RA-NO 寻觅澄亮(沙洲遗闻)/data

来自PRTS
跳转到导航 跳转到搜索
options
characterLimit6
maxLifePoint3
initialCost3
maxCost99
costIncreaseTime1
moveMultiplier0.5
steeringEnabledtrue
isTrainingLevelfalse
isHardTrainingLevelfalse
isPredefinedCardsSelectablefalse
maxPlayTime240
functionDisableMask"NONE"
configBlackBoard
key"rect_1"
value0
valueStr""
key"rect_2"
value0
valueStr""
key"rect_3"
value0
valueStr""
key"rect_4"
value0
valueStr""
key"rect_5"
value0
valueStr""
key"rect_6"
value0
valueStr""
key"rect_7"
value0
valueStr""
key"rect_8"
value0
valueStr""
key"rect_9"
value0
valueStr""
key"rect_10"
value0
valueStr""
key"rect_11"
value0
valueStr""
key"rect_12"
value0
valueStr""
key"rect_13"
value0
valueStr""
key"rect_14"
value0
valueStr""
key"rect_15"
value0
valueStr""
key"rect_16"
value0
valueStr""
key"rect_17"
value0
valueStr""
key"rect_18"
value0
valueStr""
key"rect_19"
value0
valueStr""
key"rect_20"
value0
valueStr""
key"enable_war_fog"
value1
valueStrnull
key"enable_camera"
value1
valueStrnull
key"disable_character_gbuff"
value0
valueStrnull
key"disable_enemy_gbuff"
value0
valueStrnull
key"CAMERA_VIEW_LEVEL"
value3
valueStrnull
key"CAMERA_START_GRID"
value0
valueStr"(7,9)"
key"construct_view_scale"
value0
valueStrnull
levelIdnull
mapIdnull
bgmEvent"sandbox_1_collectarea"
environmentSenull
mapData
map
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
tiles
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_start"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_start"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_start"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_start"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_wall"
heightType"HIGHLAND"
buildableType"RANGED"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_road"
heightType"LOWLAND"
buildableType"MELEE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_floor"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_end"
heightType"LOWLAND"
buildableType"NONE"
passableMask"ALL"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_forbidden"
heightType"HIGHLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
tileKey"tile_empty"
heightType"LOWLAND"
buildableType"NONE"
passableMask"FLY_ONLY"
playerSideMask"ALL"
blackboardnull
effectsnull
blockEdgesnull
tags
"sandbox_1"
effectsnull
layerRectsnull
tilesDisallowToLocate
空数组
runesnull
globalBuffsnull
routes
motionMode"WALK"
startPosition
row10
col0
endPosition
row13
col13
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row7
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row4
col10
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row10
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row10
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row9
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col3
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row1
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row7
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row13
col13
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row9
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row10
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row10
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row4
col10
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col3
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row1
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row9
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row10
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row10
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row4
col10
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row13
col13
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row7
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col3
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row1
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col3
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row1
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row13
col13
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row10
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row4
col10
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row3
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row9
col11
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row7
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row10
col8
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row10
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row11
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row9
col10
endPosition
row8
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"PATROL_MOVE"
time0
position
row8
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row5
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row9
col17
endPosition
row7
col18
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col17
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row13
col12
endPosition
row9
col7
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row8
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row10
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row12
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col10
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row2
col2
endPosition
row3
col5
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row4
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time3
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row6
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row3
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"PATROL_MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row8
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row5
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row8
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row8
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row10
col16
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row5
col13
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row5
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row8
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row13
col12
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row12
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row9
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col7
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row8
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
extraRoutes
motionMode"WALK"
startPosition
row8
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row14
col12
endPosition
row8
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row14
col12
endPosition
row1
col17
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row10
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col11
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row8
col0
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row10
col15
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col17
endPosition
row14
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col18
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row2
col2
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
enemies
空数组
enemyDbRefs
useDbtrue
id"enemy_7017_miner"
level0
overwrittenData
name
m_definedfalse
m_valuenull
description
m_definedfalse
m_valuenull
prefabKey
m_definedfalse
m_valuenull
attributes
maxHp
m_definedfalse
m_value0
atk
m_definedfalse
m_value0
def
m_definedfalse
m_value0
magicResistance
m_definedfalse
m_value0
cost
m_definedfalse
m_value0
blockCnt
m_definedfalse
m_value0
moveSpeed
m_definedfalse
m_value0
attackSpeed
m_definedfalse
m_value0
baseAttackTime
m_definedfalse
m_value0
respawnTime
m_definedfalse
m_value0
hpRecoveryPerSec
m_definedfalse
m_value0
spRecoveryPerSec
m_definedfalse
m_value0
maxDeployCount
m_definedfalse
m_value0
massLevel
m_definedfalse
m_value0
baseForceLevel
m_definedfalse
m_value0
tauntLevel
m_definedfalse
m_value0
epDamageResistance
m_definedfalse
m_value0
epResistance
m_definedfalse
m_value0
stunImmune
m_definedfalse
m_valuefalse
silenceImmune
m_definedfalse
m_valuefalse
sleepImmune
m_definedfalse
m_valuefalse
frozenImmune
m_definedfalse
m_valuefalse
levitateImmune
m_definedfalse
m_valuefalse
disarmedCombatImmune
m_definedfalse
m_valuefalse
applyWay
m_definedfalse
m_value"NONE"
motion
m_definedfalse
m_value"WALK"
enemyTags
m_definedfalse
m_valuenull
lifePointReduce
m_definedfalse
m_value0
levelType
m_definedfalse
m_value"NORMAL"
rangeRadius
m_definedfalse
m_value0
numOfExtraDrops
m_definedfalse
m_value0
viewRadius
m_definedtrue
m_value1.5
notCountInTotal
m_definedfalse
m_valuefalse
talentBlackboardnull
skillsnull
spDatanull
useDbtrue
id"enemy_7018_scarab"
level0
overwrittenData
name
m_definedfalse
m_valuenull
description
m_definedfalse
m_valuenull
prefabKey
m_definedfalse
m_valuenull
attributes
maxHp
m_definedfalse
m_value0
atk
m_definedfalse
m_value0
def
m_definedfalse
m_value0
magicResistance
m_definedfalse
m_value0
cost
m_definedfalse
m_value0
blockCnt
m_definedfalse
m_value0
moveSpeed
m_definedfalse
m_value0
attackSpeed
m_definedfalse
m_value0
baseAttackTime
m_definedfalse
m_value0
respawnTime
m_definedfalse
m_value0
hpRecoveryPerSec
m_definedfalse
m_value0
spRecoveryPerSec
m_definedfalse
m_value0
maxDeployCount
m_definedfalse
m_value0
massLevel
m_definedfalse
m_value0
baseForceLevel
m_definedfalse
m_value0
tauntLevel
m_definedfalse
m_value0
epDamageResistance
m_definedfalse
m_value0
epResistance
m_definedfalse
m_value0
stunImmune
m_definedfalse
m_valuefalse
silenceImmune
m_definedfalse
m_valuefalse
sleepImmune
m_definedfalse
m_valuefalse
frozenImmune
m_definedfalse
m_valuefalse
levitateImmune
m_definedfalse
m_valuefalse
disarmedCombatImmune
m_definedfalse
m_valuefalse
applyWay
m_definedfalse
m_value"NONE"
motion
m_definedfalse
m_value"WALK"
enemyTags
m_definedfalse
m_valuenull
lifePointReduce
m_definedfalse
m_value0
levelType
m_definedfalse
m_value"NORMAL"
rangeRadius
m_definedfalse
m_value0
numOfExtraDrops
m_definedfalse
m_value0
viewRadius
m_definedtrue
m_value1.5
notCountInTotal
m_definedfalse
m_valuefalse
talentBlackboardnull
skillsnull
spDatanull
useDbtrue
id"enemy_1340_bthtbw_2"
level0
overwrittenData
name
m_definedfalse
m_valuenull
description
m_definedfalse
m_valuenull
prefabKey
m_definedfalse
m_valuenull
attributes
maxHp
m_definedfalse
m_value0
atk
m_definedfalse
m_value0
def
m_definedfalse
m_value0
magicResistance
m_definedfalse
m_value0
cost
m_definedfalse
m_value0
blockCnt
m_definedfalse
m_value0
moveSpeed
m_definedfalse
m_value0
attackSpeed
m_definedfalse
m_value0
baseAttackTime
m_definedfalse
m_value0
respawnTime
m_definedfalse
m_value0
hpRecoveryPerSec
m_definedfalse
m_value0
spRecoveryPerSec
m_definedfalse
m_value0
maxDeployCount
m_definedfalse
m_value0
massLevel
m_definedfalse
m_value0
baseForceLevel
m_definedfalse
m_value0
tauntLevel
m_definedfalse
m_value0
epDamageResistance
m_definedfalse
m_value0
epResistance
m_definedfalse
m_value0
stunImmune
m_definedfalse
m_valuefalse
silenceImmune
m_definedfalse
m_valuefalse
sleepImmune
m_definedfalse
m_valuefalse
frozenImmune
m_definedfalse
m_valuefalse
levitateImmune
m_definedfalse
m_valuefalse
disarmedCombatImmune
m_definedfalse
m_valuefalse
applyWay
m_definedfalse
m_value"NONE"
motion
m_definedfalse
m_value"WALK"
enemyTags
m_definedfalse
m_valuenull
lifePointReduce
m_definedfalse
m_value0
levelType
m_definedfalse
m_value"NORMAL"
rangeRadius
m_definedfalse
m_value0
numOfExtraDrops
m_definedfalse
m_value0
viewRadius
m_definedtrue
m_value2.8
notCountInTotal
m_definedfalse
m_valuefalse
talentBlackboardnull
skillsnull
spDatanull
useDbtrue
id"enemy_1341_bthtms_2"
level0
overwrittenData
name
m_definedfalse
m_valuenull
description
m_definedfalse
m_valuenull
prefabKey
m_definedfalse
m_valuenull
attributes
maxHp
m_definedfalse
m_value0
atk
m_definedfalse
m_value0
def
m_definedfalse
m_value0
magicResistance
m_definedfalse
m_value0
cost
m_definedfalse
m_value0
blockCnt
m_definedfalse
m_value0
moveSpeed
m_definedfalse
m_value0
attackSpeed
m_definedfalse
m_value0
baseAttackTime
m_definedfalse
m_value0
respawnTime
m_definedfalse
m_value0
hpRecoveryPerSec
m_definedfalse
m_value0
spRecoveryPerSec
m_definedfalse
m_value0
maxDeployCount
m_definedfalse
m_value0
massLevel
m_definedfalse
m_value0
baseForceLevel
m_definedfalse
m_value0
tauntLevel
m_definedfalse
m_value0
epDamageResistance
m_definedfalse
m_value0
epResistance
m_definedfalse
m_value0
stunImmune
m_definedfalse
m_valuefalse
silenceImmune
m_definedfalse
m_valuefalse
sleepImmune
m_definedfalse
m_valuefalse
frozenImmune
m_definedfalse
m_valuefalse
levitateImmune
m_definedfalse
m_valuefalse
disarmedCombatImmune
m_definedfalse
m_valuefalse
applyWay
m_definedfalse
m_value"NONE"
motion
m_definedfalse
m_value"WALK"
enemyTags
m_definedfalse
m_valuenull
lifePointReduce
m_definedfalse
m_value0
levelType
m_definedfalse
m_value"NORMAL"
rangeRadius
m_definedfalse
m_value0
numOfExtraDrops
m_definedfalse
m_value0
viewRadius
m_definedtrue
m_value1.5
notCountInTotal
m_definedfalse
m_valuefalse
talentBlackboardnull
skillsnull
spDatanull
waves
preDelay0
postDelay0
maxTimeWaitingForNextWave-1
fragments
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex0
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#10"
count1
preDelay0
interval1
routeIndex1
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#11"
count1
preDelay0
interval1
routeIndex2
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#12"
count1
preDelay0
interval1
routeIndex3
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#1"
count1
preDelay0
interval1
routeIndex4
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#2"
count1
preDelay0
interval1
routeIndex5
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex6
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex7
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex8
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"a"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex9
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#7"
count1
preDelay0
interval1
routeIndex10
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#8"
count1
preDelay0
interval1
routeIndex11
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#9"
count1
preDelay0
interval1
routeIndex12
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#8"
count1
preDelay0
interval1
routeIndex13
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#4"
count1
preDelay0
interval1
routeIndex14
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex15
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex16
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex17
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"b"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex18
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#22"
count1
preDelay0
interval1
routeIndex19
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#23"
count1
preDelay0
interval1
routeIndex20
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#24"
count1
preDelay0
interval1
routeIndex21
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#3"
count1
preDelay0
interval1
routeIndex22
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#6"
count1
preDelay0
interval1
routeIndex23
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex24
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex25
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex26
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"c"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex27
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#19"
count1
preDelay0
interval1
routeIndex28
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#20"
count1
preDelay0
interval1
routeIndex29
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#21"
count1
preDelay0
interval1
routeIndex30
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#2"
count1
preDelay0
interval1
routeIndex31
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#3"
count1
preDelay0
interval1
routeIndex32
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex33
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex34
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex35
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"d"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex36
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#13"
count1
preDelay0
interval1
routeIndex37
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#14"
count1
preDelay0
interval1
routeIndex38
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#15"
count1
preDelay0
interval1
routeIndex39
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#6"
count1
preDelay0
interval1
routeIndex40
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#8"
count1
preDelay0
interval1
routeIndex41
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex42
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex43
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex44
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"e"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex45
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#16"
count1
preDelay0
interval1
routeIndex46
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#17"
count1
preDelay0
interval1
routeIndex47
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#18"
count1
preDelay0
interval1
routeIndex48
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#5"
count1
preDelay0
interval1
routeIndex49
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#7"
count1
preDelay0
interval1
routeIndex50
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex51
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex52
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex53
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"f"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex54
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#1"
count1
preDelay0
interval1
routeIndex55
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#2"
count1
preDelay0
interval1
routeIndex56
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#3"
count1
preDelay0
interval1
routeIndex57
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#4"
count1
preDelay0
interval1
routeIndex58
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#5"
count1
preDelay0
interval1
routeIndex59
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex60
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex61
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex62
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"g"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex63
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#4"
count1
preDelay0
interval1
routeIndex64
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#5"
count1
preDelay0
interval1
routeIndex65
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_460_xbdiam#6"
count1
preDelay0
interval1
routeIndex66
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_416_gtreasure#7"
count1
preDelay0
interval1
routeIndex67
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"ACTIVATE_PREDEFINED"
managedBySchedulertrue
key"trap_422_streasure#1"
count1
preDelay0
interval1
routeIndex68
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"NEVER"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex69
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex70
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1340_bthtbw_2"
count1
preDelay0
interval1
routeIndex71
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKey"h"
randomType"NEVER"
refreshType"PER_SETTLE_DAY"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1341_bthtms_2"
count1
preDelay0
interval1
routeIndex72
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1341_bthtms_2"
count1
preDelay0
interval1
routeIndex73
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1341_bthtms_2"
count1
preDelay0
interval1
routeIndex74
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_1341_bthtms_2"
count1
preDelay0
interval1
routeIndex75
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
advancedWaveTagnull
preDelay0
postDelay0
maxTimeWaitingForNextWave60
fragments
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7018_scarab"
count1
preDelay0
interval1
routeIndex76
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7018_scarab"
count1
preDelay30
interval1
routeIndex77
blockFragmentfalse
autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledtrue
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight0
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
advancedWaveTagnull
branches
normal_route1
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex0
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex1
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
commander_route1
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex2
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex3
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
thief_route1
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex4
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex5
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
normal_route2
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex6
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex7
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
normal_route3
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex8
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex9
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
elite_route1
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex10
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex11
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
elite_route2
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex12
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex13
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
boss_route1
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex14
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex15
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
boss_route2
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex16
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex17
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
deer_route1
phases
preDelay0
actions
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex18
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
actionType"SPAWN"
managedBySchedulertrue
key"enemy_7017_miner"
count1
preDelay0
interval1
routeIndex19
blockFragmentfalse
autoPreviewRoutetrue
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"g1"
randomSpawnGroupPackKeynull
randomType"ALWAYS"
refreshType"ALWAYS"
weight50
dontBlockWavefalse
isValidfalse
extraMetanull
actionIdnull
m_randomActionGroupsnull
m_actionWithRandomSpawnnull
m_validActionPackKeysnull
predefines
characterInsts
空数组
tokenInsts
position
row1
col14
direction"UP"
hiddenfalse
alias"trap_459_xblight#1"
uniEquipIdsnull
inst
characterKey"trap_459_xblight"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col2
direction"UP"
hiddenfalse
alias"trap_459_xblight#2"
uniEquipIdsnull
inst
characterKey"trap_459_xblight"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col1
direction"UP"
hiddentrue
alias"trap_460_xbdiam#1"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row1
col2
direction"UP"
hiddentrue
alias"trap_460_xbdiam#2"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row3
col3
direction"UP"
hiddentrue
alias"trap_460_xbdiam#3"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col5
direction"UP"
hiddentrue
alias"trap_460_xbdiam#4"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col6
direction"UP"
hiddentrue
alias"trap_460_xbdiam#5"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row3
col6
direction"UP"
hiddentrue
alias"trap_460_xbdiam#6"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row9
col6
direction"UP"
hiddentrue
alias"trap_460_xbdiam#7"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row10
col7
direction"UP"
hiddentrue
alias"trap_460_xbdiam#8"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row10
col8
direction"UP"
hiddentrue
alias"trap_460_xbdiam#9"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row12
col11
direction"UP"
hiddentrue
alias"trap_460_xbdiam#10"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row12
col12
direction"UP"
hiddentrue
alias"trap_460_xbdiam#11"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row13
col13
direction"UP"
hiddentrue
alias"trap_460_xbdiam#12"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row9
col11
direction"UP"
hiddentrue
alias"trap_460_xbdiam#13"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row9
col12
direction"UP"
hiddentrue
alias"trap_460_xbdiam#14"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row8
col13
direction"UP"
hiddentrue
alias"trap_460_xbdiam#15"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row5
col9
direction"UP"
hiddentrue
alias"trap_460_xbdiam#16"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row4
col9
direction"UP"
hiddentrue
alias"trap_460_xbdiam#17"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row4
col10
direction"UP"
hiddentrue
alias"trap_460_xbdiam#18"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row11
col15
direction"UP"
hiddentrue
alias"trap_460_xbdiam#19"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row11
col16
direction"UP"
hiddentrue
alias"trap_460_xbdiam#20"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row10
col17
direction"UP"
hiddentrue
alias"trap_460_xbdiam#21"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row7
col17
direction"UP"
hiddentrue
alias"trap_460_xbdiam#22"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row6
col17
direction"UP"
hiddentrue
alias"trap_460_xbdiam#23"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row5
col17
direction"UP"
hiddentrue
alias"trap_460_xbdiam#24"
uniEquipIdsnull
inst
characterKey"trap_460_xbdiam"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row1
col2
direction"UP"
hiddentrue
alias"trap_416_gtreasure#1"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col6
direction"UP"
hiddentrue
alias"trap_416_gtreasure#2"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row10
col7
direction"UP"
hiddentrue
alias"trap_416_gtreasure#3"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row12
col12
direction"UP"
hiddentrue
alias"trap_416_gtreasure#4"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col12
direction"UP"
hiddentrue
alias"trap_416_gtreasure#5"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col9
direction"UP"
hiddentrue
alias"trap_416_gtreasure#6"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row11
col16
direction"UP"
hiddentrue
alias"trap_416_gtreasure#7"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row6
col17
direction"UP"
hiddentrue
alias"trap_416_gtreasure#8"
uniEquipIdsnull
inst
characterKey"trap_416_gtreasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row1
col2
direction"UP"
hiddentrue
alias"trap_422_streasure#1"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col6
direction"UP"
hiddentrue
alias"trap_422_streasure#2"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row10
col7
direction"UP"
hiddentrue
alias"trap_422_streasure#3"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row12
col12
direction"UP"
hiddentrue
alias"trap_422_streasure#4"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row9
col12
direction"UP"
hiddentrue
alias"trap_422_streasure#5"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row4
col9
direction"UP"
hiddentrue
alias"trap_422_streasure#6"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row11
col16
direction"UP"
hiddentrue
alias"trap_422_streasure#7"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row6
col17
direction"UP"
hiddentrue
alias"trap_422_streasure#8"
uniEquipIdsnull
inst
characterKey"trap_422_streasure"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row10
col1
direction"RIGHT"
hiddenfalse
aliasnull
uniEquipIdsnull
inst
characterKey"trap_479_xbbillb"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboard
key"dialogue_config_signal_key"
value0
valueStr"Obt/SandboxPerm/sandbox_1/BattleAVG/dialog_sandbox_1_level_04"
characterCards
空数组
tokenCards
空数组
hardPredefines
characterInsts
空数组
tokenInsts
空数组
characterCards
空数组
tokenCards
空数组
excludeCharIdListnull
randomSeed1489371970
operaConfignull
runtimeDatanull