RA-NO 被限制的怒火(沙洲遗闻)/data

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visitEveryNodeCenterfalse
visitEveryCheckPointfalse
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startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
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visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
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visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"E_NUM"
startPosition
row0
col0
endPosition
row0
col0
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpointsnull
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col3
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col9
reachOffset
x0
y0
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reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
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x0
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reachDistance0
type"MOVE"
time0
position
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type"WAIT_FOR_SECONDS"
time30
position
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reachDistance0
type"MOVE"
time0
position
row3
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reachOffset
x0
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reachDistance0
type"MOVE"
time0
position
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col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
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x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col3
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x-0.5
y0
checkpoints
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col3
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col9
reachOffset
x0
y0
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reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col3
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0.5
y0
checkpoints
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time30
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x-0.1875
y0.296875
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x0.125
y-0.375
randomizeReachOffsetfalse
reachDistance0
type"WAIT_FOR_SECONDS"
time5
position
row0
col0
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row6
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row5
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row6
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row5
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
extraRoutes
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row3
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col3
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row1
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row7
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
type"MOVE"
time0
position
row4
col9
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row1
col0
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row1
col1
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row7
col12
endPosition
row4
col6
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
type"MOVE"
time0
position
row7
col11
reachOffset
x0
y0
randomizeReachOffsetfalse
reachDistance0
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
motionMode"WALK"
startPosition
row4
col6
endPosition
row7
col12
spawnRandomRange
x0
y0
spawnOffset
x0
y0
checkpoints
空数组
allowDiagonalMovetrue
visitEveryTileCenterfalse
visitEveryNodeCenterfalse
visitEveryCheckPointfalse
enemies
空数组
enemyDbRefs
useDbtrue
id"enemy_1026_aghost"
level0
overwrittenDatanull
useDbtrue
id"enemy_1096_ccwitch_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1098_cchmpn_2"
level0
overwrittenDatanull
useDbtrue
id"enemy_1094_ccspm_2"
level0
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hiddentrue
alias"trap_414_vegetation#7"
uniEquipIdsnull
inst
characterKey"trap_414_vegetation"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col4
direction"UP"
hiddentrue
alias"trap_414_vegetation#8"
uniEquipIdsnull
inst
characterKey"trap_414_vegetation"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row6
col8
direction"UP"
hiddentrue
alias"trap_414_vegetation#9"
uniEquipIdsnull
inst
characterKey"trap_414_vegetation"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinIdnull
tmplIdnull
overrideSkillBlackboardnull
position
row2
col8
direction"UP"
hiddentrue
alias"trap_414_vegetation#10"
uniEquipIdsnull
inst
characterKey"trap_414_vegetation"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col6
direction"UP"
hiddentrue
alias"trap_414_vegetation#11"
uniEquipIdsnull
inst
characterKey"trap_414_vegetation"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
position
row2
col11
direction"UP"
hiddentrue
alias"trap_414_vegetation#12"
uniEquipIdsnull
inst
characterKey"trap_414_vegetation"
level1
phase"PHASE_0"
favorPoint0
potentialRank0
skillIndex0
mainSkillLvl1
skinId""
tmplIdnull
overrideSkillBlackboardnull
characterCards
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tokenCards
空数组
hardPredefines
characterInsts
空数组
tokenInsts
空数组
characterCards
空数组
tokenCards
空数组
excludeCharIdListnull
randomSeed1672532203
operaConfignull
runtimeDatanull