游戏数据基础/en/Abnormal Effects

来自PRTS
跳转到导航 跳转到搜索
  • When this page was last updated, the referenced game client was 1.2.01 (Simplified Chinese Client). This version of the client contained 20 abnormal effects and 2 abnormal effect combinations, in which 2 of them were placeholder effects (not yet implemented into the game or discarded).

AbnormalFlag

ID Internal ID Community/Official Name Example Addendum/Explanation
0 STUNNED Stun Causes status to become STUN
1 SP_RECOVER_STOPPED Halted SP Recovery Stops all forms of SP recovery
2 TARGET_FREE Cannot be Selected Cannot be selected by enemy units
3 BLOCK_FREE Cannot be Blocked Cannot block or be blocked
4 HIDDEN Stealth None Cannot be selected; removed after blocking/being blocked
5 INVINCIBLE Invincible Cannot be selected by enemy units; cannot be damaged
6 UNDEADABLE Undead HP cannot fall below 1
7 HEAL_FREE Enmity Cannot be selected as a target for healing; cannot be healed
8 UNBALANCE_IMMUNE Displacement Immunity Cannot be displaced
9 INVISIBLE Invisible Cannot be selected by enemy units
10 UNUSED_PLACEHOLDER_1 × Previously anti-stealth
11 DISARMED Disarmed Cannot attack; overridden by invincibility
12 SILENCED Silenced Cannot activate skill
13 UNMOVABLE Bind Cannot move
14 UNUSED_PLACEHOLDER_2 × ×
15 ALLY_TARGET_FREE Isolated Cannot be selected by allied units
16 FROZEN Frozen Causes status to become FROZEN
17 CAMOUFLAGE Camouflage Cannot be selected by non-splash damage attack animations and some splash projectiles from enemy units; affected by anti-stealth
18 FORCE_DISARMED Forced Disarm Cannot attack; unaffected by invincibility
19 STUNNED_NO_AMPLIFY_DAMAGE Cannot Move None Causes status to become STUN

AbnormalCombo

ID Internal ID Community/Official Name Example Addendum/Explanation
0 SLEEPING Sleep Cannot move + invincible + cannot be blocked
1 SHELTERING Sheltered Forced disarm + invincible + cannot be blocked