_sec",value:0,valueStr:null},{key:"reborn.smephi_suicide_after_buff.duration",value:100,valueStr:null},{key:"reborn.min_hp_ratio",value:.5,valueStr:null},{key:"reborn.smephi_t_state_3[reborn].atk",value:.2,valueStr:null},{key:"reborn.smephi_t[poison].hp_ratio",value:.15,valueStr:null},{key:"reborn.duration",value:2.6,valueStr:null},{key:"reborn.smephi_t[poison].smephi_poison_trigger.duration",value:30,valueStr:null},{key:"reborn.smephi_t[poison].smephi_poison_trigger.interval",value:1,valueStr:null},{key:"rage_aura.bgm",value:0,valueStr:"lullaby"},{key:"reborn.smephi_heal[sheild].value",value:200,valueStr:null}],skills:[{prefabKey:"Heal",priority:0,cooldown:10,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]},{prefabKey:"Poison",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"damage",value:50,valueStr:null},{key:"max_stack_cnt",value:5,valueStr:null}]},{prefabKey:"smephi_state_2[recover]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"duration",value:2.6,valueStr:null}]},{prefabKey:"smephi_state_3[recover]",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"duration",value:2.6,valueStr:null}]},{prefabKey:"blink",priority:1,cooldown:15,initCooldown:30,spCost:0,blackboard:[{key:"delay",value:1.25,valueStr:null},{key:"cooldown_0",value:75,valueStr:null},{key:"cooldown_1",value:65,valueStr:null},{key:"cooldown_2",value:60,valueStr:null},{key:"cooldown_3",value:45,valueStr:null},{key:"cooldown_4",value:30,valueStr:null},{key:"cooldown_5",value:30,valueStr:null}]},{prefabKey:"PoisonRelease",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:null},{prefabKey:"PoisonRelease_Rage",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:null}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:7e4},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:550},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"Poison",priority:0,cooldown:9999,initCooldown:9999,spCost:0,blackboard:[{key:"damage",value:80,valueStr:null},{key:"max_stack_cnt",value:5,valueStr:null}]},{prefabKey:"blink",priority:1,cooldown:60,initCooldown:90,spCost:0,blackboard:[{key:"delay",value:.25,valueStr:null},{key:"cooldown_0",value:105,valueStr:null},{key:"cooldown_1",value:180,valueStr:null},{key:"cooldown_2",value:120,valueStr:null},{key:"cooldown_3",value:120,valueStr:null},{key:"cooldown_4",value:120,valueStr:null},{key:"cooldown_5",value:120,valueStr:null}]}],spData:null}}]},{Key:"enemy_1515_bsnake",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:'"不死的黑蛇"'},description:{m_defined:true,m_value:"无数次死去也不曾自乌萨斯土地上消失的古老意志。"},prefabKey:{m_defined:true,m_value:"enemy_1515_bsnake"},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:770},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"protect.bsnake_t[protect].damage_resistance",value:.5,valueStr:null},{key:"reborn.bsnake_t[protect].damage_resistance",value:.5,valueStr:null},{key:"reborn.duration",value:5,valueStr:null},{key:"reborn.max_hp",value:.5,valueStr:null},{key:"reborn.atk",value:.5,valueStr:null},{key:"fire.attack@dragon_fire.duration",value:30.5,valueStr:null},{key:"fire.attack@dragon_fire.baseDamage",value:50,valueStr:null},{key:"fire.attack@dragon_fire.addOnDamage",value:180,valueStr:null},{key:"fire.attack@dragon_fire.addOnDuration",value:30,valueStr:null},{key:"reborn.bgm",value:0,valueStr:"talulhahard"}],skills:[{prefabKey:"SummonFlame",priority:0,cooldown:50,initCooldown:75,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"bsnake_flame"}]},{prefabKey:"Ignite",priority:0,cooldown:19,initCooldown:19,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:50,valueStr:null},{key:"dragon_fire.addOnDamage",value:180,valueStr:null},{key:"dragon_fire.addOnDuration",value:30,valueStr:null}]},{prefabKey:"DragonFireExplode",priority:0,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:50,valueStr:null},{key:"dragon_fire.addOnDamage",value:180,valueStr:null},{key:"dragon_fire.addOnDuration",value:30,valueStr:null}]},{prefabKey:"ScreenAttack",priority:1,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"duration",value:28,valueStr:null},{key:"interval",value:2,valueStr:null},{key:"trig_cnt",value:10,valueStr:null},{key:"invincible",value:15,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:6e4},atk:{m_defined:true,m_value:1e3},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_3001_upeopl",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"乌萨斯平民"},description:{m_defined:true,m_value:"<@eb.key>友好单位</>撤回保护目标时不扣除关卡生命值,死亡时扣除关卡生命值;不计入歼灭数"},prefabKey:{m_defined:true,m_value:"enemy_3001_upeopl"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:50},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.65},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"dead.value",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_3002_ftrtal",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"斗士塔露拉"},description:{m_defined:true,m_value:"<@eb.key>友好单位</>进入侵入点时不扣除关卡生命值,死亡时扣除关卡生命值;不计入歼灭数"},prefabKey:{m_defined:true,m_value:"enemy_3002_ftrtal"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.45},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"dead.value",value:-2,valueStr:null},{key:"halfhp.def",value:.5,valueStr:null},{key:"halfhp.magic_resistance",value:.5,valueStr:null}],skills:[{prefabKey:"DragonFire",priority:0,cooldown:20,initCooldown:20,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDuration",value:20,valueStr:null}]},{prefabKey:"DanceFire",priority:0,cooldown:1e4,initCooldown:1e4,spCost:0,blackboard:[{key:"atk_scale",value:2,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]},{prefabKey:"DragonFire[Half]",priority:0,cooldown:10,initCooldown:10,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDuration",value:20,valueStr:null}]},{prefabKey:"DanceFire[Half]",priority:0,cooldown:1e4,initCooldown:1e4,spCost:0,blackboard:[{key:"atk_scale",value:2,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_3002_ftrtal_s",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"斗士塔露拉"},description:{m_defined:true,m_value:""},prefabKey:{m_defined:true,m_value:"enemy_3002_ftrtal_s"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:350},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.45},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"dead.value",value:-2,valueStr:null},{key:"halfhp.def",value:.5,valueStr:null},{key:"halfhp.magic_resistance",value:.5,valueStr:null}],skills:[{prefabKey:"DragonFire",priority:0,cooldown:100,initCooldown:5,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDuration",value:15,valueStr:null},{key:"range_radius",value:100,valueStr:null}]},{prefabKey:"DanceFire",priority:0,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"atk_scale",value:10,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]},{prefabKey:"DragonFire[Half]",priority:0,cooldown:100,initCooldown:5,spCost:0,blackboard:[{key:"dragon_fire.duration",value:30.5,valueStr:null},{key:"dragon_fire.baseDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDamage",value:200,valueStr:null},{key:"dragon_fire.addOnDuration",value:15,valueStr:null},{key:"range_radius",value:100,valueStr:null}]},{prefabKey:"DanceFire[Half]",priority:0,cooldown:35,initCooldown:35,spCost:0,blackboard:[{key:"atk_scale",value:10,valueStr:null},{key:"range_radius",value:2.5,valueStr:null}]}],spData:null}}]},{Key:"enemy_1116_liprr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"普通囚犯"},description:{m_defined:true,m_value:"曼斯菲尔德监狱中比较常见的囚犯,解放后<@eb.key>攻击力提升</>"},prefabKey:{m_defined:true,m_value:"enemy_1116_liprr"},attributes:{maxHp:{m_defined:true,m_value:5500},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:60},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1116_liprr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"老练囚犯"},description:{m_defined:true,m_value:"熟知曼斯菲尔德监狱生存法则的囚犯,解放后<@eb.key>攻击力提升</>"},prefabKey:{m_defined:true,m_value:"enemy_1116_liprr_2"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:60},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1117_liiprr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"射手囚犯"},description:{m_defined:true,m_value:"自制远程武器的囚犯,解放后<@eb.key>攻击切换成法术伤害</>;优先攻击禁锢装置"},prefabKey:{m_defined:true,m_value:"enemy_1117_liiprr"},attributes:{maxHp:{m_defined:true,m_value:5500},atk:{m_defined:true,m_value:220},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1117_liiprr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"神射手囚犯"},description:{m_defined:true,m_value:"擅长使用自制远程武器的囚犯,解放后<@eb.key>攻击切换成法术伤害</>;优先攻击禁锢装置"},prefabKey:{m_defined:true,m_value:"enemy_1117_liiprr_2"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1118_lidbox",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"拳手囚犯"},description:{m_defined:true,m_value:"对自己的双拳相当自信的囚犯,解放后攻击<@eb.key>无视目标一定的防御力</>"},prefabKey:{m_defined:true,m_value:"enemy_1118_lidbox"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"liberty.def_penetrate",value:.6,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1118_lidbox_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"拳师囚犯"},description:{m_defined:true,m_value:"对自己的双拳十分自信的囚犯,解放后攻击<@eb.key>无视目标较多的防御力</>"},prefabKey:{m_defined:true,m_value:"enemy_1118_lidbox_2"},attributes:{maxHp:{m_defined:true,m_value:9500},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"liberty.def_penetrate",value:.8,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1119_vofsd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"强壮囚犯"},description:{m_defined:true,m_value:"力气很大的囚犯,在混战时往往冲在最前线,解放后<@eb.key>法术抗性提升且能够自然恢复生命</>"},prefabKey:{m_defined:true,m_value:"enemy_1119_vofsd"},attributes:{maxHp:{m_defined:true,m_value:11e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:700},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"liberty.magic_resistance",value:40,valueStr:null},{key:"liberty.hp_recovery_per_sec",value:150,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1119_vofsd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"巨汉囚犯"},description:{m_defined:true,m_value:"力气巨大的囚犯,在混战时往往冲在最前线,解放后<@eb.key>法术抗性大幅提升且能够自然恢复生命</>"},prefabKey:{m_defined:true,m_value:"enemy_1119_vofsd_2"},attributes:{maxHp:{m_defined:true,m_value:14e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"liberty.magic_resistance",value:60,valueStr:null},{key:"liberty.hp_recovery_per_sec",value:300,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1120_vofwiz",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"术师囚犯"},description:{m_defined:true,m_value:"擅长源石技艺的囚犯,在场时<@eb.key>全场敌人攻击速度提升</>;禁锢状态下<@eb.key>不攻击但防御力提升</>;解放后<@eb.key>同时攻击2个目标</>;优先攻击禁锢装置"},prefabKey:{m_defined:true,m_value:"enemy_1120_vofwiz"},attributes:{maxHp:{m_defined:true,m_value:9e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.def",value:300,valueStr:null},{key:"liberty.attack@max_target",value:2,valueStr:null},{key:"atkspeedup.attack_speed",value:30,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1120_vofwiz_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"危险术师囚犯"},description:{m_defined:true,m_value:"十分擅长源石技艺的囚犯,在场时<@eb.key>全场敌人攻击速度大幅提升</>;禁锢状态下<@eb.key>不攻击但防御力提升</>;解放后<@eb.key>同时攻击2个目标</>;优先攻击禁锢装置"},prefabKey:{m_defined:true,m_value:"enemy_1120_vofwiz_2"},attributes:{maxHp:{m_defined:true,m_value:11e3},atk:{m_defined:true,m_value:340},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.def",value:300,valueStr:null},{key:"liberty.attack@max_target",value:2,valueStr:null},{key:"atkspeedup.attack_speed",value:50,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1121_lifbos",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"重犯"},description:{m_defined:true,m_value:"囚犯和狱警都相当惧怕的凶恶囚犯。禁锢状态下<@eb.key>拥有额外防御</>;<@eb.key>第一次解放</>时同时<@eb.key>解放全场敌人</>"},prefabKey:{m_defined:true,m_value:"enemy_1121_lifbos"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.def",value:300,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1121_lifbos_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"传奇重犯"},description:{m_defined:true,m_value:"战斗力仅次于安东尼的存在。禁锢状态下<@eb.key>拥有额外防御</>;<@eb.key>第一次解放</>时同时<@eb.key>解放全场敌人</>"},prefabKey:{m_defined:true,m_value:"enemy_1121_lifbos_2"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"liberty.atk",value:.5,valueStr:null},{key:"confinement.times",value:4,valueStr:null},{key:"confinement.attack_speed",value:-50,valueStr:null},{key:"confinement.def",value:300,valueStr:null},{key:"confinement.max_stack_cnt",value:-1,valueStr:null},{key:"confinement.max_valid_stack_cnt",value:-1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1516_jakill",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"杰斯顿·威廉姆斯"},description:{m_defined:true,m_value:"狱警形态<@eb.key>法术抗性提升</>,攻击造成<@eb.key>法术伤害</>,不攻击禁锢装置;杀手形态<@eb.key>防御提升</>,攻击造成<@eb.key>物理伤害</>;进入杀手形态时<@eb.key>解放全场敌人</>"},prefabKey:{m_defined:true,m_value:"enemy_1516_jakill"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"reborn.sp",value:-1,valueStr:null},{key:"reborn.duration",value:4,valueStr:null},{key:"enhance.magic_resistance",value:50,valueStr:null},{key:"enhance.atk",value:700,valueStr:null},{key:"enhance.def",value:1e3,valueStr:null},{key:"enhance.base_attack_time",value:-1.5,valueStr:null},{key:"enhance.move_speed",value:.3,valueStr:null}],skills:[{prefabKey:"ironsandstorm",priority:0,cooldown:0,initCooldown:0,spCost:3,blackboard:[{key:"stun",value:3,valueStr:null},{key:"max_target",value:2,valueStr:null}]},{prefabKey:"armorpiercing",priority:0,cooldown:0,initCooldown:0,spCost:3,blackboard:[{key:"times",value:2,valueStr:null},{key:"def_penetrate",value:.6,valueStr:null}]}],spData:{spType:2,maxSp:3,initSp:0,increment:1}}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:800},def:{m_defined:false,m_value:500},magicResistance:{m_defined:false,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:true}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"enhance.atk",value:800,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1122_sphond",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“小躁”"},description:{m_defined:true,m_value:"兽形的墨魉。脾气急躁,喜欢吃杏子。"},prefabKey:{m_defined:true,m_value:"enemy_1122_sphond"},attributes:{maxHp:{m_defined:true,m_value:3200},atk:{m_defined:true,m_value:330},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1122_sphond_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"焦急的“小躁”"},description:{m_defined:true,m_value:"兽形的墨魉。脾气急躁,喜欢吃杏子。"},prefabKey:{m_defined:true,m_value:"enemy_1122_sphond_2"},attributes:{maxHp:{m_defined:true,m_value:4500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1123_spsbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“阿咬”"},description:{m_defined:true,m_value:"平凡的墨魉。似乎是群居生物,如果落单的话会感到很孤单。"},prefabKey:{m_defined:true,m_value:"enemy_1123_spsbr"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:290},def:{m_defined:true,m_value:120},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1123_spsbr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"认真的“阿咬”"},description:{m_defined:true,m_value:"平凡的墨魉。似乎是群居生物,如果落单的话会感到很孤单。"},prefabKey:{m_defined:true,m_value:"enemy_1123_spsbr_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:370},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1124_spbow",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“匕现”"},description:{m_defined:true,m_value:"奸诈的墨魉。十分狡猾,而且傲慢,会<@eb.key>优先攻击相反属性</>的敌人。"},prefabKey:{m_defined:true,m_value:"enemy_1124_spbow"},attributes:{maxHp:{m_defined:true,m_value:4800},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:240},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1124_spbow_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"迂回的“匕现”"},description:{m_defined:true,m_value:"奸诈的墨魉。十分狡猾,而且傲慢,会<@eb.key>优先攻击相反属性</>的敌人。"},prefabKey:{m_defined:true,m_value:"enemy_1124_spbow_2"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:280},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1125_spshld",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“偷闲”"},description:{m_defined:true,m_value:"威严的墨魉。因为不喜欢动,时常被别人当成假山。<@eb.key>能吸引敌人攻击自己</>,坚硬无比。"},prefabKey:{m_defined:true,m_value:"enemy_1125_spshld"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"taunt.taunt_level",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1125_spshld_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"不动的“偷闲”"},description:{m_defined:true,m_value:"威严的墨魉。因为不喜欢动,时常被别人当成假山。<@eb.key>能吸引敌人攻击自己</>,坚硬无比。"},prefabKey:{m_defined:true,m_value:"enemy_1125_spshld_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:1300},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"taunt.taunt_level",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1126_spslme",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“得意”"},description:{m_defined:true,m_value:"<@eb.key>只被同属性单位阻挡</>。死亡后<@eb.danger>爆炸</>,碰触到相反属性的同胞则会引发<@eb.danger>更剧烈的爆炸</>。"},prefabKey:{m_defined:true,m_value:"enemy_1126_spslme"},attributes:{maxHp:{m_defined:true,m_value:2460},atk:{m_defined:true,m_value:120},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"boom.atk_scale",value:4,valueStr:null},{key:"boom.atk_scale_2",value:15,valueStr:null},{key:"boomtosame.atk_scale",value:3.6,valueStr:null},{key:"boomtodiff.atk_scale",value:4.4,valueStr:null},{key:"boomtosame.atk_scale_2",value:13.5,valueStr:null},{key:"boomtodiff.atk_scale_2",value:16.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1126_spslme_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"恍惚的“得意”"},description:{m_defined:true,m_value:"<@eb.key>只被同属性单位阻挡</>。死亡后<@eb.danger>爆炸</>,碰触到相反属性的同胞则会引发<@eb.danger>更剧烈的爆炸</>。"},prefabKey:{m_defined:true,m_value:"enemy_1126_spslme_2"},attributes:{maxHp:{m_defined:true,m_value:3700},atk:{m_defined:true,m_value:150},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"boom.atk_scale",value:5,valueStr:null},{key:"boom.atk_scale_2",value:18,valueStr:null},{key:"boomtosame.atk_scale",value:3.6,valueStr:null},{key:"boomtodiff.atk_scale",value:4.4,valueStr:null},{key:"boomtosame.atk_scale_2",value:13.5,valueStr:null},{key:"boomtodiff.atk_scale_2",value:16.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1127_sptrkg",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“遮目”"},description:{m_defined:true,m_value:"莽撞的墨魉。只会一门心思往前冲,从来不顾及周遭的情况。<@eb.key>只能被相同属性的单位阻挡</>。"},prefabKey:{m_defined:true,m_value:"enemy_1127_sptrkg"},attributes:{maxHp:{m_defined:true,m_value:14e3},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1127_sptrkg_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"不歇的“遮目”"},description:{m_defined:true,m_value:"莽撞的墨魉。只会一门心思往前冲,从来不顾及周遭的情况。<@eb.key>只能被相同属性的单位阻挡</>。"},prefabKey:{m_defined:true,m_value:"enemy_1127_sptrkg_2"},attributes:{maxHp:{m_defined:true,m_value:18e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1128_spmage",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“妒”"},description:{m_defined:true,m_value:"可怕的墨魉。其实都是些很神经质的家伙,从来睡不好觉。其法术可以使<@eb.key>晦明变化</>。"},prefabKey:{m_defined:true,m_value:"enemy_1128_spmage"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:[{prefabKey:"ChargeAttack",priority:0,cooldown:60,initCooldown:10,spCost:0,blackboard:[{key:"atk_scale",value:2,valueStr:null},{key:"duration",value:5,valueStr:null}]}],spData:null}}]},{Key:"enemy_1128_spmage_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"复杂的“妒”"},description:{m_defined:true,m_value:"可怕的墨魉。其实都是些很神经质的家伙,从来睡不好觉。其法术可以使<@eb.key>晦明变化</>。"},prefabKey:{m_defined:true,m_value:"enemy_1128_spmage_2"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:220},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null}],skills:[{prefabKey:"ChargeAttack",priority:0,cooldown:60,initCooldown:10,spCost:0,blackboard:[{key:"atk_scale",value:2,valueStr:null},{key:"duration",value:5,valueStr:null}]}],spData:null}}]},{Key:"enemy_1129_spklr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“盛怒”"},description:{m_defined:true,m_value:"强壮的墨魉。身材高大体格强壮,攻击与自身属性相反的敌人时更加强大。"},prefabKey:{m_defined:true,m_value:"enemy_1129_spklr"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:1100},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:25},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:1.9},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"atkup.atk_scale",value:1.8,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1129_spklr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"无羁的“盛怒”"},description:{m_defined:true,m_value:"强壮的墨魉。身材高大体格强壮,攻击与自身属性相反的敌人时更加强大。"},prefabKey:{m_defined:true,m_value:"enemy_1129_spklr_2"},attributes:{maxHp:{m_defined:true,m_value:16e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:900},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:1.9},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"atkup.atk_scale",value:1.8,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1517_xi",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“自在”"},description:{m_defined:true,m_value:"夕绘出的怪物。【纬地经天】:<@eb.key>使我方晦明变化</>。【破桎而出】:护盾<@eb.key>未被击破</>则造成<@eb.danger>巨额范围伤害</>。"},prefabKey:{m_defined:true,m_value:"enemy_1517_xi"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:10},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"yinyang.dynamic",value:1,valueStr:null},{key:"yinyang.buff_yinyang[same].atk_scale",value:.6,valueStr:null},{key:"yinyang.buff_yinyang[diff].atk_scale",value:1.4,valueStr:null},{key:"reborn.invincible",value:10,valueStr:null},{key:"reborn.atk",value:.05,valueStr:null},{key:"reborn.duration",value:5,valueStr:null}],skills:[{prefabKey:"CrossAttack",priority:0,cooldown:30,initCooldown:15,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]},{prefabKey:"ShieldBurst",priority:0,cooldown:70,initCooldown:30,spCost:0,blackboard:[{key:"duration",value:15,valueStr:null},{key:"dynamic",value:2500,valueStr:null},{key:"atk_scale",value:6,valueStr:null},{key:"range_radius",value:3,valueStr:null}]},{prefabKey:"ShieldBurstReborn",priority:0,cooldown:70,initCooldown:40,spCost:0,blackboard:[{key:"duration",value:15,valueStr:null},{key:"dynamic",value:3e3,valueStr:null},{key:"atk_scale",value:8,valueStr:null},{key:"range_radius",value:3,valueStr:null}]},{prefabKey:"CrossAttackMark",priority:1,cooldown:9999,initCooldown:0,spCost:0,blackboard:null},{prefabKey:"CrossAttackMarkReborn",priority:1,cooldown:9999,initCooldown:0,spCost:0,blackboard:null}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:55},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"ShieldBurst",priority:0,cooldown:70,initCooldown:50,spCost:0,blackboard:[{key:"dynamic",value:3500,valueStr:null},{key:"duration",value:10,valueStr:null},{key:"range_radius",value:3,valueStr:null},{key:"atk_scale",value:6,valueStr:null}]},{prefabKey:"ShieldBurstReborn",priority:0,cooldown:70,initCooldown:60,spCost:0,blackboard:[{key:"duration",value:10,valueStr:null},{key:"dynamic",value:4e3,valueStr:null},{key:"atk_scale",value:8,valueStr:null},{key:"range_radius",value:3,valueStr:null}]}],spData:null}}]},{Key:"enemy_1518_dusk",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"夕"},description:{m_defined:true,m_value:""},prefabKey:{m_defined:true,m_value:"enemy_1518_dusk"},attributes:{maxHp:{m_defined:true,m_value:3e4},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:750},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.5},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:7},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_4001_toxcar",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"改造瓦斯车"},description:{m_defined:true,m_value:"可露希尔改造的农药喷洒车,未被阻挡时,不断释放毒气。"},prefabKey:{m_defined:true,m_value:"enemy_4001_toxcar"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"poison.damage",value:75,valueStr:null},{key:"poison.interval",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_4001_toxcar_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"高能瓦斯车"},description:{m_defined:true,m_value:"可露希尔改造的农药喷洒车,未被阻挡时,不断释放毒气。"},prefabKey:{m_defined:true,m_value:"enemy_4001_toxcar_2"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:5},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"poison.damage",value:100,valueStr:null},{key:"poison.interval",value:1,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_4002_syokai",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"二手廉价无人机"},description:{m_defined:true,m_value:"卡西米尔竞技场已经淘汰的便宜货,真的是足够便宜。"},prefabKey:{m_defined:true,m_value:"enemy_4002_syokai"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_4002_syokai_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"二手改造无人机"},description:{m_defined:true,m_value:"卡西米尔竞技场已经淘汰的便宜货,真的是足够便宜。"},prefabKey:{m_defined:true,m_value:"enemy_4002_syokai_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_4003_pbank",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"移动电源"},description:{m_defined:true,m_value:"哥伦比亚某科技公司早年的实验产品,死亡后回复周围所有我方单位技力。"},prefabKey:{m_defined:true,m_value:"enemy_4003_pbank"},attributes:{maxHp:{m_defined:true,m_value:7500},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"chargesp.sp",value:5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1130_infstr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"畸变体傀儡"},description:{m_defined:true,m_value:"死亡时分裂<@eb.key>两个<畸变赘生物></>"},prefabKey:{m_defined:true,m_value:"enemy_1130_infstr"},attributes:{maxHp:{m_defined:true,m_value:1900},atk:{m_defined:true,m_value:210},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1137_plasm"},{key:"deathrattle.cnt",value:2,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1131_sbeast",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"变异沙地兽"},description:{m_defined:true,m_value:"死亡时分裂<@eb.key>两个<畸变赘生物></>"},prefabKey:{m_defined:true,m_value:"enemy_1131_sbeast"},attributes:{maxHp:{m_defined:true,m_value:2700},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1137_plasm"},{key:"deathrattle.cnt",value:2,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1131_sbeast_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"变异沙地兽α"},description:{m_defined:true,m_value:"死亡时分裂<@eb.key>两个<畸变恶性瘤></>"},prefabKey:{m_defined:true,m_value:"enemy_1131_sbeast_2"},attributes:{maxHp:{m_defined:true,m_value:3300},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:100},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1138_tumor"},{key:"deathrattle.cnt",value:2,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1132_sarchn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"变异岩蛛"},description:{m_defined:true,m_value:"死亡时分裂<@eb.key>三个<畸变赘生物></>"},prefabKey:{m_defined:true,m_value:"enemy_1132_sarchn"},attributes:{maxHp:{m_defined:true,m_value:2500},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1137_plasm"},{key:"deathrattle.cnt",value:3,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1132_sarchn_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"变异岩蛛α"},description:{m_defined:true,m_value:"死亡时分裂<@eb.key>三个<畸变恶性瘤></>"},prefabKey:{m_defined:true,m_value:"enemy_1132_sarchn_2"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:410},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1138_tumor"},{key:"deathrattle.cnt",value:3,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1133_harchn",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"变异巨岩蛛"},description:{m_defined:true,m_value:"周期性分裂一个<@eb.key><畸变赘生物></>;死亡时分裂<@eb.key>四个<畸变赘生物></>"},prefabKey:{m_defined:true,m_value:"enemy_1133_harchn"},attributes:{maxHp:{m_defined:true,m_value:15e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1137_plasm"},{key:"deathrattle.cnt",value:4,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:[{prefabKey:"SummonToken",priority:1,cooldown:5,initCooldown:5,spCost:0,blackboard:[{key:"enemy_key",value:0,valueStr:"enemy_1137_plasm"},{key:"cnt",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1133_harchn_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"变异巨岩蛛α"},description:{m_defined:true,m_value:"周期性分裂一个<@eb.key><畸变恶性瘤></>;死亡时分裂<@eb.key>四个<畸变恶性瘤></>"},prefabKey:{m_defined:true,m_value:"enemy_1133_harchn_2"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:800},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"deathrattle.enemy_key",value:0,valueStr:"enemy_1138_tumor"},{key:"deathrattle.cnt",value:4,valueStr:null},{key:"deathrattle.offset_bound",value:.2,valueStr:null},{key:"deathrattle.delay",value:.2,valueStr:null}],skills:[{prefabKey:"SummonToken",priority:1,cooldown:5,initCooldown:5,spCost:0,blackboard:[{key:"enemy_key",value:0,valueStr:"enemy_1138_tumor"},{key:"cnt",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1134_diamd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"源石畸变体"},description:{m_defined:true,m_value:"兵器化改造的源石畸变生物,拥有极其坚硬的外壳"},prefabKey:{m_defined:true,m_value:"enemy_1134_diamd"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:1e3},def:{m_defined:true,m_value:2e3},magicResistance:{m_defined:true,m_value:80},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1134_diamd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"源石畸变体α"},description:{m_defined:true,m_value:"兵器化改造的源石畸变生物,更加凶猛可怖。"},prefabKey:{m_defined:true,m_value:"enemy_1134_diamd_2"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:2e3},magicResistance:{m_defined:true,m_value:80},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1135_redman",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“红标”根除者"},description:{m_defined:true,m_value:"隐匿;只远程攻击暴露在<@eb.key><沙尘暴>中</>的我方单位"},prefabKey:{m_defined:true,m_value:"enemy_1135_redman"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:1500},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1135_redman_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“红标”精英根除者"},description:{m_defined:true,m_value:"隐匿;只远程攻击暴露在<@eb.key><沙尘暴>中</>的我方单位"},prefabKey:{m_defined:true,m_value:"enemy_1135_redman_2"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:2e3},def:{m_defined:true,m_value:300},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1136_redace",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“红标”渗透者"},description:{m_defined:true,m_value:"首次受伤时制造一个<全息幻影>;幻影存在时自身<@eb.key>不可被阻挡</>、不容易被攻击;在沙尘暴中获得<@eb.key>物理与法术闪避</>"},prefabKey:{m_defined:true,m_value:"enemy_1136_redace"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"createGhost.taunt_level",value:-1,valueStr:null},{key:"storm.prob",value:.4,valueStr:null},{key:"createGhost.enemy_key",value:0,valueStr:"enemy_1139_hologc"}],skills:null,spData:null}}]},{Key:"enemy_1136_redace_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“红标”精英渗透者"},description:{m_defined:true,m_value:"首次受伤时制造一个<全息幻影>;幻影存在时自身<@eb.key>不可被阻挡</>、不容易被攻击;在沙尘暴中获得<@eb.key>物理与法术闪避</>"},prefabKey:{m_defined:true,m_value:"enemy_1136_redace_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"createGhost.taunt_level",value:-1,valueStr:null},{key:"storm.prob",value:.4,valueStr:null},{key:"createGhost.enemy_key",value:0,valueStr:"enemy_1139_hologc_2"}],skills:null,spData:null}}]},{Key:"enemy_1137_plasm",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"畸变赘生物"},description:{m_defined:true,m_value:"在辐射变异与源石感染双重作用下诞生的扭曲生物。"},prefabKey:{m_defined:true,m_value:"enemy_1137_plasm"},attributes:{maxHp:{m_defined:true,m_value:1e3},atk:{m_defined:true,m_value:150},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1138_tumor",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"畸变恶性瘤"},description:{m_defined:true,m_value:"在辐射变异与源石感染双重作用下诞生的变异生物,被阻挡时使阻挡单位<@eb.key>攻击速度</>极大副降低"},prefabKey:{m_defined:true,m_value:"enemy_1138_tumor"},attributes:{maxHp:{m_defined:true,m_value:1500},atk:{m_defined:true,m_value:200},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"atkSpeedDown.attack_speed",value:-.8,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1139_hologc",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"全息影像"},description:{m_defined:true,m_value:"哥伦比亚某个科技公司的战术用源石设备,<@eb.key>无法移动</>"},prefabKey:{m_defined:true,m_value:"enemy_1139_hologc"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"storm.prob",value:.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1139_hologc_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"全息幻影MK2"},description:{m_defined:true,m_value:"哥伦比亚某个科技公司的战术用源石设备的最新型号,<@eb.key>无法移动</>"},prefabKey:{m_defined:true,m_value:"enemy_1139_hologc_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:1.5},talentBlackboard:[{key:"storm.prob",value:.4,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1519_bgball",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“进化的本质”"},description:{m_defined:true,m_value:"不应行于这片大地的狂人,不应存于彼端世界的奇物,二者的结合诞生出了这一超越生物常理的“进化”之节点"},prefabKey:{m_defined:true,m_value:"enemy_1519_bgball"},attributes:{maxHp:{m_defined:true,m_value:5e4},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"mode_1.hp_ratio",value:.6,valueStr:null},{key:"mode_2.hp_ratio",value:.2,valueStr:null},{key:"mode_1.damage_resistance",value:.8,valueStr:null},{key:"mode_1.direction",value:3,valueStr:null},{key:"mode_1_summoni.interval",value:5,valueStr:null},{key:"mode_1_summon.branch_id",value:0,valueStr:"branch_1"},{key:"mode_2.damage_resistance",value:.8,valueStr:null},{key:"mode_2.direction",value:1,valueStr:null},{key:"mode_2_summon.branch_id",value:0,valueStr:"branch_2"},{key:"mode_2_summon.interval",value:3,valueStr:null},{key:"mode_3.damage_resistance",value:.99,valueStr:null},{key:"mode_3.interval",value:1,valueStr:null},{key:"mode_3.damage",value:300,valueStr:null},{key:"mode_3_summon.interval",value:2,valueStr:null},{key:"mode_3_summon.branch_id",value:0,valueStr:"branch_3"},{key:"mode_1.evolve_time",value:100,valueStr:null},{key:"mode_2.evolve_time",value:100,valueStr:null}],skills:[{prefabKey:"SwitchToMode3",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"invincible_after_skill_duration",value:10,valueStr:null}]},{prefabKey:"SwitchToMode2",priority:0,cooldown:5,initCooldown:5,spCost:0,blackboard:[{key:"invincible_after_skill_duration",value:10,valueStr:null}]},{prefabKey:"M1AttackWarning",priority:0,cooldown:32,initCooldown:32,spCost:0,blackboard:null},{prefabKey:"M1Effect",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:null},{prefabKey:"M1RealAttack",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"damage",value:600,valueStr:null}]},{prefabKey:"M2AttackWarning",priority:0,cooldown:15,initCooldown:15,spCost:0,blackboard:null},{prefabKey:"M2Effect",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:null},{prefabKey:"M2RealAttack",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"damage",value:700,valueStr:null}]},{prefabKey:"M3AttackWarning",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:null},{prefabKey:"M3Effect",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:null},{prefabKey:"M3RealAttack",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"damage",value:800,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:7e4},atk:{m_defined:true,m_value:900},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"M1RealAttack",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"damage",value:900,valueStr:null}]},{prefabKey:"M2RealAttack",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"damage",value:1e3,valueStr:null}]},{prefabKey:"M3RealAttack",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"damage",value:1200,valueStr:null}]}],spData:null}}]},{Key:"enemy_1140_merhd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战术猎犬"},description:{m_defined:true,m_value:"被术师操纵的感染生物,在雇佣兵中被大规模使用,<@eb.key>行动速度很快</>。"},prefabKey:{m_defined:true,m_value:"enemy_1140_merhd"},attributes:{maxHp:{m_defined:true,m_value:2200},atk:{m_defined:true,m_value:310},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1140_merhd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战术猎犬pro"},description:{m_defined:true,m_value:"比战术猎犬更具有作战能力,<@eb.key>行动速度很快</>。"},prefabKey:{m_defined:true,m_value:"enemy_1140_merhd_2"},attributes:{maxHp:{m_defined:true,m_value:3500},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:30},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1141_merbow",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战术弩手"},description:{m_defined:true,m_value:"远程作战佣兵,<@eb.key>使用远距离攻击</>,会呼叫<@eb.key>攻击型空援无人机<破片></>对目标进行轰炸。"},prefabKey:{m_defined:true,m_value:"enemy_1141_merbow"},attributes:{maxHp:{m_defined:true,m_value:3100},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:260},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:[{prefabKey:"AirSupportAtk",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"duration",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1141_merbow_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战术弩手组长"},description:{m_defined:true,m_value:"远程作战佣兵,<@eb.key>使用远距离攻击</>,会呼叫<@eb.key>高级攻击型空援无人机<破片U型></>对目标进行轰炸。"},prefabKey:{m_defined:true,m_value:"enemy_1141_merbow_2"},attributes:{maxHp:{m_defined:true,m_value:4200},atk:{m_defined:true,m_value:390},def:{m_defined:true,m_value:260},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.7},talentBlackboard:null,skills:[{prefabKey:"AirSupportAtk",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"duration",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1142_mershd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战术防御者"},description:{m_defined:true,m_value:"身着重甲的佣兵,在作战中呼叫<@eb.key>防御型空援无人机<铁砧></>为己方提供保护性战术支援。"},prefabKey:{m_defined:true,m_value:"enemy_1142_mershd"},attributes:{maxHp:{m_defined:true,m_value:7e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"HalfHPCallDef.hp_ratio",value:.5,valueStr:null}],skills:[{prefabKey:"AirSupportDef",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"duration",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1142_mershd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战术防御者组长"},description:{m_defined:true,m_value:"身着重甲的佣兵,在作战中呼叫<@eb.key>高级防御型空援无人机<铁砧B型></>为己方提供保护性战术支援。"},prefabKey:{m_defined:true,m_value:"enemy_1142_mershd_2"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:1e3},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.7},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"HalfHPCallDef.hp_ratio",value:.5,valueStr:null}],skills:[{prefabKey:"AirSupportDef",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:[{key:"duration",value:2,valueStr:null}]}],spData:null}}]},{Key:"enemy_1143_merrpg",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"反装甲步兵"},description:{m_defined:true,m_value:"反装甲作战佣兵,发射一次性的<@eb.key>超远距离榴弹</>后,以<@eb.key>更快的速度</>冲锋。"},prefabKey:{m_defined:true,m_value:"enemy_1143_merrpg"},attributes:{maxHp:{m_defined:true,m_value:3200},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:3.5},talentBlackboard:[{key:"Combat.attack@atk_scale",value:2,valueStr:null},{key:"MoveSpeedUp.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1143_merrpg_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"反装甲步兵组长"},description:{m_defined:true,m_value:"反装甲作战佣兵,发射一次性的<@eb.key>大威力超远距离榴弹</>后,以<@eb.key>更快的速度</>冲锋。"},prefabKey:{m_defined:true,m_value:"enemy_1143_merrpg_2"},attributes:{maxHp:{m_defined:true,m_value:4800},atk:{m_defined:true,m_value:750},def:{m_defined:true,m_value:50},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2.6},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:4},talentBlackboard:[{key:"Combat.attack@atk_scale",value:2,valueStr:null},{key:"MoveSpeedUp.move_speed",value:2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1144_merlgd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"战争幽灵"},description:{m_defined:true,m_value:"实力恐怖的强大佣兵,操纵<@eb.key>多种空援无人机</>协助作战,在场时<@eb.key>所有空援无人机移动速度大幅度提升</>。"},prefabKey:{m_defined:true,m_value:"enemy_1144_merlgd"},attributes:{maxHp:{m_defined:true,m_value:1e4},atk:{m_defined:true,m_value:1100},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"AirSupSpeedUp.move_speed",value:2,valueStr:null},{key:"HalfHPCallDef.hp_ratio",value:.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1144_merlgd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"传奇战争幽灵"},description:{m_defined:true,m_value:"实力恐怖的强大佣兵,操纵<@eb.key>多种高级空援无人机</>协助作战,在场时<@eb.key>所有空援无人机移动速度大幅度提升</>。"},prefabKey:{m_defined:true,m_value:"enemy_1144_merlgd_2"},attributes:{maxHp:{m_defined:true,m_value:12e3},atk:{m_defined:true,m_value:1400},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.2},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"AirSupSpeedUp.move_speed",value:2,valueStr:null},{key:"HalfHPCallDef.hp_ratio",value:.5,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1145_atkspd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"破片"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>攻击造成范围性物理伤害并<@eb.key>削弱目标防御力</>,不易被攻击,一段时间后自动撤退。"},prefabKey:{m_defined:true,m_value:"enemy_1145_atkspd"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:true,m_value:-1},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.4},talentBlackboard:[{key:"DefDown.duration",value:5,valueStr:null},{key:"DefDown.def",value:.5,valueStr:null},{key:"SelfDestruction.duration",value:30,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1145_atkspd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"破片U型"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>攻击造成更高的范围性物理伤害,并<@eb.key>削弱目标防御力</>,不易被攻击,更长一段时间后自动撤退。"},prefabKey:{m_defined:true,m_value:"enemy_1145_atkspd_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:350},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.8},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:true,m_value:-1},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.4},talentBlackboard:[{key:"DefDown.duration",value:5,valueStr:null},{key:"DefDown.def",value:.5,valueStr:null},{key:"SelfDestruction.duration",value:40,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1146_defspd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"铁砧"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>增加范围内敌方单位的<@eb.key>防御力</>,并使其<@eb.key>生命缓慢恢复</>,不易被攻击,一段时间后自动撤退。"},prefabKey:{m_defined:true,m_value:"enemy_1146_defspd"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:true,m_value:-1},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"DefAndHpRecoveryUp.def",value:200,valueStr:null},{key:"DefAndHpRecoveryUp.hp_recovery_per_sec",value:200,valueStr:null},{key:"SelfDestruction.duration",value:30,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1146_defspd_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"铁砧B型"},description:{m_defined:true,m_value:"<@eb.key>【飞行单位】</>增加范围内敌方单位<@eb.key>更高的防御力</>,并使其<@eb.key>生命更快恢复</>,不易被攻击,更长一段时间后自动撤退。"},prefabKey:{m_defined:true,m_value:"enemy_1146_defspd_2"},attributes:{maxHp:{m_defined:true,m_value:8e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:80},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:true,m_value:-1},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"DefAndHpRecoveryUp.def",value:300,valueStr:null},{key:"DefAndHpRecoveryUp.hp_recovery_per_sec",value:250,valueStr:null},{key:"SelfDestruction.duration",value:40,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1520_empgrd",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"“皇帝的利刃”,追猎者"},description:{m_defined:true,m_value:"每损失一定生命值释放<@eb.key>永久地面效果“国度”</>;释放法术“坍缩恐惧”,击中“国度”中的目标会将其<@eb.key>强制击倒</>。"},prefabKey:{m_defined:true,m_value:"enemy_1520_empgrd"},attributes:{maxHp:{m_defined:true,m_value:28e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:400},magicResistance:{m_defined:true,m_value:40},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:4},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:6},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:2},rangeRadius:{m_defined:true,m_value:2},talentBlackboard:[{key:"BlackFogTriggerP1.hp_ratio",value:.5,valueStr:null},{key:"BlackFogTriggerP2.hp_ratio",value:.25,valueStr:null},{key:"Reborn.duration",value:7.2,valueStr:null},{key:"Reborn.rest_duration",value:3,valueStr:null},{key:"Reborn.atk",value:.5,valueStr:null},{key:"Reborn.reborn_invincible.duration",value:10,valueStr:null},{key:"Reborn.atk_scale",value:1,valueStr:null},{key:"Combat.attack@combat_atkscale.atk_scale",value:2.5,valueStr:null},{key:"BlackFog.attack_speed",value:-50,valueStr:null},{key:"BlackFog.damage_resistance",value:.5,valueStr:null},{key:"BlackFog.range_radius",value:1.8,valueStr:null}],skills:[{prefabKey:"BlackRingP1",priority:0,cooldown:20,initCooldown:20,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]},{prefabKey:"BlackRingP2",priority:0,cooldown:20,initCooldown:20,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:4e4},atk:{m_defined:true,m_value:700},def:{m_defined:false,m_value:0},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1147_dshond",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"壳海狂奔者"},description:{m_defined:true,m_value:"长出四肢的恐鱼,但它体内没有骨头。似乎捕食过岸上的四足动物。"},prefabKey:{m_defined:true,m_value:"enemy_1147_dshond"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1147_dshond_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的狂奔者"},description:{m_defined:true,m_value:"长出四肢的饱食的恐鱼。通过液压控制肢体运作,反应速度超群。"},prefabKey:{m_defined:true,m_value:"enemy_1147_dshond_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:340},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.9},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:1.3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1148_dssbr",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"底海滑动者"},description:{m_defined:true,m_value:"爬上海岸的恐鱼。挥舞着坚韧的腕肢。攻击额外造成<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1148_dssbr"},attributes:{maxHp:{m_defined:true,m_value:2800},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:130},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"epdamage.attack@ep_damage_ratio",value:.15,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1148_dssbr_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的滑动者"},description:{m_defined:true,m_value:"爬上海岸的饱食的恐鱼。腕能够令蛋白质变性。攻击额外造成<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1148_dssbr_2"},attributes:{maxHp:{m_defined:true,m_value:3600},atk:{m_defined:true,m_value:360},def:{m_defined:true,m_value:150},magicResistance:{m_defined:true,m_value:10},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1.1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:true,m_value:0},spRecoveryPerSec:{m_defined:true,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"epdamage.attack@ep_damage_ratio",value:.15,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1149_dsbow",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"脊海喷吐者"},description:{m_defined:true,m_value:"神秘的恐鱼。在海中能以更快的初速喷吐,足以摧毁礁石。"},prefabKey:{m_defined:true,m_value:"enemy_1149_dsbow"},attributes:{maxHp:{m_defined:true,m_value:4400},atk:{m_defined:true,m_value:280},def:{m_defined:true,m_value:160},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1149_dsbow_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的喷吐者"},description:{m_defined:true,m_value:"神秘的饱食的恐鱼。喷吐不是为了捕食,而是为了应对自然灾害。"},prefabKey:{m_defined:true,m_value:"enemy_1149_dsbow_2"},attributes:{maxHp:{m_defined:true,m_value:5e3},atk:{m_defined:true,m_value:320},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:1},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1150_dsjely",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"浮海飘航者"},description:{m_defined:true,m_value:"漂浮在空中的恐鱼。下一代似乎会更擅长在空气中游弋。攻击额外造成<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1150_dsjely"},attributes:{maxHp:{m_defined:true,m_value:3e3},atk:{m_defined:true,m_value:220},def:{m_defined:true,m_value:200},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"epdamage.attack@ep_damage_ratio",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1150_dsjely_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的飘航者"},description:{m_defined:true,m_value:"漂浮在空中的饱食的恐鱼。体内有着炽热的器官。攻击额外造成<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1150_dsjely_2"},attributes:{maxHp:{m_defined:true,m_value:4e3},atk:{m_defined:true,m_value:250},def:{m_defined:true,m_value:250},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"epdamage.attack@ep_damage_ratio",value:.2,valueStr:null}],skills:null,spData:null}}]},{Key:"enemy_1151_dslntc",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"钵海收割者"},description:{m_defined:true,m_value:"初始处于<待命>状态,不进行攻击;受伤后进入<临战>状态,逐渐损失生命并对周围我方单位持续造成<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1151_dslntc"},attributes:{maxHp:{m_defined:true,m_value:2e4},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:75},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"sleepwalking.hp_ratio",value:.9999,valueStr:null},{key:"sleepwalking.unmove_duration",value:30,valueStr:null},{key:"revive.move_speed",value:5,valueStr:null},{key:"revive.hp_ratio",value:.04,valueStr:null},{key:"epdamage.attack@ep_damage_ratio",value:.1,valueStr:null},{key:"scream.interval",value:1,valueStr:null},{key:"scream.ep_damage_ratio",value:.2,valueStr:null}],skills:[{prefabKey:"Awake",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:null}],spData:null}}]},{Key:"enemy_1151_dslntc_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的收割者"},description:{m_defined:true,m_value:"初始处于<待命>状态,不进行攻击;受伤后进入<临战>状态,逐渐损失生命并对周围我方单位持续造成<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1151_dslntc_2"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:500},def:{m_defined:true,m_value:800},magicResistance:{m_defined:true,m_value:75},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.3},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:2},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:2},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"sleepwalking.hp_ratio",value:.9999,valueStr:null},{key:"sleepwalking.unmove_duration",value:30,valueStr:null},{key:"revive.move_speed",value:5,valueStr:null},{key:"revive.hp_ratio",value:.04,valueStr:null},{key:"epdamage.attack@ep_damage_ratio",value:.1,valueStr:null},{key:"scream.interval",value:1,valueStr:null},{key:"scream.ep_damage_ratio",value:.2,valueStr:null}],skills:[{prefabKey:"Awake",priority:0,cooldown:0,initCooldown:0,spCost:0,blackboard:null}],spData:null}}]},{Key:"enemy_1152_dsurch",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"囊海爬行者"},description:{m_defined:true,m_value:"掺杂了杂质的恐鱼。不进行攻击。每损失一定生命,立即对周围造成大量法术和<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1152_dsurch"},attributes:{maxHp:{m_defined:true,m_value:25e3},atk:{m_defined:true,m_value:300},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"damage_trigger.hp_ratio",value:.15,valueStr:null}],skills:[{prefabKey:"Stab",priority:0,cooldown:99999,initCooldown:99999,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"ep_damage_ratio",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1152_dsurch_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的爬行者"},description:{m_defined:true,m_value:"掺杂了杂质的饱食的恐鱼。不进行攻击。每损失一定生命,立即对周围造成大量法术和<@eb.key>神经损伤</>"},prefabKey:{m_defined:true,m_value:"enemy_1152_dsurch_2"},attributes:{maxHp:{m_defined:true,m_value:35e3},atk:{m_defined:true,m_value:400},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.4},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:[{key:"damage_trigger.hp_ratio",value:.15,valueStr:null}],skills:[{prefabKey:"Stab",priority:0,cooldown:99999,initCooldown:99999,spCost:0,blackboard:[{key:"atk_scale",value:1,valueStr:null},{key:"ep_damage_ratio",value:1,valueStr:null}]}],spData:null}}]},{Key:"enemy_1153_dsexcu",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"始海穿刺者"},description:{m_defined:true,m_value:"生长出固态器官的恐鱼。<@eb.key>优先攻击小范围内生命比例最低的目标</>"},prefabKey:{m_defined:true,m_value:"enemy_1153_dsexcu"},attributes:{maxHp:{m_defined:true,m_value:9e3},atk:{m_defined:true,m_value:550},def:{m_defined:true,m_value:240},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.7},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1153_dsexcu_2",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"富营养的穿刺者"},description:{m_defined:true,m_value:"生长出固态器官的饱食的恐鱼。在月光下会静静摇摆。<@eb.key>优先攻击小范围内生命比例最低的目标</>"},prefabKey:{m_defined:true,m_value:"enemy_1153_dsexcu_2"},attributes:{maxHp:{m_defined:true,m_value:12500},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:240},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.75},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:3},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:1.7},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1154_dsmant",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"首言者"},description:{m_defined:true,m_value:"海嗣。释放能造成物理和<@eb.key>神经损伤</>的<侵蚀液泡>,液泡锁定目标范围内<@eb.key>神经损伤</>积累最少的单位"},prefabKey:{m_defined:true,m_value:"enemy_1154_dsmant"},attributes:{maxHp:{m_defined:true,m_value:21e3},atk:{m_defined:true,m_value:600},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:20},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.8},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:4},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:1},rangeRadius:{m_defined:true,m_value:2.5},talentBlackboard:[{key:"epdamage.attack@ep_damage_ratio",value:.4,valueStr:null}],skills:[{prefabKey:"Spear",priority:0,cooldown:20,initCooldown:10,spCost:0,blackboard:[{key:"duration",value:5,valueStr:null},{key:"atk_scale",value:.6,valueStr:null},{key:"ep_damage_ratio",value:.6,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:true,m_value:"海嗣。释放能造成物理和<@eb.key>神经损伤</>的<侵蚀液泡>,液泡锁定目标范围内<@eb.key>神经损伤</>积累最少的单位"},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:28e3},atk:{m_defined:true,m_value:700},def:{m_defined:true,m_value:600},magicResistance:{m_defined:false,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:0},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1155_dsrobt",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"自动维护机器"},description:{m_defined:true,m_value:"老旧的伊比利亚机器。会受我方攻击,撤回保护目标时不扣除关卡生命值;可以激活<应急救治设施>,并使其治疗能力提升"},prefabKey:{m_defined:true,m_value:"enemy_1155_dsrobt"},attributes:{maxHp:{m_defined:true,m_value:6e3},atk:{m_defined:true,m_value:0},def:{m_defined:true,m_value:0},magicResistance:{m_defined:true,m_value:0},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:.6},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:null,spData:null}}]},{Key:"enemy_1521_dslily",Value:[{level:0,enemyData:{name:{m_defined:true,m_value:"盐风主教昆图斯"},description:{m_defined:true,m_value:"混入灾后伊比利亚的深海教会成员之一,真诚地用自己的理念篡改了律法,追求着个体的完美姿态,却根本无法参透海洋的意愿。话说回来,谁又能呢?"},prefabKey:{m_defined:true,m_value:"enemy_1521_dslily"},attributes:{maxHp:{m_defined:true,m_value:1e5},atk:{m_defined:true,m_value:380},def:{m_defined:true,m_value:500},magicResistance:{m_defined:true,m_value:50},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:true,m_value:1},attackSpeed:{m_defined:true,m_value:100},baseAttackTime:{m_defined:true,m_value:3.5},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:true,m_value:99},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:true,m_value:true},silenceImmune:{m_defined:true,m_value:true},sleepImmune:{m_defined:true,m_value:true}},lifePointReduce:{m_defined:true,m_value:0},rangeRadius:{m_defined:true,m_value:99},talentBlackboard:[{key:"atkup1.atk",value:.4,valueStr:null},{key:"atkup2.atk",value:.7,valueStr:null},{key:"epdamage.attack@ep_damage_ratio",value:.2,valueStr:null},{key:"growup1.interval",value:75,valueStr:null},{key:"growup1.hp_ratio",value:.33,valueStr:null},{key:"growup2.interval",value:200,valueStr:null},{key:"growup2.hp_ratio",value:.33,valueStr:null}],skills:[{prefabKey:"Tidewater",priority:0,cooldown:40,initCooldown:45,spCost:0,blackboard:[{key:"ep_damage_ratio",value:.5,valueStr:null},{key:"atk_scale",value:.5,valueStr:null}]},{prefabKey:"Rockfall",priority:0,cooldown:40,initCooldown:37,spCost:0,blackboard:[{key:"ep_damage_ratio",value:0,valueStr:null},{key:"atk_scale",value:1.4,valueStr:null}]},{prefabKey:"SummonTentac",priority:0,cooldown:40,initCooldown:50,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"dslily_dstnta"}]},{prefabKey:"TidewaterG1",priority:0,cooldown:35,initCooldown:15,spCost:0,blackboard:[{key:"ep_damage_ratio",value:.667,valueStr:null},{key:"atk_scale",value:.5,valueStr:null}]},{prefabKey:"RockfallG1",priority:0,cooldown:40,initCooldown:4,spCost:0,blackboard:[{key:"ep_damage_ratio",value:0,valueStr:null},{key:"atk_scale",value:1.4,valueStr:null}]},{prefabKey:"SummonTentacG1",priority:0,cooldown:35,initCooldown:10,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"dslily_dstnta"}]},{prefabKey:"TidewaterG2",priority:0,cooldown:3.5,initCooldown:1,spCost:0,blackboard:[{key:"ep_damage_ratio",value:.2,valueStr:null},{key:"atk_scale",value:.2,valueStr:null}]},{prefabKey:"RockfallG2",priority:0,cooldown:40,initCooldown:13,spCost:0,blackboard:[{key:"ep_damage_ratio",value:0,valueStr:null},{key:"atk_scale",value:1.4,valueStr:null}]},{prefabKey:"SummonTentacG2",priority:0,cooldown:18,initCooldown:15,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"dslily_dstnta"}]},{prefabKey:"Doom",priority:0,cooldown:100,initCooldown:200,spCost:0,blackboard:[{key:"value",value:-100,valueStr:null}]}],spData:null}},{level:1,enemyData:{name:{m_defined:false,m_value:null},description:{m_defined:false,m_value:null},prefabKey:{m_defined:false,m_value:null},attributes:{maxHp:{m_defined:true,m_value:14e4},atk:{m_defined:true,m_value:450},def:{m_defined:true,m_value:600},magicResistance:{m_defined:true,m_value:60},cost:{m_defined:false,m_value:0},blockCnt:{m_defined:false,m_value:0},moveSpeed:{m_defined:false,m_value:0},attackSpeed:{m_defined:false,m_value:0},baseAttackTime:{m_defined:false,m_value:3},respawnTime:{m_defined:false,m_value:0},hpRecoveryPerSec:{m_defined:false,m_value:0},spRecoveryPerSec:{m_defined:false,m_value:0},maxDeployCount:{m_defined:false,m_value:0},massLevel:{m_defined:false,m_value:0},baseForceLevel:{m_defined:false,m_value:0},tauntLevel:{m_defined:false,m_value:0},stunImmune:{m_defined:false,m_value:false},silenceImmune:{m_defined:false,m_value:false},sleepImmune:{m_defined:false,m_value:false}},lifePointReduce:{m_defined:false,m_value:0},rangeRadius:{m_defined:false,m_value:0},talentBlackboard:null,skills:[{prefabKey:"Tidewater",priority:0,cooldown:40,initCooldown:45,spCost:0,blackboard:[{key:"ep_damage_ratio",value:.5,valueStr:null},{key:"atk_scale",value:.5,valueStr:null}]},{prefabKey:"Rockfall",priority:0,cooldown:40,initCooldown:37,spCost:0,blackboard:[{key:"ep_damage_ratio",value:0,valueStr:null},{key:"atk_scale",value:1.4,valueStr:null}]},{prefabKey:"SummonTentac",priority:0,cooldown:40,initCooldown:50,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"dslily_dstnta"}]},{prefabKey:"TidewaterG1",priority:0,cooldown:35,initCooldown:15,spCost:0,blackboard:[{key:"ep_damage_ratio",value:.667,valueStr:null},{key:"atk_scale",value:.5,valueStr:null}]},{prefabKey:"RockfallG1",priority:0,cooldown:40,initCooldown:4,spCost:0,blackboard:[{key:"ep_damage_ratio",value:0,valueStr:null},{key:"atk_scale",value:1.4,valueStr:null}]},{prefabKey:"SummonTentacG1",priority:0,cooldown:35,initCooldown:10,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"dslily_dstnta"}]},{prefabKey:"TidewaterG2",priority:0,cooldown:3.5,initCooldown:1,spCost:0,blackboard:[{key:"ep_damage_ratio",value:.3,valueStr:null},{key:"atk_scale",value:.3,valueStr:null}]},{prefabKey:"RockfallG2",priority:0,cooldown:40,initCooldown:13,spCost:0,blackboard:[{key:"ep_damage_ratio",value:0,valueStr:null},{key:"atk_scale",value:1.4,valueStr:null}]},{prefabKey:"SummonTentacG2",priority:0,cooldown:30,initCooldown:25,spCost:0,blackboard:[{key:"branch_id",value:0,valueStr:"dslily_dstnta"}]},{prefabKey:"Doom",priority:0,cooldown:100,initCooldown:250,spCost:0,blackboard:[{key:"value",value:-100,valueStr:null}]}],spData:null}}]}]}; </script>