RA-NO 战士的视野/data

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row7
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checkpoints
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position
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col7
reachOffset
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row1
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reachOffset
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allowDiagonalMovetrue
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startPosition
row7
col5
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row2
col2
spawnRandomRange
x0.2
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spawnOffset
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checkpoints
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position
row6
col2
reachOffset
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position
row1
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reachOffset
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allowDiagonalMovetrue
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startPosition
row2
col4
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row2
col2
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row2
col7
endPosition
row2
col9
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
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time0
position
row2
col6
reachOffset
x0
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randomizeReachOffsetfalse
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allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col6
endPosition
row2
col9
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
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time0
position
row7
col7
reachOffset
x0.24
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randomizeReachOffsetfalse
reachDistance0
type1
time3
position
row1
col0
reachOffset
x0
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randomizeReachOffsetfalse
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allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
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startPosition
row7
col6
endPosition
row2
col9
spawnRandomRange
x0
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spawnOffset
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checkpoints
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position
row7
col7
reachOffset
x-0.26
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randomizeReachOffsetfalse
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type1
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position
row1
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reachOffset
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allowDiagonalMovetrue
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row7
col5
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row2
col2
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x0.2
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checkpoints
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position
row6
col3
reachOffset
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position
row1
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reachOffset
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allowDiagonalMovetrue
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row2
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row2
col2
spawnRandomRange
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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row2
col4
endPosition
row2
col2
spawnRandomRange
x0
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x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
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startPosition
row2
col4
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row2
col2
spawnRandomRange
x0
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checkpoints
空数组
allowDiagonalMovetrue
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row2
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row2
col9
spawnRandomRange
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
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startPosition
row2
col7
endPosition
row2
col9
spawnRandomRange
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
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motionMode0
startPosition
row2
col7
endPosition
row2
col9
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
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startPosition
row2
col7
endPosition
row2
col9
spawnRandomRange
x0
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x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col5
endPosition
row2
col2
spawnRandomRange
x0.2
y0.2
spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col6
endPosition
row2
col9
spawnRandomRange
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checkpoints
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position
row7
col7
reachOffset
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time2.5
position
row1
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reachOffset
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motionMode0
startPosition
row7
col5
endPosition
row2
col2
spawnRandomRange
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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startPosition
row2
col4
endPosition
row2
col2
spawnRandomRange
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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startPosition
row2
col4
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row2
col2
spawnRandomRange
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checkpoints
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row2
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reachOffset
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position
row4
col5
reachOffset
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position
row4
col9
reachOffset
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position
row6
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reachOffset
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position
row6
col7
reachOffset
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row7
col7
reachOffset
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position
row7
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reachOffset
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position
row6
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reachOffset
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position
row6
col1
reachOffset
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position
row2
col1
reachOffset
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allowDiagonalMovetrue
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startPosition
row2
col7
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row2
col9
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
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position
row2
col6
reachOffset
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randomizeReachOffsetfalse
reachDistance0
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time0
position
row4
col6
reachOffset
x0
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randomizeReachOffsetfalse
reachDistance0
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time0
position
row4
col1
reachOffset
x0
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randomizeReachOffsetfalse
reachDistance0
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time0
position
row6
col1
reachOffset
x0
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randomizeReachOffsetfalse
reachDistance0
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time0
position
row6
col4
reachOffset
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randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row7
col4
reachOffset
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randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row7
col7
reachOffset
x0
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randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row6
col7
reachOffset
x0
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randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row6
col9
reachOffset
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randomizeReachOffsetfalse
reachDistance0
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time0
position
row4
col9
reachOffset
x0
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randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col10
reachOffset
x0
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randomizeReachOffsetfalse
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time0
position
row2
col10
reachOffset
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randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode0
startPosition
row7
col5
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row2
col4
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col5
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type0
time0
position
row7
col4
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode0
startPosition
row2
col4
endPosition
row2
col2
spawnRandomRange
x0
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spawnOffset
x0
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checkpoints
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time0
position
row2
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col5
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row5
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type0
time0
position
row4
col6
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col6
endPosition
row2
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row2
col7
endPosition
row2
col9
spawnRandomRange
x0
y0
spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col5
endPosition
row2
col9
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode0
startPosition
row7
col6
endPosition
row2
col2
spawnRandomRange
x0
y0
spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode0
startPosition
row7
col6
endPosition
row2
col9
spawnRandomRange
x0
y0
spawnOffset
x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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motionMode0
startPosition
row2
col7
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row2
col9
spawnRandomRange
x0
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x0
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checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
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startPosition
row7
col6
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row2
col9
spawnRandomRange
x0
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x0
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checkpoints
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position
row7
col7
reachOffset
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row2
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row2
col9
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checkpoints
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row2
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reachOffset
x0
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randomizeReachOffsetfalse
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allowDiagonalMovetrue
visitEveryTileCenterfalse
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enemies
空数组
enemyDbRefs
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
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level0
overwrittenDatanull
useDbtrue
id"enemy_1137_plasm"
level0
overwrittenDatanull
useDbtrue
id"enemy_1138_tumor"
level0
overwrittenDatanull
useDbtrue
id"enemy_1000_gopro_3"
level0
overwrittenDatanull
useDbtrue
id"enemy_1000_gopro_2"
level0
overwrittenDatanull
waves
preDelay0
postDelay0
maxTimeWaitingForNextWave-1
fragments
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1036_amraoe"
count1
preDelay0
interval1
routeIndex0
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autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
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actionType0
managedBySchedulertrue
key"enemy_1133_harchn"
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routeIndex1
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType0
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managedBySchedulertrue
key"enemy_1133_harchn"
count1
preDelay0
interval1
routeIndex2
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autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"jyz0"
randomSpawnGroupPackKeynull
randomType0
weight50
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actionType0
managedBySchedulertrue
key"enemy_1133_harchn_2"
count1
preDelay0
interval1
routeIndex3
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autoPreviewRoutefalse
autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"jyz0"
randomSpawnGroupPackKeynull
randomType0
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actionType6
managedBySchedulertrue
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count1
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interval1
routeIndex4
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autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"1"
randomSpawnGroupPackKeynull
randomType2
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actionType6
managedBySchedulertrue
key"trap_430_wdescp#2"
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preDelay0
interval1
routeIndex5
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autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"1"
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randomType2
weight50
dontBlockWavefalse
actionType6
managedBySchedulertrue
key"trap_430_wdescp#3"
count1
preDelay0
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autoDisplayEnemyInfofalse
isUnharmfulAndAlwaysCountAsKilledfalse
hiddenGroupnull
randomSpawnGroupKey"1"
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randomType2
weight50
dontBlockWavefalse
namenull
preDelay0
actions
actionType0
managedBySchedulertrue
key"enemy_1000_gopro_3"
count1
preDelay3
interval1
routeIndex7
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autoPreviewRoutetrue
autoDisplayEnemyInfofalse
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType0
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namenull
preDelay14
actions
actionType0
managedBySchedulertrue
key"enemy_1000_gopro_3"
count1
preDelay0
interval0
routeIndex8
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
randomType0
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actionType0
managedBySchedulertrue
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preDelay2
interval0
routeIndex9
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hiddenGroupnull
randomSpawnGroupKeynull
randomSpawnGroupPackKeynull
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namenull
preDelay14
actions
actionType0
managedBySchedulertrue
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preDelay3
interval1
routeIndex10
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namenull
preDelay17
actions
actionType0
managedBySchedulertrue
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preDelay3
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routeIndex11
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hiddenGroupnull
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namenull
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actions
actionType0
managedBySchedulertrue
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actions
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managedBySchedulertrue
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actions
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managedBySchedulertrue
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managedBySchedulertrue
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hiddenGroupnull
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managedBySchedulertrue
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managedBySchedulertrue
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hiddenGroupnull
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actions
actionType0
managedBySchedulertrue
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actions
actionType0
managedBySchedulertrue
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hiddenGroupnull
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namenull
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actions
actionType0
managedBySchedulertrue
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count3
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randomSpawnGroupKeynull
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managedBySchedulertrue
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hiddenGroupnull
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actions
actionType0
managedBySchedulertrue
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managedBySchedulertrue
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